Dungeon Crawl Stone Soup version 0.32-a0-473-gd044c6f0f0 (webtiles) character file. Game seed: 2157098974213147386 446485 BubbleThief the Devastator (level 24, -22/195 (225) HPs) Began as a Naga Alchemist on Feb 25, 2024. Was the Champion of Vehumet. Killed by miscasting Fire Storm (25 damage) ... on level 5 of the Vaults on Feb 26, 2024. The game lasted 03:02:19 (51848 turns). BubbleThief the Devastator (Naga Alchemist) Turns: 51848, Time: 03:02:20 HP: -22/195 (225) AC: 27 Str: 10 XL: 24 Next: 21% MP: 32/45 EV: 6 Int: 31 God: Vehumet [******] Gold: 3805 SH: 22 Dex: 15 Spells: 3/59 levels left rFire + + . X - staff of Sloth {rPois rF+ Conj Fire} rCold + . . l - +2 tower shield "Gomomud" {rElec rC+ Will+ Stlth+} rNeg . . . k - +3 robe of the Thinker {Regen+} rPois + L - +2 helmet rElec + w - +2 cloak {rCorr} rCorr + O - +2 pair of gloves SInv + U - +2 barding {rF+} Will ++++. u - amulet of the acrobat Stlth +++ B - +6 ring of intelligence HPRegen 1.32/turn a - ring of wizardry MPRegen 0.29/turn %: acrobat, wizardry (x1) @: slightly contaminated, studying Invocations, heavily drained, very slow A: AC +8, large, see invisible, deformed body, poison resistance, slowness 2, spit poison 1, naga tail 2 }: 2/15 runes: decaying, gossamer a: Spit Poison, Renounce Religion You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 9 branches of the dungeon, and saw 43 of its levels. You collected 5862 gold pieces. You spent 2057 gold pieces at shops. Inventory: Hand Weapons v - the +10 hand axe of Arbitration {freeze, rC+ rCorr} (You found it on level 3 of the Elven Halls) rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. J - a +4 quick blade of flaming Missiles Z - a throwing net Armour k - the +3 robe of the Thinker (worn) {Regen+} (You found it on level 2 of the Vaults) Regen+: It increases your rate of health regeneration. l - the +2 tower shield "Gomomud" (worn) {rElec rC+ Will+ Stlth+} (You found it on level 2 of the Swamp) rC+: It protects you from cold. rElec: It insulates you from electricity. Will+: It increases your willpower. Stlth+: It makes you more stealthy. w - a +2 cloak of preservation (worn) F - the +1 leather armour of Jiweraga {rF+++ rCorr Dex-2 Stlth+} (You found it on level 3 of the Elven Halls) Dex-2: It affects your dexterity (-2). rF+++: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. L - a +2 helmet (worn) O - a +2 pair of gloves (worn) U - a +2 barding of fire resistance (worn) V - the +1 robe of Oplinuuk {rPois Regen+ Slay+2} (You took it off a deep elf demonologist on level 3 of the Elven Halls) Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). rPois: It protects you from poison Regen+: It increases your rate of health regeneration. Magical Staves X - the staff of Sloth (weapon) {rPois rF+ Conj Fire} (You acquired it on level 2 of the Spider Nest) [staff of fire] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. rF+: It protects you from fire. rPois: It protects you from poison Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. It falls into the 'Staves' category. It is a one-handed weapon. Jewellery a - a ring of wizardry (right hand) d - a +6 ring of dexterity h - a +4 ring of slaying t - a ring of fire u - an amulet of the acrobat (around neck) A - the ring of Eloric {rC+ MP+9} (You found it on level 3 of the Elven