Dungeon Crawl Stone Soup version 0.31-a0-544-gceb718ecc6 (webtiles) character file. Game seed: 17093042855417084548 46 Buttons842 the Caller (level 3, 0/14 HPs) Began as a Felid Summoner on Aug 15, 2023. Slain by Terence ... wielding a +3 hand axe of flaming (1 damage) ... on level 2 of the Dungeon. The game lasted 00:10:01 (1536 turns). Buttons842 the Caller (Felid Summoner) Turns: 1536, Time: 00:10:02 Health: 0/14 AC: 1 Str: 4 XL: 3 Next: 46% Magic: 2/7 EV: 17 Int: 18 God: Gold: 67 SH: 0 Dex: 16 Spells: 1/7 levels left Lives: 0 Deaths: 0 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.10/turn %: no passive effects @: very slightly contaminated, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Talismans b - a serpent talisman Scrolls f - a scroll of fog {unknown} Potions a - a potion of magic c - 3 potions of curing {unknown} d - 2 potions of mutation {unknown} e - a potion of heal wounds {unknown} Skills: * Level 0.2 Fighting * Level 2.8 Dodging - Level 2.7 Stealth * Level 2.6 Spellcasting * Level 4.7 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 76% N/A 2% 1 b - Call Imp Summ 38% N/A 3% 2 c - Call Canine Familiar Summ 19% N/A 7% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Guardian Golem Hex/Summ 10% N/A 19% 3 Summon Lightning Spire Summ/Air 10% N/A 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, Buttons842 the Felid Summoner. The fantabulous Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Okay, then. You enter the shallow water. Moving in this stuff is going to be slow. b - a serpent talisman A giant cockroach comes into view. A giant cockroach is nearby! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the giant cockroach but does no damage. Your bat misses the giant cockroach. The giant cockroach closely misses your bat. Your quokka bites the giant cockroach. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The giant cockroach closely misses your bat. Your bat barely misses the giant cockroach. Your quokka completely misses the giant cockroach. Your bat hits the giant cockroach. Your quokka barely misses the giant cockroach. The giant cockroach bites your bat but does no damage. Your bat hits the giant cockroach. Your quokka closely misses the giant cockroach. Your bat hits the giant cockroach. The giant cockroach dies! You start resting. Magic restored. Your quokka disappears in a puff of smoke! Your bat disappears in a puff of smoke! A goblin comes into view. It is wielding a +0 club. A goblin is nearby! A goblin is nearby! Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Your bat barely misses the goblin. Casting: Summon Small Mammal (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the goblin. The goblin barely misses your bat. Your bat closely misses the goblin. The goblin hits your bat with a +0 club. Your bat hits the goblin. Your bat hits the goblin. The goblin barely misses your bat. Your bat hits the goblin. The goblin dies! You start resting. Your magical contamination has completely faded away. You swap places. A goblin comes into view. It is wielding a +0 dagger. Things that are here: a +0 club; a goblin corpse A goblin is nearby! A goblin is nearby! You swap places. You swap places. You swap places. You swap places. Things that are here: a +0 club; a goblin corpse The goblin shouts! You swap places. Things that are here: a +0 club; a goblin corpse Your quokka disappears in a puff of smoke! Your bat hits the goblin. The goblin hits your bat with a +0 dagger. Your bat dies! Your bat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your rat bites the goblin. The goblin barely misses your rat. Your rat barely misses the goblin. The goblin hits your rat with a +0 dagger. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your bat hits the goblin. The goblin dies! You start resting. Your bat disappears in a puff of smoke! Magic restored. Things that are here: a +0 club; a goblin corpse You see here a +0 dagger. A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! A goblin is nearby! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The goblin shouts! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A goblin comes into view. It is wielding a +0 club. You swap places. Your quokka barely misses the goblin. The goblin hits your quokka with a +0 dagger. Your quokka barely misses the goblin. Your quokka bites the goblin. The goblin dies! The goblin hits your quokka but does no damage. Your quokka misses the goblin. The goblin hits your quokka with a +0 club. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your bat hits the goblin. Your bat barely misses the goblin. