Dungeon Crawl Stone Soup version 0.30-a0-137-gd8773701ce (webtiles) character file. Game seed: 7913230216694789878 156 Buttons840 the Stinger (level 5, 0/12 (37) HPs) Began as a Merfolk Venom Mage on Sept 23, 2022. Slain by a necrophage (2 damage) ... in a sewer. The game lasted 00:14:13 (5442 turns). Buttons840 the Stinger (Merfolk Venom Mage) Turns: 5442, Time: 00:14:13 HP: 0/12 (37) AC: 2 Str: 9 XL: 5 Next: 37% MP: 9/9 EV: 13 Int: 16 God: Gold: 128 SH: 0 Dex: 14 Spells: 7/10 levels left rFire . . . SeeInvis . b - +0 dagger (vamp) rCold . . . Faith . (no shield) rNeg + . . Spirit . i - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn m - ring of positive energy MPRegen 0.11/turn (no ring) @: extremely drained A: (nimble swimmer 2), mertail a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 128 gold pieces. Inventory: Hand Weapons b - a +0 vampiric dagger (weapon) Missiles e - 2 boomerangs of dispersal j - 8 atropa-tipped darts o - 30 stones s - 4 poisoned darts Armour i - a +0 robe (worn) n - a +1 scale mail of cold resistance Magical Staves a - a staff of conjuration Jewellery m - a ring of positive energy (left hand) Scrolls d - a scroll of immolation {unknown} f - a scroll of teleportation {unknown} k - 2 scrolls of enchant armour {unknown} l - 4 scrolls of identify {unknown} p - a scroll of enchant weapon {unknown} q - a scroll of acquirement {unknown} r - a scroll of poison {unknown} Potions c - 2 potions of lignification {unknown} g - a potion of brilliance {unknown} h - a potion of curing {unknown} t - a potion of magic u - a potion of haste {unknown} v - a potion of heal wounds {unknown} Skills: * Level 1.3 Fighting * Level 0.7 Staves * Level 3.2 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting * Level 2.8 Transmutations * Level 4.6 Poison Magic You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 56% 1d5 4% 1 b - Poisonous Vapours Pois/Air 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Olgreb's Toxic Radiance Pois 17% N/A 28% 4 Mephitic Cloud Conj/Pois/Air 7% N/A 30% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Annotations: D:2 1 runed translucent door, exclusion: door, Crazy Yiuf Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History The sting hits the dart slug. The dart slug is poisoned. The dart slug is heavily wounded. The sting hits the dart slug. The dart slug looks even sicker. The dart slug is almost dead. You kill the dart slug! You start resting. You hear the slow rusting of a drain nearby. You start resting. Magic restored. Saving game... please wait. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! Welcome back, Buttons840 the Merfolk Venom Mage. Press ? for a list of commands and other information. Found 8 gold pieces. A rat comes into view. A rat is nearby! A rat is nearby! The sting hits the rat. The rat is poisoned. You kill the rat! You hear the slow rusting of a drain very nearby. Magic restored. A frilled lizard comes into view. The sting hits the frilled lizard. The frilled lizard is poisoned. You kill the frilled lizard! You now have 128 gold pieces (gained 8). A kobold comes into view. It is wielding a +0 dagger and quivering poisoned darts. Found an amethyst potion. A kobold is nearby! A kobold is nearby! The kobold shouts! There is a stone staircase leading up here. A dart slug comes into view. The sting hits the kobold. The kobold is poisoned. The kobold is severely wounded. The kobold throws a poisoned dart. The poisoned dart hits you! You are poisoned. The sting hits the kobold. The kobold looks even sicker. You kill the kobold! You feel very sick. The dart slug launches a dart at you. The slug dart misses you. You feel sick. There is a stone staircase leading up here. You feel sick. You climb upwards. Level annotation: 1 runed translucent door, exclusion: door, Crazy Yiuf You feel sick. There is a stone staircase leading down here. You start resting. You feel sick. x4 You are no longer poisoned. You start resting. Magic restored. You start resting. HP restored. You climb downwards. You hear the sound of rushing water. There is an entrance to a sewer on this level. Hurry and find it before the portal rusts away! You hear the brisk rusting of a drain very nearby. There is a stone staircase leading up here. The dart slug launches a dart at you. The slug dart hits you. The sting hits the dart slug. The dart slug is poisoned. The dart slug is moderately wounded. The sting hits the dart slug. The dart slug looks even sicker. The dart slug is almost dead. You kill the dart slug! s - 2 poisoned darts Things that are here: a +0 dagger; a kobold corpse You start resting. HP restored. You start resting. Magic restored. You open the door. 3 rats come into view. There is an open door here. The sting hits the rat. The rat is poisoned. You kill the rat! You