Dungeon Crawl Stone Soup version 0.29.0-3-gbb0933ed62 (webtiles) character file. Game seed: 16960104657418671634 11790 Buttons840 the Arsonist (level 11, -3/86 HPs) Began as a Gnoll Wanderer on Aug 25, 2022. Was a Believer of Ashenzari. Slain by a yak (13 damage) ... on level 1 of the Lair of Beasts. The game lasted 01:00:31 (15804 turns). Buttons840 the Arsonist (Gnoll Wanderer) Turns: 15804, Time: 01:00:32 Health: -3/86 AC: 6 Str: 10 XL: 11 Next: 83% Magic: 20/23 EV: 18 Int: 24 God: Ashenzari [**....] Gold: 497 SH: 0 Dex: 20 Spells: 20/27 levels left rFire + . . SeeInvis + a - +10 falchion "Shattered Gloom" {flame, Dex+9, Alch, Melee} (curse) rCold . . . Faith . (no shield) rNeg . . . Spirit . v - +0 robe "Profound Prison" {Self, Comp} (curse) rPois . Reflect . u - +1 helmet of the Prophetic Augurer {Range, Fort} (curse) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... r - +0 pair of boots {Stlth+} Stlth +++++..... (no amulet) HPRegen 0.24/turn e - ring of protection from fire MPRegen 0.18/turn s - +6 ring of intelligence @: about to teleport, studying Necromancy A: fangs 1, strong nose, distributed training a: Renounce Religion, Shatter the Chains You were on level 1 of the Lair of Beasts. You worshipped Ashenzari. Ashenzari was pleased with you. You visited 3 branches of the dungeon, and saw 12 of its levels. You collected 646 gold pieces. You spent 149 gold pieces at shops. Inventory: Hand Weapons a - the cursed +10 falchion "Shattered Gloom" (weapon) {flame, Dex+9, Alch, Melee} (You found it on level 7 of the Dungeon) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Dex: It affects your dexterity (+9). It has a curse which improves the following skills: Alchemy: Poison Magic and Transmutations. Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Missiles l - 32 poisoned darts n - 27 stones q - 19 boomerangs B - 4 curare-tipped darts F - 2 javelins H - 3 throwing nets Armour r - a +0 pair of boots of stealth (worn) u - the cursed +1 helmet of the Prophetic Augurer (worn) {Range, Fort} (You found it on level 2 of the Dungeon) It has a curse which improves the following skills: Ranged Combat: Ranged Weapons and Throwing. Fortitude: Armour and Shields. v - the cursed +0 robe "Profound Prison" (worn) {Self, Comp} It has a curse which improves the following skills: Introspection: Fighting and Spellcasting. Companions: Summonings and Necromancy. Magical Staves b - a staff of conjuration Jewellery d - a ring of ice e - a ring of protection from fire (left hand) g - a ring of positive energy s - a +6 ring of intelligence (right hand) t - a +6 ring of intelligence x - a ring of willpower O - a ring of flight P - an amulet of reflection Q - a ring of see invisible Wands k - a wand of polymorph (11) D - a wand of roots (9) I - a wand of flame (11) N - a wand of charming (10) Scrolls c - a scroll of brand weapon h - 5 scrolls of identify o - a scroll of magic mapping w - a scroll of blinking y - 2 scrolls of amnesia A - 7 scrolls of teleportation C - a scroll of summoning G - 2 scrolls of enchant armour J - 3 scrolls of poison L - a scroll of immolation Potions f - 7 potions of might i - 9 potions of curing j - 4 potions of heal wounds m - 3 potions of berserk rage p - 2 potions of resistance z - 3 potions of lignification E - a potion of invisibility K - a potion of haste M - a potion of mutation Skills: + Level 6.9(8.2) Fighting + Level 6.9(8.2) Short Blades + Level 6.9(8.2) Long Blades + Level 6.9(8.2) Axes + Level 6.9(8.2) Maces & Flails + Level 6.9(8.2) Polearms + Level 6.9(8.2) Staves + Level 7.4(8.7) Ranged Weapons + Level 6.9(8.2) Throwing + Level 6.9(8.2) Armour + Level 8.4 Dodging + Level 6.9 Stealth + Level 6.9(8.2) Shields + Level 6.9(8.2) Unarmed Combat + Level 7.5(8.8) Spellcasting + Level 5.7 Conjurations + Level 5.7 Hexes + Level 5.7(7.0) Summonings + Level 6.7(8.0) Necromancy + Level 5.7 Translocations + Level 5.7(7.0) Transmutations + Level 10.5 Fire Magic + Level 5.7 Ice Magic + Level 5.7 Air Magic + Level 5.7 Earth Magic + Level 5.7(7.0) Poison Magic + Level 8.1 Invocations + Level 6.9 Evocations You had 20 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Stone Arrow Conj/Erth 76% 3d11 1% 3 c - Gell's Gravitas Tloc 38% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Conjure Flame Conj/Fire 49% 6-21 1% 3 Inner Flame Hex/Fire 49% N/A 1% 3 Swiftness Air 38% N/A 1% 3 Teleport Other Tloc 38% N/A 1% 3 Summon Ice Beast Ice/Summ 41% N/A 4% 4 Airstrike Air 19% 2d(3-19) 5% 4 Hailstorm Conj/Ice 38% 3d9 5% 4 Summon Forest Summ/Tloc 20% N/A 12% 5 Freezing Cloud Conj/Ice/Air 19% 6-21 16% 5 Eringya's Noxious Bog Tmut/Pois 22% N/A 45% 6 Dispersal Tloc 19% N/A 65% 6 Summon Hydra Summ 22% N/A 96% 7 Lehudib's Crystal Spear Conj/Erth 19% 10d6 100% 8 Polar Vortex Ice 19% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:7 Lair (1/5) D:9 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 * Annotations: D:1 1 runed translucent door, exclusion: door D:5 2 runed translucent doors, exclusion: 2 doors, slphil's ghost, amateur HuMo D:6 2 transporters, exclusion: oklob plant, Tollund's ghost, novice HuIE Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Press: ? - help, Shift-Dir - straight line, f/p - Psyche Aim: Psyche, wielding a +0 dagger of chaos, wearing a +2 robe of the Archmagi and carrying a wand of charming (5) (almost dead, 67% to hit) The stone arrow hits Psyche! You kill Psyche! Your Ranged Weapons skill increases to level 7! Your Dodging skill increases to level 8! Your Necromancy skill increases to level 6! You start resting. HP restored. You start resting. Your transformation is almost over. HP restored. You feel less wooden. Your +1 helmet unmelds from your body. Your +0 pair of boots of stealth unmelds from your body. Your +0 robe unmelds from your body. You feel stealthy. You start resting. Magic restored. N - a wand of charming (10) (gained 5 charges) Things that are here: a +0 dagger of chaos; a +2 robe of the Archmagi There is an escape hatch in the floor here. Done exploring. Done exploring. Done exploring. Search for what [Enter for "altar", or ? for help]? . Done exploring. Press: ? - help, . - travel You can't see that place. [a rock wall.] Unknown command. Unknown command. (D) Dungeon (T) Temple (L) Lair Where to? (Enter - D:9, ? - help) There is a stone staircase leading down here. You climb downwards. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! You have a vision of a gate. There is a stone staircase leading up here. A - 8 scrolls of teleportation (gained 1) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You climb downwards. You hear the roar of battle. There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! There is a stone staircase leading up here. You now have 403 gold pieces (gained 19). An orc priest and an orc come into view. There are monsters nearby! An orc comes into view. It is wielding a +0 club. You conjure some foxfire! You conjure some foxfire! The foxfire hits the orc. The orc is moderately wounded. The orc shouts! x2; You hear a shout! You conjure some foxfire! The foxfire hits the orc! You kill the orc! You conjure some foxfire! The foxfire hits the orc priest but does no damage. The foxfire hits the orc priest! The orc priest is heavily wounded. The foxfire hits the orc priest but does no damage. The orc priest is heavily wounded. You conjure some foxfire! You hear the faint creaking of a very distant portcullis. The foxfire hits the orc priest but does no damage. The orc priest is heavily wounded. You conjure some foxfire! The foxfire hits the orc priest. The orc priest is heavily wounded. The foxfire hits the orc priest but does no damage. The orc priest is heavily wounded. The foxfire hits the orc priest. The orc priest is almost dead. You conjure some foxfire! The foxfire hits the orc priest! You kill the orc priest! An orc comes into view. It is wielding a +0 trident. You conjure some foxfire! The foxfire hits the orc. The orc is heavily wounded. The foxfire hits the orc! You kill the orc! The foxfire hits the orc. The orc is almost dead. The foxfire hits the orc. You kill the orc! Things that are here: a +0 club; an orc corpse An acid dragon comes into view. Things that are here: a +0 short sword; a +0 chain mail You conjure some foxfire! A wraith comes into view. The foxfire hits the acid dragon. The acid dragon is lightly wounded. A killer bee comes into view. There are monsters nearby! You conjure some foxfire! The foxfire hits the acid dragon. The acid dragon is moderately wounded. You conjure some foxfire! The foxfire hits the acid dragon. The acid dragon is moderately wounded. The foxfire hits the acid dragon. The acid dragon is moderately wounded. You conjure some foxfire! The foxfire hits the acid dragon but does no damage. The acid dragon is moderately wounded. The foxfire hits the acid dragon! The acid dragon is severely wounded. The acid dragon completely misses you. The acid dragon claws you but does no damage. You conjure some foxfire! The foxfire hits the acid dragon but does no damage. The acid dragon is severely wounded. The foxfire hits the acid dragon. The acid dragon is severely wounded. The killer bee misses you. The acid dragon closely misses you. The acid dragon barely misses you. The killer bee closely misses you. You conjure some foxfire! The foxfire hits the acid dragon. The acid dragon is almost dead. The foxfire hits the acid dragon. The acid dragon is almost dead. The killer bee stings you! The foxfire hits the wraith! The wraith is moderately damaged. The acid dragon bites you! The acid dragon claws you. The killer bee closely misses you. You conjure some foxfire! The foxfire hits the wraith but does no damage. The wraith is moderately damaged. The killer bee closely misses you. The acid dragon barely misses you. The acid dragon claws you but does no damage. The killer bee barely misses you. You conjure some foxfire! The foxfire hits the acid dragon. You kill the acid dragon! The killer bee closely misses you. The wraith hits you! The killer bee stings you but does no damage. You conjure some foxfire! The foxfire hits the wraith. The wraith is moderately damaged. The foxfire hits the killer bee but does no damage. The killer bee closely misses you. The wraith hits you. The killer bee stings you. The foxfire hits the killer bee. The killer bee is moderately wounded. You conjure some foxfire! The foxfire hits the wraith. The wraith is heavily damaged. The foxfire hits the killer bee. The killer bee is heavily wounded. The killer bee completely misses you. The wraith hits you! The wraith drains your vigour! You feel yourself slow down. The killer bee closely misses you. You are too injured to fight recklessly! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wraith. The wraith is heavily damaged. The foxfire hits the wraith but does no damage. The wraith is heavily damaged. The killer bee stings you. The wraith misses you. The killer bee barely misses you. The wraith barely misses you. The killer bee barely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the killer bee. The killer bee is severely wounded. The foxfire hits the killer bee. You kill the killer bee! The wraith barely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wraith. The wraith is severely damaged. The foxfire hits the wraith. The wraith is almost destroyed. The wraith completely misses you. The wraith hits you but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wraith but does no damage. The wraith is almost destroyed. The foxfire hits the wraith but does no damage. The wraith is almost destroyed. The wraith hits you. The wraith drains your vigour! You feel as though you will be slow longer. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wraith but does no damage. The wraith is almost destroyed. The foxfire hits the wraith but does no damage. The wraith is almost destroyed. The wraith misses you. The wraith closely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wraith. The wraith is almost destroyed. The foxfire hits the wraith but does no damage. The wraith is almost destroyed. The wraith hits you! The wraith drains your vigour! You feel as though you will be slow longer. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wraith but does no damage. The wraith is almost destroyed. The foxfire hits the wraith. The wraith is almost destroyed. The wraith misses you. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the wraith but does no damage. The wraith is almost destroyed. The foxfire hits the wraith. You destroy the wraith! Things that are here: a +0 short sword; a +0 chain mail Your foxfire dissipates! Things that are here: a +0 club; an orc corpse You start resting. You hear the faint creaking of a very distant portcullis. You start resting. You feel yourself speed up. You start resting. You hear the faint creaking of a very distant portcullis. You start resting. Magic restored. Unknown command. You start resting. You hear the creaking of a very distant portcullis. You start resting. You hear the creaking of a very distant portcullis. You start resting. You hear the steady creaking of a very distant portcullis. Things that are here: a +0 short sword; a +0 chain mail A killer bee comes into view. You conjure some foxfire! You conjure some foxfire! The foxfire hits the killer bee. The killer bee is lightly wounded. You conjure some foxfire! The foxfire hits the killer bee but does no damage. The killer bee is lightly wounded. The foxfire hits the killer bee. The killer bee is moderately wounded. You conjure some foxfire! The foxfire hits the killer bee. The killer bee is heavily wounded. The foxfire hits the killer bee! The killer bee is almost dead. The foxfire hits the killer bee. You kill the killer bee! Your foxfire dissipates! A killer bee comes into view. A killer bee comes into view. The foxfire hits the killer bee! The killer bee is heavily wounded. The killer bee buzzes angrily. You conjure some foxfire! The killer bee buzzes angrily. You conjure some foxfire! The foxfire hits the killer bee! The killer bee is almost dead. The foxfire hits the killer bee. You kill the killer bee! You conjure some foxfire! The foxfire hits the killer bee! The killer bee is moderately wounded. The foxfire hits the killer bee! The killer bee is severely wounded. You conjure some foxfire! The foxfire hits the killer bee. You kill the killer bee! Your foxfire dissipates! Your foxfire dissipates! You see here a killer bee corpse. Ashenzari invites you to partake of a vision and a curse of introspection and companions. Your +0 robe glows black for a moment. Ashenzari will now protect you from malevolent surprises. Ashenzari will now identify your possessions. c - a scroll of brand weapon; m - 3 potions of berserk rage o - a scroll of magic mapping; p - 2 potions of resistance w - a scroll of blinking; y - 2 scrolls of amnesia z - 2 potions of lignification; C - a scroll of summoning G - a scroll of enchant armour; J - 2 scrolls of poison; K - a potion of haste L - a scroll of immolation; M - a potion of mutation A wraith comes into view. You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! The foxfire hits the wraith but does no damage. The foxfire hits the wraith! The wraith is moderately damaged. The foxfire hits the wraith! The wraith is heavily damaged. The foxfire hits the wraith but does no damage. The wraith is heavily damaged. You conjure some foxfire! The foxfire hits the wraith but does no damage. The wraith is heavily damaged. The foxfire hits the wraith! The wraith is severely damaged. You conjure some foxfire! The foxfire hits the wraith. The wraith is severely damaged. The foxfire hits the wraith but does no damage. The wraith is severely damaged. The foxfire hits the wraith but does no damage. The wraith is severely damaged. You conjure some foxfire! The foxfire hits the wraith. The wraith is almost destroyed. You conjure some foxfire! The foxfire hits the wraith but does no damage. The wraith is almost destroyed. The foxfire hits the wraith. The wraith is almost destroyed. The wraith hits you but does no damage. You conjure some foxfire! The wraith hits you! The wraith drains your vigour! You feel yourself slow down. You conjure some foxfire! The foxfire hits the wraith but does no damage. The wraith is almost destroyed. The foxfire hits the wraith but does no damage. The wraith is almost destroyed. The foxfire hits the wraith but does no damage. The wraith is almost destroyed. The foxfire hits the wraith but does no damage. The wraith is almost destroyed. The wraith barely misses you. You barely miss the wraith. The wraith is almost destroyed. The foxfire hits the wraith but does no damage. The wraith is almost destroyed. The foxfire hits the wraith but does no damage. The wraith is almost destroyed. The wraith closely misses you. The wraith barely misses you. You closely miss the wraith. The wraith is almost destroyed. The wraith barely misses you. You closely miss the wraith. The wraith is almost destroyed. The wraith hits you! The wraith drains your vigour! You feel as though you will be slow longer. The wraith completely misses you. You conjure some foxfire! You hear the steady creaking of a portcullis nearby. The wraith hits you. The wraith drains your vigour! You feel as though you will be slow longer. You hit the wraith but do no damage. The wraith is almost destroyed. The foxfire hits the wraith but does no damage. The wraith is almost destroyed. The foxfire hits the wraith. The wraith is almost destroyed. The wraith hits you. x2; The wraith drains your vigour! You feel as though you will be slow longer. You closely miss the wraith. You bite the wraith, but do no damage. The wraith is almost destroyed. The wraith barely misses you. You barely miss the wraith. The wraith is almost destroyed. The wraith hits you. The wraith drains your vigour! You feel as though you will be slow longer. You conjure some foxfire! The wraith hits you! The wraith drains your vigour! You feel as though you will be slow longer. The wraith completely misses you. You hit the wraith but do no damage. The wraith is almost destroyed. The foxfire hits the wraith. You destroy the wraith! Your foxfire dissipates! A gnoll comes into view. It is wielding a +0 club. The gnoll shouts! You hear a shout! An acid dragon comes into view. A gnoll comes into view. It is wielding a +0 whip. A gnoll comes into view. It is wielding a +0 spear. You see here a book of Air. You conjure some foxfire! You conjure some foxfire! The foxfire hits the gnoll. The gnoll is lightly wounded. The foxfire hits the gnoll but does no damage. The gnoll is lightly wounded. The foxfire hits the gnoll. The gnoll is heavily wounded. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is severely wounded. The gnoll hits you but does no damage. The gnoll closely misses you. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is severely wounded. The foxfire hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 club. The gnoll closely misses you. You are too injured to fight recklessly! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. You kill the gnoll! The foxfire hits the gnoll. The gnoll is lightly wounded. The gnoll hits you from afar with a +0 spear. x2 Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. The gnoll is moderately wounded. The foxfire hits the gnoll! The gnoll is almost dead. The gnoll barely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll. You kill the gnoll! The foxfire hits the gnoll! The gnoll is heavily wounded. The acid dragon spits acid at you. The splash of acid misses you. You hear a shout! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll! You kill the gnoll! The foxfire hits the acid dragon. The acid dragon is lightly wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the acid dragon. The acid dragon is lightly wounded. The foxfire hits the acid dragon. The acid dragon is moderately wounded. The acid dragon misses you. The acid dragon claws you. A gnoll sergeant comes into view. It is wielding a +0 spear. The acid dragon misses you. The acid dragon barely misses you. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the acid dragon. The acid dragon is heavily wounded. The acid dragon closely misses you. The acid dragon claws you but does no damage. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the acid dragon! The acid dragon is severely wounded. The foxfire hits the acid dragon. The acid dragon is almost dead. The foxfire hits the acid dragon! You kill the acid dragon! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll sergeant. The gnoll sergeant is lightly wounded. The foxfire hits the gnoll sergeant. The gnoll sergeant is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. The foxfire hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. The gnoll sergeant hits you from afar with a +0 spear! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. The foxfire hits the gnoll sergeant. The gnoll sergeant is moderately wounded. The gnoll sergeant hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The foxfire hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. The gnoll sergeant misses you. The gnoll sergeant hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * The foxfire hits the gnoll sergeant! The gnoll sergeant is almost dead. The foxfire hits the gnoll sergeant but does no damage. The gnoll sergeant is almost dead. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The gnoll sergeant looks frightened! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the gnoll sergeant but does no damage. The gnoll sergeant is almost dead. Your attack snaps the gnoll sergeant out of its fear. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! You hear the steady creaking of a portcullis very nearby. The foxfire hits the gnoll sergeant. You kill the gnoll sergeant! Your foxfire dissipates! x2 You feel yourself speed up. You see here a killer bee corpse. You start resting. You hear the quick creaking of a portcullis nearby. You start resting. You hear the quick creaking of a portcullis nearby. You start resting. Magic restored. You start resting. You hear the loud creaking of a portcullis nearby. You start resting. You hear the loud creaking of a portcullis nearby. You start resting. You hear the loud creaking of a portcullis nearby. You start resting. The portcullis has been lowered almost to the ground. Unknown command. The walls and floor vibrate strangely for a moment. A goblin comes into view. It is wielding a +0 spear. A goblin comes into view. It is wielding a +0 spear. A goblin comes into view. It is wielding a +0 spear. You conjure some foxfire! You conjure some foxfire! The foxfire hits the goblin. The goblin is heavily wounded. The goblin shouts! The foxfire hits the goblin. You kill the goblin! The goblin shouts! You hear a shout! The goblin shouts! You conjure some foxfire! A goblin comes into view. It is wielding a +0 spear. The foxfire hits the goblin! You kill the goblin! You conjure some foxfire! The foxfire hits the goblin. The goblin is severely wounded. The foxfire hits the goblin. You kill the goblin! You conjure some foxfire! The foxfire hits the goblin! You kill the goblin! Your foxfire dissipates! You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 spear. Items here: )) ††. There is an empty arch of ancient stone here. Things that are here: a +0 spear; a goblin corpse There is nothing on the other side of the stone arch. Magic restored. Items here: )) ††. You see here a +0 spear. You enter the shallow water. Moving in this stuff is going to be slow. A centaur warrior comes into view. You conjure some foxfire! You conjure some foxfire! The foxfire hits the centaur warrior. The centaur warrior is lightly wounded. The centaur warrior shouts! The centaur warrior wields a +0 shortbow. The centaur warrior shoots an arrow. The arrow barely misses you. You conjure some foxfire! The foxfire hits the centaur warrior. The centaur warrior is lightly wounded. The foxfire hits the centaur warrior. The centaur warrior is lightly wounded. You conjure some foxfire! The foxfire hits the centaur warrior. The centaur warrior is moderately wounded. The foxfire hits the centaur warrior! The centaur warrior is heavily wounded. The foxfire hits the centaur warrior but does no damage. The centaur warrior is heavily wounded. The centaur warrior is engulfed in a cloud of scalding steam. The centaur warrior shoots an arrow. The arrow hits you. You conjure some foxfire! The foxfire hits the centaur warrior but does no damage. The centaur warrior is heavily wounded. The foxfire hits the centaur warrior! The centaur warrior is severely wounded. The centaur warrior is engulfed in a cloud of scalding steam. You conjure some foxfire! The