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat hits the goblin. The goblin misses your bat. Your bat hits the goblin. The goblin closely misses your bat. Your bat closely misses the goblin. Your bat hits the goblin. The goblin dies! You start resting. Your bat disappears in a puff of smoke! Magic restored. Things that are here: a +0 dagger; a goblin corpse Your rat disappears in a puff of smoke! Things that are here: a +0 club; a goblin corpse A frilled lizard comes into view. A frilled lizard is nearby! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The frilled lizard hisses angrily. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat misses the frilled lizard. The frilled lizard misses your quokka. Your quokka misses the frilled lizard. The frilled lizard closely misses your quokka. Your quokka closely misses the frilled lizard. The frilled lizard bites your quokka but does no damage. Your quokka closely misses the frilled lizard. The frilled lizard misses your quokka. Your quokka closely misses the frilled lizard. The frilled lizard bites your quokka but does no damage. Your quokka closely misses the frilled lizard. Your quokka bites the frilled lizard. The frilled lizard dies! You start resting. Your bat disappears in a puff of smoke! Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. Your quokka disappears in a puff of smoke! You now have 10 gold pieces. You see here a +0 hand axe. c - a murky purple potion You enter the shallow water. Moving in this stuff is going to be slow. c - 2 murky purple potions (gained 1) You now have 23 gold pieces (gained 13). A bat comes into view. You pounce on the unaware helpless bat! You scratch the bat. The bat is severely wounded. The bat misses you. The bat completely misses you. You scratch the bat. You kill the bat! You have reached level 2! You now have 36 gold pieces (gained 13). You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 hand axe. You enter the shallow water. Moving in this stuff is going to be slow. There is a staircase leading out of the dungeon here. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. A goblin comes into view. It is wielding a +0 club. You start memorising the spell. You continue memorising. x2 You finish memorising. Spell assigned to 'b'. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The goblin shouts! Casting: Call Imp (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An endoplasm comes into view. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A hobgoblin comes into view. The goblin closely misses your quokka. Your cerulean imp closely misses the goblin. Your quokka misses the goblin. The goblin hits your quokka with a +0 club. Your cerulean imp barely misses the goblin. Your quokka closely misses the goblin. The goblin hits your quokka with a +0 club. The endoplasm barely misses your quokka. Your quokka closely misses the goblin. Your cerulean imp hits the goblin from afar with a -3 spear. Your quokka bites the goblin. The goblin dies! Your quokka bites the endoplasm. Your cerulean imp hits the endoplasm with a -3 spear. Your quokka bites the endoplasm. The endoplasm dies! Something closely misses your quokka. Your cerulean imp hits the hobgoblin from afar with a -3 spear. Your quokka closely misses the hobgoblin. The hobgoblin hits your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your cerulean imp misses the hobgoblin. The hobgoblin barely misses your quokka. Your quokka closely misses the hobgoblin. Your cerulean imp hits the hobgoblin but does no damage. The hobgoblin barely misses your quokka. Your quokka bites the hobgoblin. Your cerulean imp hits the hobgoblin but does no damage. Your quokka closely misses the hobgoblin. The hobgoblin hits your quokka. Your cerulean imp hits the hobgoblin but does no damage. Your quokka bites the hobgoblin. The hobgoblin barely misses your quokka. Your cerulean imp hits the hobgoblin but does no damage. Your quokka barely misses the hobgoblin. The hobgoblin hits your quokka but does no damage. Your quokka barely misses the hobgoblin. Your cerulean imp hits the hobgoblin from afar with a -3 spear. The hobgoblin dies! You start resting. Your cerulean imp disappears in a puff of smoke! Your quokka disappears in a puff of smoke! Magic restored. A ball python and a goblin come into view. The goblin shouts! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The ball python hisses angrily. A bat comes into view. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The bat hits your cerulean imp. Your cerulean imp hits the ball python but does no damage. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The bat hits your cerulean imp. The ball python bites your cerulean imp but does no damage. The ball python completely misses your cerulean imp. Your cerulean imp hits the ball python but does no damage. The ball python barely misses your cerulean imp. The ball python misses your cerulean imp. Your cerulean imp barely misses the bat. The ball python closely misses your cerulean imp. x2 The goblin closely misses your cerulean imp. The ball python barely misses your cerulean imp. The ball python completely misses your cerulean imp. Your cerulean imp misses the bat. The goblin barely misses your cerulean imp. The ball python bites your cerulean imp but does no damage. The ball python closely misses your cerulean imp. Your cerulean imp hits the bat from afar with a -3 spear. The bat dies! The goblin closely misses your cerulean imp. The ball python barely misses your cerulean imp. The ball python completely misses your cerulean imp. Your cerulean imp hits the goblin with a -3 spear. The goblin hits your cerulean imp with a +0 club. The ball python misses your cerulean imp. The ball python barely misses your cerulean imp. Your cerulean imp closely misses the goblin. The goblin misses your cerulean imp. The ball python bites your cerulean imp but does no damage. The ball python closely misses your cerulean imp. Your cerulean imp hits the ball python with a -3 spear. The ball python barely misses your cerulean imp. The ball python grabs your cerulean imp. The ball python constricts your cerulean imp. The goblin hits your cerulean imp with a +0 club. The ball python bites your cerulean imp but does no damage. The ball python constricts your cerulean imp. Your cerulean imp closely misses the ball python. The goblin hits your cerulean imp with a +0 club. The ball python bites your cerulean imp. The ball python constricts your cerulean imp. Your cerulean imp barely misses the ball python. The goblin barely misses your cerulean imp. The ball python bites your cerulean imp but does no damage. The ball python constricts your cerulean imp. Your cerulean imp barely misses the goblin. The goblin completely misses your cerulean imp. The ball python bites your cerulean imp but does no damage. The ball python constricts your cerulean imp. Your cerulean imp hits the ball python with a -3 spear. The ball python dies! The goblin hits your cerulean imp but does no damage. Your rat misses the goblin. Your cerulean imp barely misses the goblin. Your quokka bites the goblin. The goblin hits your quokka with a +0 club. Your rat bites the goblin. Your quokka completely misses the goblin. Your cerulean imp hits the goblin with a -3 spear. The goblin dies! You start resting. Your quokka disappears in a puff of smoke! Your cerulean imp disappears in a puff of smoke! Your rat disappears in a puff of smoke! Magic restored. You see here a +0 club. A kobold comes into view. It is wielding a +0 short sword. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The kobold shouts! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A giant cockroach comes into view. Your cerulean imp barely misses the kobold. Your cerulean imp hits the kobold from afar with a -3 spear. Your bat closely misses the kobold. Your bat closely misses the kobold. x2 A hobgoblin comes into view. The kobold throws a stone. The stone misses your bat. The stone misses you. Something misses your bat. Your cerulean imp closely misses the kobold. Your bat closely misses the kobold. The kobold throws a stone. The stone misses your bat. The stone misses you. Something hits your bat. Your cerulean imp hits the kobold but does no damage. Your bat hits the kobold but does no damage. A rat comes into view. Something barely misses your bat. The kobold closely misses your bat. Your cerulean imp misses the kobold. The giant cockroach misses your cerulean imp. The stone closely misses your cerulean imp. A stone appears from out of your range of vision. The stone barely misses your bat. Something closely misses your cerulean imp. A stone appears from out of your range of vision. The stone closely misses your cerulean imp. You see here a +0 club. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - giant cockroach Aim: a giant cockroach Attack! Your cerulean imp hits the giant cockroach from afar with a -3 spear. Your bat hits the giant cockroach but does no damage. Your bat closely misses the giant cockroach. The giant cockroach misses your cerulean imp. Your cerulean imp barely misses the giant cockroach. A kobold comes into view. It is wielding a +0 whip. Your bat hits the giant cockroach but does no damage. Your bat closely misses the giant cockroach. Your bat hits the giant cockroach but does no damage. The giant cockroach barely misses your cerulean imp. Your cerulean imp barely misses the giant cockroach. The giant cockroach barely misses your cerulean imp. The kobold throws a stone. The stone hits your bat. Your bat hits the giant cockroach. Your cerulean imp barely misses the hobgoblin. The giant cockroach bites your cerulean imp but does no damage. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat closely misses the giant cockroach. Your bat misses the hobgoblin. The hobgoblin misses your bat. Your cerulean imp hits the giant cockroach but does no damage. The giant cockroach bites your cerulean imp. Your bat closely misses the hobgoblin. Your bat hits the giant cockroach. The rat bites your cerulean imp. The hobgoblin hits your bat but does no damage. The kobold hits your bat with a +0 short sword. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your cerulean imp misses the giant cockroach. The giant cockroach completely misses your cerulean imp. The kobold shouts! The hobgoblin closely misses your bat. The rat barely misses your cerulean imp. Your cerulean imp closely misses the giant cockroach. The giant cockroach closely misses your cerulean imp. Your bat hits the giant cockroach but does no damage. x2 The hobgoblin hits your cerulean imp. The rat closely misses your cerulean imp. The giant cockroach bites your cerulean imp. Your cerulean imp hits the hobgoblin with a -3 spear. Your bat closely misses the kobold. The giant cockroach barely misses your cerulean imp. The hobgoblin hits your cerulean imp but does no damage. The rat closely misses your cerulean imp. The kobold throws a stone. The stone hits your bat. Your cerulean imp barely misses the hobgoblin. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat barely misses the kobold. Your bat closely misses the kobold. The giant cockroach misses your cerulean imp. The kobold hits your bat but does no damage. The hobgoblin closely misses your cerulean imp. The rat bites your cerulean imp. Your cerulean imp hits the rat with a -3 spear. Your bat misses the kobold. Your bat barely misses the kobold. The giant cockroach bites your cerulean imp but does no damage. Your bat misses the kobold. The hobgoblin barely misses your cerulean imp. The rat closely misses your cerulean imp. The kobold throws a stone. The stone completely misses you. Your cerulean imp closely misses the giant cockroach. Your bat closely misses the kobold. Your bat misses the kobold. The giant cockroach barely misses your cerulean imp. Your bat barely misses the kobold. The hobgoblin closely misses your cerulean imp. The rat completely misses your cerulean imp. The kobold misses your bat. Your cerulean imp hits the giant cockroach but does no damage. The giant cockroach closely misses your cerulean imp. Your bat barely misses the kobold. Your bat closely misses the kobold. Your bat hits the kobold. The kobold dies! The rat barely misses your cerulean imp. The hobgoblin hits your cerulean imp. The giant cockroach misses your cerulean imp. Your cerulean imp barely misses the giant cockroach. Your bat barely misses the hobgoblin. Your cerulean imp disappears in a puff of smoke! Your bat closely misses the giant cockroach. The giant cockroach barely misses your bat. The hobgoblin barely misses your bat. Your bat hits the giant cockroach but does no damage. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your bat completely misses the rat. Your bat hits the giant cockroach. Your bat hits the giant cockroach but does no damage. The giant cockroach closely misses your bat. Your bat hits the rat. The rat dies! Your bat hits the giant cockroach. The giant cockroach dies! Your bat hits the kobold. Your cerulean imp misses the hobgoblin. Your bat hits the kobold. Your bat hits the kobold. The kobold dies! Your cerulean imp hits the hobgoblin with a -3 spear. Your bat hits the hobgoblin. The hobgoblin closely misses your cerulean imp. Your cerulean imp hits the hobgoblin but does no damage. Your bat completely misses the hobgoblin. Your bat barely misses the hobgoblin. Your bat hits the hobgoblin but does no damage. x2 Your bat hits the hobgoblin. The hobgoblin dies! You start resting. Your bat disappears in a puff of smoke! Your cerulean imp disappears in a puff of smoke! Your bat disappears in a puff of smoke! Magic restored. You now have 45 gold pieces (gained 9). You see here a hobgoblin corpse. You see here a +0 club. A quokka comes into view. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp disappears in a puff of smoke! Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The quokka closely misses your quokka. Your quokka closely misses the quokka. Your cerulean imp barely misses the quokka. The quokka bites your quokka. Your quokka bites the quokka but does no damage. Your cerulean imp closely misses the quokka. The quokka closely misses your quokka. Your quokka bites the quokka. Your cerulean imp hits the quokka from afar with a -3 spear. The quokka bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your cerulean imp completely misses the quokka. The quokka bites your cerulean imp. Your cerulean imp completely misses the quokka. The quokka completely misses your cerulean imp. Your cerulean imp hits the quokka but does no damage. The quokka bites