Dungeon Crawl Stone Soup version 0.29.1-debian-1-gc3f1650bb9 (webtiles) character file. Game seed: 2846842343250064825 1 Buttons840 the Ducker (level 1, -2/13 HPs) Began as a Merfolk Air Elementalist on Sept 12, 2022. Killed themself with a bounced zap (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:59 (39 turns). Buttons840 the Ducker (Merfolk Air Elementalist) Turns: 39, Time: 00:02:00 Health: -2/13 AC: 2 Str: 8 XL: 1 Next: 20% Magic: 0/3 EV: 12 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: * Level 2.7 Dodging * Level 2.2 Stealth * Level 2.0 Spellcasting - Level 0.7 Conjurations * Level 2.4 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 20% 1d4 12% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 10% 3-4/arc 19% 2 Swiftness Air 8% N/A 26% 3 Airstrike Air 4% 2d(1-17) 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, Buttons840 the Merfolk Air Elementalist. The heart of this dungeon contains the transcendent artefact, the Orb of Zot. Press ? for a list of commands and other information. Okay, then. Unknown command. Unknown command. Unknown command. You open the door. There is an open door here. A hobgoblin comes into view. The zap hits the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin shouts! The zap hits the hobgoblin. The hobgoblin is heavily wounded. The zap hits the hobgoblin. The hobgoblin is severely wounded. A quokka comes into view. You are out of magic! Unknown command. You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. You hit the hobgoblin. You kill the hobgoblin! A quokka comes into view. Your movement speed is average. Your attack delay is about 1.0. Your damage rating with unarmed combat is about 2 (Base [3 + 0 (UC)] x 95% (Str) x 100% (Skill)). You hit the quokka but do no damage. The quokka barely misses you. You barely miss the quokka. The quokka completely misses you. The quokka closely misses you. You hit the quokka. The quokka is moderately wounded. The quokka bites you. The zap misses the quokka. The zap hits the quokka. The quokka is severely wounded. The quokka closely misses you. You hit the quokka but do no damage. The quokka is severely wounded. The quokka closely misses you. You closely miss the quokka. The quokka is heavily wounded. The quokka bites you. You are too injured to fight recklessly! You closely miss the quokka. The quokka is heavily wounded. The quokka closely misses you. The quokka misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka closely misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * You hit the quokka but do no damage. The quokka is heavily wounded. The quokka closely misses you. You hit the quokka but do no damage. The quokka is heavily wounded. The quokka closely misses you. The quokka closely misses you. There is an open door here. There is a staircase leading out of the dungeon here. You are too injured to fight recklessly! Casting: Shock (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 12% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, 51% to hit) That beam is likely to hit you. Continue anyway? The zap hits the quokka. You kill the quokka! The zap hits you. You die... #.#.. #.#.# #(#.# #†#.## ##....# #.....## #......# ......###.# ####..+@†.# #.###### #. #. There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Buttons840 the Merfolk Air Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 39 | D:1 | Killed themself with a bounced zap Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_c, layout_loops_ring, hellmonk_ecumenical_altar_watching_god Action || total -------------------------++------- Melee: Unarmed || 12 Cast: Shock || 4 Dodge: Dodged || 11