Dungeon Crawl Stone Soup version 0.29.0-13-gc9e81de378 (webtiles) character file. Game seed: 8287618113662156143 1281 Buttons840 the Chiller (level 8, -3/58 HPs) Began as a Merfolk Ice Elementalist on Sept 9, 2022. Slain by Grinder (5 damage) ... while paralysed by Grinder ... on level 5 of the Dungeon. The game lasted 00:42:17 (7788 turns). Buttons840 the Chiller (Merfolk Ice Elementalist) Turns: 7788, Time: 00:42:18 Health: -3/58 AC: 5 Str: 8 XL: 8 Next: 54% Magic: 1/15 EV: 2 Int: 17 God: Gold: 38 SH: 0 Dex: 14 Spells: 8/17 levels left rFire . . . SeeInvis . b - +2 rapier (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois + Reflect . m - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . A - +0 pair of gloves Will ..... B - +0 pair of boots Stlth +++....... (no amulet) HPRegen 0.19/turn i - ring of poison resistance MPRegen 0.14/turn (no ring) @: paralysed, freezing walls A: (nimble swimmer 2), mertail a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 226 gold pieces. You spent 188 gold pieces at shops. Inventory: Hand Weapons a - a +1 whip of electrocution b - a +2 rapier of venom (weapon) Missiles g - 32 stones o - 2 curare-tipped darts p - 10 poisoned darts x - a throwing net Armour e - a +0 robe (worn) m - a +0 helmet (worn) A - a +0 pair of gloves (worn) B - a +0 pair of boots (worn) Jewellery i - a ring of poison resistance (left hand) Scrolls c - a scroll of vulnerability d - 4 scrolls of teleportation f - 3 scrolls of enchant weapon h - a scroll of enchant armour {unknown} j - 2 scrolls of magic mapping s - a scroll of silence {unknown} y - a scroll of fear z - 3 scrolls of butterflies Potions k - a potion of flight {unknown} l - 2 potions of heal wounds n - a potion of magic q - a potion of brilliance {unknown} r - a potion of curing {unknown} t - 3 potions of haste u - a potion of invisibility {unknown} v - a potion of degeneration {unknown} w - a potion of attraction {unknown} Skills: * Level 3.1 Fighting * Level 2.3 Short Blades * Level 4.8 Dodging * Level 4.3 Stealth * Level 5.2 Spellcasting * Level 1.2 Conjurations * Level 7.4 Ice Magic * Level 1.2 Air Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 b - Frozen Ramparts Ice 58% 1d9 1% 3 c - Ozocubu's Armour Ice 29% N/A 1% 3 d - Static Discharge Conj/Air 8% 3-4/arc 12% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 19% 3d6 24% 4 Iskenderun's Battlesphe Conj 8% 2d6 92% 5 Lightning Bolt Conj/Air 4% 1d15 92% 5 Iron Shot Conj/Erth 3% 9d2 100% 6 Spellforged Servitor Conj/Summ 3% N/A 100% 7 Maxwell's Capacitive Co Air 4% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Ashenzari Fedhas Yredelemnul Zin The Shining One Shops: D:2 [ Annotations: D:5 Grinder Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Dowan blinks! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Dowan Aim: Dowan, wielding a +0 dagger and wearing a +0 robe (severely wounded) You freeze Dowan! You kill Dowan! You hear a distant scream of rage. The phantom closely misses you. The phantom hits you! The phantom closely misses you. The phantom attacks as you move away! The phantom hits you. The phantom attacks as you move away! The phantom hits you! The phantom attacks as you move away! The phantom hits you but does no damage. Your magical contamination has completely faded away. There is a stone staircase leading up here. The phantom hits you but does no damage. You climb upwards. There is a stone staircase leading down here. You puncture the phantom! The phantom is heavily damaged. The phantom hits you. The phantom blinks! You blink. The phantom hits you. The phantom blinks! You blink. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Hit: b) +2 rapier (venom) Press: ? - help, Dir - move target, f - phantom Aim: a phantom (heavily damaged, about 46% to evade your +2 rapier of venom) You barely miss the phantom. The phantom is heavily damaged. The phantom hits you. Hit: b) +2 rapier (venom) Press: ? - help, Dir - move target, f/p - phantom Aim: a phantom (heavily damaged, about 46% to evade your +2 rapier of venom) You hit the phantom. The phantom is severely damaged. The phantom hits you. Hit: b) +2 rapier (venom) Press: ? - help, Dir - move target, f/p - phantom Aim: a phantom (severely damaged, about 46% to evade your +2 rapier of venom) You barely miss the phantom. Your punch misses the phantom. The phantom is severely damaged. The phantom closely misses you. Hit: b) +2 rapier (venom) Press: ? - help, Dir - move target, f/p - phantom Aim: a phantom (severely damaged, about 46% to evade your +2 rapier of venom) You puncture the phantom! You destroy the phantom! Your Short Blades skill increases to level 1! There is a stone staircase leading down, spattered with blood here. You start resting. Magic restored. You start resting. HP restored. Unknown command. Done exploring. You climb downwards. Level annotation: Duvessa There is a stone staircase leading up here. An orc comes into view. It is wielding a +0 hand axe. The orc shouts! You hear an angry hiss. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc. A ball python comes into view. The wall freezes the orc! You kill the orc! The wall freezes the ball python. The wall freezes the ball python. You kill the ball python! The frozen ramparts melt away as you move. Things that are here: a +0 hand axe; a +0 scale mail You start resting. Magic restored. Duvessa is nearby! Duvessa goes berserk! You hear a shout! You hear a shout! Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Duvessa completely resists. The wall freezes Duvessa but does no damage. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A film of ice covers your body! Duvessa completely resists. The wall freezes Duvessa but does no damage. x2 Duvessa barely misses you. Hit: b) +2 rapier (venom) Press: ? - help, Dir - move target, f - Duvessa Aim: Duvessa, wielding a +0 short sword and wearing a +1 leather armour of cold resistance (berserk, about 32% to evade your +2 rapier of venom) You barely miss Duvessa. Duvessa resists. The wall freezes Duvessa. Duvessa hits you with a +0 short sword. Duvessa resists. The wall freezes Duvessa. Duvessa closely misses you. Hit: b) +2 rapier (venom) Press: ? - help, Dir - move target, f/p - Duvessa Aim: Duvessa, wielding a +0 short sword and wearing a +1 leather armour of cold resistance (lightly wounded, berserk, about 32% to evade your +2 rapier of venom) You hit Duvessa but do no damage. Duvessa is poisoned. Duvessa is lightly wounded. Duvessa resists. The wall freezes Duvessa. Duvessa misses you. Hit: b) +2 rapier (venom) Press: ? - help, Dir - move target, f/p - Duvessa Aim: Duvessa, wielding a +0 short sword and wearing a +1 leather armour of cold resistance (lightly wounded, berserk, very poisoned, about 32% to evade your +2 rapier of venom) You puncture Duvessa! Duvessa looks as sick as possible! Duvessa is moderately wounded. The wall freezes Duvessa but does no damage. Duvessa hits you with a +0 short sword! Duvessa resists. The wall freezes Duvessa. Duvessa hits you with a +0 short sword! Casting: Ozocubu's Armour (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +0 short sword and wearing a +1 leather armour of cold resistance (moderately wounded, berserk, extremely poisoned) You freeze Duvessa. Duvessa resists. Duvessa is moderately wounded. Duvessa resists. The wall freezes Duvessa. Duvessa barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +0 short sword and wearing a +1 leather armour of cold resistance (heavily wounded, berserk, extremely poisoned) You freeze Duvessa. Duvessa resists. Duvessa is heavily wounded. Duvessa resists. The wall freezes Duvessa. Duvessa hits you but does no damage. The wall freezes Duvessa but does no damage. Duvessa closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +0 short sword and wearing a +1 leather armour of cold resistance (heavily wounded, berserk, extremely poisoned) You freeze Duvessa. Duvessa resists. Duvessa is heavily wounded. The wall freezes Duvessa but does no damage. Duvessa misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +0 short sword and wearing a +1 leather armour of cold resistance (heavily wounded, berserk, extremely poisoned) You freeze Duvessa. Duvessa resists. Duvessa is heavily wounded. Duvessa resists. The wall freezes Duvessa. Duvessa hits you with a +0 short sword. The wall freezes Duvessa but does no damage. Duvessa hits you with a +0 short sword! * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +0 short sword and wearing a +1 leather armour of cold resistance (severely wounded, berserk, extremely poisoned) You freeze Duvessa. Duvessa resists. Duvessa is severely wounded. Duvessa resists. The wall freezes Duvessa. Duvessa closely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +0 short sword and wearing a +1 leather armour of cold resistance (almost dead, berserk, very poisoned) You freeze Duvessa. Duvessa resists. Duvessa is almost dead. The frozen ramparts melt away. Duvessa barely misses you. Duvessa hits you with a +0 short sword. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Duvessa Aim: Duvessa, wielding a +0 short sword and wearing a +1 leather armour of cold resistance (almost dead, berserk, very poisoned) You freeze Duvessa. Duvessa resists. You kill Duvessa! Your Stealth skill increases to level 4! You have reached level 8! Your icy armour cracks and falls away as you move. v - a puce potion Things that are here: a +0 short sword; a +1 leather armour of cold resistance; the elf corpse of Duvessa You start resting. Magic restored. You start resting. HP restored. Unknown command. Okay, then. Unknown command. Things that are here: a +0 short sword; a +1 leather armour of cold resistance; the elf skeleton of Duvessa You see here a +0 dagger. You see here a +0 dagger. An orc comes into view. It is wielding a +0 club. An orc comes into view. It is wielding a +0 hand axe. An adder comes into view. The orc shouts! x2; You hear a shout! The adder hisses angrily. You hear a shout! An orc comes into view. It is wielding a +4 morningstar of pain. An orc comes into view. It is wielding a +0 club. You hear an angry hiss. The orc shouts! Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc. You kill the orc! The wall freezes the orc. The wall freezes the orc. You kill the orc! The wall freezes the orc. The wall freezes the orc but does no damage. The wall freezes the adder but does no damage. You barely miss the orc. The orc is lightly wounded. The wall freezes the adder but does no damage. The wall freezes the orc. The orc hits you with a +0 club. The wall freezes the adder. The adder seems to slow down. The wall freezes the adder. You hit the orc. You kill the orc! The wall freezes the orc. The wall freezes the adder. The wall freezes the orc. You hit the adder. You kill the adder! The wall freezes the orc. You kill the orc! The frozen ramparts melt away as you move. Items here: ) [ ††. Items here: ))) [[[. An iguana comes into view. Items here: ))) [[[. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the iguana. The wall freezes the iguana! The iguana seems to slow down. You hit the iguana but do no damage. The iguana is poisoned. The iguana is almost dead. You kill the iguana! The frozen ramparts melt away as you move. You see here an iguana corpse. A goblin comes into view. It is wielding a +0 club. The goblin shouts! You hear a shout! An ufetubus comes into view. You see here an iguana corpse. Items here: ))) [[[. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate You miscast Frozen Ramparts. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the goblin! You kill the goblin! The ufetubus completely resists. The wall freezes the ufetubus but does no damage. The ufetubus resists. The wall freezes the ufetubus. The ufetubus resists. The wall freezes the ufetubus. The ufetubus misses you. The ufetubus completely misses you. You hit the ufetubus. You kill the ufetubus! No target in view! The frozen ramparts melt away as you move. You now have 192 gold pieces (gained 5). Things that are here: a +0 club; an iguana corpse Your magical contamination has completely faded away. A kobold comes into view. It is wielding a +0 dagger. Things that are here: a +0 club; an iguana corpse Items here: ))) [[[. Things that are here: a +0 club; an iguana corpse A kobold is nearby! Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The kobold shouts! The wall freezes the kobold. You hit the kobold. You kill the kobold! The frozen ramparts melt away as you move. A ball python comes into view. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the ball python. You kill the ball python! Your Ice Magic skill increases to level 7! The frozen ramparts melt away. Magic restored. w - a fuming red potion Things that are here: a +0 dagger; a kobold corpse 2 goblins come into view. 2 goblins come into view. 2 goblins come into view. A hobgoblin comes into view. The goblin shouts! The goblin shouts! The goblin closely misses you. You hit the goblin. You kill the goblin! Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the goblin. You kill the goblin! The wall freezes the goblin. The goblin unwields a +0 club. The goblin wields a +0 sling. The goblin shoots a sling bullet. The sling bullet misses you. You hear a shout! The wall freezes the goblin. You kill the goblin! The wall freezes the goblin. The goblin shoots a sling bullet. The sling bullet hits you. The wall freezes the goblin. You kill the goblin! The wall freezes the goblin. You kill the goblin! The wall freezes the goblin! You kill the goblin! The wall freezes the hobgoblin! You kill the hobgoblin! Your Spellcasting skill increases to level 5! The frozen ramparts melt away as you move. Things that are here: a +0 club; a +0 dagger; a goblin corpse Things that are here: a +0 sling; a +0 club Items here: ))) †††. You now have 208 gold pieces (gained 16). x - a throwing net Items here: ))) †††. Things that are here: a +0 sling; a +0 club Things that are here: a +0 club; a +0 dagger; a goblin corpse Things that are here: a +0 hand axe; a +0 scale mail Things that are here: a +0 short sword; a +1 leather armour of cold resistance Items here: ) [ ÷÷. Items here: ))) [[[. Things that are here: a +0 club; an iguana skeleton 3 orcs come into view. The orc shouts! x2 An adder comes into view. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc! You kill the orc! The wall freezes the orc. The wall freezes the orc. The wall freezes the orc but does no damage. The orc hits you but does no damage. The wall freezes the orc. You kill the orc! Your frozen ramparts will break if you move. Continue? [Y]es or [N]o only, please. Your frozen ramparts will break if you move. Continue? The frozen ramparts melt away as you move. Items here: )) [ ††. An orc comes into view. It is wielding a +0 trident. The adder hisses angrily. The orc shouts! You hit the orc. The orc is poisoned. Your punch misses the orc. The orc is moderately wounded. The orc misses you. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the orc but does no damage. The orc hits you with a +0 trident. The wall freezes the orc. You kill the orc! The wall freezes the adder. The adder seems to slow down. You hit the adder. The adder is poisoned. The adder is almost dead. You kill the adder! You barely miss the orc. The orc closely misses you. You hit the orc. The orc is poisoned. The orc is severely wounded. The orc closely misses you. You hit the orc. You kill the orc! The frozen ramparts melt away. Items here: ) [ ††. You see here a +0 whip. An endoplasm comes into view. The endoplasm moves out of view. A shadow imp comes into view. You see here 13 gold pieces. You closely miss the shadow imp. The shadow imp closely misses you. You barely miss the shadow imp. The shadow imp hits you but does no damage. You barely miss the shadow imp. The shadow imp hits you. The endoplasm quivers. You hit the shadow imp. The shadow imp is moderately wounded. The shadow imp hits you. The endoplasm misses you. The shadow imp hits you. The endoplasm freezes you. You are frozen. You hit the shadow imp. The shadow imp is almost dead. The shadow imp hits you but does no damage. The endoplasm freezes you. You are frozen. You hit the shadow imp. You kill the shadow imp! The endoplasm barely misses you. You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You hit the endoplasm. You kill the endoplasm! You now have 221 gold pieces (gained 13). y - a scroll labelled CEQYRU QOMIELO There is a stone staircase leading up here. z - a scroll labelled HIUCUWN KYOCS Found a broken altar of Ashenzari. There is a stone staircase leading up here. Found a glowing silver altar of Zin. Found a glowing golden altar of the Shining One. There is a stone staircase leading down here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [? for help]? . You see here a +0 club. Items here: ))) [[[. Things that are here: a +0 chain mail; a +0 club Things that are here: a +0 club; a +0 dagger There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down, spattered with blood here. Your legs become a tail as you enter the water. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You see here a +0 hand axe. There is a stone staircase leading up here. There is an entrance to Cupp's Antique Armour Shop here. You can access your shopping list by pressing '$'. A - a +0 pair of gloves; B - a +0 pair of boots Thank you for shopping at Cupp's Antique Armour Shop! You start putting on your armour. You continue putting on your +0 pair of gloves. x4 You finish putting on your +0 pair of gloves. You start putting on your armour. You continue putting on your +0 pair of boots. x4 You finish putting on your +0 pair of boots. Unknown command. As you read the scroll of identify, it crumbles to dust. y - a scroll of fear As you read the scroll of identify, it crumbles to dust. c - a scroll of vulnerability Search for what [Enter for "."]? auxi Search for what [Enter for "auxi", or ? for help]? melee weapon Unknown command. Done exploring. Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2 @ (x,y), ? - help) There is a stone staircase leading up here. You see here a +0 hand axe. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Done exploring. (D) Dungeon Where to? (Enter - D:3, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Done exploring. (D) Dungeon Where to? (Enter - D:4, ? - help) There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. A gnoll comes into view. It is wielding a +3 flail. A gnoll is nearby! A gnoll is nearby! Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll. You closely miss the gnoll. The gnoll is moderately wounded. The wall freezes the gnoll. The gnoll misses you. You closely miss the gnoll. The gnoll is heavily wounded. The wall freezes the gnoll. You kill the gnoll! The frozen ramparts melt away as you move. You start resting. Magic restored. You see here a +3 flail. Unknown command. Unknown command. An adder comes into view. A gnoll bouda comes into view. It is wielding a +0 whip. The adder hisses angrily. You hear a shout! x2 A gnoll comes into view. It is wielding a +0 spear. The gnoll shouts! You hear a bark! An ufetubus comes into view. A gnoll comes into view. It is wielding a +0 flail. A gnoll comes into view. It is wielding a +0 whip. A gnoll comes into view. It is wielding a +0 flail. The ufetubus shouts! You hear a shout! The adder attacks as you move away! The adder barely misses you. The adder attacks as you move away! The adder closely misses you. x2 The adder bites you. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The ufetubus completely resists. The wall freezes the ufetubus but does no damage. The wall freezes the adder. The adder seems to slow down. The adder bites you but does no damage. You hit the adder. The adder is almost dead. The ufetubus misses you. The ufetubus completely misses you. The wall freezes the adder. You kill the adder! The ufetubus closely misses you. The ufetubus barely misses you. Your Conjurations skill increases to level 1! You miss the ufetubus. The ufetubus closely misses you. The ufetubus barely misses you. The ufetubus closely misses you. The ufetubus hits you but does no damage. You closely miss the ufetubus. The ufetubus hits you but does no damage. The ufetubus hits you. You miss the ufetubus. The ufetubus hits you. The ufetubus misses you. x2 The ufetubus hits you but does no damage. You hit the ufetubus. You kill the ufetubus! The frozen ramparts melt away as you move. A jackal comes into view. x2 The gnoll shouts! You hear a shout! The jackal barks! You hear a bark! You hear a bark! A jackal comes into view. You see here a +3 flail. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the jackal. The wall freezes the jackal. The jackal barely misses you. A jackal comes into view. The wall freezes the jackal but does no damage. The wall freezes the jackal. You kill the jackal! Your Air Magic skill increases to level 1! The jackal barks! You hit the jackal. The jackal is poisoned. The jackal is severely wounded. You hear an angry hiss. The wall freezes the jackal. You kill the jackal! The wall freezes the jackal. x2 The jackal bites you but does no damage. You closely miss the jackal. The jackal is almost dead. The wall freezes the jackal. You kill the jackal! You hit the gnoll. The gnoll is poisoned. The gnoll is lightly wounded. The wall freezes the jackal. You kill the jackal! The wall freezes the gnoll. The gnoll hits you but does no damage. You hit the gnoll. The gnoll looks as sick as possible! The gnoll is heavily wounded. The wall freezes the gnoll but does no damage. The gnoll hits you with a +0 flail! You hit the gnoll. You kill the gnoll! The frozen ramparts melt away. You start resting. Magic restored. You start resting. A gnoll is nearby! A gnoll is nearby! You see here a +3 flail. The gnoll shouts! The gnoll bouda shouts! The gnoll shouts! The gnoll bouda barks out a call to the hunt! The gnolls pick up the pace! Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the gnoll but does no damage. The gnoll hits you with a +0 whip. You hit the gnoll. The gnoll is poisoned. The gnoll is moderately wounded. The wall freezes the gnoll. The gnoll misses you. The wall freezes the gnoll bouda. The wall freezes the gnoll. The gnoll completely misses you. The wall freezes the gnoll. The gnoll barely misses you. You hit the gnoll bouda but do no damage. The gnoll bouda is poisoned. The gnoll bouda is lightly wounded. The wall freezes the gnoll! The gnoll hits you from afar with a +0 spear! The wall freezes the gnoll bouda. The gnoll bouda completely misses you. The wall freezes the gnoll. The gnoll hits you with a +0 whip. The wall freezes the gnoll! The gnoll closely misses you. You hit the gnoll bouda. The gnoll bouda looks as sick as possible! The gnoll bouda is heavily wounded. The wall freezes the gnoll! You kill the gnoll! The wall freezes the gnoll bouda. The gnoll bouda gazes fiercely through you! You feel your attacks grow feeble. The gnoll bouda hits you with a +0 whip! The wall freezes the gnoll but does no damage. The gnoll hits you with a +0 whip. The wall freezes the gnoll but does no damage. The gnoll hits you with a +0 flail. You hit the gnoll bouda but do no damage. The gnoll bouda looks as sick as possible! The gnoll bouda is almost dead. You kill the gnoll bouda! You kill the gnoll! The wall freezes the gnoll. You kill the gnoll! The frozen ramparts melt away as you move. Things that are here: a +0 whip; a +0 robe You start resting. Your attacks no longer feel as feeble. You start resting. Magic restored. You start resting. HP restored. You see here a +3 flail. Items here: )) †††. You now have 38 gold pieces (gained 5). An iguana comes into view. The iguana hisses angrily. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the iguana. The iguana bites you! You barely miss the iguana. The iguana is lightly wounded. The wall freezes the iguana but does no damage. The iguana bites you! The wall freezes the iguana. The iguana bites you but does no damage. You hit the iguana. The iguana is poisoned. The iguana is heavily wounded. The wall freezes the iguana but does no damage. The iguana bites you but does no damage. You hit the iguana. The iguana looks as sick as possible! Your punch misses the iguana. The iguana is almost dead. You kill the iguana! You start resting. The frozen ramparts melt away. You start resting. Magic restored. You start resting. HP restored. z - 3 scrolls labelled HIUCUWN KYOCS (gained 2) Found a blossoming altar of Fedhas. h - a scroll labelled NAGHEK POG VAE You pick up a book of Power and begin reading... You add the spells Iskenderun's Battlesphere, Iron Shot and Spellforged Servitor to your library. C - a scroll of identify As you read the scroll of identify, it crumbles to dust. z - 3 scrolls of butterflies d - 4 scrolls of teleportation (gained 1) An adder comes into view. The adder hisses angrily. The adder bites you. The adder attacks as you move away! The adder bites you but does no damage. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the adder. The adder bites you. You hit the adder. The adder is severely wounded. The wall freezes the adder. The adder misses you. The wall freezes the adder but does no damage. The adder bites you. You puncture the adder! You kill the adder! The frozen ramparts melt away. Magic restored. A centaur comes into view. It is wielding a +0 dagger. The centaur shouts! You hear a bark! The centaur unwields a +0 dagger. The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow hits you! You hear a shout! The centaur shoots an arrow. The arrow barely misses you. You hear a bark! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow barely misses you. You hear a bark! Casting: Frozen Ramparts (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 2% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. You hear a shout! The wall freezes the centaur. The centaur shoots an arrow. The arrow hits you. The wall freezes the centaur. The centaur shoots an arrow. The arrow misses you. The wall freezes the centaur. The centaur shoots an arrow. The arrow hits you. The wall freezes the centaur. The centaur shoots an arrow. The arrow barely misses you. You hear a shout! You hear a bark! The wall freezes the centaur. The wall freezes the centaur but does no damage. The centaur unwields a +0 shortbow. The centaur wields a +0 dagger. The centaur hits you with a +0 dagger. The centaur kicks you. You hit the centaur but do no damage. The centaur is poisoned. The centaur is severely wounded. The wall freezes the centaur. The centaur hits you but does no damage. The centaur closely misses you. You hit the centaur. The centaur is almost dead. You kill the centaur! Your Fighting skill increases to level 3! Your Short Blades skill increases to level 2! You start resting. The frozen ramparts melt away. You start resting. Magic restored. You start resting. A hound comes into view. You start resting. A hound is nearby! A hound is nearby! You start resting. A hound is nearby! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The hound barks! The wall freezes the hound! You hit the hound. The hound is poisoned. The hound is severely wounded. The wall freezes the hound. You kill the hound! You start resting. The frozen ramparts melt away. You start resting. An iguana comes into view. An iguana is nearby! You start resting. A hound comes into view. The hound barks! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the hound. You hit the hound. The hound is poisoned. The hound is moderately wounded. The wall freezes the hound. The hound misses you. The wall freezes the hound. The hound closely misses you. You hit the hound. The hound looks as sick as possible! The hound is almost dead. You kill the hound! You start resting. An iguana is nearby! An iguana is nearby! The frozen ramparts melt away. Things that are here: a hound corpse; a hound corpse Things that are here: a hound corpse; a hound corpse You start resting. Magic restored. You start resting. An iguana is nearby! Things that are here: a hound corpse; a hound corpse The iguana hisses angrily. The iguana misses you. You hit the iguana. The iguana is poisoned. The iguana is moderately wounded. The iguana closely misses you. The iguana bites you. You hit the iguana but do no damage. The iguana looks as sick as possible! The iguana is moderately wounded. The iguana misses you. You barely miss the iguana. The iguana is heavily wounded. The iguana bites you! Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. A gnoll comes into view. It is wielding a +0 spear. The wall freezes the iguana. You kill the iguana! Your frozen ramparts will break if you move. Continue? The frozen ramparts melt away as you move. There is a stone staircase leading up here. You start resting. Magic restored. You start resting. HP restored. Unknown command. Okay, then. Unknown command. An adder comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Grinder comes into view. Grinder moves out of view. The adder hisses angrily. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the adder. The adder seems to slow down. The adder is struck by an arc of lightning. The adder is almost dead. You are struck by an arc of lightning. The adder is struck by an arc of lightning! You kill the adder! The lightning grounds out. The frozen ramparts melt away as you move. You start resting. HP restored. You start resting. Magic restored. You see here an adder corpse. Grinder is nearby! Grinder is nearby! Grinder shouts! Grinder blinks! Grinder gestures at you. Pain shoots through your body! Grinder blinks! You see here an adder corpse. You see here an adder corpse. Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures at you. Pain shoots through your body! You can move again. Grinder says, "Tell me all your secrets, or I'll kill you." Casting: Static Discharge (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Grinder completely resists. The wall freezes Grinder but does no damage. Grinder resists. The wall freezes Grinder. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Grinder Aim: Grinder (lightly wounded) You freeze Grinder but do no damage. Grinder completely resists. The wall freezes Grinder but does no damage. Grinder hits you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Grinder is struck by an arc of lightning! Grinder is moderately wounded. You are struck by an arc of lightning. Grinder is struck by an arc of lightning. Grinder is moderately wounded. The lightning grounds out. Grinder completely resists. The wall freezes Grinder but does no damage. Grinder hits you but does no damage. Casting: Static Discharge (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Grinder is struck by an arc of lightning. Grinder is heavily wounded. You are struck by an arc of lightning. The lightning grounds out. Grinder completely resists. The wall freezes Grinder but does no damage. Grinder gestures at you. You suddenly lose the ability to move! The wall freezes Grinder but does no damage. Grinder hits you. The wall freezes Grinder but does no damage. Grinder hits you! You writhe in agony. Grinder resists. The wall freezes Grinder. Grinder hits you. You writhe in agony. * * * LOW HITPOINT WARNING * * * You can move again. Casting: Static Discharge (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Grinder is struck by an arc of lightning. Grinder is severely wounded. You are struck by an arc of lightning. * * * LOW HITPOINT WARNING * * * The lightning grounds out. Grinder completely resists. The wall freezes Grinder but does no damage. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * Casting: Static Discharge (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded) You freeze Grinder. Grinder resists. Grinder is severely wounded. The wall freezes Grinder but does no damage. Grinder gestures at you. You resist with some effort. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded) You freeze Grinder but do no damage. Grinder completely resists. Grinder resists. The wall freezes Grinder. Grinder barely misses you. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (severely wounded) You freeze Grinder but do no damage. Grinder completely resists. The frozen ramparts melt away. Grinder hits you. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (safe; 1% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. Grinder completely resists. The wall freezes Grinder but does no damage. Grinder gestures at you. You struggle to resist. Unknown command. Casting: Frozen Ramparts (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Hit: b) +2 rapier (venom) Press: ? - help, Dir - move target, f - Grinder Aim: Grinder (severely wounded, about 38% to evade your +2 rapier of venom) You hit Grinder. Grinder is severely wounded. Grinder completely resists. The wall freezes Grinder but does no damage. Grinder gestures at you. You suddenly lose the ability to move! Grinder resists. The wall freezes Grinder. Grinder hits you. You die... .....>......#..... .#######.............. .# #....#......... ## .# #.............. .# ## #.............##.## ## .## #...##........#...##... ..# #...# ................. ..######...#########.......... ................@5............ .....##...##...#####.......(.. ..#..#.............##......... .)#......<.......#.###...##... .)#).........<...# ##### ## .))..............# ######..........## ##...##....... ############# You could see Grinder. Vanquished Creatures Eustachio (D:4) Duvessa (D:4) A centaur (D:5) A phantom (D:3) 3 kobold brigands (Sewer) Dowan (D:4) 2 hounds (D:5) A gnoll bouda (D:5) 3 iguanas An orc wizard (D:3) 14 adders 5 gnolls (D:5) 10 river rats (Sewer) A shadow imp (D:4) 2 ufetubi 4 dart slugs 18 orcs 6 bats 9 endoplasms 4 giant cockroaches 13 goblins 6 hobgoblins 6 jackals 8 quokkas 10 ball pythons 5 frilled lizards 18 kobolds 18 rats 172 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Buttons840 the Merfolk Ice Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 376 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 1233 | D:2 | Reached XP level 3. HP: 25/25 MP: 2/6 1337 | D:2 | Found Cupp's Antique Armour Shop. 1446 | D:2 | Found a faded altar of an unknown god. 1469 | D:2 | Learned a level 3 spell: Frozen Ramparts 1661 | D:2 | Learned a level 3 spell: Ozocubu's Armour 1785 | D:2 | Found a basalt altar of Yredelemnul. 1994 | D:2 | Reached skill level 1 in Fighting 1994 | D:2 | Reached skill level 5 in Ice Magic 1994 | D:2 | Reached XP level 4. HP: 29/32 MP: 3/8 2586 | D:3 | Found a glowing drain. 2595 | D:3 | Reached XP level 5. HP: 34/37 MP: 1/9 2686 | Sewer | Entered a sewer 2903 | Sewer | Noticed a kobold brigand 2921 | Sewer | Killed a kobold brigand 3089 | Sewer | Reached XP level 6. HP: 41/44 MP: 5/11 3368 | Sewer | Reached skill level 6 in Ice Magic 3689 | Sewer | Reached XP level 7. HP: 32/50 MP: 10/13 4890 | D:4 | Noticed Eustachio 4924 | D:4 | Killed Eustachio 5215 | D:4 | Learned a level 2 spell: Static Discharge 5215 | D:4 | Noticed Dowan 5221 | D:4 | Noticed Duvessa 5242 | D:4 | Killed Dowan 5256 | D:3 | Reached skill level 1 in Short Blades 5521 | D:4 | Killed Duvessa 5522 | D:4 | Reached XP level 8. HP: 8/57 MP: 2/15 5935 | D:4 | Reached skill level 7 in Ice Magic 6047 | D:4 | Reached skill level 5 in Spellcasting 6559 | D:4 | Found a broken altar of Ashenzari. 6698 | D:4 | Found a glowing silver altar of Zin. 6700 | D:4 | Found a glowing golden altar of the Shining One. 6826 | D:2 | Bought a pair of gloves for 94 gold pieces 6826 | D:2 | Bought a pair of boots for 94 gold pieces 6942 | D:5 | Entered Level 5 of the Dungeon 7001 | D:5 | Reached skill level 1 in Conjurations 7018 | D:5 | Reached skill level 1 in Air Magic 7327 | D:5 | Found a blossoming altar of Fedhas. 7701 | D:5 | Noticed Grinder 7769 | D:5 | Paralysed by Grinder for 4 turns 7778 | D:5 | Paralysed by Grinder for 4 turns 7785 | D:5 | HP: 1/58 [Grinder (6)] 7787 | D:5 | Paralysed by Grinder for 2 turns 7788 | D:5 | Slain by Grinder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_doors, layout_loops_ring, grunt_decor_mini_mirrors, minmay_distorted D:2: layout_loops_ring, hellmonk_ecumenical_altar_lost_god, basic_altar, serial_shops, nicolae_shop_stone D:3: layout_loops_ring, gup_sewer_entry_pipe, kennysheep_doodads D:4: kennysheep_the_goblin_king, layout_loops_ring, minitemple, uniq_eustachio, uniq_duvessa D:5: layout_rooms, nicolae_qazlal_eye_of_the_storm, fedhas_bush_and_centaur_altar, uniq_grinder Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Dodging | 3 4 | 4.8 Fighting | 1 2 3 | 3.1 Ice Magic | 5 6 7 | 7.4 Spellcasting | 3 4 5 | 5.2 Stealth | 3 4 | 4.3 Short Blades | 1 2 | 2.3 Conjurations | 1 | 1.2 Air Magic | 1 | 1.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 22 | | || 22 Whip | 15 | 29 | || 44 Rapier | | 46 | 95 || 141 Tailslap | | 2 | 1 || 3 Throw: Stone | | | 2 || 2 Cast: Freeze | 38 | 27 | 17 || 82 Frozen Ramparts | 2 | 18 | 42 || 62 Ozocubu's Armour | | 1 | 2 || 3 Static Discharge | | | 4 || 4 Use: Scroll | | | 9 || 9 Stab: Sleeping | 1 | | 5 || 6 Armor: Robe | 11 | 14 | 24 || 49 Dodge: Dodged | 34 | 66 | 92 || 192