your cerulean imp. Your cerulean imp closely misses the quokka. The quokka closely misses your cerulean imp. Your cerulean imp closely misses the quokka. The quokka bites your cerulean imp but does no damage. The quokka barely misses your cerulean imp. Your cerulean imp misses the quokka. The quokka closely misses your cerulean imp. Your cerulean imp hits the quokka with a -3 spear. The quokka barely misses your cerulean imp. Your cerulean imp closely misses the quokka. The quokka bites your cerulean imp. Your cerulean imp barely misses the quokka. The quokka closely misses your cerulean imp. Your cerulean imp misses the quokka. The quokka bites your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The quokka bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. You swap places. Your cerulean imp hits the quokka but does no damage. The quokka bites your cerulean imp. Your cerulean imp misses the quokka. The quokka bites your cerulean imp. Your cerulean imp hits the quokka with a -3 spear. The quokka dies! You start resting. Your cerulean imp disappears in a puff of smoke! Magic restored. A frilled lizard comes into view. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp says, "You called?" Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp hits the frilled lizard from afar with a -3 spear. The frilled lizard dies! You start resting. Your magical contamination has completely faded away. You start resting. Your cerulean imp disappears in a puff of smoke! Your quokka disappears in a puff of smoke! Magic restored. A rat comes into view. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You swap places. Your cerulean imp barely misses the rat. Your quokka bites the rat. The rat dies! You swap places. Your cerulean imp disappears in a puff of smoke! Your quokka disappears in a puff of smoke! There is a stone staircase leading down here. You now have 49 gold pieces (gained 4). You see here a +0 hand axe. A dart slug comes into view. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The dart slug launches a dart at you. The slug dart hits you. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Your cerulean imp hits the dart slug from afar with a -3 spear. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The dart slug launches a dart at you. The slug dart hits your quokka. Your cerulean imp barely misses the dart slug. Your quokka bites the dart slug. Your cerulean imp hits the dart slug with a -3 spear. Your quokka bites the dart slug. Your cerulean imp hits the dart slug with a -3 spear. The dart slug launches a dart at your quokka. The slug dart misses your quokka. Your quokka bites the dart slug. The dart slug dies! HP restored. Your magical contamination has completely faded away. Your cerulean imp disappears in a puff of smoke! Your quokka disappears in a puff of smoke! d - 2 metallic silvery potions You see here a staff of earth. You see here a staff of conjuration. You see here a staff of conjuration. Things that are here: a +0 whip; 3 stones You see here a +0 club. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found a faded altar of an unknown god. You enter the shallow water. Moving in this stuff is going to be slow. Your unstable footing causes you to fumble your attack. There is a faded altar of an unknown god here. This altar belongs to (a) Trog, (b) Xom or (c) Sif Muna, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. Unknown command. Press < or > to pray at altars. Done exploring. Done exploring. Done exploring. Done exploring. Search for what [? for help]? . You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You see here a +0 hand axe. You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. You see here 3 stones. A dart slug comes into view. A dart slug is nearby! A dart slug is nearby! Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp hits the dart slug from afar with a -3 spear! The dart slug dies! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Saving game... please wait. Welcome back, Buttons842 the Felid Summoner. Press ? for a list of commands and other information. You start resting. Your bat disappears in a puff of smoke! x2 Magic restored. A bat comes into view. A bat is nearby! A bat is nearby! Cast which spell? (? or * to list) Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your bat completely misses the bat. Your bat hits the bat but does no damage. The bat hits your bat but does no damage. The bat closely misses your bat. Your bat closely misses the bat. The bat hits you but does no damage. The bat completely misses your bat. Your bat hits the bat but does no damage. The bat barely misses you. You miss the bat. Your bite misses the bat. The bat closely misses you. Your bat closely misses the bat. The bat completely misses your bat. Your bat closely misses the bat. Your bat misses the bat. The bat hits your bat but does no damage. Your bat hits the bat. You barely miss the bat. The bat is moderately wounded. The bat misses you. Your bat closely misses the bat. The bat closely misses you. Your bat hits the bat but does no damage. Your bat barely misses the bat. You closely miss the bat. You bite the bat. You kill the bat! You swap places. c - 3 murky purple potions (gained 1) A goblin comes into view. It is wielding a +0 dagger. A goblin is nearby! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your bat hits the goblin. The goblin hits your bat with a +0 dagger. Your bat barely misses the goblin. Your bat misses the goblin. The goblin hits your bat with a +0 dagger. Your bat dies! Your bat's corpse disappears in a puff of smoke! The goblin shouts! Your bat barely misses the goblin. Your bat hits the goblin. The goblin hits your bat with a +0 dagger. Your bat dies! Your bat's corpse disappears in a puff of smoke! The goblin shouts! Your cerulean imp closely misses the goblin. The goblin completely misses your cerulean imp. Your cerulean imp hits the goblin with a -3 spear. The goblin dies! You swap places. You see here a +0 dagger. You start resting. Magic restored. Your cerulean imp disappears in a puff of smoke! A rat comes into view. A rat is nearby! A rat is nearby! A rat is nearby! Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A stone appears from out of your range of vision. The stone hits your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You swap places. Your cerulean imp hits the rat but does no damage. Your quokka bites the rat. The rat dies! A kobold comes into view. It is wielding a +0 dagger. You swap places. A dart slug comes into view. The kobold throws a stone. The stone hits your quokka. Your quokka barely misses the kobold. Your quokka barely misses the kobold. The kobold misses your quokka. You swap places. Your quokka barely misses the kobold. The kobold hits your quokka but does no damage. Your quokka barely misses the kobold. Your cerulean imp barely misses the kobold. The dart slug launches a dart at you. The slug dart hits your quokka. The kobold misses your quokka. Your quokka bites the dart slug. Your cerulean imp hits the kobold but does no damage. The kobold hits your quokka with a +0 dagger. The dart slug barely misses your quokka. Your quokka bites the dart slug. Your cerulean imp misses the kobold. The kobold throws a stone. The stone barely misses your quokka. The stone barely misses your cerulean imp. The stone misses you. Your quokka bites the dart slug but does no damage. Your cerulean imp hits the kobold from afar with a -3 spear. The dart slug launches a dart at you. The slug dart hits your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your cerulean imp barely misses the kobold. The kobold hits your cerulean imp with a +0 dagger. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp hits the kobold with a -3 spear. The kobold dies! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp hits the dart slug but does no damage. You swap places. Your cerulean imp hits the dart slug but does no damage. The dart slug barely misses your cerulean imp. Your cerulean imp hits the dart slug but does no damage. The dart slug launches a dart at your cerulean imp. The slug dart hits your cerulean imp. Your cerulean imp hits the dart slug with a -3 spear. Your cerulean imp hits the dart slug with a -3 spear. The dart slug dies! You start resting. Your cerulean imp disappears in a puff of smoke! Your bat disappears in a puff of smoke! Your quokka disappears in a puff of smoke! Magic restored. A rat comes into view. Items here: ( ) ††. A rat is nearby! A rat is nearby! This spell is astonishingly dangerous to cast! You start memorising the spell. You continue memorising. x3 You finish memorising. Spell assigned to 'c'. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp hits the rat from afar with a -3 spear. The rat dies! Terence the Incautious comes into view. He is wielding a +3 hand axe of flaming and wearing a +3 scale mail of poison resistance. Terence shouts! Terence barely misses your bat. Your bat hits Terence but does no damage. Your bat barely misses Terence. Terence hits your bat with a +3 hand axe of flaming. Terence burns your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Terence hits your rat but does no damage. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your rat bites Terence but does no damage. Your cerulean imp closely misses Terence. Terence hits your rat with a +3 hand axe of flaming. Terence burns your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp hits Terence but does no damage. Your cerulean imp closely misses Terence. Terence completely misses your cerulean imp. Your cerulean imp barely misses Terence. Terence hits your cerulean imp with a +3 hand axe of flaming! Terence burns your cerulean imp. Your cerulean imp closely misses Terence. Terence hits your cerulean imp with a +3 hand axe of flaming! Terence burns your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your bat hits Terence but does no damage. x2 Your bat barely misses Terence. Your bat completely misses Terence. Items here: ( ) ††. You swap places. Your cerulean imp hits Terence with a -3 spear. Your bat hits Terence but does no damage. Your bat closely misses Terence. Terence closely misses your cerulean imp. Terence closely misses your bat. Terence hits your bat with a +3 hand axe of flaming. Terence burns your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your cerulean imp hits Terence with a -3 spear. Your bat hits Terence but does no damage. Terence hits your cerulean imp with a +3 hand axe of flaming! Terence burns your cerulean imp. Terence hits your bat with a +3 hand axe of flaming. Terence burns your bat. Your bat dies! Your bat's corpse disappears in a puff of smoke! Your cerulean imp hits Terence but does no damage. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Terence hits your cerulean imp with a +3 hand axe of flaming. Terence burns your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! You see here a +0 dagger. You see here a dart slug corpse. You see here 3 stones. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. Magic restored. There is a stone staircase leading down here. You climb downwards. Level annotation: Terence There is a stone staircase leading up here. You now have 56 gold pieces (gained 7). e - a dark potion f - a scroll labelled ALESIWK KYNK An adder comes into view. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The adder hisses angrily. You scratch the adder. The adder is moderately wounded. The adder misses you. Your cerulean imp hits the adder from afar with a -3 spear. The adder misses you. You scratch the adder but do no damage. The adder is heavily wounded. Your cerulean imp hits the adder from afar with a -3 spear. The adder misses you. You scratch the adder. You claw the adder. You kill the adder! You swap places. You now have 67 gold pieces (gained 11). Your cerulean imp disappears in a puff of smoke! Items here: ( ) ††. You see here a +0 dagger. Terence is nearby! Terence shouts! Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Small Mammal. You are very lightly contaminated with residual magic. Nothing appears to happen. Your cerulean imp hits Terence but does no damage. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp hits Terence but does no damage. You see here 3 stones. Casting: Summon Small Mammal (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp completely misses Terence. Terence hits you with a +3 hand axe of flaming! Ouch! That really hurt! Terence burns you. * * * LOW HITPOINT WARNING * * * Your bat misses Terence. Your quokka bites Terence. There is a stone staircase leading up here. Your quokka barely misses Terence. Your cerulean imp hits Terence with a -3 spear. Terence hits you with a +3 hand axe of flaming. * * * LOW HITPOINT WARNING * * * Terence burns you. You die... #...##..##.##.####### # #..##.##.# #..##.##.# #..##.##.####### #.###..#...#..)..... #....5.......######. #####..#...### ## ###.#####5.##.## #......@@r.##.# ..#......b.##.# ....#########.# .## #.# #.# You could see Terence (ally target), a friendly cerulean imp (summoned), a friendly quokka (summoned) and a friendly bat (summoned). Vanquished Creatures An adder (D:2) 2 bats 3 creatures vanquished. Vanquished Creatures (collateral kills) 3 dart slugs A ball python (D:1) An endoplasm (D:1) 2 giant cockroaches (D:1) 7 goblins 2 hobgoblins (D:1) A quokka (D:1) A bat (D:1) 2 frilled lizards (D:1) 3 kobolds 4 rats 27 creatures vanquished. Grand Total: 30 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Buttons842 the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 289 | D:1 | Reached XP level 2. HP: 11/11 MP: 6/6 428 | D:1 | Learned a level 2 spell: Call Imp 1082 | D:1 | Found a faded altar of an unknown god. 1143 | D:2 | Reached XP level 3. HP: 14/14 MP: 2/7 1316 | D:2 | Learned a level 3 spell: Call Canine Familiar 1319 | D:2 | Noticed Terence 1536 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_cross, shapermc_ecumenical_altar_hornbeckon, minmay_tetromino_o4 D:2: layout_loops_ring, uniq_terence Action || total ---------------------------++------- Melee: Unarmed || 9 Punch || 1 Bite || 1 Cast: Summon Small Mamm || 39 Call Imp || 17 Stab: Sleeping || 1 Armour: Skin || 1 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1396 | 1354 | 42 | 417 | 432 | 2 | 698.0 | Dungeon | 1396 | 1354 | 42 | 417 | 432 | 2 | 698.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1088 daAuts D:2: 307 daAuts