foxfire hits the centaur warrior. The centaur warrior is almost dead. The foxfire hits the centaur warrior. You kill the centaur warrior! You hear a splash. Your foxfire dissipates! x2 HP restored. J - 3 scrolls of poison (gained 1) You pick up a book of Air and begin reading... You add the spells Shock, Swiftness and Airstrike to your library. g - a ring of positive energy Things that are here: a +0 spear; a +0 scale mail; a +0 kite shield q - 19 boomerangs (gained 2) You see here a +0 falchion. Things that are here: a +0 short sword; a +0 chain mail You now have 415 gold pieces (gained 12). You open the door. There is an open door here. O - a ring of flight You now have 432 gold pieces (gained 17). There is an open door here. P - an amulet of reflection You see here a +0 leather armour. A kobold demonologist comes into view. It is wielding a +0 dagger. You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! The foxfire hits the kobold demonologist. The kobold demonologist is lightly wounded. The kobold demonologist shouts! The foxfire hits the kobold demonologist! The kobold demonologist is moderately wounded. The kobold demonologist begins to cast a cantrip, but forgets the words! You conjure some foxfire! The foxfire hits the kobold demonologist. The kobold demonologist is moderately wounded. The foxfire hits the kobold demonologist. The kobold demonologist is heavily wounded. You conjure some foxfire! The foxfire hits the kobold demonologist. The kobold demonologist is heavily wounded. The foxfire hits the kobold demonologist. The kobold demonologist is severely wounded. The foxfire hits the kobold demonologist. The kobold demonologist is severely wounded. You conjure some foxfire! The foxfire hits the kobold demonologist! The kobold demonologist is almost dead. The foxfire hits the kobold demonologist but does no damage. The kobold demonologist is almost dead. You conjure some foxfire! The foxfire hits the kobold demonologist. You kill the kobold demonologist! You conjure some foxfire! Your foxfire dissipates! x2 Your foxfire dissipates! x2 Your foxfire dissipates! x2 You now have 455 gold pieces (gained 23). h - 5 scrolls of identify (gained 1) There is a stone staircase leading down here. Q - a ring of see invisible You see here a +0 hand axe. You see here a +0 falchion. You see here a +0 trident. Done exploring. Done exploring. Done exploring. Search for what [Enter for "."]? . Unknown command. Okay, then. Okay, then. Done exploring. Done exploring. (D) Dungeon (T) Temple (L) Lair Where to? (Enter - D:10, ? - help) What level of the Lair of Beasts? (default 1, ? - help) There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. There is an open door here. You see here a +0 club. There is a staircase to the Lair here. Saving game... please wait. Welcome back, Buttons840 the Gnoll Wanderer. Ashenzari says: Partake of my vision. Partake of my curse. Press ? for a list of commands and other information. You climb downwards. Welcome to the Lair of Beasts! There is a staircase back to the Dungeon here. A water moccasin comes into view. You see here 2 potions of might. You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is lightly wounded. The water moccasin hisses angrily. You conjure some foxfire! You conjure some foxfire! Your foxfire dissipates! The foxfire hits the water moccasin. The water moccasin is moderately wounded. The foxfire hits the water moccasin. The water moccasin is heavily wounded. The foxfire hits the water moccasin. The water moccasin is severely wounded. You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is almost dead. You conjure some foxfire! The foxfire hits the water moccasin! You kill the water moccasin! Your foxfire dissipates! A komodo dragon comes into view. Your foxfire dissipates! x2 You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! The foxfire hits the komodo dragon but does no damage. The komodo dragon hisses angrily. You conjure some foxfire! The foxfire hits the komodo dragon. The komodo dragon is lightly wounded. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the komodo dragon. The komodo dragon is lightly wounded. You conjure some foxfire! The foxfire hits the komodo dragon. The komodo dragon is lightly wounded. The foxfire hits the komodo dragon! The komodo dragon is moderately wounded. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the komodo dragon. The komodo dragon is heavily wounded. The foxfire hits the komodo dragon! The komodo dragon is heavily wounded. You conjure some foxfire! The foxfire hits the komodo dragon. The komodo dragon is severely wounded. The foxfire hits the komodo dragon. The komodo dragon is severely wounded. You conjure some foxfire! The foxfire hits the komodo dragon! The komodo dragon is almost dead. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - komodo dragon Aim: a komodo dragon (almost dead, ally target, 81% to hit) The stone arrow hits the komodo dragon! You kill the komodo dragon! Your foxfire dissipates! Your foxfire dissipates! x2 Magic restored. f - 6 potions of might (gained 2) z - 3 potions of lignification (gained 1) I - a wand of flame (11) (gained 3 charges) A water moccasin comes into view. You conjure some foxfire! You conjure some foxfire! The water moccasin hisses angrily. The foxfire hits the water moccasin. The water moccasin is moderately wounded. You conjure some foxfire! Your foxfire dissipates! You conjure some foxfire! The foxfire hits the water moccasin. The water moccasin is heavily wounded. The foxfire hits the water moccasin! The water moccasin is severely wounded. You conjure some foxfire! The foxfire hits the water moccasin! The water moccasin is almost dead. The foxfire hits the water moccasin! You kill the water moccasin! Your foxfire dissipates! Harold the Weathered comes into view. He is wielding a +0 mace. You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! The foxfire hits Harold. Harold is lightly wounded. Harold shouts! The foxfire hits Harold. Harold is lightly wounded. Harold throws a throwing net. The throwing net closely misses you. You conjure some foxfire! You conjure some foxfire! The foxfire hits Harold. Harold is lightly wounded. The