Dungeon Crawl Stone Soup version 0.31-a0-618-g7ca08c1ff9 (webtiles) character file. Buttons842 the Spry (Felid Summoner) Turns: 40671, Time: 04:49:23 Health: 68/68 AC: 3 Str: 3 XL: 15 Next: 37% Magic: 30/30 EV: 47 Int: 20 God: Ashenzari [******] Gold: 2354 SH: 5 Dex: 28 Spells: 0/34 levels left Lives: 2 Deaths: 1 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec + (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +++.. w - amulet of Ashenzari's Affliction {Reflect Fly Str-4 Dex+3 SH+5, Alch, Cun} (curse) Stlth +++++++ m - ring of the All-seeing Failure {Will+, Melee, Cun} (curse) HPRegen 0.31/turn G - ring "Moon of the Cosmic Sage" {Fly rElec rC- Str+3 Dex+4, Cun, Alch} (curse) MPRegen 0.22/turn %: reflection, clarity @: flying, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 3, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Renounce Religion, Shatter the Chains You are on level 12 of the Dungeon. You worship Ashenzari. Ashenzari is exalted by your worship. You have visited 5 branches of the dungeon, and seen 23 of its levels. You have collected 2444 gold pieces. You have spent 90 gold pieces at shops. Inventory: Jewellery m - the cursed ring of the All-seeing Failure (left paw) {Will+, Melee, Cun} (You found it on level 4 of the Dungeon) [ring of willpower] Will+: It increases your willpower. It has a curse which improves the following skills: Melee Combat: Unarmed Combat. Cunning: Dodging and Stealth. p - a +6 ring of dexterity w - the cursed amulet of Ashenzari's Affliction (around neck) {Reflect Fly Str-4 Dex+3 SH+5, Alch, Cun} (You acquired it on level 11 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). Fly: It grants you flight. SH+5: It affects your SH (+5). It has a curse which improves the following skills: Alchemy: Poison Magic and Transmutations. Cunning: Dodging and Stealth. y - a +4 ring of protection A - a ring of protection from cold C - a +6 ring of strength D - a +6 ring of strength F - an amulet of magic regeneration G - the cursed ring "Moon of the Cosmic Sage" (right paw) {Fly rElec rC- Str+3 Dex+4, Cun, Alch} (You acquired it on level 4 of the Lair of Beasts) [ring of flight] Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Fly: It grants you flight. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Alchemy: Poison Magic and Transmutations. J - a ring of fire Talismans v - a maw talisman Wands q - a wand of flame (28) s - a wand of mindburst (23) u - a wand of polymorph (2) z - a wand of roots (11) H - a wand of light (5) Scrolls c - 4 scrolls of poison d - 5 scrolls of fog e - 11 scrolls of teleportation f - 3 scrolls of noise i - 2 scrolls of torment j - 3 scrolls of silence r - 3 scrolls of vulnerability x - 2 scrolls of amnesia E - 3 scrolls of revelation L - a scroll of blinking Potions a - 3 potions of magic b - 2 potions of berserk rage g - 5 potions of heal wounds h - 9 potions of curing k - a potion of haste l - 2 potions of enlightenment n - 4 potions of might o - a potion of lignification t - a potion of mutation B - 2 potions of brilliance I - a potion of cancellation K - a potion of attraction Skills: * Level 9.4 Fighting * Level 18.4(22.9) Dodging * Level 12.7(17.4) Stealth - Level 2.9(5.0) Unarmed Combat - Level 10.0 Spellcasting - Level 4.0 Hexes - Level 13.0 Summonings * Level 14.6 Translocations - Level 4.0 Air Magic - Level 3.6(6.8) Poison Magic You cannot memorise any spells. You know the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Pois/Air 62% N/A 1% 2 b - Summon Small Mammal Summ 100% N/A 1% 1 c - Summon Forest Summ/Tloc 30% N/A 1% 5 d - Teleport Other Tloc 62% N/A 1% 3 e - Gell's Gravitas Tloc 62% N/A 1% 3 f - Dispersal Tloc 31% N/A 2% 6 g - Blink Tloc 100% N/A 1% 2 i - Summon Lightning Spi Summ/Air 44% N/A 1% 4 o - Call Imp Summ 100% N/A 1% 2 p - Call Canine Familiar Summ 58% N/A 1% 3 u - Summon Guardian Gole Hex/Summ 44% N/A 1% 3 Your spell library contains the following spells: Spells Type Power Damage Failure Level Slow Hex 100% N/A 1% 1 Lesser Beckoning Tloc 100% N/A 1% 2 Momentum Strike Conj/Tloc 78% 3d10 1% 2 Vhi's Electric Charge Tloc/Air 94% N/A 1% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 48% N/A 2% 2 Ensorcelled Hibernation Hex/Ice 36% N/A 4% 2 Confusing Touch Hex 26% N/A 4% 3 Mephitic Cloud Conj/Pois/Air 24% N/A 4% 3 Swiftness Air 26% N/A 4% 3 Kiss of Death Conj/Necr 40% 2d8 7% 1 Magic Dart Conj 40% 1d5 7% 1 Sandblast Erth 20% 2d7 7% 1 Inner Flame Hex/Fire 18% N/A 9% 3 Passwall Tmut/Erth 9% N/A 10% 2 Searing Ray Conj 20% 2d5 11% 2 Sublimation of Blood Necr 10% N/A 11% 2 Stone Arrow Conj/Erth 20% 3d8 21% 3 Vampiric Draining Necr 10% 2d6 21% 3 Summon Hydra Summ 29% N/A 28% 7 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Leda's Liquefaction Hex/Erth 9% N/A 30% 4 Petrify Tmut/Erth 11% N/A 52% 4 Dispel Undead Necr 10% 3d9 56% 4 Flame Wave Conj/Fire 10% 2d6 56% 4 Sticky Flame Conj/Fire 10% 2d3 56% 4 Arcjolt Conj/Air 9% 1d19 63% 5 Freezing Cloud Conj/Ice/Air 7% 6-21 75% 5 Irradiate Conj/Tmut 5% 3d13 86% 5 Iskenderun's Battlesphe Conj 10% 2d6 88% 5 Lee's Rapid Deconstruct Erth 5% 3d6* 88% 5 Eringya's Noxious Bog Tmut/Pois 12% 4d6 93% 6 Plasma Beam Fire/Air 9% 2x1d19 99% 6 Spellforged Servitor Conj/Summ 18% N/A 99% 7 Death Channel Necr 5% N/A 100% 6 Leda's Unmaking Conj/Erth 5% 9d2 100% 6 Chain Lightning Conj/Air 9% 3d12 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (1/1) D:4 Lair (5/5) D:10 Swamp (0/4) Lair:3 Spider (2/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults: D:13-14 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:2 [ D:9 *[=? Orc:2 [?=: Annotations: D:4 2 transporters, 1 runed translucent door, exclusion: door, Age's ghost, amateur MiFi; Crazy Yiuf D:5 1 runed translucent door, exclusion: door D:11 Erolcha Lair:2 3 runed translucent doors, exclusion: 3 doors, Takou's ghost, journeyman AtFi Lair:3 1 runed translucent door, exclusion: door, Ifaaq's ghost, journeyman MiFi Lair:4 1 runed translucent door, exclusions: door and oklob plant Lair:5 1 runed translucent door, exclusion: door Spider:1 Agnes; Louise Spider:2 Azrael Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) Your thick and shaggy fur keeps you warm. (AC +3, rC+) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Press: ? - help, Shift-Dir - straight line, f/p - sun moth Aim: a sun moth (almost dead, very poisoned, haloed, chance to affect: 54%) The sun moth looks slightly unstable. The sun moth disappears! The sun moth reappears nearby! You kill the sun moth! You see here a sun moth corpse. You start resting. Magic restored. You start resting. HP restored. There is a stone staircase leading down, spattered with blood here. You fly downwards. The jumping spider completely misses you. The jumping spider closely misses you. The jumping spider leaps! There is a stone staircase leading up, spattered with blood here. The hell hound completely misses you. x2 You fly upwards. Level annotation: Agnes; Louise There is a stone staircase leading down, spattered with blood here. You scratch the hell hound. Your claw misses the hell hound. The hell hound is moderately wounded. The hell hound misses you. You scratch the hell hound but do no damage. You claw the hell hound, but do no damage. You bite the hell hound, but do no damage. The hell hound is moderately wounded. The hell hound