have reached level 4! The sting hits the rat. The rat is poisoned. You kill the rat! The sting misses the rat. The sting hits the rat. The rat is poisoned. You kill the rat! Your legs become a tail as you enter the water. You see here a rat corpse. You start resting. You hear the brisk rusting of a drain. You start resting. Magic restored. You open the large door. Found a glowing drain. There is a large open door here. There is a glowing drain here. The world spins around you as you enter the gateway. You enter a sewer! The ball python hisses angrily. Found a gate leading back out of this place. There is an empty arch of ancient stone here. The sting hits the kobold. The kobold is poisoned. You kill the kobold! The sting hits the ball python. The ball python is poisoned. The ball python is moderately wounded. The sting hits the ball python. The ball python looks even sicker. You kill the ball python! Your Fighting skill increases to level 1! Unknown command. Unknown command. Unknown command. Memorise Poisonous Vapours, consuming 2 spell levels and leaving 5? You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. You start resting. Magic restored. Okay, then. Unknown command. Unknown command. Search for what [? for help]? . Unknown command. o - 16 stones (gained 5) You see here a +0 dagger. There is an empty arch of ancient stone here. Your legs become a tail as you enter the water. A kobold comes into view. It is wielding a +0 club. The kobold shouts! A giant cockroach comes into view. The sting misses the kobold. An endoplasm comes into view. The sting misses the kobold. The endoplasm quivers. The sting hits the kobold. The kobold is poisoned. You kill the kobold! You hear a splash. x2 The sting hits the giant cockroach. The giant cockroach is poisoned. You kill the giant cockroach! The sting hits the endoplasm. The endoplasm partially resists. The endoplasm is poisoned. The endoplasm is heavily wounded. The sting hits the endoplasm. The endoplasm partially resists. The endoplasm looks even sicker. The endoplasm is almost dead. The sting hits the endoplasm. The endoplasm partially resists. You kill the endoplasm! o - 21 stones (gained 5) You see here a +0 club. Your legs become a tail as you enter the water. A ball python comes into view. The sting hits the ball python. The ball python is poisoned. You kill the ball python! Your legs become a tail as you enter the water. As you open the door, it creaks loudly! You hear a shout! A kobold and a kobold zombie come into view. The kobold is wielding a +0 vampiric dagger. There is an open door here. A kobold comes into view. It is wielding a +0 short sword. Your legs become a tail as you enter the water. A kobold comes into view. It is wielding a +0 club. The kobold shouts! The sting hits the kobold. The kobold is poisoned. The kobold is severely wounded. The sting hits the kobold. The kobold looks even sicker. You kill the kobold! You hear a splash. The sting hits the kobold zombie. The kobold zombie is lightly damaged. The kobold throws a stone. The stone hits you but does no damage. The sting hits the kobold zombie. The kobold zombie partially resists. The kobold zombie is moderately damaged. The kobold throws a stone. The stone hits you. The sting hits the kobold. The kobold is poisoned. You kill the kobold! You hear a splash. The kobold throws a stone. The stone misses you. The sting hits the kobold zombie. The kobold zombie partially resists. The kobold zombie is heavily damaged. The sting hits the kobold zombie. The kobold zombie is severely damaged. You are out of magic! The kobold zombie completely misses you. You barely miss the kobold zombie. The kobold zombie is severely damaged. The kobold zombie splashes around in the water. You hit the kobold zombie. You destroy the kobold zombie! You start resting. Magic restored. The kobold throws a stone. The stone closely misses you. The kobold throws a stone. The stone hits you. The sting hits the kobold. The kobold is poisoned. You kill the kobold! You hear a splash. x2; The kobold shouts! The sting hits the kobold. The kobold is poisoned. The kobold is severely wounded. You kill the kobold! You hear a splash. x2 Things that are here: a +0 dagger; 5 stones The sting hits the kobold zombie. The kobold zombie partially resists. The kobold zombie is moderately damaged. The sting hits the kobold zombie. The kobold zombie partially resists. The kobold zombie is heavily damaged. The sting hits the kobold zombie. The kobold zombie partially resists. The kobold zombie is heavily damaged. The kobold zombie misses you. The sting hits the kobold zombie. The kobold zombie partially resists. The kobold zombie is almost destroyed. The sting hits the kobold zombie. The kobold zombie partially resists. You destroy the kobold zombie! HP