foxfire hits Harold. Harold is lightly wounded. You conjure some foxfire! The foxfire hits Harold but does no damage. Harold is lightly wounded. You conjure some foxfire! The foxfire hits Harold! Harold is moderately wounded. Your foxfire dissipates! x2 You conjure some foxfire! The foxfire hits Harold. Harold is moderately wounded. The foxfire hits Harold but does no damage. Harold is moderately wounded. Casting: Foxfire (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Harold Aim: Harold, wielding a +0 mace, wearing a +0 scale mail and quivering a throwing net (moderately wounded, ally target, 84% to hit) The stone arrow hits Harold! Harold is heavily wounded. The foxfire hits Harold but does no damage. Harold is heavily wounded. The foxfire hits Harold but does no damage. Harold is heavily wounded. Harold throws a throwing net. The throwing net barely misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Harold Aim: Harold, wielding a +0 mace and wearing a +0 scale mail (heavily wounded, 84% to hit) The stone arrow hits Harold! Harold is severely wounded. Harold fires a harpoon shot at you. The harpoon shot misses you. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Harold Aim: Harold, wielding a +0 mace and wearing a +0 scale mail (heavily wounded, 84% to hit) The stone arrow hits Harold! Harold is severely wounded. Harold fires a harpoon shot at you. The harpoon shot hits you! You are yanked forward by the harpoon shot. Casting: Stone Arrow (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Stone Arrow (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Harold Aim: Harold, wielding a +0 mace and wearing a +0 scale mail (severely wounded, 84% to hit) The stone arrow hits Harold!! You kill Harold! Your Invocations skill increases to level 8! Ashenzari invites you to partake of a vision and a curse of ranged combat and fortitude. (D) Dungeon (T) Temple (L) Lair Where to? (? - help) Okay, then. Unknown command. Your +1 helmet glows black for a moment. Ashenzari will now reveal the unseen. HP restored. H - 2 throwing nets (gained 1) H - 3 throwing nets (gained 1) Things that are here: a +0 mace; a +0 scale mail You now have 465 gold pieces (gained 10). You now have 477 gold pieces (gained 12). A basilisk comes into view. You conjure some foxfire! You conjure some foxfire! You conjure some foxfire! The foxfire hits the basilisk! The basilisk is moderately wounded. The basilisk hisses angrily. Your foxfire dissipates! You conjure some foxfire! Your foxfire dissipates! The basilisk gazes at you. You are slowing down. The foxfire hits the basilisk. The basilisk is heavily wounded. You conjure some foxfire! Your foxfire dissipates! The foxfire hits the basilisk. The basilisk is heavily wounded. Your limbs are stiffening. You conjure some foxfire! The foxfire hits the basilisk. The basilisk is heavily wounded. You have turned to stone. Your foxfire dissipates! The foxfire hits the basilisk. The basilisk is heavily wounded. The basilisk bites you! The basilisk bites you. The basilisk bites you! The basilisk gazes at you. The basilisk gazes at you. You resist with some effort. The basilisk gazes at you. The basilisk bites you but does no damage. You turn to flesh and can move again. You closely miss the basilisk. The basilisk is heavily wounded. You hit the basilisk but do no damage. You bite the basilisk, but do no damage. The basilisk is heavily wounded. The basilisk bites you but does no damage. You slice the basilisk!! You burn the basilisk. You kill the basilisk! You now have 497 gold pieces (gained 20). A bullfrog comes into view. You conjure some foxfire! You conjure some foxfire! The foxfire hits the bullfrog! The bullfrog is moderately wounded. The bullfrog croaks. The foxfire hits the bullfrog. The bullfrog is heavily wounded. You conjure some foxfire! You conjure some foxfire! The foxfire hits the bullfrog! The bullfrog is almost dead. The foxfire hits the bullfrog. You kill the bullfrog! Your foxfire dissipates! x2 Your foxfire dissipates! You see here a bullfrog corpse. i - 9 potions of curing (gained 1) G - 2 scrolls of enchant armour (gained 1) A cane toad comes into view. You conjure some foxfire! You conjure some foxfire! Your foxfire dissipates! The cane toad croaks. Your foxfire dissipates! x2 You conjure some foxfire! You conjure some foxfire! There is not enough space to conjure foxfire! The foxfire hits the cane toad. The cane toad is lightly wounded. The foxfire hits the cane toad. The cane toad is lightly wounded. The foxfire hits the cane toad. The cane toad is lightly wounded. You conjure some foxfire! The foxfire hits the cane toad but does no damage. The cane toad is lightly wounded. You slash the cane toad! You burn the cane toad. The cane toad is heavily wounded. The foxfire hits the cane toad but does no damage. The cane toad is heavily wounded. The foxfire hits the cane toad! The cane toad is severely wounded. The cane toad misses you. You conjure some foxfire! The cane toad misses you. You hit the cane toad. You burn the cane toad. Your bite misses the cane toad. The cane toad is severely wounded. The foxfire hits the cane toad. The cane toad is severely wounded. The foxfire hits the cane toad. The cane toad is almost dead. The cane toad stings you!! You are poisoned. The cane toad poisons you! You conjure some foxfire! You feel very sick. The cane toad misses you. You closely miss the cane toad. Your punch misses the cane toad. The cane toad is almost dead. You feel very sick. The foxfire hits the cane toad. The cane toad is almost dead. The foxfire hits the cane toad. You kill the cane toad! You start resting. You feel very sick. You feel sick. x9 You are no longer poisoned. Magic restored. HP restored. You see here a +0 ring mail. f - 7 potions of might (gained 1) There is a stone staircase leading down here. 2 yaks and a basilisk come into view. The yak bellows! The basilisk hisses angrily. You hear a bellow! A yak comes into view. A bullfrog comes into view. The bullfrog gives a loud, deep croak! The yak bellows! You hear an angry hiss. You conjure some foxfire! You conjure some foxfire! The foxfire hits the bullfrog. The bullfrog is lightly