closely misses you. You scratch the hell hound but do no damage. The hell hound is moderately wounded. You block the hell hound's attack. The hell hound breathes flames at you. The blast of flame misses you. You barely miss the hell hound. The hell hound is moderately wounded. The hell hound completely misses you. You barely miss the hell hound. The hell hound is moderately wounded. The hell hound completely misses you. The hell hound misses you. You scratch the hell hound but do no damage. You bite the hell hound, but do no damage. The hell hound is moderately wounded. The hell hound breathes flames at you. The blast of flame misses you. You scratch the hell hound. The hell hound is moderately wounded. The hell hound completely misses you. You claw the hell hound! You bite the hell hound. The hell hound is severely wounded. The hell hound bites you but does no damage. x2 You scratch the hell hound but do no damage. The hell hound is severely wounded. The hell hound completely misses you. You scratch the hell hound but do no damage. The hell hound is severely wounded. The hell hound completely misses you. You scratch the hell hound. The hell hound is almost dead. You block the hell hound's attack. The hell hound barely misses you. You scratch the hell hound but do no damage. The hell hound is almost dead. The hell hound completely misses you. You barely miss the hell hound. The hell hound is almost dead. The hell hound breathes flames at you. The blast of flame hits you! You closely miss the hell hound. You bite the hell hound, but do no damage. The hell hound is almost dead. The hell hound completely misses you. You block the hell hound's attack. You closely miss the hell hound. The hell hound is almost dead. The hell hound completely misses you. You barely miss the hell hound. The hell hound is almost dead. The hell hound breathes flames at you. The blast of flame hits you!! You scratch the hell hound but do no damage. Your bite misses the hell hound. The hell hound is almost dead. The hell hound bites you! You block the hell hound's attack. You are too injured to fight recklessly! Casting: Teleport Other (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The hell hound completely misses you. Your wolf misses the hell hound. The hell hound completely misses you. You swap places. Your wolf closely misses the hell hound. The hell hound breathes flames at you. The blast of flame misses you. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your wolf bites the hell hound! The hell hound dies! You start resting. Your wolf disappears in a puff of smoke! Your lightning spire disappears in a puff of smoke! Magic restored. You start resting. HP restored. There is a stone staircase leading down, spattered with blood here. You see here a hell hound corpse. You fly downwards. The jumping spider completely misses you. x4 The jumping spider leaps! There is a stone staircase leading up, spattered with blood here. Casting: Summon Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - jumping spider Aim: a jumping spider Poisonous vapours surround the jumping spider! The jumping spider is poisoned. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The jumping spider leaps! Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your cerulean imp closely misses the jumping spider. Casting: Summon Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - redback, p - jumping spider Aim: a redback (ally target) Poisonous vapours surround the redback! The redback is poisoned. Your wolf barely misses the jumping spider. Your cerulean imp barely misses the jumping spider. You barely miss the redback. The redback is lightly wounded. The redback completely misses you. The jumping spider closely misses you. The jumping spider completely misses you. The redback completely misses you. You closely miss the redback. Your claw misses the redback. Your bite misses the redback. The redback is moderately wounded. Your wolf bites the jumping spider. Your cerulean imp hits the jumping spider but does no damage. The jumping spider pounces on your cerulean imp! The jumping spider bites your cerulean imp. You block the redback's attack. Your wolf bites the jumping spider but does no damage. You scratch the redback. The redback is heavily wounded. The jumping spider pounces on your cerulean imp!! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The redback bites you. Your wolf bites the jumping spider. You claw the redback! The redback is almost dead. You kill the redback! The jumping spider closely misses your wolf. x2 Your wolf closely misses the jumping spider. The jumping spider pounces on your wolf!! The jumping spider completely misses your wolf. Your wolf bites the jumping spider! The jumping spider dies! You start resting. Your lightning spire disappears in a puff of smoke! HP restored. You start resting. Your wolf disappears in a puff of smoke! Magic restored. You now have 2211 gold pieces (gained 19). Azrael the Boundless Flame comes into view. He is wielding a +1 scimitar of flaming. Azrael is nearby! Azrael is nearby! Azrael is nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Press: ? - help, v - describe, . - travel Here: Azrael, wielding a +1 scimitar of flaming (asleep) The floor. Placed new exclusion. You see here a +0 whip. A tarantella comes into view. A tarantella is nearby! A tarantella is nearby! There is a stone staircase leading up, spattered with blood here. You fly upwards. Level annotation: Agnes; Louise There is a stone staircase leading down, spattered with blood here. You see here a hell hound corpse. Being near the torpor snail leaves you feeling lethargic. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You feel yourself speed up. You start waiting. Done waiting. There is a crawl-hole back to the Lair here. You fly upwards. Welcome back to the Lair of Beasts! Level annotation: 1 runed translucent door, exclusion: door, Ifaaq's ghost, journeyman MiFi There is a hole to the Spider Nest here. What level of the Dungeon? (default 10, ? - help) There is a stone staircase leading up here. You fly upwards. Level annotation: 3 runed translucent doors, exclusion: 3 doors, Takou's ghost, journeyman AtFi There is a stone staircase leading down here. There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down, spattered with blood here. There is a staircase back to the Dungeon here. You fly upwards. Welcome back to the Dungeon! There is a staircase to the Lair here. There is a stone staircase leading down here. You fly downwards. Level annotation: Erolcha There is a stone staircase leading up here. There is an open door here. There is an open door here. There is an open door here. You reach down and open the huge gate. A spectral centaur warrior comes into view. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Unknown command. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Casting: Summon Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spectral centaur warrior completely misses you. The spectral centaur warrior misses you. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The spectral centaur warrior completely misses you. The spectral centaur warrior closely misses you. Your wolf bites the spectral centaur warrior. You block the spectral centaur warrior's attack. The spectral centaur warrior completely misses you. Your lightning spire shoots out a bolt of lightning at the spectral centaur warrior! The bolt of electricity hits the spectral centaur warrior! x2 The bolt of electricity hits your lightning spire. Your lightning spire completely resists. You scratch the spectral centaur warrior. You bite the spectral centaur warrior, but do no damage. The spectral centaur warrior is heavily damaged. Your wolf bites the spectral centaur warrior. The spectral centaur warrior completely misses you. x2 Your wolf bites the spectral centaur warrior. You pounce on the helpless spectral centaur warrior from behind! You eviscerate the spectral centaur warrior!!! You destroy the spectral centaur warrior! The centaur warrior zombie completely misses your wolf. The centaur warrior zombie barely misses your wolf. Your wolf barely misses the centaur warrior zombie. Your cerulean imp hits the centaur warrior zombie but does no damage. The centaur warrior zombie misses your wolf. x2 Your wolf bites the centaur warrior zombie. The centaur warrior skeleton misses your wolf. The centaur warrior skeleton barely misses your wolf. Your wolf bites the centaur warrior zombie. The centaur warrior zombie misses your wolf. The centaur warrior zombie barely misses your wolf. Your cerulean imp hits the centaur warrior zombie from afar with a +1 spear. The centaur warrior skeleton hits your wolf but does no damage. The centaur warrior skeleton kicks your wolf but does no damage. Your wolf bites the centaur warrior skeleton. The centaur warrior zombie hits your wolf! The centaur warrior zombie kicks your wolf. Your wolf bites the centaur warrior skeleton. The centaur warrior skeleton misses your wolf. The centaur warrior skeleton kicks your wolf but does no damage. Your cerulean imp hits the centaur warrior zombie from afar with a +1 spear. The centaur warrior zombie closely misses your wolf. x2 Your wolf bites the centaur warrior skeleton. The centaur warrior skeleton barely misses your wolf. The centaur warrior skeleton kicks your wolf but does no damage. Your lightning spire shoots out a bolt of lightning at the centaur warrior zombie! The bolt of electricity hits the centaur warrior skeleton! The bolt of electricity hits the centaur warrior zombie! The bolt of electricity hits the centaur warrior skeleton! The bolt of electricity hits the centaur warrior zombie! The bolt of electricity hits the centaur warrior zombie. Your wolf bites the centaur warrior skeleton. Your cerulean imp hits the centaur warrior zombie from afar with a +1 spear. The centaur warrior zombie hits your wolf! Your wolf dies! Your wolf's corpse disappears in a puff of smoke! Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your lightning spire shoots out a bolt of lightning at the centaur warrior zombie! The bolt of electricity hits the centaur warrior zombie! x2 The bolt of electricity hits the centaur warrior skeleton! Your cerulean imp hits the centaur warrior zombie but does no damage. The centaur warrior skeleton hits you! The centaur warrior skeleton kicks you. The centaur warrior zombie hits your lightning spire. The centaur warrior zombie kicks your lightning spire but does no damage. The centaur warrior skeleton barely misses your cerulean imp. The centaur warrior skeleton kicks your cerulean imp. Your cerulean imp hits the centaur warrior skeleton with a +1 spear. You swap places. The centaur warrior skeleton hits something! The centaur warrior skeleton kicks something but does no damage. The centaur warrior zombie barely misses something. The centaur warrior zombie kicks something but does no damage. The centaur warrior skeleton hits your cerulean imp! The centaur warrior skeleton barely misses your cerulean imp. Your cerulean imp hits the centaur warrior skeleton with a +1 spear. The centaur warrior skeleton hits something. The centaur warrior skeleton kicks something. The centaur warrior zombie hits something! The centaur warrior zombie kicks something but does no damage. The centaur warrior skeleton hits your cerulean imp but does no damage. The centaur warrior skeleton kicks your cerulean imp. Your warg bites the centaur warrior skeleton! The centaur warrior skeleton hits something. The centaur warrior skeleton kicks something but does no damage. Your cerulean imp hits the centaur warrior skeleton with a +1 spear. The centaur warrior zombie hits something. The centaur warrior skeleton barely misses your warg. The centaur warrior skeleton kicks your warg but does no damage. Your warg bites the centaur warrior skeleton! The centaur warrior zombie hits your warg. The centaur warrior zombie misses your warg. The centaur warrior skeleton hits your warg. The centaur warrior skeleton kicks your warg. Your cerulean imp hits the centaur warrior skeleton with a +1 spear. Your warg bites the centaur warrior skeleton. The centaur warrior zombie closely misses your warg. The centaur warrior zombie kicks your warg but does no damage. The centaur warrior skeleton misses your warg. The centaur warrior skeleton closely misses your warg. Your warg bites the centaur warrior skeleton! The centaur warrior skeleton is destroyed! Your cerulean imp hits the centaur warrior zombie from afar with a +1 spear. The centaur warrior zombie hits your warg. The centaur warrior zombie barely misses your warg. Your warg bites the centaur warrior zombie. The centaur warrior zombie hits your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The centaur warrior zombie hits your warg. The centaur warrior zombie kicks your warg. Your warg bites the centaur warrior zombie! The centaur warrior zombie hits your warg. The centaur warrior zombie kicks your warg. Your warg dies! Your warg's corpse disappears in a puff of smoke! Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You swap places. The centaur warrior zombie misses your warg. The centaur warrior zombie kicks your warg. Your warg completely misses the centaur warrior zombie. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. The centaur warrior zombie closely misses your warg. x2 Your warg bites the centaur warrior zombie. The centaur warrior zombie hits your warg! The centaur warrior zombie kicks your warg. Your warg bites the centaur warrior zombie. The centaur warrior zombie hits your warg. The centaur warrior zombie kicks your warg but does no damage. You swap places. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - centaur warrior zombie Aim: a centaur warrior zombie (moderately damaged) Attack! Your warg bites the centaur warrior zombie! The centaur warrior zombie hits your guardian golem but does no damage. The centaur warrior zombie kicks your guardian golem but does no damage. Your warg bites the centaur warrior zombie! The centaur warrior zombie hits your guardian golem. The centaur warrior zombie kicks your guardian golem but does no damage. The centaur warrior skeleton hits your warg. The centaur warrior skeleton barely misses your warg. Your warg bites the centaur warrior skeleton! The centaur warrior zombie hits your guardian golem but does no damage. The centaur warrior zombie kicks your guardian golem but does no damage. The centaur warrior skeleton barely misses your warg. The centaur warrior skeleton kicks your warg. Your warg bites the centaur warrior skeleton. The centaur warrior zombie hits your guardian golem but does no damage. The centaur warrior zombie kicks your guardian golem but does no damage. The centaur warrior skeleton misses your warg. The centaur warrior skeleton barely misses your warg. Your warg bites the centaur warrior skeleton! The centaur warrior zombie hits your guardian golem! The centaur warrior zombie barely misses your guardian golem. The centaur warrior skeleton closely misses your warg. The centaur warrior skeleton misses your warg. Your warg bites the centaur warrior skeleton. The centaur warrior zombie hits your guardian golem! The centaur warrior zombie kicks your guardian golem but does no damage. The centaur warrior skeleton hits your warg! The centaur warrior skeleton kicks your warg. Your guardian golem overheats! Your warg bites the centaur warrior skeleton! The centaur warrior zombie completely misses your guardian golem. x2 The centaur warrior skeleton closely misses your warg. The centaur warrior skeleton barely misses your warg. Your warg bites the centaur warrior skeleton! The centaur warrior skeleton is destroyed! The centaur warrior zombie hits your guardian golem! Flame seeps out of your guardian golem. The centaur warrior zombie kicks your guardian golem but does no damage. Your guardian golem is engulfed in blazing flames. Flame seeps out of your guardian golem. Your warg bites the centaur warrior zombie. The centaur warrior zombie completely misses your warg. The centaur warrior zombie misses your warg. The centaur warrior zombie hits your warg! Flame seeps out of your guardian golem. The centaur warrior zombie kicks your warg. Flame seeps out of your guardian golem. Your warg bites the centaur warrior zombie. The centaur warrior zombie hits your warg but does no damage. The centaur warrior zombie closely misses your warg. Your guardian golem is engulfed in blazing flames. Flame seeps out of your guardian golem. The centaur warrior zombie hits your warg. Flame seeps out of your guardian golem. The centaur warrior zombie kicks your warg but does no damage. Your warg barely misses the centaur warrior zombie. The centaur warrior zombie hits your warg! Your guardian golem disappears in a puff of smoke! Your guardian golem explodes! The fiery explosion engulfs the centaur warrior zombie!! The centaur warrior zombie kicks your warg but does no damage. The centaur warrior zombie hits your warg. The centaur warrior zombie kicks your warg. Your warg bites the centaur warrior zombie. The centaur warrior zombie is engulfed in blazing flames. The centaur warrior zombie is destroyed! You see here a +0 giant spiked club. Your warg bites the centaur warrior zombie. The centaur warrior zombie is engulfed in blazing flames. The centaur warrior zombie is engulfed in blazing flames. Casting: Summon Guardian Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The centaur warrior zombie completely misses you. The centaur warrior zombie misses you. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp hits the centaur warrior zombie with a +1 spear. The centaur warrior zombie is destroyed! You start resting. Your warg disappears in a puff of smoke! Your cerulean imp disappears in a puff of smoke! Magic restored. You see here a +0 giant spiked club. There is a huge open gate here. You now have 2227 gold pieces (gained 16). H - a wand of light (5) (gained 3 charges) There is a huge open gate here. There is a huge open gate here. You now have 2354 gold pieces (gained 127). Partly explored, can't reach some places. There is a huge open gate here. Partly explored, can't reach some places. Partly explored, can't reach some places. Partly explored, can't reach some places. There is an open door here. There is a stone staircase leading up here. There is an open door here. There is an open door here. There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Things that are here: a +0 robe; a +0 dagger There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There are monsters nearby! You fly upwards. There is a stone staircase leading down here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - cyclops Aim: a cyclops, quivering large rocks (asleep) Poisonous vapours surround the cyclops! The cyclops is poisoned. The cyclops shouts! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The cyclops throws a large rock. The large rock completely misses you. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - cyclops Aim: a cyclops, quivering large rocks (very poisoned, ally target) Poisonous vapours surround the cyclops! The cyclops looks as sick as possible! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - cyclops Aim: a cyclops, quivering large rocks (lightly wounded, extremely poisoned, ally target) Poisonous vapours surround the cyclops! The cyclops looks as sick as possible! Your wolf bites the cyclops! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. Your wolf barely misses the cyclops. Your cerulean imp hits the cyclops but does no damage. Your wolf bites the cyclops. Your cerulean imp hits the cyclops with a +1 spear. Your wolf bites the cyclops. Your wolf bites the cyclops! Your cerulean imp hits the cyclops with a +1 spear. The cyclops hits your wolf! Your wolf bites the cyclops. You kill the cyclops! You start resting. Your wolf disappears in a puff of smoke! Your guardian golem disappears in a puff of smoke! You sense a monster nearby. You start resting. An arrow appears from out of your range of vision. The arrow hits your cerulean imp!! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Summon Guardian Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A centaur warrior comes into view. It is wielding a +0 shortbow. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - centaur warrior Aim: a centaur warrior, wielding a +0 shortbow (not watching you) Poisonous vapours surround the centaur warrior! The centaur warrior is poisoned. The centaur warrior shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the centaur warrior!! You hear a shout! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 shortbow (heavily wounded, very poisoned, ally target) Poisonous vapours surround the centaur warrior! The centaur warrior looks as sick as possible! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The centaur warrior shoots an arrow. The arrow barely misses your wolf. The arrow completely misses you. Maurice the Thief comes into view. He is wielding a +0 short sword and carrying a wand of flame. Your wolf bites the centaur warrior. Casting: Summon Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 shortbow (severely wounded, extremely poisoned, ally target) Poisonous vapours surround the centaur warrior! The centaur warrior looks as sick as possible! The centaur warrior shoots an arrow. The arrow hits your wolf! Your wolf bites the centaur warrior. The centaur warrior shoots an arrow. The arrow closely misses your wolf. The arrow closely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - Maurice, p - centaur warrior Aim: Maurice, wielding a +0 short sword, wearing a +0 cloak and carrying a wand of flame Poisonous vapours surround Maurice! Maurice is poisoned. Your wolf bites the centaur warrior! A centaur warrior comes into view. The centaur warrior shoots an arrow. The arrow hits your wolf!! Your wolf dies! Your wolf's corpse disappears in a puff of smoke! Maurice mumbles some strange words. Maurice blinks! Your lightning spire shoots out a bolt of lightning at the centaur warrior! The bolt of electricity hits the centaur warrior! The centaur warrior dies! The centaur warrior wields a +0 orcbow. The centaur warrior shoots an arrow. The arrow completely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - centaur warrior Aim: a centaur warrior, wielding a +0 orcbow Poisonous vapours surround the centaur warrior! The centaur warrior is poisoned. The centaur warrior shoots an arrow. The arrow completely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 orcbow (very poisoned, ally target) Poisonous vapours surround the centaur warrior! The centaur warrior looks as sick as possible! The centaur warrior shoots an arrow. The arrow completely misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 orcbow (lightly wounded, extremely poisoned, ally target) Poisonous vapours surround the centaur warrior! The centaur warrior looks as sick as possible! The centaur warrior shoots an arrow. The arrow hits you! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. Casting: Summon Guardian Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. The centaur warrior shoots an arrow. The arrow completely misses you. The centaur warrior shoots an arrow. The arrow completely misses you. The centaur warrior shoots an arrow. The arrow completely misses you. There is a stone staircase leading up here. The centaur warrior shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the centaur warrior! Your lightning spire shoots out a bolt of lightning at the centaur warrior! The bolt of electricity hits the centaur warrior! You fly upwards. Your summoned ally is left behind. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You fly downwards. Level annotation: Maurice The centaur warrior shoots an arrow. The arrow completely misses you. There is a stone staircase leading up here. Casting: Summon Guardian Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - centaur warrior Aim: a centaur warrior, wielding a +0 orcbow Okay, then. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The centaur warrior shoots an arrow. The arrow hits you! The centaur warrior shoots an arrow. The arrow completely misses you. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The centaur warrior shoots an arrow. The arrow completely misses you. The arrow barely misses your cerulean imp. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. The centaur warrior shoots an arrow. The arrow misses you. The arrow hits your cerulean imp! Maurice closely misses your warg. The centaur warrior shoots an arrow. The arrow completely misses you. The arrow hits your cerulean imp!! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Your warg bites the centaur warrior. The centaur warrior shoots an arrow. The arrow completely misses you. Maurice hits your warg with a +0 short sword. Casting: Summon Guardian Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The centaur warrior shoots an arrow. You block the arrow with an invisible shield... and reflect it back! The arrow hits the centaur warrior!! Your warg barely misses the centaur warrior. Maurice hits your warg with a +0 short sword. The centaur warrior shoots an arrow. The arrow completely misses you. Your warg closely misses the centaur warrior. The centaur warrior shoots an arrow. The arrow completely misses you. Your warg completely misses the centaur warrior. Casting: Summon Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - Maurice Aim: Maurice, wielding a +0 short sword, wearing a +0 cloak and carrying a wand of flame (ally target) Poisonous vapours surround Maurice! Maurice is poisoned. The centaur warrior shoots an arrow. The arrow closely misses you. Your lightning spire shoots out a bolt of lightning at Maurice! The bolt of electricity hits the centaur warrior! The bolt of electricity hits Maurice! Your warg bites the centaur warrior. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - Maurice Aim: Maurice, wielding a +0 short sword, wearing a +0 cloak and carrying a wand of flame (lightly wounded, very poisoned, ally target) Poisonous vapours surround Maurice! Maurice looks as sick as possible! The centaur warrior unwields a +0 orcbow. The centaur warrior hits your warg. The centaur warrior misses your warg. Maurice unwields a +0 short sword. Maurice drops a +0 short sword. Maurice picks up a +0 shortbow. Maurice wields a +0 shortbow. Your warg closely misses the centaur warrior. The centaur warrior hits your warg but does no damage. The centaur warrior kicks your warg but does no damage. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - Maurice Aim: Maurice, wielding a +0 shortbow, wearing a +0 cloak and carrying a wand of flame (lightly wounded, extremely poisoned, ally target) Poisonous vapours surround Maurice! Maurice looks as sick as possible! Your warg bites the centaur warrior! The centaur warrior dies! Maurice picks up a +0 short sword. Maurice wields a +0 short sword. Your lightning spire shoots out a bolt of lightning at Maurice! The bolt of electricity hits Maurice! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - Maurice Aim: Maurice, wielding a +0 shortbow, wearing a +0 cloak and carrying a wand of flame (moderately wounded, extremely poisoned, ally target) Poisonous vapours surround Maurice! Maurice looks as sick as possible! Maurice shoots an arrow. The arrow completely misses you. Your warg barely misses Maurice. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - Maurice Aim: Maurice, wielding a +0 shortbow, wearing a +0 cloak and carrying a wand of flame (heavily wounded, extremely poisoned, ally target) Poisonous vapours surround Maurice! Maurice looks as sick as possible! Maurice shoots an arrow. The arrow completely misses you. Your warg closely misses Maurice. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - Maurice Aim: Maurice, wielding a +0 shortbow, wearing a +0 cloak and carrying a wand of flame (severely wounded, extremely poisoned, ally target) Poisonous vapours surround Maurice! Maurice looks as sick as possible! Maurice zaps a wand. The puff of flame hits you. Your warg misses Maurice. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - Maurice Aim: Maurice, wielding a +0 shortbow, wearing a +0 cloak and carrying a wand of flame (severely wounded, extremely poisoned, ally target) Poisonous vapours surround Maurice! Maurice looks as sick as possible! Your warg bites Maurice! Maurice zaps a wand. The puff of flame hits your warg! Your warg bites Maurice! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - Maurice Aim: Maurice, wielding a +0 shortbow, wearing a +0 cloak and carrying a wand of flame (almost dead, not watching you, extremely poisoned, ally target) Poisonous vapours surround Maurice! Maurice looks as sick as possible! Maurice says, "Killing adventurers and taking their stuff. It's what I do." Maurice zaps a wand. The puff of flame misses you. Your warg misses Maurice. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - Maurice Aim: Maurice, wielding a +0 shortbow, wearing a +0 cloak and carrying a wand of flame (almost dead, extremely poisoned, ally target) Poisonous vapours surround Maurice! Maurice looks as sick as possible! Maurice gestures wildly while chanting. Maurice flickers and vanishes for a moment. Your warg bites Maurice. Maurice dies! You start resting. Your guardian golem disappears in a puff of smoke! Your lightning spire disappears in a puff of smoke! You sense a monster nearby. A deep elf pyromancer comes into view. It is wielding a +0 dagger. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 dagger Poisonous vapours surround the deep elf pyromancer! The deep elf pyromancer is poisoned. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 dagger (lightly wounded, very poisoned, ally target) Poisonous vapours surround the deep elf pyromancer! The deep elf pyromancer looks as sick as possible! Your warg disappears in a puff of smoke! The deep elf pyromancer mumbles some strange words. The deep elf pyromancer blinks! There is a stone staircase leading up here. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 dagger (moderately wounded, extremely poisoned) Poisonous vapours surround the deep elf pyromancer! The deep elf pyromancer looks as sick as possible! The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer gestures wildly while chanting. The deep elf pyromancer blinks! There is a stone staircase leading up here. You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You fly downwards. There is a stone staircase leading up here. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your warg bites the deep elf pyromancer! Your cerulean imp hits the deep elf pyromancer from afar with a +1 spear. Casting: Summon Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 dagger (heavily wounded, not watching you, ally target) Poisonous vapours surround the deep elf pyromancer! The deep elf pyromancer is poisoned. Your warg bites the deep elf pyromancer. The deep elf pyromancer casts a spell. The deep elf pyromancer blinks! Your lightning spire shoots out a bolt of lightning at the deep elf pyromancer! The bolt of electricity hits the deep elf pyromancer! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - deep elf pyromancer Aim: a deep elf pyromancer, wielding a +0 dagger (almost dead, not watching you, very poisoned, ally target) Poisonous vapours surround the deep elf pyromancer! The deep elf pyromancer looks as sick as possible! You kill the deep elf pyromancer! You start resting. Your cerulean imp disappears in a puff of smoke! Your lightning spire disappears in a puff of smoke! Your warg disappears in a puff of smoke! Magic restored. n - 4 potions of might (gained 1) A tengu conjurer comes into view. A tengu conjurer is nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - tengu conjurer Aim: a tengu conjurer (asleep) Poisonous vapours surround the tengu conjurer! The tengu conjurer is poisoned. The tengu conjurer shouts! You hear an angry buzzing noise. The tengu conjurer points at you and mumbles some strange words. The bolt of lightning hits you! You resist. You hear a horrible gurgling sound! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. A queen bee comes into view. The tengu conjurer casts a spell. The tengu conjurer conjures a globe of magical energy! A battlesphere comes into view. Okay, then. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Gell's Gravitas (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - queen bee, p - tengu conjurer Aim: a queen bee Gravity reorients around the queen bee. The tengu conjurer collides with the queen bee! The queen bee is lightly wounded. The tengu conjurer is moderately wounded. Your warg bites the battlesphere. The tengu conjurer casts a spell at you. The bolt of lightning hits your warg! The bolt of lightning hits your cerulean imp! Your cerulean imp resists. The bolt of lightning misses you. You hear a horrible gurgling sound! Casting: Gell's Gravitas (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Gell's Gravitas (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - queen bee Aim: a queen bee (lightly wounded) Gravity reorients around the queen bee. Your warg collides with the queen bee! The queen bee is moderately wounded. Your warg is severely wounded. The tengu conjurer collides with the queen bee! The queen bee is moderately wounded. The tengu conjurer is heavily wounded. Your warg disappears in a puff of smoke! The queen bee changes into a harpy! Casting: Gell's Gravitas (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp hits the tengu conjurer with a +1 spear. The tengu conjurer hits your cerulean imp. The tengu conjurer pecks your cerulean imp. The tengu conjurer claws your cerulean imp. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Gell's Gravitas (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - harpy Aim: a harpy shaped shifter (lightly wounded) Gravity reorients around the harpy. Your wolf collides with your cerulean imp! You kill your cerulean imp! Your cerulean imp disappears in a puff of smoke! Your wolf is moderately wounded. The tengu conjurer collides with the harpy! The harpy is moderately wounded. The tengu conjurer is severely wounded. Your wolf disappears in a puff of smoke! The harpy attacks as it pursues you! The harpy claws you. The harpy barely misses you. You block the harpy's attack. The harpy misses you. The harpy completely misses you. x2 The tengu conjurer casts a spell at you. The bolt of lightning misses you. The harpy completely misses you. x2 The harpy changes into a black mamba! There is a stone staircase leading up here. Casting: Gell's Gravitas (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Gell's Gravitas (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - tengu conjurer, p - black mamba Aim: a tengu conjurer (severely wounded, poisoned) Gravity reorients around the tengu conjurer. The black mamba collides with the tengu conjurer! The tengu conjurer is almost dead. The black mamba is lightly wounded. You scratch the black mamba but do no damage. The black mamba is lightly wounded. The tengu conjurer looks more healthy. The black mamba completely misses you. The tengu conjurer gestures wildly while chanting. The tengu conjurer blinks! You claw the black mamba! Your bite misses the black mamba. The black mamba is moderately wounded. The black mamba completely misses you. x2 You scratch the black mamba but do no damage. You bite the black mamba, but do no damage. The black mamba is moderately wounded. You block the black mamba's attack. The black mamba completely misses you. You barely miss the black mamba. The black mamba is moderately wounded. The black mamba completely misses you. You scratch the black mamba. The black mamba is moderately wounded. The black mamba completely misses you. The tengu conjurer mumbles some strange words. The tengu conjurer blinks! The black mamba bites you! Casting: Gell's Gravitas (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The black mamba misses you. You block the black mamba's attack. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The black mamba bites you! You are poisoned. The black mamba poisons you! The black mamba completely misses you. You feel better. Your wolf closely misses the black mamba. The black mamba completely misses you. Your wolf misses the black mamba. Your cerulean imp hits the black mamba from afar with a +1 spear. The black mamba closely misses your wolf. Your wolf closely misses the black mamba. The black mamba closely misses your wolf. Your wolf bites the black mamba! The black mamba bites your wolf! Your cerulean imp hits the black mamba from afar with a +1 spear. Your wolf bites the black mamba! The black mamba dies! Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - tengu conjurer Aim: a tengu conjurer (almost dead) Poisonous vapours surround the tengu conjurer! The tengu conjurer is poisoned. You kill the tengu conjurer! The battlesphere dissipates. You start resting. You sense a monster nearby. You start resting. A fireball appears from out of your range of vision. The fireball explodes! The fireball engulfs your wolf!! Your wolf dies! Your wolf's corpse disappears in a puff of smoke! Your cerulean imp disappears in a puff of smoke! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading up, spattered with blood here. You fly upwards. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. Saving game... please wait. ##'## #.# #...#######.##### .....##.........# ......#.###..##.# ........###...#.# ................# #####...###.....# ♣.♣♣#.#.####.#..#### ...♣#.#.........@..# ....#.#.####.#.###.# ...♣#...# #.#.# #.# ♣.♣♣#.### #.#.# #.# ♣.♣♣#.# #.#.# #O# ♣.♣.#.# #.#.# #.# .♣.♣#.######.#.###.# ♣.♣.#..<..##.>.....# .♣.♣#.....####.##### There are no monsters in sight! Vanquished Creatures An entropy weaver (Spider:1) 3 boulder beetles (D:12) 2 death yaks 2 orc high priests (Orc:2) A two-headed ogre (D:12) A sun moth (Spider:1) An orb spider (Spider:1) A steelbarb worm (Spider:1) 2 orc sorcerers (Orc:2) 2 wolf spiders (Spider:1) 2 deep elf pyromancers An ugly thing (D:12) 2 cyclopes A spectral centaur (D:11) A moth of wrath (Spider:1) 2 black mambas A gargoyle (D:12) A torpor snail (Lair:5) Psyche (D:10) 3 unseen horrors A rime drake (Lair:3) 2 komodo dragons A tengu conjurer (D:13) 2 trolls 8 blink frogs 3 tarantellas (Spider:1) A hornet (D:9) 4 slime creatures (D:12) 3 jumping spiders (Spider:1) 3 culicivoras (Spider:1) 2 yaks (Lair:5) 2 basilisks 9 redbacks A vampire mosquito (Lair:3) 3 water moccasins A black bear (D:10) 4 orc warriors An ogre (Orc:1) 3 wolves 2 bullfrogs 6 killer bees 3 electric eels (Lair:2) A lava snake (D:8) 4 orc priests 3 orc wizards (Orc:2) 5 hell rats An adder (D:3) 6 orcs A goblin (D:1) A hobgoblin (D:1) A kobold (D:9) 119 creatures vanquished. Vanquished Creatures (collateral kills) 2 hydras (Lair:4) 2 centaur warriors (D:13) 3 two-headed ogres 6 death yaks Lodul (D:11) 2 orb spiders (Spider:1) A lindwurm (Lair:5) 3 orc knights (Orc:2) A cyclops (D:12) 3 manticores (D:12) An orc sorcerer (Orc:2) A centaur zombie (D:11) 4 elephants A black mamba (shapeshifter) (D:13) 3 black mambas Maurice (D:13) 2 centaur skeletons (D:11) A gargoyle (D:12) 6 cane toads A kobold demonologist (D:12) 5 rime drakes 2 komodo dragons 3 polar bears 3 trolls A tarantella (Spider:1) 2 hornets 13 blink frogs A jumping spider (Spider:2) 2 slime creatures (Lair:4) A culicivora (Spider:1) 42 yaks A spriggan (Lair:1) A wraith (D:11) 2 vampires (D:12) 5 wyverns 4 basilisks 5 redbacks (Spider:1) A steam dragon (D:6) 10 vampire mosquitoes 2 wargs (Orc:1) 3 acid dragons A hell hound (Spider:1) 12 water moccasins 2 ice beasts (D:6) 6 orc warriors 11 ogres 2 black bears 8 wolves 4 centaurs 2 kobold brigands A gnoll sergeant (D:12) 8 bullfrogs 4 scorpions 10 wights 11 killer bees 5 howler monkeys 7 jellies A gnoll bouda (D:7) 6 orc priests 2 hounds 4 iguanas A sleepcap (D:6) 11 orc wizards 4 hell rats 15 gnolls 8 adders 2 white imps A dart slug (D:2) 41 orcs 5 ball pythons 6 endoplasms 3 goblins (D:1) 7 hobgoblins 4 jackals 20 kobolds 4 quokkas 7 bats 3 frilled lizards A rat (D:2) 404 creatures vanquished. Vanquished Creatures (others) A boulder beetle (D:10) 2 two-headed ogres An orc high priest (Orc:2) 3 death yaks Urug (Lair:1) A demonic crawler (Spider:1) A skyshark (Lair:5) Pikel (D:9) An orc knight (Orc:2) A cyclops (D:12) An ugly thing (D:12) A manticore (D:12) A centaur zombie (D:11) 5 elephants 3 cane toads A black mamba (Lair:1) A gargoyle (D:11) 2 ice devils (D:11) 4 komodo dragons A meliai (Lair:3) 4 polar bears 2 trolls 3 blink frogs A shadow (D:12) 19 yaks 2 wyverns A basilisk (D:12) An acid dragon (D:11) 2 vampire mosquitoes (Lair:3) A water moccasin (Lair:4) 2 orc warriors (Orc:2) 5 wolves (Lair:4) 5 ogres A centaur (D:12) A lemure (D:9) A wight (D:10) 4 killer bees (D:7) A sleepcap (D:6) 3 hell rats (Lair:4) An orc wizard (D:7) 4 orcs 5 snaplasher vines 102 creatures vanquished. Grand Total: 625 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Buttons842 the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 234 | D:1 | Reached XP level 2. HP: 11/11 MP: 3/6 286 | D:1 | Learned a level 2 spell: Call Imp 1163 | D:2 | Reached XP level 3. HP: 8/15 MP: 3/7 1413 | D:2 | Found Soukhainn's Armour Boutique. 1559 | D:2 | Reached skill level 5 in Summonings 1631 | D:2 | Reached skill level 3 in Dodging 2067 | D:2 | Reached XP level 4. HP: 18/18 MP: 3/8 2113 | D:2 | Learned a level 3 spell: Call Canine Familiar 2119 | D:3 | Reached skill level 1 in Fighting 2311 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2617 | D:3 | Found a hide-covered altar of Uskayaw. 2739 | D:3 | Noticed an ogre 2828 | D:3 | Killed an ogre 2829 | D:3 | Reached XP level 5. HP: 22/22 MP: 2/9 2988 | D:3 | Found a shimmering altar of Xom. 3320 | D:4 | Found a staircase to the Ecumenical Temple. 3336 | Temple | Entered the Ecumenical Temple 3353 | Temple | Became a worshipper of Ashenzari the Shackled 3464 | D:3 | Gained mutation: You are covered in thick fur. (AC +2) | [Felid growth] 3464 | D:3 | Reached XP level 6. HP: 25/25 MP: 2/10 3594 | D:4 | Found a shadowy altar of Dithmenos. 3835 | D:4 | Found a transporter. 3836 | D:4 | Noticed Age's ghost (amateur MiFi) 3846 | D:4 | Found a transporter. 4243 | D:4 | Found a runed translucent door. 4244 | D:4 | Noticed Crazy Yiuf 4435 | D:5 | Entered Level 5 of the Dungeon 4442 | D:5 | Learned a level 3 spell: Summon Guardian Golem 4489 | D:5 | Found a runed translucent door. 4600 | D:5 | Reached XP level 7. HP: 28/28 MP: 5/12 4688 | D:5 | Reached skill level 4 in Dodging 4831 | D:5 | Found an opulent altar of Gozag. 4836 | D:5 | Found a burning altar of Makhleb. 4853 | D:5 | Found a blossoming altar of Fedhas. 5097 | D:5 | Reached skill level 1 in Hexes 5190 | D:5 | Reached * piety under Ashenzari 5190 | D:5 | Reached ** piety under Ashenzari 5679 | D:6 | Reached XP level 8. HP: 33/33 MP: 1/13 6163 | D:6 | Reached skill level 5 in Dodging 6464 | D:6 | Reached skill level 5 in Stealth 6942 | D:6 | Reached skill level 6 in Dodging 7977 | D:7 | Reached XP level 9. HP: 39/39 MP: 6/14 8737 | D:7 | Found a hazy altar of Hepliaklqana. 8919 | D:7 | Reached skill level 1 in Air Magic 9231 | D:7 | Identified the +3 spear "Vatacenost" {vamp, Will- Str+4} 9444 | D:7 | Identified the Atlas of the Map 9502 | D:7 | Found a radiant altar of Vehumet. 9987 | D:7 | Reached skill level 7 in Dodging 9987 | D:7 | Reached skill level 10 in Summonings 10060 | D:7 | Found a shimmering blue altar of Sif Muna. 10383 | D:8 | Found a bloodstained altar of Trog. 10516 | D:8 | Noticed a two-headed ogre 10520 | D:8 | Learned a level 2 spell: Poisonous Vapours 10536 | D:8 | Killed a two-headed ogre 10537 | D:8 | Reached skill level 1 in Poison Magic 11383 | D:9 | Found Usiej's Jewellery Shop. 11584 | D:9 | Reached XP level 10. HP: 43/43 MP: 8/17 12118 | D:9 | Identified a scroll of acquirement 12124 | D:9 | Found Matuk's Magic Scroll Emporium. 