Dungeon Crawl Stone Soup version 0.32-a0-1745-gbcf935ffba (webtiles) character file. Game seed: 5050515407289205494 2577 Buttons249 the Reanimator (level 8, -7/57 HPs) Began as a Mummy Necromancer on July 19, 2024. Was a Follower of Ru. Mangled by a wight ... wielding a +0 scimitar (9 damage) ... on level 6 of the Dungeon. The game lasted 00:43:40 (6770 turns). Buttons249 the Reanimator(Mummy Necromancer) Turns: 6770, Time: 00:43:41 Health: -7/57 AC: 4 Str: 11 XL: 8 Next: 32% Magic: 16/20 EV: 12 Int: 18 God: Ru [*.....] Gold: 318 SH: 0 Dex: 13 Spells: 8/23 levels left rFire x . . a - +2 dagger (venom) rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ n - +0 helmet rElec . r - +0 cloak rCorr . (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ p - ring of protection from cold HPRegen 0.29/turn (no ring) MPRegen 0.17/turn %: faith @: animating dead A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, inexperienced 1, in touch with death 1, no potions, faith a: Renounce Religion You were on level 6 of the Dungeon. You worshipped Ru. Ru was aware of your devotion. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 318 gold pieces. Inventory: Hand Weapons a - a +2 dagger of venom (weapon) j - a +1 mace of holy wrath w - a +0 morningstar Missiles d - 19 stones g - 5 atropa-tipped darts o - 3 boomerangs v - 9 poisoned darts Armour b - a +0 robe (worn) n - a +0 helmet (worn) r - a +0 cloak (worn) t - a scarf of shadows x - a +1 chain mail of fire resistance Jewellery p - a ring of protection from cold (left hand) Wands k - a wand of flame (40) l - a wand of acid (18) m - a wand of charming (7) Scrolls c - 5 scrolls of revelation e - a scroll of butterflies f - 2 scrolls of poison h - a scroll of vulnerability i - a scroll of silence q - a scroll of enchant armour {unknown} s - a scroll of amnesia {unknown} u - a scroll of fog {unknown} Skills: + Level 2.9 Fighting + Level 2.1 Short Blades + Level 4.9 Dodging - Level 3.0 Stealth - Level 8.0 Spellcasting - Level 9.0 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Animate Dead Necr 56% N/A 2% 4 i - Soul Splinter Necr 100% N/A 1% 1 j - Vampiric Draining Necr 56% 2d10 1% 3 k - Curse of Agony Necr 56% N/A 7% 5 m - Grave Claw Necr 100% 2d14 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 14% N/A 10% 1 Magic Dart Conj 28% 1d4 10% 1 Sandblast Erth 14% 2d6 10% 1 Sting Conj/Alch 28% 1d4 10% 1 Summon Small Mammal Summ 28% N/A 10% 1 Searing Ray Conj 14% 2d5 14% 2 Passwall Erth 7% N/A 28% 3 Stone Arrow Conj/Erth 14% 3d7 28% 3 Fulminant Prism Conj/Alch 3% 3d5 67% 4 Ignite Poison Fire/Alch 7% N/A 67% 4 Sticky Flame Fire/Alch 7% 2d4 67% 4 Ignition Fire 3% 3d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:6 Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Okawaru Ru Sif Muna Vehumet Wu Jian Yredelemnul Shops: D:1 [ Annotations: D:5 exclusion: two-headed ogre, Dowan, Duvessa Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are somewhat inexperienced. (-1 XL) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) #..........## #.## #.... #...........# #..# #.... ...........## ###.# ##... ...........# #...#### #>.. ...........# ##.#....######... ..........## #..#............. ..........# ##>#..##########.. ..........# #z##.####..## #.. .........## ##@##.###....# ##. ........#######.#..###.....## ## ...................##.......## # .................#.#.).......# # ############....##.[.........## ###....###............# #####.....## #............# ####........## #............# ##............# #............# You could see a wight (corroded). Vanquished Creatures 2 water moccasins 2 orc warriors (D:6) 3 black bears 2 ogres (D:5) A phantom (D:4) A bullfrog (D:7) 2 scorpions 5 killer bees (D:5) A howler monkey (D:4) A bombardier beetle (D:5) 2 hounds An orc priest (D:4) A sleepcap (D:5) 2 iguanas Natasha (twice) (D:3) 4 orc wizards 4 adders A shadow imp (D:4) A white imp (D:7) 2 ufetubi (D:5) 2 ribbon worms (D:2) A dart slug (D:4) 13 orcs 2 giant cockroaches (D:3) 13 goblins 7 hobgoblins 5 jackals 3 kobolds A ball python (D:1) 2 bats A frilled lizard (D:3) 4 rats (D:2) 94 creatures vanquished. Vanquished Creatures (collateral kills) A water moccasin (D:6) An ice beast (D:5) An ogre (D:5) A bullfrog (D:6) A scorpion (D:4) A wight (D:7) A killer bee (D:5) A howler monkey (D:7) 3 jellies An orc priest (D:6) Robin (D:3) 2 adders A dart slug (D:4) 2 ribbon worms 8 orcs 3 ball pythons (D:2) 2 endoplasms 7 goblins 2 hobgoblins 5 jackals 2 kobolds (D:1) A quokka (D:1) 48 creatures vanquished. Vanquished Creatures (others) A water moccasin zombie (D:6) An ogre zombie (D:5) An orc (D:6) 3 creatures vanquished. Grand Total: 145 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Buttons249 the Mummy Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 126 | D:1 | Found Fojoir's Armour Emporium. 