Halls) [ring of magical power] rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). B - a +6 ring of intelligence (left hand) Wands R - a wand of digging (25) Scrolls f - 18 scrolls of identify g - a scroll of brand weapon j - 9 scrolls of poison p - a scroll of silence q - 15 scrolls of teleportation y - 5 scrolls of blinking z - 5 scrolls of fear D - 6 scrolls of amnesia E - 3 scrolls of revelation G - 2 scrolls of acquirement I - a scroll of torment K - 4 scrolls of fog N - 6 scrolls of enchant armour Q - 2 scrolls of immolation W - 5 scrolls of enchant weapon Y - a scroll of vulnerability Potions b - 5 potions of magic c - 3 potions of haste e - 3 potions of invisibility i - 2 potions of resistance m - 8 potions of attraction n - 14 potions of curing o - 2 potions of cancellation r - 9 potions of might s - 6 potions of enlightenment x - 6 potions of brilliance C - 7 potions of ambrosia H - 11 potions of heal wounds M - 7 potions of mutation P - 5 potions of berserk rage T - 3 potions of lignification Skills: - Level 15.0 Fighting - Level 1.5 Dodging - Level 3.0 Stealth - Level 18.0 Shields + Level 18.2 Spellcasting + Level 20.9 Conjurations + Level 20.8 Fire Magic - Level 9.0 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fire Storm Conj/Fire 75% 8d19 10% 9 b - Olgreb's Toxic Radia Alch 71% N/A 1% 4 c - Mephitic Cloud Conj/Alch/Air 94% N/A 1% 3 d - Sticky Flame Fire/Alch 100% 2d15 1% 4 e - Summon Blazeheart Go Fire/Summ 96% N/A 1% 4 f - Blink Tloc 56% N/A 3% 2 g - Yara's Violent Unrav Hex/Alch 27% 3d12 2% 5 h - Starburst Conj/Fire 75% 6d19 1% 6 i - Eringya's Noxious Bo Alch 35% 4d6 2% 6 j - Irradiate Conj/Alch 55% 3d30 1% 5 k - Ignition Fire 62% 3d17 1% 8 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 0% 1 Sting Conj/Alch 100% 1d9 0% 1 Freeze Ice 100% 1d10 1% 1 Kiss of Death Conj/Necr 100% 2d13 1% 1 Sandblast Erth 56% 2d13 1% 1 Shock Conj/Air 100% 1d9 1% 1 Mercury Vapours Alch/Air 100% N/A 1% 2 Dazzling Flash Conj/Hex 100% N/A 1% 3 Frozen Ramparts Ice 56% 1d9 1% 3 Hailstorm Conj/Ice 96% 3d15 1% 3 Inner Flame Hex/Fire 96% N/A 1% 3 Summon Small Mammal Summ 100% N/A 2% 1 Call Imp Summ 56% N/A 3% 2 Ensorcelled Hibernation Hex/Ice 56% N/A 3% 2 Lesser Beckoning Tloc 56% N/A 3% 2 Sublimation of Blood Necr 28% N/A 3% 2 Call Canine Familiar Summ 28% N/A 6% 3 Confusing Touch Hex 28% N/A 6% 3 Gell's Gravitas Tloc 28% N/A 6% 3 Passwall Erth 28% N/A 6% 3 Summon Ice Beast Ice/Summ 28% N/A 6% 3 Swiftness Air 28% N/A 6% 3 Teleport Other Tloc 28% N/A 6% 3 Fireball Conj/Fire 75% 3d28 0% 5 Iskenderun's Battlesphe Conj 100% 2d15 0% 5 Brom's Barrelling Bould Conj/Erth 96% 2d11 1% 4 Freezing Cloud Conj/Ice/Air 41% 6-21 1% 5 Bombard Conj/Erth 48% 9d8 1% 6 Conjure Ball Lightning Conj/Air 48% 3x3d17 1% 6 Orb of Destruction Conj 62% 9d15 1% 7 Leda's Liquefaction Alch/Erth 27% N/A 3% 4 Petrify Alch/Erth 54% N/A 3% 4 Airstrike Air 14% 2d(2-18) 5% 4 Spellforged Servitor Conj/Summ 48% N/A 6% 7 Lee's Rapid Deconstruct Erth 14% 3d9* 14% 5 Animate Dead Necr 28% N/A 21% 4 Cause Fear Hex 14% N/A 21% 4 Dispel Undead Necr 28% 3d13 21% 4 Manifold Assault Tloc 28% N/A 21% 4 Passage of Golubria Tloc 28% N/A 21% 4 Lehudib's Crystal Spear Conj/Erth 48% 10d11 38% 8 Sculpt Simulacrum Ice/Alch 27% N/A 43% 6 Borgnjor's Vile Clutch Necr/Erth 14% N/A 47% 5 Curse of Agony Necr 28% N/A 