restored. Your legs become a tail as you enter the water. o - 26 stones (gained 5) You see here a +0 dagger. o - 30 stones (gained 4) Things that are here: a +0 club; a +0 short sword Things that are here: a +0 vampiric dagger; a kobold corpse Things that are here: a +0 club; a +0 short sword You see here a +0 dagger. Your legs become a tail as you enter the water. An adder zombie comes into view. A ball python and a bat come into view. Found an ancient bone altar of Kikubaaqudgha. The sting hits the adder zombie. The adder zombie partially resists. The adder zombie is lightly damaged. The bat hits you but does no damage. The sting misses the adder zombie. The bat closely misses you. The adder zombie bites you. The adder zombie attacks as you move away! The adder zombie completely misses you. Your legs become a tail as you enter the water. The bat hits you but does no damage. The bat barely misses you. The sting hits the adder zombie. The adder zombie partially resists. The adder zombie is lightly damaged. The bat hits you but does no damage. The adder zombie bites you. The bat hits you. The adder zombie closely misses you. The sting hits the adder zombie. The adder zombie is lightly damaged. The bat hits you but does no damage. The adder zombie bites you. The sting hits the adder zombie. The adder zombie is moderately damaged. The bat barely misses you. The sting hits the adder zombie. The adder zombie is moderately damaged. The bat completely misses you. The sting hits the adder zombie. The adder zombie partially resists. The adder zombie is moderately damaged. The bat closely misses you. The bat hits you but does no damage. The adder zombie misses you. The bat hits you but does no damage. The adder zombie attacks as you move away! The adder zombie bites you. Your legs become a tail as you enter the water. The bat closely misses you. The sting hits the adder zombie. The adder zombie partially resists. The adder zombie is heavily damaged. The bat closely misses you. You hit the adder zombie. The adder zombie is heavily damaged. The bat closely misses you. The adder zombie closely misses you. The adder zombie bites you but does no damage. You are out of magic! You hit the adder zombie. The adder zombie is heavily damaged. The bat hits you but does no damage. The adder zombie barely misses you. You closely miss the adder zombie. You tail-slap the adder zombie. The adder zombie is severely damaged. The bat misses you. The adder zombie closely misses you. You hit the adder zombie. Your tail-slap misses the adder zombie. The adder zombie is almost destroyed. The bat misses you. The adder zombie barely misses you. You barely miss the adder zombie. The adder zombie is almost destroyed. The bat closely misses you. The bat hits you. The bat hits you but does no damage. The adder zombie bites you but does no damage. The adder zombie closely misses you. You hit the adder zombie. You destroy the adder zombie! The bat misses you. The sting misses the bat. The bat hits you but does no damage. You completely miss the bat. You tail-slap the bat, but do no damage. The bat hits you but does no damage. The bat misses you. You miss the bat. The bat barely misses you. The bat hits you but does no damage. You barely miss the bat. The bat closely misses you. You hit the bat. You tail-slap the bat. The bat is severely wounded. The bat hits you. The bat completely misses you. The bat hits you but does no damage. The bat misses you. You hit the bat. You kill the bat! You start resting. Magic restored. You start resting. HP restored. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. You open the door. A shadow imp comes into view. The shadow imp shouts, "Go and return not, thou obnoxious ruttish pignut!" The sting hits the shadow imp. The shadow imp partially resists. The shadow imp is lightly wounded. The shadow imp closely misses you. The sting hits the shadow imp. The shadow imp partially resists. The shadow imp is poisoned. The shadow imp is moderately wounded. The shadow imp hits you. The sting hits the shadow imp. The shadow imp looks even sicker. The shadow imp is heavily wounded. The shadow imp hits you but does no damage. The sting hits the shadow imp. The shadow imp partially resists. The shadow imp looks even sicker. The shadow imp is almost dead. The shadow imp closely misses you. The sting misses the shadow imp. You kill the shadow imp! Magic restored. There is an open door here. Your legs become a tail as you enter the water. A ball python and a kobold brigand come into view. The kobold brigand is wielding a +0 club and quivering poisoned darts. The kobold brigand throws a poisoned dart. The poisoned dart misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target, f - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts Poisonous