12148 | D:9 | Reached skill level 1 in Translocations 12243 | D:9 | Reached skill level 5 in Fighting 12443 | D:9 | Found Luibb's Assorted Antiques. 12527 | D:9 | Found a glowing golden altar of the Shining One. 12629 | D:9 | Found Zeulolu's Armour Shoppe. 12717 | D:9 | Noticed Pikel 12750 | D:9 | Killed Pikel 12751 | D:9 | Reached skill level 8 in Dodging 12751 | D:9 | Reached skill level 5 in Spellcasting 13084 | D:10 | Entered Level 10 of the Dungeon 13108 | D:10 | Noticed Psyche 13182 | D:10 | Noticed a boulder beetle 13266 | D:10 | Noticed a two-headed ogre 13567 | D:10 | Killed Psyche 13707 | D:10 | Found an ancient bone altar of Kikubaaqudgha. 13827 | D:10 | Noticed a two-headed ogre 13838 | D:10 | Killed a two-headed ogre 14068 | D:10 | Killed a two-headed ogre 14296 | D:9 | Learned a level 4 spell: Summon Lightning Spire 14497 | D:10 | Found a staircase to the Lair. 14527 | D:10 | Reached XP level 11. HP: 45/48 MP: 7/19 14881 | D:10 | Killed a boulder beetle 15341 | D:11 | Noticed Erolcha 15375 | D:11 | Noticed a two-headed ogre 15399 | D:11 | Killed a two-headed ogre 15403 | D:11 | Reached skill level 9 in Dodging 15521 | D:11 | Identified the +7 longbow "Uwkoy" {freeze, rF+ rCorr} 15555 | D:11 | Acquired the amulet "Nonkelap" {Reflect Fly Str-4 Dex+3 | SH+5} 15564 | D:11 | Lost strength. 15797 | D:11 | Mangled by an ice devil 16220 | D:11 | Reached *** piety under Ashenzari 16220 | D:11 | Reached **** piety under Ashenzari 16235 | D:11 | Noticed a two-headed ogre 16263 | D:11 | Killed a two-headed ogre 16410 | D:11 | Identified Jaumaqir's Discourse on Bruises 16820 | D:11 | Noticed Lodul 17256 | D:11 | Killed Lodul 17611 | D:12 | Noticed a green ugly thing 17638 | D:12 | Killed a green ugly thing 18068 | Lair:1 | Entered Level 1 of the Lair of Beasts 18077 | Lair:1 | Reached skill level 5 in Translocations 18220 | Lair:1 | Lost strength. 18220 | Lair:1 | Gained mutation: Your thick and shaggy fur keeps you warm. | (AC +3, rC+) [Felid growth] 18220 | Lair:1 | Reached XP level 12. HP: 53/53 MP: 8/22 18335 | Lair:1 | Reached skill level 10 in Dodging 18953 | Lair:1 | Reached skill level 11 in Dodging 19461 | Lair:1 | Noticed Urug 19478 | Lair:1 | Killed Urug 19838 | Lair:1 | Learned a level 5 spell: Summon Forest 20069 | Lair:2 | Reached skill level 12 in Dodging 20907 | Lair:2 | Noticed a 13-headed hydra 20908 | Lair:2 | Found a runed translucent gate. 20910 | Lair:2 | Found a runed translucent gate. 20911 | Lair:2 | Found a runed translucent gate. 20912 | Lair:2 | Noticed a 13-headed hydra 20912 | Lair:2 | Noticed Takou's ghost (journeyman AtFi) 21684 | Lair:2 | Reached skill level 10 in Translocations 22234 | Lair:3 | Reached skill level 13 in Dodging 22435 | Lair:3 | Reached XP level 13. HP: 57/57 MP: 8/24 22801 | Lair:3 | Found a hole to the Spider Nest. 23261 | Lair:3 | Reached skill level 14 in Dodging 23403 | Lair:3 | Found a runed translucent door. 23404 | Lair:3 | Noticed Ifaaq's ghost (journeyman MiFi) 23815 | Lair:3 | Reached skill level 15 in Dodging 24509 | Lair:3 | Found a staircase to the Swamp. 25140 | Lair:4 | Found a gate leading to a gauntlet. 25845 | Lair:4 | Found a runed translucent door. 25855 | Lair:4 | Identified the +1 leather armour of Dithmenos's Generosity | {rElec rF- Int+6} 26275 | Lair:4 | Reached skill level 10 in Stealth 26409 | Lair:4 | Found a staircase to the Slime Pits. 26439 | Lair:4 | Found a viscous altar of Jiyva. 26523 | Lair:4 | Acquired the ring "Zaqad" {Fly rElec rC- Str+3 Dex+4} 26525 | Lair:4 | Lost strength. 26571 | Lair:5 | Entered Level 5 of the Lair of Beasts 26765 | Lair:4 | Reached ***** piety under Ashenzari 26765 | Lair:4 | Reached ****** piety under Ashenzari 26789 | Lair:5 | Reached skill level 1 in Unarmed Combat 27079 | Lair:4 | Reached skill level 16 in Dodging 27522 | Lair:5 | Learned a level 3 spell: Teleport Other 27591 | Lair:5 | Learned a level 3 spell: Gell's Gravitas 28147 | Lair:5 | Reached XP level 14. HP: 63/63 MP: 2/27 30186 | Lair:4 | Reached skill level 17 in Dodging 30968 | Lair:5 | Found a runed translucent door. 31952 | D:12 | Found a staircase to the Orcish Mines. 34522 | Orc:1 | Entered Level 1 of the Orcish Mines 35343 | Orc:2 | Entered Level 2 of the Orcish Mines 35621 | Orc:2 | Found a staircase to the Elven Halls. 37221 | Orc:2 | Found Vovuwnusist's Armour Emporium. 37221 | Orc:2 | Found Qatzesm's Book Shop. 37223 | Orc:2 | Found Kietroodo's Magic Scroll Emporium. 37223 | Orc:2 | Found Pues Viu's Jewellery Shop. 37231 | Orc:2 | Bought a scroll of blinking for 90 gold pieces 37241 | Orc:2 | Learned a level 6 spell: Dispersal 37390 | Spider:1 | Entered Level 1 of the Spider Nest 37419 | Spider:1 | Reached XP level 15. HP: 67/67 MP: 15/29 38067 | Spider:1 | Reached skill level 10 in Spellcasting 38335 | Spider:1 | Learned a level 2 spell: Blink 38385 | Spider:1 | Reached skill level 18 in Dodging 38727 | Spider:1 | Noticed Louise 38727 | Spider:1 | Noticed Agnes 39549 | Spider:2 | Noticed Azrael 40153 | D:13 | Noticed Maurice 40305 | D:13 | Killed Maurice Illustrated notes Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | ---------------+----------------------------------------------+----- Stealth | 3 6 7 9 11 12 | 12.7 Summonings | 5 6 7 8 9 10 12 13 | 13.0 Dodging | 3 4 6 7 8 9 13 16 17 18 | 18.4 Fighting | 1 2 3 4 5 6 7 8 9 | 9.4 Spellcasting | 3 4 5 6 7 8 9 10 | 10.0 Hexes | 2 4 | 4.0 Air Magic | 2 3 4 | 4.0 Poison Magic | 1 3 | 3.6 Translocations | 4 5 10 13 14 | 14.6 Unarmed Combat | 2 | 2.9 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Melee: Unarmed | 9 | 9 | 5 | 44 | 284 || 351 Bite | 1 | | 1 | 8 | 46 || 56 Punch | | | | | 14 || 14 Cast: Summon Small Mamm | 47 | 63 | 37 | 74 | 68 || 289 Call Imp | 18 | 39 | 49 | 77 | 134 || 317 Call Canine Famil | | 3 | 78 | 111 | 188 || 380 Summon Guardian G | | | 38 | 73 | 67 || 178 Poisonous Vapours | | | 11 | 78 | 306 || 395 Summon Lightning | | | | 13 | 67 || 80 Summon Forest | | | | 1 | 5 || 6 Gell's Gravitas | | | | | 54 || 54 Teleport Other | | | | | 4 || 4 Invoke: Curse Item | | | 1 | 1 | 1 || 3 Use: Scroll | | 3 | | 1 | 4 || 8 Potion | | | | | 5 || 5 Stab: Sleeping | | 1 | 1 | | 5 || 7 Distracted | | 1 | | 2 | 11 || 14 Armour: Skin | 1 | 3 | | 7 | 12 || 23 Dodge: Dodged | 16 | 24 | 31 | 121 | 687 || 879 Block: Other | | | | 20 | 125 || 145 Reflection | | | | | 5 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 37595 | 36340 | 1255 | 17083 | 5833 | 23 | 1634.6 | Dungeon | 20336 | 19808 | 528 | 8527 | 3889 | 13 | 1564.3 | Temple | 20 | 2 | 18 | 0 | 0 | 1 | 20.0 | Lair | 12669 | 12108 | 561 | 6204 | 1324 | 5 | 2533.8 | Spider Nest | 2085 | 2057 | 28 | 1360 | 36 | 2 | 1042.5 | Orcish Mines | 2483 | 2365 | 118 | 990 | 583 | 2 | 1241.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:12: 3848 daAuts Lair:4: 3527 daAuts D:7: 2563 daAuts D:11: 2529 daAuts Lair:2: 2466 daAuts Lair:5: 2299 daAuts Lair:3: 2226 daAuts Lair:1: 2149 daAuts Spider:1: 1990 daAuts D:6: 1987 daAuts D:9: 1754 daAuts D:10: 1687 daAuts Orc:2: 1628 daAuts D:3: 1147 daAuts D:2: 1065 daAuts