47% 5 Silence Hex/Air 14% N/A 47% 5 Summon Forest Summ/Tloc 14% N/A 47% 5 Summon Mana Viper Hex/Summ 28% N/A 47% 5 Death Channel Necr 14% N/A 95% 6 Dispersal Tloc 14% N/A 95% 6 Ozocubu's Refrigeration Ice 14% 4d10 95% 7 Monstrous Menagerie Summ 14% N/A 100% 7 Discord Hex 14% N/A 100% 8 Disjunction Tloc 14% N/A 100% 8 Dragon's Call Summ 14% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:4 Lair (5/5) D:10 Swamp (4/4) Lair:2 Spider (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:11 Elf (3/3) Orc:2 Vaults (5/5) D:14 Crypt (0/3) Vaults:3 Depths (4/4) D:15 Zot (0/5) Depths:4 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Beogh Jiyva Shops: Orc:2 :[=? Elf:1 (: Vaults:1 [([ Vaults:3 ? Portals: Hell: Depths:1 Depths:2 Depths:3 Depths:4 Abyss: Depths:1 Depths:2 Depths:3 Pandemonium: Depths:2 Depths:3 Ziggurat: Depths:4 Trove: D:12 (give horn of Geryon) Annotations: D:7 2 transporters D:9 3 runed translucent doors, glumbocoin's ghost, novice TrSh D:15 1 runed translucent door, Dulih's ghost, journeyman MiBe Spider:1 Azrael Elf:2 1 runed translucent door Vaults:2 Mennas Depths:4 1 transporter Innate Abilities, Weirdness & Mutations Your serpentine skin is tough. (AC +8) You have supernaturally acute eyesight. (SInv) Armour fits poorly on your strangely shaped body. Your system is resistant to poisons. (rPois) You cover ground very slowly. You can spit poison. You can use your snake-like lower body to constrict enemies. Message History Vehumet accepts your kill. You feel your power returning. The fireball engulfs the dread lich. The dread lich resists. The dread lich is moderately damaged. The fireball engulfs the dread lich. The dread lich resists. The dread lich is moderately damaged. The fireball engulfs the ancient lich! The ancient lich resists. The ancient lich is moderately damaged. The fireball engulfs the dread lich. The dread lich resists. The dread lich is heavily damaged. The fireball engulfs the dread lich but does no damage. The dread lich is moderately damaged. The fireball engulfs the ancient lich but does no damage. The ancient lich is moderately damaged. The fireball engulfs the dread lich. The dread lich resists. The dread lich is heavily damaged. The fireball engulfs the ancient lich. The ancient lich resists. The ancient lich is moderately damaged. The fireball engulfs the ancient lich. The ancient lich resists. The ancient lich is moderately damaged. The fireball engulfs the dread lich! The dread lich resists. The dread lich is heavily damaged. You hear two shouts! The dread lich casts a spell. The dread lich gestures wildly while chanting. The shadow dragon breathes negative energy at you. The bolt of negative energy hits you!!! You feel drained. * * * LOW HITPOINT WARNING * * * The dread lich casts a spell. The dread lich flickers and vanishes for a moment. Unknown command. Unknown command. Casting: Ignition (mildly dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fire Storm (dangerous; 10% risk of failure) Press: ? - help, Dir - move target You feel a strong surge of power! You miscast Fire Storm. You are lightly contaminated with residual magic. You feel a strange surge of energy!! You die... #....# #. ..e.#....##.#.# ....#....#.#[#. ###.e#.....#[#.# ..†.#.[[.#.#p# ...)).[[....#.# ############..e.[$..#.## ...........)[L[<