vapours surround the kobold brigand! The kobold brigand is poisoned. The ball python hisses angrily. You hear a shout! A kobold comes into view. It is wielding a +0 short sword. The ball python hisses angrily. Your legs become a tail as you enter the water. Casting: Poisonous Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (lightly wounded, poisoned) Poisonous vapours surround the kobold brigand! The kobold brigand looks even sicker. There is an open door here. Your legs become a tail as you enter the water. The sting misses the ball python. The ball python closely misses you. x2 The sting misses the ball python. The sting hits the ball python. The ball python is poisoned. You kill the ball python! The ball python misses you. The ball python closely misses you. The sting hits the ball python. The ball python is poisoned. The ball python is heavily wounded. The ball python barely misses you. The ball python closely misses you. You barely miss the ball python. Your tail-slap misses the ball python. The ball python is heavily wounded. You kill the ball python! The kobold brigand looks more healthy. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target, f - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (moderately wounded) You miscast Poisonous Vapours. You are very lightly contaminated with residual magic. Nothing appears to happen. You start resting. The kobold brigand throws a poisoned dart. The poisoned dart misses you. You start resting. Your magical contamination has completely faded away. You start resting. Magic restored. Casting: Poisonous Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (moderately wounded) You miscast Poisonous Vapours. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are poisoned. Casting: Poisonous Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (moderately wounded) Poisonous vapours surround the kobold brigand! The kobold brigand is poisoned. You feel sick. Casting: Poisonous Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (moderately wounded, poisoned) Poisonous vapours surround the kobold brigand! The kobold brigand looks even sicker. You feel sick. You feel sick. Casting: Poisonous Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target, f - kobold Aim: a kobold, wielding a +0 short sword Poisonous vapours surround the kobold! The kobold is poisoned. You feel sick. Casting: Poisonous Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You feel sick. You feel a bit more experienced. You feel sick. You start resting. You feel sick. x2 You are no longer poisoned. Your magical contamination has completely faded away. You start resting. A ball python comes into view. The ball python moves out of view. You start resting. Magic restored. A ball python is nearby! The kobold brigand throws a poisoned dart. The poisoned dart hits you. You are poisoned. You feel sick. You feel sick. You feel sick. The sting hits the ball python. The ball python is poisoned. The ball python is severely wounded. You feel sick. You kill the ball python! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target, f - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (heavily wounded) Poisonous vapours surround the kobold brigand! The kobold brigand is poisoned. You feel sick. Casting: Poisonous Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (heavily wounded, poisoned) Poisonous vapours surround the kobold brigand! The kobold brigand looks even sicker. You feel sick. You are no longer poisoned. You see here a ball python corpse. Casting: Poisonous Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 12% risk of failure) Press: ? - help, Dir - move target, f/p - kobold brigand Aim: a kobold brigand, wielding a +0 club and quivering poisoned darts (heavily wounded, wandering, very poisoned, hasn't noticed you) Poisonous vapours surround the kobold brigand! The kobold brigand looks even sicker. The kobold brigand throws a poisoned dart. The poisoned dart hits you! You are poisoned. You feel sick. You feel sick. You see here a ball python corpse. Casting: Poisonous Vapours (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You feel sick. You feel sick. You feel sick. You feel sick. You feel sick. You start resting. You feel sick. x3 You are no longer poisoned. You start resting. You hear a splash. x2 You feel a bit more experienced. Training target 3.0 for Spellcasting reached! Your Spellcasting skill increases to level 3! You have reached level 5! You feel stronger. You start resting. Magic restored. You start resting. HP restored. You see here a ball python corpse. You see here a ball python skeleton. There is an open door here. Things that are here: a +0 short sword; a kobold skeleton Your legs become a tail as you enter the water. There is an open door here. There is a fountain of blood here. There is an open door here. Your legs become a tail as you enter the water. Your legs become a tail as you enter the water. s - 4 poisoned darts (gained 2) You see here a +0 club. Your legs become a tail as you enter the water. There is an open door here. A necrophage comes into view. Found three items. There is an open gate here. Found an emerald potion. Found a gate leading back out of this place. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open gate here. A kobold comes into view. It is wielding a +0 club. There is an open door here. The kobold closely misses you. The kobold throws a stone. The stone misses you. Your legs become a tail as you enter the water. The kobold throws a stone. The stone closely misses you. The kobold throws a stone. The stone closely misses you. The kobold throws a stone. The stone hits you. The kobold throws a stone. The stone barely misses you. Your legs become a tail as you enter the water. The kobold throws a stone. The stone misses you. The sting misses the necrophage. The sting hits the necrophage. The necrophage partially resists. The necrophage is lightly damaged. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the necrophage. The necrophage partially resists. The necrophage is lightly damaged. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the necrophage. The necrophage partially resists. The necrophage is lightly damaged. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the necrophage. The necrophage partially resists. The necrophage is lightly damaged. The necrophage hits you. You partially resist. You feel drained. You hit the necrophage. The necrophage is moderately damaged. The necrophage hits you! You partially resist. You feel drained. The necrophage misses you. You hit the necrophage. The necrophage is moderately damaged. The necrophage hits you. You barely miss the necrophage. The necrophage is moderately damaged. The necrophage barely misses you. You closely miss the necrophage. The necrophage is moderately damaged. The necrophage barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (moderately damaged, 71% to hit) You miscast Sting. You are very lightly contaminated with residual magic. Nothing appears to happen. The necrophage hits you. You partially resist. You feel drained. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (moderately damaged, 71% to hit) The sting hits the necrophage but does no damage. The necrophage is moderately damaged. The necrophage hits you. You partially resist. You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (moderately damaged, 71% to hit) The sting hits the necrophage but does no damage. The necrophage is moderately damaged. The necrophage closely misses you. Your legs become a tail as you enter the water. Your magical contamination has completely faded away. You start resting. Magic restored. You start resting. HP restored. The sting hits the necrophage. The necrophage is lightly damaged. The sting hits the necrophage. The necrophage partially resists. The necrophage is lightly damaged. The sting hits the necrophage. The necrophage partially resists. The necrophage is lightly damaged. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the necrophage. The necrophage partially resists. The necrophage is moderately damaged. The sting hits the necrophage but does no damage. The necrophage is moderately damaged. You hit the necrophage but do no damage. The necrophage is moderately damaged. The necrophage hits you. You partially resist. You feel drained. You hit the necrophage. The necrophage is moderately damaged. The necrophage misses you. The necrophage hits you! You partially resist. You feel drained. You hit the necrophage. The necrophage is moderately damaged. The necrophage closely misses you. You hit the necrophage but do no damage. You tail-slap the necrophage. The necrophage is heavily damaged. The necrophage hits you. You partially resist. You feel drained. You hit the necrophage. The necrophage is heavily damaged. The necrophage hits you! You partially resist. You feel drained. You are too injured to fight recklessly! Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (heavily damaged, 71% to hit) The sting hits the necrophage. The necrophage partially resists. The necrophage is heavily damaged. The necrophage hits you. You partially resist. You feel drained. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (heavily damaged, 71% to hit) The sting hits the necrophage. The necrophage partially resists. The necrophage is heavily damaged. The necrophage hits you. You partially resist. You feel drained. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (heavily damaged, 71% to hit) The sting misses the necrophage. The necrophage misses you. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (heavily damaged, 71% to hit) The sting hits the necrophage. The necrophage is heavily damaged. The necrophage hits you but does no damage. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - necrophage Aim: a necrophage (heavily damaged, 71% to hit) The sting hits the necrophage. The necrophage partially resists. The necrophage is severely damaged. The necrophage hits you. * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. You start resting. Magic restored. You start resting. HP restored. The sting misses the necrophage. The sting hits the necrophage. The necrophage partially resists. The necrophage is lightly damaged. The sting hits the necrophage but does no damage. The necrophage is lightly damaged. You start resting. Magic restored. You see here a +0 vampiric dagger. Search for what [Enter for "."]? . t - a +0 vampiric dagger Adjust to which letter? (? for menu, Esc to quit) b - a +0 vampiric dagger; t - a potion of magic You feel a sense of dread. b - a +0 vampiric dagger (weapon) The sting hits the necrophage. The necrophage is lightly damaged. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You hit the necrophage but do no damage. The necrophage is lightly damaged. The necrophage hits you. You hit the necrophage. The necrophage is lightly damaged. The necrophage barely misses you. You hit the necrophage. The necrophage is moderately damaged. The necrophage hits you. You partially resist. You feel drained. You hit the necrophage. The necrophage is moderately damaged. The necrophage barely misses you. You barely miss the necrophage. The necrophage is moderately damaged. The necrophage hits you. You partially resist. You feel drained. You hit the necrophage. The necrophage is moderately damaged. The necrophage hits you. You partially resist. You feel drained. You barely miss the necrophage. The necrophage is moderately damaged. The necrophage barely misses you. You barely miss the necrophage. The necrophage is moderately damaged. The necrophage barely misses you. You hit the necrophage but do no damage. The necrophage is moderately damaged. The necrophage closely misses you. You hit the necrophage. The necrophage is heavily damaged. The necrophage hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Your legs become a tail as you enter the water. You start resting. HP restored. The necrophage splashes around in the water. You hit the necrophage but do no damage. The necrophage is moderately damaged. The necrophage misses you. You barely miss the necrophage. The necrophage is moderately damaged. The necrophage hits you. You closely miss the necrophage. The necrophage is moderately damaged. The necrophage splashes around in the water. You closely miss the necrophage. The necrophage is moderately damaged. The necrophage splashes around in the water. You hit the necrophage but do no damage. Your tail-slap misses the necrophage. The necrophage is moderately damaged. The necrophage hits you. You hit the necrophage but do no damage. The necrophage is moderately damaged. The necrophage completely misses you. You hit the necrophage. The necrophage is moderately damaged. The necrophage barely misses you. You hit the necrophage but do no damage. Your tail-slap misses the necrophage. The necrophage is moderately damaged. The necrophage splashes around in the water. You hit the necrophage. The necrophage is heavily damaged. The necrophage hits you. You closely miss the necrophage. Your tail-slap misses the necrophage. The necrophage is heavily damaged. The necrophage closely misses you. You hit the necrophage. The necrophage is heavily damaged. The necrophage splashes around in the water. You hit the necrophage. The necrophage is heavily damaged. The necrophage misses you. You hit the necrophage. The necrophage is heavily damaged. The necrophage hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You start resting. You start resting. You start resting. HP restored. You start waiting. Done waiting. The necrophage splashes around in the water. You hit the necrophage. Your tail-slap misses the necrophage. The necrophage is lightly damaged. The necrophage closely misses you. You barely miss the necrophage. The necrophage is lightly damaged. The necrophage hits you. You partially resist. You feel drained. You closely miss the necrophage. The necrophage is lightly damaged. The necrophage misses you. You barely miss the necrophage. Your tail-slap misses the necrophage. The necrophage is lightly damaged. The necrophage misses you. You closely miss the necrophage. The necrophage is lightly damaged. The necrophage splashes around in the water. You closely miss the necrophage. The necrophage is lightly damaged. The necrophage misses you. You barely miss the necrophage. Your tail-slap misses the necrophage. The necrophage is lightly