303 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 999 | D:2 | Reached XP level 3. HP: 24/24 MP: 5/7 1142 | D:2 | Reached skill level 5 in Necromancy 1389 | D:2 | Learned a level 2 spell: Grave Claw 1393 | D:2 | Learned a level 3 spell: Vampiric Draining 1491 | D:2 | Reached XP level 4. HP: 30/30 MP: 7/9 1734 | D:3 | Noticed Natasha 1783 | D:3 | Noticed a water moccasin 1794 | D:3 | HP: 12/30 [water moccasin (3)] 1796 | D:3 | HP: 1/30 [water moccasin (6)] 1799 | D:3 | Killed a water moccasin 1800 | D:3 | Reached skill level 6 in Necromancy 1800 | D:3 | Reached XP level 5. HP: 2/35 MP: 4/11 2229 | D:3 | Noticed Robin 2462 | D:3 | Killed Natasha 2563 | D:3 | Noticed Natasha 2575 | D:3 | Killed Natasha 2720 | D:3 | Reached XP level 6. HP: 41/42 MP: 9/12 2731 | D:3 | Killed Robin 2883 | D:3 | Learned a level 4 spell: Animate Dead 2933 | D:4 | Reached skill level 1 in Fighting 3059 | D:4 | Found a sacrificial altar of Ru. 3232 | D:4 | Reached skill level 5 in Spellcasting 3380 | D:4 | Reached XP level 7. HP: 21/48 MP: 13/15 3380 | D:4 | HP: 18/48 [phantom (3)] 3383 | D:4 | HP: 8/48 [phantom (1)] 3385 | D:4 | Reached skill level 7 in Necromancy 3401 | D:4 | HP: 11/48 [something (2)] 3794 | D:4 | Became a worshipper of Ru the Awakened 3833 | D:5 | Entered Level 5 of the Dungeon 3859 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 3925 | D:5 | HP: 17/50 [ogre/+0 giant spiked club (21)] 4067 | D:5 | Reached XP level 8. HP: 56/56 MP: 15/17 4080 | D:5 | Reached skill level 8 in Necromancy 4248 | D:5 | HP: 21/56 [killer bee (7)] 4569 | D:5 | Noticed a two-headed ogre 4766 | D:5 | Learned a level 5 spell: Curse of Agony 4790 | D:6 | Reached skill level 1 in Short Blades 4879 | D:6 | Reached XP level 9. HP: 52/62 MP: 15/19 4888 | D:6 | HP: 21/62 [something/puff of flame (12)] 5072 | D:6 | Gained mutation: You are somewhat inexperienced. (-1 XL) | [Ru sacrifice] 5072 | D:6 | Reached XP level 8. HP: 57/57 MP: 19/19 5072 | D:6 | Reached * piety under Ru 5331 | D:6 | Noticed Duvessa 5331 | D:6 | Noticed Dowan 5344 | D:6 | HP: 20/57 [Dowan/+5 dagger of speed (11)] 5346 | D:5 | HP: 4/57 [Duvessa/+0 short sword (8)] 5819 | D:6 | Found a staircase to the Ecumenical Temple. 5826 | Temple | Entered the Ecumenical Temple 6147 | D:7 | Found a shadowy altar of Dithmenos. 6332 | D:6 | HP: 20/57 [orc warrior/+0 scimitar (6)] 6520 | D:7 | HP: 20/57 [water moccasin (5)] 6525 | D:7 | HP: 9/57 [water moccasin (4)] 6526 | D:7 | HP: 3/57 [water moccasin (6)] 6528 | D:7 | Reached skill level 9 in Necromancy 6740 | D:7 | HP: 18/57 [wight/+0 long sword (9)] 6745 | D:7 | HP: 9/57 [wight/+0 scimitar (4)] 6768 | D:6 | HP: 2/57 [wight/+0 scimitar (14)] 6770 | D:6 | Mangled by a wight Illustrated notes Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 3 4 5 6 8 | 8.0 Necromancy | 5 6 7 9 | 9.0 Fighting | 1 2 | 2.9 Dodging | 2 3 4 | 4.9 Stealth | 2 3 | 3.0 Short Blades | 2 | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Dagger | 79 | 128 | 247 || 454 Cast: Soul Splinter | 36 | 48 | 68 || 152 Grave Claw | | 2 | 2 || 4 Animate Dead | | | 5 || 5 Vampiric Draining | | | 5 || 5 Invoke: Sacrifice Experie | | | 1 || 1 Evoke: Wand | | | 8 || 8 Use: Scroll | | 7 | 5 || 12 Stab: Sleeping | 1 | | || 1 Distracted | | 2 | 4 || 6 Armour: Robe | 46 | 85 | 173 || 304 Dodge: Dodged | 50 | 92 | 153 || 295 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6764 | 6466 | 298 | 1282 | 3329 | 8 | 845.5 | Dungeon | 6762 | 6464 | 298 | 1282 | 3329 | 7 | 966.0 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1389 daAuts D:3: 1248 daAuts D:2: 987 daAuts D:4: 968 daAuts D:5: 952 daAuts D:1: 834 daAuts D:7: 383 daAuts Temple: 1 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 460.2 Dungeon | 100.0 | 100.0 | 100.0 | 100.0 | 100.0 | 526.0 +-------+-------+-------+-------+-------+---------------------- Message History The orc warrior looks as sick as possible! The orc warrior is heavily wounded. Your water moccasin zombie bites the orc warrior. The orc wizard casts a spell at you. The magic dart hits your water moccasin zombie! The orc hits your water moccasin zombie with a +0 short sword. The orc warrior hits your water moccasin zombie with a +0 mace! Your soul wisp touches the orc warrior but does no damage. You hit the orc warrior. The orc warrior looks as sick as possible! The orc warrior is almost dead. You kill the orc warrior! Your water moccasin zombie barely misses the orc wizard. The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. The orc hits your water moccasin zombie with a +0 short sword. Your water moccasin zombie is destroyed! You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Something hits your soul wisp. The orc misses your soul wisp. Your soul wisp touches the orc but does no damage. Something barely misses your soul wisp. The orc misses you. Your soul wisp touches the orc. Your black bear zombie barely misses the orc. Your black bear zombie claws the orc. Your black bear zombie barely misses the orc. You catch the helpless orc completely off-guard! You hit the orc. You kill the orc! Something closely misses your soul wisp. Your soul wisp misses something. Something hits you but does no damage. Your soul wisp barely misses something. Things that are here: a +0 short sword; a +0 scale mail You hit something but do no damage. Something hits you. Your soul wisp touches something but does no damage. You closely miss something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! The fire burns you terribly! Your soul wisp touches something but does no damage. You barely miss something. You hear some strange, mumbled words. A magic dart appears from out of thin air! The magic dart hits you! You closely miss something. Something hits you. You hit something. Something hits you but does no damage. You hit something. You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! The fire burns you terribly! * * * LOW HITPOINT WARNING * * * You barely miss something. Reactivating autopickup. You feel a bit more experienced. You swap places. You start resting. Magic restored. You start resting. HP restored. You pick up a book of Conjurations and begin reading... You add the spells Magic Dart, Searing Ray and Fulminant Prism to your library. Okay, then. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. An orc priest comes into view. It is wielding a +0 hand axe. 2 orcs come into view. 2 orcs come into view. The orc priest shouts! The orc shouts! x2 Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 hand axe (ally target, chance to affect: 50%) You feel a surge of power! A fragment of the orc priest's soul is dislodged from its body. The orc priest looks weaker. Your soul wisp touches the orc priest. The orc priest hits you with a +0 hand axe. The orc priest hits your soul wisp but does no damage. Your soul wisp touches the orc priest. You hit the orc priest. The orc priest is poisoned. The orc priest is severely wounded. You hit the orc. The orc is poisoned. The orc is severely wounded. Your soul wisp touches the orc priest but does no damage. Your black bear zombie bites the orc! The orc dies! The orc hits your black bear zombie with a +0 club. You completely miss the orc priest. The orc priest is severely wounded. Your soul wisp touches the orc priest but does no damage. Your black bear zombie bites the orc priest. The orc priest dies! You hit the orc. The orc is poisoned. The orc is lightly wounded. The orc closely misses you. The orc hits your black bear zombie with a +0 morningstar. Your soul wisp touches the orc. You hit the orc. The orc looks as sick as possible! The orc is severely wounded. The orc misses you. The orc hits your black bear zombie with a +0 morningstar. The orc hits you but does no damage. Your soul wisp touches the orc. The orc dies! Your black bear zombie misses the orc. Your black bear zombie closely misses the orc. Your black bear zombie claws the orc. The orc dies! The orc misses you. Your black bear zombie bites the orc but does no damage. Your black bear zombie claws the orc but does no damage. x2 Things that are here: a +0 club; an orc corpse You hit the orc but do no damage. The orc is poisoned. The orc barely misses you. Your black bear zombie bites the orc. Your black bear zombie barely misses the orc. Your black bear zombie claws the orc. You strike the helpless orc from behind! You puncture the orc! You kill the orc! Things that are here: a +0 morningstar; a +0 scale mail; an orc corpse w - a +0 morningstar Magic restored. You swap places. You swap places. Things that are here: a +0 short sword; a +0 scale mail Ru believes you are ready to make a new sacrifice. Ru asks you to sacrifice your experiences. This is a major sacrifice. Piety after sacrifice: *..... You feel less experienced. You are now level 8! You now exude an aura of power that intimidates your foes. There is an escape hatch in the floor here. You see here a +1 chain mail of fire resistance. x - a +1 chain mail of fire resistance 2 orcs come into view. The orc shouts! x2 An orc wizard comes into view. It is wielding a +0 dagger. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 club (ally target, chance to affect: 68%) You feel a surge of power! A fragment of the orc's soul is dislodged from its body. The orc looks weaker. The orc wizard mumbles some strange words. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit the orc. The orc is poisoned. The orc is severely wounded. You redirect the orc's attack! The orc hits itself with a +0 club. The orc dies! Found a scroll of revelation. Your soul wisp closely misses something. Things that are here: a +0 club; an orc corpse Something hits you. The orc closely misses you. Your soul wisp touches something. You hit the orc. The orc is poisoned. The orc is heavily wounded. The orc hits you but does no damage. Something hits you but does no damage. You hit the orc. You kill the orc! Your soul wisp touches something but does no damage. Something hits you. Your black bear zombie bites something but does no damage. Your black bear zombie claws something. Your black bear zombie closely misses something. Your soul wisp completely misses something. Something barely misses your soul wisp. Things that are here: a +0 club; an orc corpse Your soul wisp closely misses something. You swap places. Your soul wisp barely misses something. You miss something. Your soul wisp touches something. Something hits you. You closely miss something. Your soul wisp touches something. Something hits you. You barely miss something. Your soul wisp closely misses something. You completely miss something. Your soul wisp barely misses something. Something hits you but does no damage. You hit something. Your soul wisp touches something. Something hits your soul wisp. You closely miss something. You hit something but do no damage. You hear some strange, mumbled words. Something tries to affect you, but you resist. You miss something. Reactivating autopickup. You feel a bit more experienced. Items here: )) [ ††. c - 4 scrolls of revelation (gained 1) Found a mace. You swap places. v - 9 poisoned darts (gained 3) Duvessa and Dowan come into view. Dowan is wielding a +5 dagger of speed. Dowan shouts! Dowan points at you and mumbles some strange words. The puff of flame hits you! The fire burns you terribly! Unknown command. Dowan smirks and points a slender finger. Dowan casts a spell at you. You are outlined in light. There is an escape hatch in the ceiling here. Your black bear zombie barely misses Dowan. Your black bear zombie claws Dowan but does no damage. x2 Dowan begins to cast a spell, but is stunned by your conviction! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Duvessa Aim: Duvessa, wielding a +0 short sword and wearing a +0 leather armour (chance to affect: 33%) You feel a surge of power! Duvessa easily resists. Duvessa hits you with a +0 short sword. Your black bear zombie bites Dowan. Your black bear zombie claws Dowan. Your black bear zombie barely misses Dowan. You closely miss Duvessa. Dowan smirks and points a slender finger. Duvessa hits you with a +0 short sword. Dowan attacks as he pursues you! Dowan closely misses you. Duvessa says, "Where magic fails, the sword succeeds!" Duvessa hits you with a +0 short sword. There is an escape hatch in the ceiling here. You closely miss Duvessa. Duvessa hits you with a +0 short sword. Dowan hits you with a +5 dagger of speed. Dowan hits you with a +5 dagger of speed! * * * LOW HITPOINT WARNING * * * Duvessa completely misses you. Your black bear zombie bites Duvessa. Your black bear zombie claws Duvessa but does no damage. x2 A mysterious force pulls you upwards. The hatch slams shut behind you. Level annotation: exclusion: two-headed ogre As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. Dowan hits you with a +5 dagger of speed! * * * LOW HITPOINT WARNING * * * Duvessa hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Dowan closely misses you. Read: scroll of fear Press: ? - help, Dir - look around, f - activate You can't see that place. [Stash: a +0 whip] [the floor.] As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. Duvessa looks frightened! Dowan looks frightened! Dowan cries in horror. Dowan mumbles some strange words. Dowan blinks! Your surroundings suddenly seem different. You are no longer glowing. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down, spattered with blood here. You start resting. HP restored. You climb downwards. Level annotation: exclusion: two-headed ogre, Dowan, Duvessa There is a stone staircase leading up here. A two-headed ogre is nearby! The two-headed ogre shouts in stereo! There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. There is a stone staircase leading up here. There is a stone staircase leading down here. You pick up a book of Geomancy and begin reading... You add the spells Sandblast, Stone Arrow and Passwall to your library. An iguana comes into view. The iguana hisses angrily. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - iguana Aim: an iguana (chance to affect: 60%) You feel a surge of power! The iguana resists with significant effort. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - iguana Aim: an iguana (chance to affect: 60%) You feel a surge of power! A fragment of the iguana's soul is dislodged from its body. The iguana looks weaker. Your soul wisp completely misses the iguana. The iguana closely misses you. You hit the iguana but do no damage. The iguana is poisoned. You hit the iguana but do no damage. The iguana looks even sicker. The iguana is lightly wounded. Your soul wisp barely misses the iguana. The iguana closely misses you. You hit the iguana but do no damage. The iguana looks as sick as possible! The iguana is moderately wounded. Your soul wisp barely misses the iguana. The iguana bites you but does no damage. You hit the iguana. The iguana looks as sick as possible! The iguana is heavily wounded. Your soul wisp touches the iguana but does no damage. The iguana barely misses you. You hit the iguana. The iguana is almost dead. You kill the iguana! Magic restored. Found a leather armour. You open the door. Found a staircase to the Ecumenical Temple. There is an open door here. q - a scroll labelled IMAIGI TOIRO There is a staircase to the Ecumenical Temple here. You climb downwards. Welcome to the Ecumenical Temple! Found an ornate altar of the Wu Jian Council. There is a staircase back to the Dungeon here. You climb upwards. Welcome back to the Dungeon! There is a staircase to the Ecumenical Temple here. Unknown command. There is an open door here. c - 5 scrolls of revelation (gained 1) Found a dagger. You see here a +0 dagger. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . Saving game... please wait. Welcome back, Buttons249 the Mummy Necromancer. Ru says: Cut away your false body! Press ? for a list of commands and other information. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. You see here a +0 flail. Things that are here: a +0 robe; a +0 dagger There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. An orc comes into view. It is wielding a +0 short sword. The orc shouts! An orc comes into view. It is wielding a +0 falchion. Found a ring mail. The orc shouts! An orc comes into view. It is wielding a +0 war axe. Cast which spell? (? or * to list) Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword (chance to affect: 68%) You feel a surge of power! The orc struggles to resist. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword (chance to affect: 68%) You feel a surge of power! A fragment of the orc's soul is dislodged from its body. The orc looks weaker. Your soul wisp closely misses the orc. The orc barely misses your soul wisp. Your soul wisp touches the orc. The orc barely misses your soul wisp. Your soul wisp touches the orc. The orc closely misses your soul wisp. Your soul wisp barely misses the orc. The orc closely misses your soul wisp. Your soul wisp touches the orc. The orc barely misses your soul wisp. Your soul wisp barely misses the orc. The orc barely misses your soul wisp. Your soul wisp touches the orc. The orc dies! The orc completely misses your soul wisp. Your soul wisp closely misses the orc. The orc closely misses your soul wisp. Your soul wisp touches the orc but does no damage. The orc hits your soul wisp with a +0 war axe. Your soul wisp touches the orc. The orc hits your soul wisp with a +0 war axe! Your soul wisp is destroyed! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 war axe and wearing a +0 scale mail (moderately wounded, chance to affect: 68%) You feel a surge of power! A fragment of the orc's soul is dislodged from its body. The orc looks weaker. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 war axe and wearing a +0 scale mail (moderately wounded, weak, ally target, chance to affect: 68%) You feel a surge of power! The orc struggles to resist. You hit the orc. The orc is poisoned. The orc is almost dead. You closely miss the orc. The orc is almost dead. You kill the orc! The orc closely misses your soul wisp. Your soul wisp closely misses the orc. The orc hits your soul wisp with a +0 falchion! Your soul wisp is destroyed! You hit the orc. The orc is moderately wounded. The orc hits you with a +0 falchion! You hit the orc. The orc is poisoned. The orc is heavily wounded. The orc closely misses you. You closely miss the orc. The orc is severely wounded. The orc misses you. You hit the orc. You kill the orc! Items here: )) [ †. Unknown command. Things that are here: a +0 short sword; an orc corpse HP restored. A white imp comes into view. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - white imp Aim: a white imp (asleep, chance to affect: 60%) You feel a surge of power! A fragment of the white imp's soul is dislodged from its body. The white imp looks weaker. The white imp shouts, "Bolt, thou foppish weeb-spouting buzzard-bait!" The white imp closely misses your soul wisp. Your soul wisp closely misses the white imp. The white imp gestures at you. The puff of frost hits your soul wisp. Your soul wisp barely misses the white imp. The white imp gestures at you. The puff of frost hits your soul wisp! Your soul wisp returns to where it belongs. The white imp is no longer weakened. The white imp gestures at you. The puff of frost hits you but does no damage. You resist. You completely miss the white imp. The white imp gestures at you. The puff of frost misses you. You hit the white imp. The white imp is moderately wounded. The white imp misses you. You closely miss the white imp. The white imp is moderately wounded. The white imp lashes its tail. The white imp hits you. The white imp freezes you. You resist. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - white imp Aim: a white imp (moderately wounded, chance to affect: 60%) You feel a surge of power! A fragment of the white imp's soul is dislodged from its body. The white imp looks weaker. The white imp hits you but does no damage. Your soul wisp closely misses the white imp. You hit the white imp but do no damage. The white imp is moderately wounded. You redirect the white imp's attack! The white imp closely misses itself. Your soul wisp misses the white imp. You hit the white imp. The white imp is moderately wounded. The white imp hits you but does no damage. You hit the white imp. The white imp is poisoned. The white imp is heavily wounded. Your soul wisp closely misses the white imp. The white imp misses you. You hit the white imp. The white imp is severely wounded. Your soul wisp barely misses the white imp. The white imp hits you but does no damage. You hit the white imp. The white imp is almost dead. You kill the white imp! Magic restored. You swap places. There is a stone staircase leading down here. There is a stone staircase leading down here. You now have 318 gold pieces (gained 6). Found a shadowy altar of Dithmenos. s - a scroll labelled DUGERA LUGGO A jelly comes into view. The jelly quivers. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jelly Aim: a jelly (chance to affect: 60%) You feel a surge of power! The jelly resists with significant effort. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (chance to affect: 60%) You feel a surge of power! A fragment of the jelly's soul is dislodged from its body. The jelly looks weaker. You hit the jelly. Your hands burn! The jelly is moderately wounded. The jelly hits you but does no damage. You hit the jelly. Your hands burn! The jelly is heavily wounded. Your soul wisp touches the jelly. Your soul wisp is burned by acid! The jelly hits your soul wisp but does no damage. You barely miss the jelly. The jelly is severely wounded. Your soul wisp touches the jelly. The jelly dies! No target in view! An orc comes into view. It is wielding a +0 whip. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. An orc comes into view. It is wielding a +0 short sword. The orc shouts! You hear a shout! x2 Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. An orc warrior comes into view. It is wielding a +0 scimitar. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc Aim: an orc, wielding a +0 short sword (chance to affect: 68%) You feel a surge of power! The orc struggles to resist. There is a stone staircase leading up here. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 short sword (chance to affect: 68%) You feel a surge of power! A fragment of the orc's soul is dislodged from its body. The orc looks weaker. Your soul wisp closely misses the orc. The orc closely misses you. You hit the orc. The orc is poisoned. The orc is heavily wounded. You barely miss the orc. The orc is heavily wounded. The orc hits you with a +0 short sword. Your soul wisp touches the orc. You hit the orc. You kill the orc! The orc warrior hits your soul wisp with a +0 scimitar. Your soul wisp touches the orc warrior. The orc warrior barely misses your soul wisp. Your soul wisp closely misses the orc warrior. The orc warrior misses your soul wisp. Your soul wisp touches the orc warrior. The orc warrior hits your soul wisp with a +0 scimitar. Your soul wisp is destroyed! You hear a shout! An orc wizard comes into view. It is wielding a +0 dagger. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (lightly wounded, chance to affect: 50%) You feel a surge of power! The orc warrior resists with significant effort. The orc warrior hits you with a +0 scimitar. You climb upwards. There is a stone staircase leading down here. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (lightly wounded, chance to affect: 50%) You feel a surge of power! The orc warrior resists with significant effort. The orc warrior closely misses you. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (lightly wounded, chance to affect: 50%) You feel a surge of power! A fragment of the orc warrior's soul is dislodged from its body. The orc warrior looks weaker. The orc warrior hits you with a +0 scimitar! Your soul wisp touches the orc warrior but does no damage. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc warrior Aim: an orc warrior, wielding a +0 scimitar and wearing a +0 chain mail (lightly wounded, weak, ally target, chance to affect: 50%) You feel a surge of power! The orc warrior resists with significant effort. The orc warrior hits you with a +0 scimitar. Your soul wisp touches the orc warrior but does no damage. You closely miss the orc warrior. The orc warrior is lightly wounded. The orc warrior misses you. You barely miss the orc warrior. The orc warrior is lightly wounded. Your soul wisp barely misses the orc warrior. The orc warrior hits you with a +0 scimitar! You barely miss the orc warrior. The orc warrior is lightly wounded. Your soul wisp touches the orc warrior. The orc warrior hits you with a +0 scimitar. You barely miss the orc warrior. The orc warrior is lightly wounded. Your soul wisp touches the orc warrior but does no damage. The orc warrior barely misses you. You hit the orc warrior but do no damage. The orc warrior is lightly wounded. Your soul wisp closely misses the orc warrior. The orc warrior hits you with a +0 scimitar. * * * LOW HITPOINT WARNING * * * You hit the orc warrior but do no damage. The orc warrior is lightly wounded. Your soul wisp closely misses the orc warrior. The orc warrior hits you with a +0 scimitar. * * * LOW HITPOINT WARNING * * * You hit the orc warrior. The orc warrior is poisoned. The orc warrior is moderately wounded. Your soul wisp touches the orc warrior but does no damage. You hit the orc warrior. The orc warrior looks as sick as possible! The orc warrior is severely wounded. The orc warrior closely misses you. Your soul wisp touches the orc warrior but does no damage. You hit the orc warrior but do no damage. The orc warrior looks as sick as possible! The orc warrior is almost dead. The orc warrior misses you. Your soul wisp touches the orc warrior but does no damage. You hit the orc warrior but do no damage. The orc warrior looks as sick as possible! The orc warrior is almost dead. You kill the orc warrior! You start resting. Magic restored. You start resting. HP restored. Things that are here: a +0 scimitar; a +0 chain mail There is a stone staircase leading down here. You climb downwards. An orc comes into view. It is wielding a +0 flail. There is a stone staircase leading up here. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to affect: 50%) You feel a surge of power! The orc wizard resists with significant effort. The orc wizard begins to cast a spell, but is stunned by your conviction! Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (chance to affect: 50%) You feel a surge of power! A fragment of the orc wizard's soul is dislodged from its body. The orc wizard looks weaker. The orc wizard closely misses your soul wisp. Your soul wisp barely misses the orc wizard. The orc wizard hits your soul wisp but does no damage. Your soul wisp touches the orc wizard but does no damage. The orc wizard closely misses your soul wisp. Your soul wisp touches the orc wizard. The orc wizard hits your soul wisp but does no damage. Your soul wisp closely misses the orc wizard. The orc wizard barely misses your soul wisp. Your soul wisp misses the orc wizard. The orc wizard casts a spell at you. The magic dart hits your soul wisp. Your soul wisp touches the orc wizard but does no damage. The orc wizard hits your soul wisp but does no damage. Your soul wisp touches the orc wizard. The orc wizard hits your soul wisp but does no damage. Your soul wisp touches the orc wizard. The orc wizard begins to cast a spell, but is stunned by your conviction! Your soul wisp barely misses the orc wizard. The orc wizard hits your soul wisp but does no damage. Your soul wisp touches the orc wizard but does no damage. The orc wizard hits your soul wisp with a +0 dagger. Your soul wisp barely misses the orc wizard. The orc wizard hits your soul wisp but does no damage. Your soul wisp barely misses the orc wizard. The orc wizard points at you and mumbles some strange words. The magic dart hits your soul wisp. Your soul wisp returns to where it belongs. The orc wizard is no longer weakened. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (heavily wounded, chance to affect: 50%) You feel a surge of power! A fragment of the orc wizard's soul is dislodged from its body. The orc wizard looks weaker. The orc wizard casts a spell at you. You easily resist. Your soul wisp touches the orc wizard. The orc wizard gestures at you while chanting. The magic dart hits you! Your soul wisp touches the orc wizard but does no damage. Things that are here: a +0 short sword; an orc corpse You completely miss the orc wizard. The orc wizard is almost dead. The orc wizard gestures wildly while chanting. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hit something. Reactivating autopickup. You feel a bit more experienced. The orc barely misses your soul wisp. You swap places. The orc hits you with a +0 flail. Things that are here: a +0 dagger; a +0 robe; an orc corpse You hit the orc. The orc is poisoned. The orc is severely wounded. The orc hits you but does no damage. You hit the orc. You kill the orc! A howler monkey comes into view. You hit the orc but do no damage. The orc is poisoned. The howler monkey hoots and howls with incredible vigour! The orc hits you with a +0 whip. You hear a shout! You hear an angry growl. You hit the orc but do no damage. The orc looks as sick as possible! The orc is moderately wounded. The orc hits you with a +0 whip. You hit the orc. You kill the orc! Your soul wisp touches the howler monkey. The howler monkey misses you. You see here a +0 whip. You hit the howler monkey. The howler monkey is poisoned. The howler monkey is moderately wounded. Your soul wisp touches the howler monkey. The howler monkey hoots and howls with incredible vigour! You hear an angry hiss. You hear a shout! x3 You hit the howler monkey. The howler monkey is severely wounded. The howler monkey hits you. Your soul wisp touches the howler monkey. You barely miss the howler monkey. The howler monkey is almost dead. The howler monkey closely misses you. Your soul wisp touches the howler monkey but does no damage. You barely miss the howler monkey. The howler monkey is almost dead. The howler monkey barely misses you. Your soul wisp touches the howler monkey. The howler monkey dies! A water moccasin comes into view. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You call upon the dead to rise. The water moccasin bites you. Your soul wisp misses the water moccasin. You closely miss the water moccasin. The water moccasin barely misses you. The water moccasin misses you. Your soul wisp closely misses the water moccasin. You hit the water moccasin. The water moccasin is lightly wounded. The water moccasin completely misses you. You barely miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you. You miss the water moccasin. The water moccasin is lightly wounded. The water moccasin bites you but does no damage. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. x2 You hit the water moccasin but do no damage. The water moccasin is poisoned. The water moccasin is moderately wounded. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you! You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. The water moccasin closely misses you. Casting: Animate Dead (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - water moccasin Aim: a water moccasin (moderately wounded, very poisoned, chance to affect: 50%) You feel a surge of power! The water moccasin resists with significant effort. The water moccasin bites you. You miss the water moccasin. The water moccasin is moderately wounded. The water moccasin completely misses you. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. You barely miss the water moccasin. The water moccasin is moderately wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You hit the water moccasin but do no damage. The water moccasin is moderately wounded. The water moccasin bites you but does no damage. The water moccasin barely misses you. You hit the water moccasin. The water moccasin is moderately wounded. The water moccasin barely misses you. You closely miss the water moccasin. The water moccasin is heavily wounded. The water moccasin closely misses you. You miss the water moccasin. The water moccasin is heavily wounded. Your reaping aura is weakening. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is heavily wounded. The water moccasin misses you. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. The water moccasin is heavily wounded. The water moccasin looks more healthy. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - water moccasin Aim: a water moccasin (severely wounded, 53% to hit) The bolt of acid hits the water moccasin! You kill the water moccasin! The dead are slithering! Training target 9.0 for Necromancy reached! Your Short Blades skill increases to level 2! Your Necromancy skill increases to level 9! You see here a +0 whip. Your reaping aura expires. Things that are here: a +0 dagger; a +0 robe; an orc corpse Things that are here: a +0 short sword; an orc corpse There is a stone staircase leading up here. You climb upwards. Your mindless puppet stays behind to rot. There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You climb downwards. There is a stone staircase leading up here. Things that are here: a +0 short sword; an orc skeleton Things that are here: a +0 robe; a +0 dagger; an orc corpse Search for what [? for help]? . Unknown command. You see here a +0 whip. A bullfrog comes into view. A wight comes into view. It is wielding a +0 long sword. The wight moves out of view. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bullfrog Aim: a bullfrog (wandering, hasn't noticed you, chance to affect: 50%) You feel a surge of power! The bullfrog resists with significant effort. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bullfrog Aim: a bullfrog (chance to affect: 50%) You feel a surge of power! A fragment of the bullfrog's soul is dislodged from its body. The bullfrog looks weaker. The bullfrog hits your soul wisp. Your soul wisp touches the bullfrog. The bullfrog closely misses you. The bullfrog hits you. Your soul wisp touches the bullfrog. You hit the bullfrog. The bullfrog is heavily wounded. A wight comes into view. It is wielding a +0 scimitar. The bullfrog hits you. You hit the bullfrog. The bullfrog is poisoned. The bullfrog is severely wounded. The bullfrog closely misses you. Your soul wisp touches the bullfrog. The wight hits you with a +0 long sword! The bullfrog misses you. You closely miss the bullfrog. The bullfrog is severely wounded. Your soul wisp barely misses the bullfrog. The wight barely misses you. A wight comes into view. It is wielding a +0 long sword. The bullfrog hits you. The bullfrog attacks as it pursues you! The bullfrog misses you. Your soul wisp misses the bullfrog. You miss the bullfrog. The bullfrog is severely wounded. The bullfrog hits you but does no damage. Your soul wisp completely misses the bullfrog. The wight closely misses you. The bullfrog hits you. You hit the bullfrog. The bullfrog looks as sick as possible! The bullfrog is almost dead. You kill the bullfrog! The wight hits you with a +0 long sword. You completely miss the wight. Your soul wisp closely misses the wight. The wight hits you with a +0 long sword! Your soul wisp closely misses the wight. The wight attacks as it pursues you! The wight hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * Your soul wisp touches the wight but does no damage. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 long sword and wearing a +0 robe (ally target, 71% to hit) The bolt of acid hits the wight! The acid corrodes the wight! The wight is almost destroyed. The wight hits you with a +0 long sword! * * * LOW HITPOINT WARNING * * * A wight comes into view. It is wielding a +0 mace. Your soul wisp touches the wight. The wight is destroyed! The wight hits your soul wisp with a +0 long sword! Your soul wisp is destroyed! Training target 8.0 for Spellcasting reached! Your Spellcasting skill increases to level 8! Aiming: Charm Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 scimitar and wearing a +0 robe (chance to affect: 49%) The wight resists with some effort. The wight hits you with a +0 scimitar. * * * LOW HITPOINT WARNING * * * Aiming: Charm Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 scimitar and wearing a +0 robe (chance to affect: 49%) The wight is charmed. A wight comes into view. It is wielding a +0 flail. Things that are here: a +0 robe; a +0 dagger; an orc skeleton Things that are here: a +0 short sword; an orc skeleton There is a stone staircase leading up here. The wight hits your wight with a +0 long sword. You climb upwards. There is a stone staircase leading down here. Okay, then. Unknown command. Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You feel a surge of power! You call upon the dead to rise. You swap places. There is a stone staircase leading down here. Things that are here: a +0 chain mail; a +0 scimitar Casting: Animate Dead (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - wight Aim: a wight, wielding a +0 scimitar and wearing a +0 robe (lightly damaged, charmed, friendly, chance to affect: 50%) You feel a surge of power! Your wight is unaffected. The wight is no longer charmed. The wight barely misses you. Unknown command. Unknown command. Unknown command. The wight attacks as it pursues you! The wight hits you with a +0 scimitar! * * * LOW HITPOINT WARNING * * * Casting: Soul Splinter (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 scimitar and wearing a +0 robe (lightly damaged, 71% to hit) The bolt of acid hits the wight! The acid corrodes the wight! The wight is heavily damaged. The wight barely misses you. Aiming: Corrosive Bolt Press: ? - help, Shift-Dir - straight line, f/p - wight Aim: a wight, wielding a +0 scimitar and wearing a +0 robe (heavily damaged, covered in acid, 71% to hit) The bolt of acid misses the wight. The wight hits you with a +0 scimitar! You die... Ru respects your ultimate sacrifice.