Dungeon Crawl Stone Soup version 0.31-a0-618-g7ca08c1ff9 (webtiles) character file. Game seed: 14244178868799986356 91625 Buttons842 the Spry (level 15, 68/68 HPs) Began as a Felid Summoner on Aug 22, 2023. Was the Champion of Ashenzari. Quit the game on level 1 of the Swamp on Aug 24, 2023. The game lasted 04:56:29 (42055 turns). Buttons842 the Spry (Felid Summoner) Turns: 42055, Time: 04:56:29 Health: 68/68 AC: 3 Str: 3 XL: 15 Next: 55% Magic: 30/30 EV: 48 Int: 20 God: Ashenzari [******] Gold: 2410 SH: 5 Dex: 28 Spells: 0/34 levels left Lives: 1 Deaths: 2 rFire . . . - Unarmed rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec + (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will +++.. w - amulet of Ashenzari's Affliction {Reflect Fly Str-4 Dex+3 SH+5, Alch, Cun} (curse) Stlth +++++++ m - ring of the All-seeing Failure {Will+, Melee, Cun} (curse) HPRegen 0.31/turn G - ring "Moon of the Cosmic Sage" {Fly rElec rC- Str+3 Dex+4, Cun, Alch} (curse) MPRegen 0.22/turn %: reflection, clarity @: flying, quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 3, stealthy paws, no weapons or thrown items, no armour, multi-lived a: Renounce Religion, Shatter the Chains You were on level 1 of the Swamp. You worshipped Ashenzari. Ashenzari was exalted by your worship. You visited 6 branches of the dungeon, and saw 24 of its levels. You collected 2500 gold pieces. You spent 90 gold pieces at shops. Inventory: Jewellery m - the cursed ring of the All-seeing Failure (left paw) {Will+, Melee, Cun} (You found it on level 4 of the Dungeon) [ring of willpower] Will+: It increases your willpower. It has a curse which improves the following skills: Melee Combat: Unarmed Combat. Cunning: Dodging and Stealth. p - a +6 ring of dexterity w - the cursed amulet of Ashenzari's Affliction (around neck) {Reflect Fly Str-4 Dex+3 SH+5, Alch, Cun} (You acquired it on level 11 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str-4: It affects your strength (-4). Dex+3: It affects your dexterity (+3). Fly: It grants you flight. SH+5: It affects your SH (+5). It has a curse which improves the following skills: Alchemy: Poison Magic and Transmutations. Cunning: Dodging and Stealth. y - a +4 ring of protection A - a ring of protection from cold C - a +6 ring of strength D - a +6 ring of strength F - an amulet of magic regeneration G - the cursed ring "Moon of the Cosmic Sage" (right paw) {Fly rElec rC- Str+3 Dex+4, Cun, Alch} (You acquired it on level 4 of the Lair of Beasts) [ring of flight] Str+3: It affects your strength (+3). Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. Fly: It grants you flight. It has a curse which improves the following skills: Cunning: Dodging and Stealth. Alchemy: Poison Magic and Transmutations. J - a ring of fire Talismans v - a maw talisman Wands q - a wand of flame (28) s - a wand of mindburst (23) u - a wand of polymorph (2) z - a wand of roots (11) H - a wand of light (5) Scrolls c - 4 scrolls of poison d - 5 scrolls of fog e - 11 scrolls of teleportation f - 3 scrolls of noise i - 2 scrolls of torment j - 3 scrolls of silence r - 3 scrolls of vulnerability x - 2 scrolls of amnesia E - 3 scrolls of revelation L - a scroll of blinking Potions a - 3 potions of magic b - 3 potions of berserk rage g - 4 potions of heal wounds h - 9 potions of curing k - a potion of haste l - 2 potions of enlightenment n - 4 potions of might o - a potion of lignification t - a potion of mutation B - 2 potions of brilliance I - a potion of cancellation K - a potion of attraction Skills: * Level 9.6 Fighting * Level 18.9(23.3) Dodging * Level 13.0(17.7) Stealth - Level 2.9(5.0) Unarmed Combat - Level 10.0 Spellcasting - Level 4.0 Hexes - Level 13.0 Summonings - Level 15.0 Translocations - Level 4.0 Air Magic - Level 3.6(6.8) Poison Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Pois/Air 62% N/A 1% 2 b - Summon Small Mammal Summ 100% N/A 1% 1 c - Summon Forest Summ/Tloc 30% N/A 1% 5 d - Teleport Other Tloc 63% N/A 1% 3 e - Gell's Gravitas Tloc 63% N/A 1% 3 f - Dispersal Tloc 31% N/A 2% 6 g - Blink Tloc 100% N/A 1% 2 i - Summon Lightning Spi Summ/Air 44% N/A 1% 4 o - Call Imp Summ 100% N/A 1% 2 p - Call Canine Familiar Summ 58% N/A 1% 3 u - Summon Guardian Gole Hex/Summ 44% N/A 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 100% N/A 1% 1 Lesser Beckoning Tloc 100% N/A 1% 2 Momentum Strike Conj/Tloc 80% 3d10 1% 2 Vhi's