damaged. The necrophage splashes around in the water. You hit the necrophage. Your tail-slap misses the necrophage. The necrophage is lightly damaged. The necrophage hits you. You closely miss the necrophage. The necrophage is lightly damaged. The necrophage splashes around in the water. You barely miss the necrophage. The necrophage is lightly damaged. The necrophage hits you. You partially resist. You feel drained. You hit the necrophage. You tail-slap the necrophage. The necrophage is moderately damaged. The necrophage splashes around in the water. You hit the necrophage. The necrophage is moderately damaged. The necrophage misses you. You hit the necrophage but do no damage. The necrophage is moderately damaged. The necrophage completely misses you. You hit the necrophage. The necrophage is moderately damaged. The necrophage hits you but does no damage. You closely miss the necrophage. The necrophage is moderately damaged. The necrophage misses you. You hit the necrophage but do no damage. The necrophage is moderately damaged. The necrophage hits you but does no damage. You hit the necrophage but do no damage. You tail-slap the necrophage. The necrophage is heavily damaged. The necrophage hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You start resting. You start resting. You start resting. You start resting. HP restored. You start waiting. You start waiting. You start waiting. Done waiting. The necrophage closely misses you. A necrophage is nearby! You closely miss the necrophage. Your tail-slap misses the necrophage. The necrophage splashes around in the water. You hit the necrophage. The necrophage is lightly damaged. The necrophage splashes around in the water. You hit the necrophage but do no damage. The necrophage is lightly damaged. The necrophage splashes around in the water. You hit the necrophage. The necrophage is lightly damaged. The necrophage barely misses you. You hit the necrophage but do no damage. The necrophage is lightly damaged. The necrophage misses you. You hit the necrophage but do no damage. The necrophage is lightly damaged. The necrophage splashes around in the water. You hit the necrophage. The necrophage is lightly damaged. The necrophage hits you! You hit the necrophage. The necrophage is moderately damaged. The necrophage splashes around in the water. You hit the necrophage. The necrophage is moderately damaged. The necrophage hits you but does no damage. You barely miss the necrophage. The necrophage is moderately damaged. The necrophage splashes around in the water. You hit the necrophage. The necrophage is moderately damaged. The necrophage closely misses you. You hit the necrophage but do no damage. The necrophage is moderately damaged. The necrophage barely misses you. You closely miss the necrophage. The necrophage is moderately damaged. The necrophage splashes around in the water. You closely miss the necrophage. The necrophage is moderately damaged. The necrophage misses you. You hit the necrophage. The necrophage is moderately damaged. The necrophage hits you but does no damage. You hit the necrophage. You tail-slap the necrophage. The necrophage is heavily damaged. The necrophage barely misses you. You hit the necrophage but do no damage. The necrophage is heavily damaged. The necrophage hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You start resting. A kobold is nearby! The necrophage splashes around in the water. You closely miss the necrophage. You tail-slap the necrophage. Your punch misses the necrophage. The necrophage is moderately damaged. The necrophage hits you. You barely miss the necrophage. The necrophage is moderately damaged. The necrophage barely misses you. You hit the necrophage but do no damage. The necrophage is moderately damaged. The necrophage splashes around in the water. You barely miss the necrophage. The necrophage is lightly damaged. The necrophage splashes around in the water. You closely miss the necrophage. The necrophage is lightly damaged. The necrophage splashes around in the water. You closely miss the necrophage. The necrophage is lightly damaged. The necrophage barely misses you. You hit the necrophage but do no damage. The necrophage is lightly damaged. The necrophage splashes around in the water. You hit the necrophage. You punch the necrophage, but do no damage. The necrophage is moderately damaged. The necrophage hits you. You partially resist. You feel drained. You hit the necrophage. The necrophage is moderately damaged. The necrophage closely misses you. You barely miss the necrophage. The necrophage is moderately damaged. The necrophage closely misses you. You hit the necrophage. The necrophage is heavily damaged. The necrophage splashes around in the water. You hit the necrophage. The necrophage is heavily damaged. The