wounded. The foxfire hits the bullfrog. The bullfrog is lightly wounded. You conjure some foxfire! The foxfire hits the bullfrog! The bullfrog is heavily wounded. The foxfire hits the bullfrog. The bullfrog is heavily wounded. The bullfrog misses you. The bullfrog closely misses you. You conjure some foxfire! The foxfire hits the bullfrog. The bullfrog is severely wounded. The foxfire hits the bullfrog! The bullfrog is almost dead. The bullfrog hits you. You conjure some foxfire! The foxfire hits the bullfrog. You kill the bullfrog! The foxfire hits the yak! The yak is lightly wounded. The yak gores you! You conjure some foxfire! The foxfire hits the yak. The yak is moderately wounded. The foxfire hits the yak. The yak is moderately wounded. The basilisk gazes at you. You are slowing down. The yak barely misses you. You slash the yak! You burn the yak. Your bite misses the yak. The yak is severely wounded. The foxfire hits the yak. The yak is severely wounded. The foxfire hits the yak. The yak is severely wounded. The yak gores you but does no damage. Your limbs are stiffening. You hit the yak. You burn the yak. The yak is almost dead. A cane toad comes into view. The yak gores you. x2; The basilisk bites you. The cane toad moves out of view. You have turned to stone. The basilisk bites you. The yak gores you. The basilisk bites you! The yak gores you! The basilisk bites you but does no damage. The yak gores you! The yak gores you but does no damage. The basilisk bites you but does no damage. The yak gores you! x2 The yak gores you but does no damage. The basilisk gazes at you. You resist with some effort. The yak gores you! The yak gores you but does no damage. The yak gores you. The yak completely misses you. The basilisk bites you. The yak gores you! The yak gores you. The basilisk bites you. The yak gores you but does no damage. The yak gores you! * * * LOW HITPOINT WARNING * * * You turn to flesh and can move again. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The yak gores you. * * * LOW HITPOINT WARNING * * * The basilisk barely misses you. The yak gores you! * * * LOW HITPOINT WARNING * * * The yak barely misses you. The yak gores you but does no damage. The yak barely misses you. The yak attacks as you move away! The yak completely misses you. The yak attacks as you move away! The yak barely misses you. The yak attacks as you move away! The yak gores you! You die... #.#*##.##.####...### *, *#.. #P.#### #...#### , #.#*#P.# ###.###. , #.# ##.# #..... * , #.# #..# #####. , #.# ##[## #######.# ## ##.####..# #........ * #.##>.Y##..## #..###### * * #...l.Y@...# * * # .......##..Y#...# * # #.###.. ##.####..#** ,#..Y ### #..... * ....l , , #..##.# ##.#YF, * ...#* # ....Y , ∆* ..## * .#*..., * *, .. *, , ,* * You could see 3 yaks and a basilisk. Vanquished Creatures Harold (Lair:1) Erica (D:8) A centaur warrior (D:10) A cyclops (D:9) A cane toad (Lair:1) An unseen horror (D:9) 2 komodo dragons A kobold demonologist (D:10) Psyche (D:9) A meliai (shapeshifter) (D:8) A hornet (D:8) Grinder (D:6) 2 wyverns (D:9) 2 wraiths (D:10) Eustachio (D:5) 7 yaks 2 basilisks 2 steam dragons Grum (D:9) 2 vampire mosquitoes (D:8) 2 acid dragons (D:10) 5 water moccasins Duvessa (D:7) A black bear (D:9) 2 orc warriors (D:9) A sky beast (D:7) An ogre (D:5) 3 wolves (D:8) 4 centaurs 4 phantoms 10 bullfrogs 2 kobold brigands (D:7) 3 scorpions 2 necrophages 2 gnoll sergeants 6 wights Dowan (D:7) 4 killer bees (D:10) 3 hounds 5 orc priests 2 jellies 3 iguanas 11 orc wizards 10 adders 9 gnolls A shadow imp (D:5) An ufetubus (D:5) 4 worms 4 dart slugs 26 orcs 6 ball pythons 5 endoplasms 4 giant cockroaches 3 hobgoblins 3 jackals (D:1) 11 kobolds 3 quokkas 6 bats 3 frilled lizards 11 goblins 4 rats A spectral goblin (D:1) 225 creatures vanquished. Vanquished Creatures (collateral kills) 13 foxfires 13 creatures vanquished. Vanquished Creatures (others) A wolf (D:9) 1302 foxfires 22 fungi (D:9) 19 plants (D:9) 1344 creatures vanquished. Grand Total: 1582 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Buttons840 the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | Buttons840 set off with the following items: a +0 sling, a | +0 pair of boots, a scroll of butterflies, a +0 robe; and | the following spell memorised: Foxfire; and the following | spells available to memorise: Conjure Flame, Inner Flame. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 1 | D:1 | Found a runed translucent door. 160 | D:1 | Found a faded altar of an unknown god. 217 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 849 | D:1 | Reached XP level 3. HP: 17/25 MP: 0/7 1523 | D:2 | Reached skill level 1 in Fighting 1523 | D:2 | Reached skill level 1 in Short Blades 1523 | D:2 | Reached skill level 1 in Long Blades 1523 | D:2 | Reached skill level 1 in Axes 1523 | D:2 | Reached skill level 1 in Maces & Flails 1523 | D:2 | Reached skill level 1 in Polearms 1523 | D:2 | Reached skill level 1 in Staves 1523 | D:2 | Reached skill level 1 in Throwing 1523 | D:2 | Reached skill level 1 in Armour 1523 | D:2 | Reached skill level 1 in Stealth 1523 | D:2 | Reached skill level 1 in Shields 1523 | D:2 | Reached skill level 1 in Unarmed Combat 1523 | D:2 | Reached skill level 1 in Evocations 1848 | D:2 | Reached XP level 4. HP: 29/32 MP: 4/8 2561 | D:3 | Reached skill level 1 in Conjurations 2561 | D:3 | Reached skill level 1 in Hexes 2561 | D:3 | Reached skill level 1 in Summonings 2561 | D:3 | Reached skill level 1 in Necromancy 2561 | D:3 | Reached skill level 1 in Translocations 2561 | D:3 | Reached skill level 1 in Transmutations 2561 | D:3 | Reached skill level 1 in Ice Magic 2561 | D:3 | Reached skill level 1 in Air Magic 2561 | D:3 | Reached skill level 1 in Earth Magic 2561 | D:3 | Reached skill level 1 in Poison Magic 2921 | D:3 | Reached XP level 5. HP: 37/37 MP: 6/9 3690 | D:4 | Noticed a phantom 3697 | D:4 | Killed a phantom 3698 | D:4 | Reached XP level 6. HP: 44/44 MP: 3/11 3708 | D:4 | Reached skill level 5 in Dodging 3746 | D:4 | HP: 2/44 [orc wizard/magic dart (9)] 4554 | D:4 | Reached skill level 9 in Fire Magic 4690 | D:5 | Entered Level 5 of the Dungeon 4869 | D:5 | Reached XP level 7. HP: 50/50 MP: 7/12 4910 | D:5 | Found a large runed translucent door. 4912 | D:5 | Found a large runed translucent door. 4913 | D:5 | Noticed slphil's ghost (amateur HuMo) 5491 | D:5 | Noticed Eustachio 5513 | D:5 | Killed Eustachio 5514 | D:5 | Reached XP level 8. HP: 54/58 MP: 2/14 5844 | D:5 | Found an opulent altar of Gozag. 