Electric Charge Tloc/Air 96% N/A 1% 3 Cigotuvi's Dreadful Rot Necr/Pois/Air 48% N/A 2% 2 Ensorcelled Hibernation Hex/Ice 36% N/A 4% 2 Confusing Touch Hex 26% N/A 4% 3 Mephitic Cloud Conj/Pois/Air 24% N/A 4% 3 Swiftness Air 26% N/A 4% 3 Kiss of Death Conj/Necr 40% 2d8 7% 1 Magic Dart Conj 40% 1d5 7% 1 Sandblast Erth 20% 2d7 7% 1 Inner Flame Hex/Fire 18% N/A 9% 3 Passwall Tmut/Erth 9% N/A 10% 2 Searing Ray Conj 20% 2d5 11% 2 Sublimation of Blood Necr 10% N/A 11% 2 Frozen Ramparts Ice 20% 1d4 21% 3 Stone Arrow Conj/Erth 20% 3d8 21% 3 Vampiric Draining Necr 10% 2d6 21% 3 Summon Hydra Summ 29% N/A 28% 7 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Leda's Liquefaction Hex/Erth 9% N/A 30% 4 Petrify Tmut/Erth 11% N/A 52% 4 Dispel Undead Necr 10% 3d9 56% 4 Flame Wave Conj/Fire 10% 2d6 56% 4 Sticky Flame Conj/Fire 10% 2d3 56% 4 Arcjolt Conj/Air 9% 1d19 63% 5 Metabolic Englaciation Hex/Ice 9% N/A 63% 5 Freezing Cloud Conj/Ice/Air 7% 6-21 75% 5 Irradiate Conj/Tmut 5% 3d13 86% 5 Iskenderun's Battlesphe Conj 10% 2d6 88% 5 Lee's Rapid Deconstruct Erth 5% 3d6* 88% 5 Eringya's Noxious Bog Tmut/Pois 12% 4d6 93% 6 Plasma Beam Fire/Air 9% 2x1d19 99% 6 Spellforged Servitor Conj/Summ 18% N/A 99% 7 Death Channel Necr 5% N/A 100% 6 Leda's Unmaking Conj/Erth 5% 9d2 100% 6 Chain Lightning Conj/Air 9% 3d12 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (13/15) Temple (1/1) D:4 Lair (5/5) D:10 Swamp (1/4) Lair:3 Spider (2/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:12 Elf (0/3) Orc:2 Vaults: D:13-14 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Jiyva Shops: D:2 [ D:9 *[=? Orc:2 [?=: Annotations: D:4 2 transporters, 1 runed translucent door, exclusion: door, Age's ghost, amateur MiFi; Crazy Yiuf D:5 1 runed translucent door, exclusion: door D:11 Erolcha Lair:2 3 runed translucent doors, exclusion: 3 doors, Takou's ghost, journeyman AtFi Lair:3 1 runed translucent door, exclusion: door, Ifaaq's ghost, journeyman MiFi Lair:4 1 runed translucent door, exclusions: door and oklob plant Lair:5 1 runed translucent door, exclusion: door Spider:1 Agnes; Louise Spider:2 Azrael Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) Your thick and shaggy fur keeps you warm. (AC +3, rC+) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Your cerulean imp hits the bunyip with a +1 spear. Your lightning spire shoots out a bolt of lightning at the bunyip! The bolt of electricity hits the bunyip! The bunyip dies! You start resting. You sense a monster nearby. You start resting. A bunyip comes into view. Your lightning spire shoots out a bolt of lightning at the bunyip! The bolt of electricity hits the bunyip. Your wolf misses the bunyip. The bunyip misses your wolf. x2 The bunyip claws your wolf! Your cerulean imp hits the bunyip from afar with a +1 spear. Your wolf barely misses the bunyip. Your wolf bites the bunyip. Your cerulean imp barely misses the bunyip. Your wolf bites the bunyip. Your wolf bites the bunyip but does no damage. Your cerulean imp hits the bunyip but does no damage. Your wolf closely misses the bunyip. Your wolf bites the bunyip. Your cerulean imp barely misses the bunyip. The bunyip claws your cerulean imp!! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Your wolf bites the bunyip. Your lightning spire disappears in a puff of smoke! Your wolf bites the bunyip but does no damage. Your wolf bites the bunyip. Casting: Summon Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your wolf bites the bunyip but does no damage. Your wolf bites the bunyip. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Lightning Spire. You are very lightly contaminated with residual magic. Nothing appears to happen. Casting: Summon Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Summon Lightning Spire. Nothing appears to happen. Your cerulean imp hits the bunyip with a +1 spear. Your wolf disappears in a puff of smoke! Your cerulean imp hits the bunyip but does no damage. Casting: Summon Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. The bunyip completely misses you. x2 The bunyip barely misses you. Your cerulean imp hits the bunyip but does no damage. You barely miss the bunyip. The bunyip is moderately wounded. Your cerulean imp closely misses the bunyip. You scratch the bunyip. Your bite misses the bunyip. The bunyip is moderately wounded. You scratch the bunyip. You claw the bunyip, but do no damage. Your bite misses the