necrophage hits you but does no damage. You hit the necrophage but do no damage. The necrophage is heavily damaged. The necrophage splashes around in the water. You closely miss the necrophage. You tail-slap the necrophage, but do no damage. The necrophage is heavily damaged. The necrophage closely misses you. You hit the necrophage but do no damage. The necrophage is heavily damaged. The necrophage closely misses you. You closely miss the necrophage. The necrophage is heavily damaged. The necrophage hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! A kobold is nearby! A kobold is nearby! The kobold throws a stone. The stone closely misses you. You start resting. A kobold is nearby! A kobold is nearby! You start resting. HP restored. There is an open door here. You see here a +0 short sword. There is an open door here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The sting hits the kobold. The kobold is poisoned. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is an open gate here. You see here a scroll labelled JAIBRU FIYMAM. You see here 5 atropa-tipped darts. You see here an amethyst potion. u - an amethyst potion You see here 5 atropa-tipped darts. j - 8 atropa-tipped darts (gained 5) The necrophage hits you! You partially resist. You feel drained. The necrophage closely misses you. You see here a scroll labelled JAIBRU FIYMAM. k - 2 scrolls labelled JAIBRU FIYMAM (gained 1) The necrophage hits you. You partially resist. You feel drained. The necrophage attacks as you move away! The necrophage closely misses you. You see here an emerald potion. v - an emerald potion The necrophage barely misses you. There is a gate leading back out of this place here. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the necrophage. Your punch misses the necrophage. The necrophage is lightly damaged. The necrophage barely misses you. You hit the necrophage. The necrophage is lightly damaged. The necrophage misses you. You hit the necrophage but do no damage. The necrophage is lightly damaged. The necrophage hits you. * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. You hit the necrophage but do no damage. The necrophage is lightly damaged. The necrophage misses you. You hit the necrophage. The necrophage is moderately damaged. The necrophage hits you. You die... ### ############# #@# ≈≈≈≈~≈≈~~~~≈# ##n## ≈≈≈~≈~~~~~.≈###...## ≈≈~≈≈≈~~~≈.≈##≈...≈# ##########~###≈...≈# ≈≈≈≈≈≈~.'..≈##≈...≈# ≈≈≈≈≈≈~.#.≈≈##≈...≈# ≈≈≈≈≈)≈.#.≈≈##~...≈# ≈≈≈≈≈≈..#.~≈##~...~# You could see a necrophage. Vanquished Creatures A kobold brigand (Sewer) An adder (D:2) A shadow imp (Sewer) An ufetubus (D:2) An adder zombie (Sewer) A worm (D:2) 3 dart slugs 3 orcs (D:3) 4 bats 2 endoplasms 2 giant cockroaches 3 goblins 2 hobgoblins (D:2) A quokka (D:2) 8 ball pythons 2 frilled lizards (D:3) 11 kobolds 2 kobold zombies (Sewer) 7 rats 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Buttons840 the Merfolk Venom Mage began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 698 | D:2 | Found a faded altar of an unknown god. 703 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/5 893 | D:2 | Reached XP level 3. HP: 16/25 MP: 1/6 1572 | D:2 | Reached skill level 4 in Poison Magic 1788 | D:2 | Found a runed translucent door. 1789 | D:2 | Noticed Crazy Yiuf 2558 | D:3 | Reached XP level 4. HP: 31/31 MP: 5/7 2609 | D:3 | Found a glowing drain. 2613 | Sewer | Entered a sewer 2617 | Sewer | Reached skill level 1 in Fighting 2620 | Sewer | Learned a level 2 spell: Poisonous Vapours 2964 | Sewer | Found an ancient bone altar of Kikubaaqudgha. 3167 | Sewer | Noticed a kobold brigand 3352 | Sewer | Killed a kobold brigand 3353 | Sewer | Reached XP level 5. HP: 15/37 MP: 2/9 5442 | Sewer | Slain by a necrophage Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_basic D:2: layout_basic, nicolae_ecumenical_pavilion, uniq_crazy_yiuf_cottage D:3: layout_rooms, old_standard_altar, gup_sewer_entry_bowl, hangedman_feature_mirror, grunt_decor_clamped, nrook_mini_backslash Sewer: kennysheep_sewer_church Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 3 | 3.2 Poison Magic | 4 | 4.6 Transmutations | 2 | 2.8 Fighting | 1 | 1.3 Spellcasting | 3 | 3.0 Staves | | 0.7 Stealth | | 2.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Staff | 13 | 23 || 36 Unarmed | 1 | || 1 Punch | 1 | 1 || 2 Tailslap | | 9 || 9 Dagger | | 78 || 78 Cast: Sting | 57 | 68 || 125 Poisonous Vapours | | 8 || 8 Armor: Robe | 5 | 22 || 27 Dodge: Dodged | 21 | 89 || 110 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5342 | 5248 | 94 | 2339 | 2175 | 4 | 1335.5 | Dungeon | 2612 | 2518 | 94 | 299 | 1901 | 3 | 870.7 | Sewer | 2729 | 2729 | 0 | 2040 | 274 | 1 | 2729.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Sewer: 2729 daAuts D:2: 1647 daAuts D:1: 697 daAuts D:3: 268 daAuts