5845 | D:5 | Found a glowing silver altar of Zin. 6811 | D:6 | HP: 1/56 [gnoll sergeant/+1 spear of flaming (12)] 7320 | D:6 | Found a basalt altar of Yredelemnul. 7385 | D:6 | Found a white marble altar of Elyvilon. 7430 | D:6 | Found a transporter. 7436 | D:6 | Found a transporter. 7440 | D:6 | Noticed Tollund's ghost (novice HuIE) 7544 | D:6 | Reached skill level 5 in Invocations 7704 | D:6 | Reached XP level 9. HP: 65/65 MP: 8/16 7769 | D:6 | Reached skill level 5 in Spellcasting 8047 | D:6 | Found a blossoming altar of Fedhas. 8065 | D:6 | Noticed Grinder 8071 | D:6 | Killed Grinder 8072 | D:6 | Reached skill level 5 in Ranged Weapons 8111 | D:6 | Noticed an oklob plant 8185 | D:7 | Got the Guidebook on the Snowflakes 8273 | D:7 | Got the Monograph on Damage Dealing and Hoarfrost 8293 | D:7 | Found a staircase to the Ecumenical Temple. 8787 | D:7 | Identified the +10 falchion "Newtslayer" {flame, Dex+9} 8870 | D:7 | Noticed Duvessa 8881 | D:7 | Learned a level 3 spell: Stone Arrow 8887 | D:7 | Learned a level 3 spell: Gell's Gravitas 8897 | D:7 | Noticed Dowan 8898 | D:7 | Killed Duvessa 8910 | D:7 | Killed Dowan 9094 | D:7 | Found Fetos's General Store. 9099 | D:7 | Bought a +0 pair of boots of stealth for 149 gold pieces 9483 | D:7 | Reached skill level 5 in Fighting 9483 | D:7 | Reached skill level 5 in Short Blades 9483 | D:7 | Reached skill level 5 in Long Blades 9483 | D:7 | Reached skill level 5 in Axes 9483 | D:7 | Reached skill level 5 in Maces & Flails 9483 | D:7 | Reached skill level 5 in Polearms 9483 | D:7 | Reached skill level 5 in Staves 9483 | D:7 | Reached skill level 5 in Throwing 9483 | D:7 | Reached skill level 5 in Armour 9483 | D:7 | Reached skill level 5 in Stealth 9483 | D:7 | Reached skill level 5 in Shields 9483 | D:7 | Reached skill level 5 in Unarmed Combat 9483 | D:7 | Reached skill level 5 in Evocations 9707 | D:7 | Reached XP level 10. HP: 25/74 MP: 13/18 11515 | Temple | Entered the Ecumenical Temple 11522 | Temple | Became a worshipper of Ashenzari the Shackled 11549 | D:9 | Noticed Erica 11557 | D:9 | Noticed Grum 11573 | D:8 | Killed Erica 11574 | D:8 | Reached skill level 10 in Fire Magic 11893 | D:8 | Reached skill level 5 in Necromancy 12080 | D:9 | Killed Grum 12233 | D:9 | Noticed a cyclops 12243 | D:9 | Killed a cyclops 12244 | D:9 | Reached skill level 5 in Conjurations 12244 | D:9 | Reached skill level 5 in Hexes 12244 | D:9 | Reached skill level 5 in Summonings 12244 | D:9 | Reached skill level 5 in Translocations 12244 | D:9 | Reached skill level 5 in Transmutations 12244 | D:9 | Reached skill level 5 in Ice Magic 12244 | D:9 | Reached skill level 5 in Air Magic 12244 | D:9 | Reached skill level 5 in Earth Magic 12244 | D:9 | Reached skill level 5 in Poison Magic 12401 | D:9 | Reached XP level 11. HP: 81/81 MP: 16/21 13304 | D:9 | Noticed a fire crab 13342 | D:9 | a fire crab changed into something unseen 13347 | D:9 | Noticed a fire crab 13406 | D:9 | a fire crab changed into a raiju 13491 | D:9 | Found a staircase to the Lair. 13681 | D:9 | Noticed Psyche 13686 | D:9 | Killed Psyche 13881 | D:10 | Entered Level 10 of the Dungeon 14203 | D:10 | Reached * piety under Ashenzari 14560 | D:10 | Noticed a centaur warrior 14566 | D:10 | Killed a centaur warrior 14695 | D:10 | Found a sacrificial altar of Ru. 14702 | D:10 | Found a shimmering altar of Xom. 14702 | D:10 | Found a hazy altar of Hepliaklqana. 14710 | D:10 | Found a hide-covered altar of Uskayaw. 14723 | D:10 | Found a stormy altar of Qazlal. 15035 | Lair:1 | Entered Level 1 of the Lair of Beasts 15209 | Lair:1 | Noticed Harold 15222 | Lair:1 | Killed Harold 15224 | Lair:1 | Reached ** piety under Ashenzari 15804 | Lair:1 | Slain by a yak Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_caged_fury, layout_basic, dreamdust_ecumenical_altar_drowned_temple, chequers_serial_rivers_micro_b D:2: layout_loops_cross, minmay_pentomino_x2 D:3: layout_basic, minivault_5 D:4: layout_cave_pools D:5: layout_basic, grunt_temple_overflow_gold_and_silver, ebering_ghost_disaster_area, st_stairs_7, uniq_eustachio D:6: layout_basic, kennysheep_ying_yang, tgw_fedhas, gammafunk_ghost_stat_death, uniq_grinder D:7: layout_rooms, temple_statues, serial_shops, nicolae_shop_hallway_plus, glass_columns_a, uniq_duvessa D:8: layout_basic, minmay_manual_moon D:9: layout_small_grid, grunt_lair_entry_orc_guard_hut, wad_dig_loot, uniq_psyche, uniq_erica, uniq_grum D:10: layout_rooms, minmay_overflow_temple_star_hex, enter_bailey_3 Temple: nicolae_temple_no_exploring_needed Lair:1: layout_loops_ring, grunt_megastairs_4, uniq_harold Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Fighting | 1 2 3 5 6 | 6.9 Short Blades | 1 2 3 5 6 | 6.9 Long Blades | 1 2 3 5 6 | 6.9 Axes | 1 2 3 5 6 | 6.9 Maces & Flails | 1 2 3 5 6 | 6.9 Polearms | 1 2 3 5 6 | 6.9 Staves | 1 2 3 5 6 | 6.9 Throwing | 1 2 3 5 6 | 6.9 Armour | 1 2 3 5 6 | 6.9 Stealth | 1 2 3 5 6 | 6.9 Shields | 1 2 3 5 6 | 6.9 Unarmed Combat | 1 2 3 5 6 | 6.9 Evocations | 1 2 3 5 6 | 6.9 Spellcasting | 3 4 5 6 7 | 7.5 Conjurations | 1 2 3 4 5 | 5.7 Hexes | 1 2 3 4 5 | 5.7 Summonings | 1 2 3 4 5 | 5.7 Necromancy | 1 2 3 4 5 6 | 6.7 Translocations | 1 2 3 4 5 | 5.7 Transmutations | 1 2 3 4 5 | 5.7 Ice Magic | 1 2 3 4 5 | 5.7 Air Magic | 1 2 3 4 5 | 5.7 Earth Magic | 1 2 3 4 5 | 5.7 Poison Magic | 1 2 3 4 5 | 5.7 Invocations | 3 4 5 6 7 8 | 8.1 Ranged Weapons | 3 4 5 6 7 | 7.4 Dodging | 5 6 7 8 | 8.4 Fire Magic | 9 10 | 10.5 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Staff | | 9 | 18 | || 27 Bite | | | 8 | 4 || 12 Falchion | | | 16 | 46 || 62 Punch | | | 4 | || 4 Fire: Sling | 14 | 12 | | || 26 Cast: Foxfire | 77 | 117 | 234 | 345 || 773 Stone Arrow | | | 8 | 32 || 40 Gell's Gravitas | | | 2 | 6 || 8 Invok: Curse Item | | | | 3 || 3 Use: Scroll | | | 9 | 4 || 13 Potion | | | 1 | 2 || 3 Armor: Robe | 9 | 18 | 20 | 42 || 89 Dodge: Dodged | 21 | 27 | 85 | 148 || 281