bunyip. The bunyip is moderately wounded. The bunyip completely misses you. x2; The bunyip misses you. Your cerulean imp closely misses the bunyip. You scratch the bunyip. You bite the bunyip, but do no damage. The bunyip is moderately wounded. Your cerulean imp barely misses the bunyip. Your lightning spire shoots out a bolt of lightning at the bunyip! The bolt of electricity misses the bunyip. You completely miss the bunyip. The bunyip is moderately wounded. Your cerulean imp hits the bunyip but does no damage. Your lightning spire shoots out a bolt of lightning at the bunyip! The bolt of electricity hits the bunyip! You catch the helpless bunyip completely off-guard! You mangle the bunyip!! The bunyip is almost dead. Your cerulean imp closely misses the bunyip. The bunyip closely misses you. You block the bunyip's attack. The bunyip completely misses you. Your lightning spire shoots out a bolt of lightning at the bunyip! The bolt of electricity hits the bunyip! The bunyip dies! You start resting. Your lightning spire disappears in a puff of smoke! Your magical contamination has completely faded away. You start resting. Your cerulean imp disappears in a puff of smoke! Magic restored. You see here a bunyip corpse. You see here a +0 trident. b - 3 potions of berserk rage (gained 1) You now have 2371 gold pieces (gained 17). An alligator comes into view. An alligator is nearby! An alligator is nearby! Casting: Summon Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - alligator Aim: an alligator (thin mist, asleep) Poisonous vapours surround the alligator! The alligator is poisoned. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - alligator Aim: an alligator (very poisoned) Poisonous vapours surround the alligator! The alligator looks as sick as possible! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Casting: Summon Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp barely misses the alligator. The alligator completely misses you. x2 You swap places. Your cerulean imp hits the alligator but does no damage. Your wolf barely misses the alligator. Your lightning spire shoots out a bolt of lightning at the alligator! The bolt of electricity hits the alligator! Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - alligator Aim: an alligator (moderately wounded, very poisoned, ally target) Poisonous vapours surround the alligator! The alligator looks as sick as possible! Your wolf bites the alligator but does no damage. Your cerulean imp hits the alligator with a +1 spear. The alligator completely misses you. x2; Your wolf barely misses the alligator. You completely miss the alligator. Your claw misses the alligator. The alligator is moderately wounded. Your wolf bites the alligator. Your cerulean imp hits the alligator with a +1 spear. The alligator completely misses you. The alligator misses you. You scratch the alligator. You bite the alligator. The alligator is heavily wounded. Your wolf bites the alligator. The alligator completely misses you. x2 Your cerulean imp barely misses the alligator. Your wolf barely misses the alligator. You barely miss the alligator. The alligator is heavily wounded. Your wolf bites the alligator. You block the alligator's attack. The alligator completely misses you. Your cerulean imp closely misses the alligator. You completely miss the alligator. The alligator is heavily wounded. Your wolf closely misses the alligator. The alligator completely misses you. The alligator tail-slaps you. Your cerulean imp hits the alligator with a +1 spear. Your wolf completely misses the alligator. You scratch the alligator. Your claw misses the alligator. The alligator is severely wounded. The alligator completely misses you. The alligator tail-slaps you but does no damage. Your wolf barely misses the alligator. Your cerulean imp closely misses the alligator. You scratch the alligator but do no damage. You bite the alligator, but do no damage. The alligator is severely wounded. Your wolf bites the alligator but does no damage. The alligator completely misses you. x2; Your wolf bites the alligator. Your cerulean imp hits the alligator with a +1 spear. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - alligator Aim: an alligator (severely wounded, not watching you, very poisoned, ally target) Poisonous vapours surround the alligator! The alligator looks as sick as possible! The alligator misses you. The alligator completely misses you. Your wolf barely misses the alligator. The alligator misses you. x2 Your cerulean imp hits the alligator with a +1 spear. You scratch the alligator. The alligator is almost dead. Your wolf bites the alligator. Your wolf closely misses the alligator. The alligator completely misses you. The alligator closely misses you. You scratch the alligator. The alligator is almost dead. You kill the alligator! You start resting. Your lightning spire disappears in a puff of smoke! Your wolf disappears in a puff of smoke! Your cerulean imp disappears in a puff of smoke! Magic restored. An alligator comes into view. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - alligator Aim: an alligator (asleep) Poisonous vapours surround the alligator! The alligator is poisoned. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Casting: Summon Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - alligator Aim: an alligator (lightly wounded, very poisoned, ally target) Poisonous vapours surround the alligator! The alligator looks as sick as possible! Your cerulean imp hits the alligator with a +1 spear. Your warg bites the alligator! The alligator misses you. x2 Your warg barely misses the alligator. Your lightning spire shoots out a bolt of lightning at the alligator! The bolt of electricity hits the alligator! Your cerulean imp barely misses the alligator. The alligator closely misses your cerulean imp. The alligator tail-slaps your cerulean imp! Your warg bites the alligator. Your lightning spire shoots out a bolt of lightning at the alligator! The bolt of electricity hits the alligator! Your cerulean imp hits the alligator but does no damage. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - alligator Aim: an alligator (severely wounded, not watching you, extremely poisoned, ally target) Poisonous vapours surround the alligator! The alligator looks as sick as possible! Your warg bites the alligator! Your cerulean imp closely misses the alligator. Your warg barely misses the alligator. The alligator bites your cerulean imp!! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! Your warg closely misses the alligator. You kill the alligator! You start resting. Your lightning spire disappears in a puff of smoke! Your warg disappears in a puff of smoke! Magic restored. There is a stone staircase leading down here. You now have 2395 gold pieces (gained 24). A swamp worm comes into view. A swamp worm is nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - swamp worm Aim: a swamp worm (asleep) Poisonous vapours surround the swamp worm! The swamp worm is poisoned. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - swamp worm Aim: a swamp worm (very poisoned) Poisonous vapours surround the swamp worm! The swamp worm looks as sick as possible! The swamp worm fires a harpoon shot at you. The harpoon shot misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The swamp worm fires a harpoon shot at you. The harpoon shot misses you. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The swamp worm fires a harpoon shot at you. The harpoon shot misses you. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The swamp worm fires a harpoon shot at you. The harpoon shot hits your wolf! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your wolf bites the swamp worm! The swamp worm closely misses your wolf. Your wolf splashes around in the water. Your wolf bites the swamp worm! The swamp worm bites your wolf. Your wolf splashes around in the water. The swamp worm bites your wolf! Your wolf dies! Your wolf's corpse disappears in a puff of smoke! The swamp worm bites your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - swamp worm Aim: a swamp worm (grey smoke, severely wounded, very poisoned) Poisonous vapours surround the swamp worm! The swamp worm looks as sick as possible! Your cerulean imp hits the swamp worm from afar with a +1 spear. The swamp worm fires a harpoon shot at your cerulean imp. The harpoon shot hits your cerulean imp. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - swamp worm Aim: a swamp worm (almost dead, not watching you, extremely poisoned, ally target) Poisonous vapours surround the swamp worm! The swamp worm looks as sick as possible! Your cerulean imp closely misses the swamp worm. The swamp worm barely misses your quokka. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - swamp worm Aim: a swamp worm (almost dead, extremely poisoned, ally target) Poisonous vapours surround the swamp worm! The swamp worm looks as sick as possible! Your quokka barely misses the swamp worm. Your cerulean imp hits the swamp worm from afar with a +1 spear. The swamp worm dies! You start resting. Your quokka disappears in a puff of smoke! Your cerulean imp disappears in a puff of smoke! Magic restored. A swamp worm comes into view. A swamp worm is nearby! A swamp worm is nearby! A swamp worm is nearby! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - swamp worm Aim: a swamp worm (asleep) Poisonous vapours surround the swamp worm! The swamp worm is poisoned. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - swamp worm Aim: a swamp worm (very poisoned) Poisonous vapours surround the swamp worm! The swamp worm looks as sick as possible! The swamp worm fires a harpoon shot at you. The harpoon shot misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The swamp worm fires a harpoon shot at you. The harpoon shot misses you. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The swamp worm fires a harpoon shot at you. The harpoon shot misses you. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your wolf splashes around in the water. Your cerulean imp hits the swamp worm from afar with a +1 spear. The swamp worm barely misses your wolf. Your wolf closely misses the swamp worm. Your wolf splashes around in the water. The swamp worm fires a harpoon shot at you. The harpoon shot misses your wolf. The harpoon shot hits your cerulean imp! Your cerulean imp hits the swamp worm from afar with a +1 spear. Your wolf bites the swamp worm. Your wolf barely misses the swamp worm. The swamp worm fires a harpoon shot at you. The harpoon shot hits your wolf but does no damage. Your cerulean imp barely misses the swamp worm. Your wolf bites the swamp worm. The swamp worm barely misses your wolf. Your wolf barely misses the swamp worm. Your cerulean imp closely misses the swamp worm. You kill the swamp worm! You start resting. Your lightning spire disappears in a puff of smoke! Your wolf disappears in a puff of smoke! Your cerulean imp disappears in a puff of smoke! Magic restored. A swamp worm comes into view. A swamp worm is nearby! A swamp worm is nearby! Casting: Summon Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - swamp worm Aim: a swamp worm (asleep) Poisonous vapours surround the swamp worm! The swamp worm is poisoned. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - swamp worm Aim: a swamp worm (lightly wounded, very poisoned) Poisonous vapours surround the swamp worm! The swamp worm looks as sick as possible! The swamp worm fires a harpoon shot at you. The harpoon shot misses you. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. The swamp worm fires a harpoon shot at you. The harpoon shot misses you. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Casting: Summon Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The swamp worm fires a harpoon shot at you. The harpoon shot hits your wolf! Your cerulean imp barely misses the swamp worm. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your wolf barely misses the swamp worm. Your cerulean imp hits the swamp worm from afar with a +1 spear. Your wolf closely misses the swamp worm. Your wolf splashes around in the water. Your cerulean imp hits the swamp worm with a +1 spear. Your quokka bites the swamp worm. Your wolf splashes around in the water. The swamp worm completely misses your rat. Your wolf closely misses the swamp worm. Your quokka bites the swamp worm. Your cerulean imp completely misses the swamp worm. The swamp worm bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your wolf bites the swamp worm! Your lightning spire shoots out a bolt of lightning at the swamp worm! The bolt of electricity hits the swamp worm! The swamp worm dies! You start resting. Your lightning spire disappears in a puff of smoke! Your wolf disappears in a puff of smoke! Your cerulean imp disappears in a puff of smoke! Your quokka disappears in a puff of smoke! Magic restored. You see here a swamp worm corpse. A goliath frog and a spriggan rider come into view. There are monsters nearby! There are monsters nearby! An alligator comes into view. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - alligator Aim: an alligator (asleep) Poisonous vapours surround the alligator! The alligator is poisoned. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - alligator Aim: an alligator (lightly wounded, very poisoned) Poisonous vapours surround the alligator! The alligator looks as sick as possible! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your cerulean imp says, "You called?" Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Your wolf bites the alligator. The alligator closely misses you. The alligator tail-slaps you. Your cerulean imp hits the alligator from afar with a +1 spear. Your wolf bites the alligator but does no damage. Your wolf closely misses the alligator. You closely miss the alligator. You bite the alligator, but do no damage. The alligator is moderately wounded. Your wolf bites the alligator! Your cerulean imp hits the alligator from afar with a +1 spear. Your lightning spire shoots out a bolt of lightning at the alligator! The bolt of electricity hits the alligator! You closely miss the alligator. You bite the alligator, but do no damage. The alligator is severely wounded. Your wolf bites the alligator. The alligator misses your wolf. The alligator tail-slaps your wolf but does no damage. You catch the helpless alligator completely off-guard! You eviscerate the alligator!!! You kill the alligator! Training target 15.0 for Translocations reached! Your Translocations skill increases to level 15! You start resting. Your lightning spire disappears in a puff of smoke! Your wolf disappears in a puff of smoke! Your cerulean imp disappears in a puff of smoke! Magic restored. You see here 5 darts of dispersal. A swamp dragon comes into view. A swamp dragon is nearby! Casting: Summon Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Summon Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. An electric hum fills the air. Casting: Summon Lightning Spire (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your warg bites the swamp dragon!!! Your warg bites the swamp dragon! The swamp dragon bites your warg. The swamp dragon closely misses your warg. The swamp dragon tramples your warg. Your warg holds its ground! Your warg bites the swamp dragon! Something hits your warg!! Your cerulean imp hits the swamp dragon but does no damage. The swamp dragon bites your warg. Your warg dies! Your warg's corpse disappears in a puff of smoke! You hear a roar! Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your cerulean imp hits the swamp dragon but does no damage. A seven-headed hydra comes into view. Your cerulean imp hits the swamp dragon but does no damage. The swamp dragon bites your cerulean imp but does no damage. The swamp dragon claws your cerulean imp! The swamp dragon closely misses your cerulean imp. Your lightning spire shoots out a bolt of lightning at the swamp dragon! The bolt of electricity hits your cerulean imp. Your cerulean imp resists. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The bolt of electricity hits the swamp dragon! The swamp dragon dies! Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A forested plane collides here with a resounding crunch! Your dryad calls out to the forest. The forest starts to sway and rumble! The trees move their gnarly branches around. The seven-headed hydra bites your quokka. The seven-headed hydra closely misses your quokka. x2 The seven-headed hydra bites your quokka. The seven-headed hydra bites your quokka but does no damage. The seven-headed hydra bites your quokka! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your rat closely misses the spriggan rider. The spriggan rider hits your rat with a +0 spear! Your rat dies! Your rat's corpse disappears in a puff of smoke! Your lightning spire shoots out a bolt of lightning at the spriggan rider! The bolt of electricity hits the spriggan rider! The bolt of electricity hits the seven-headed hydra! A root smacks the goliath frog from below! The spriggan rider hits your warg with a +0 spear. The seven-headed hydra bites your warg. The seven-headed hydra bites your warg! x2 The seven-headed hydra bites your warg. The seven-headed hydra barely misses your warg. The seven-headed hydra bites your warg!! Your warg dies! Your warg's corpse disappears in a puff of smoke! Your lightning spire shoots out a bolt of lightning at the spriggan rider! The bolt of electricity hits the spriggan rider! A tree reaches out and hits the goliath frog! Casting: Summon Forest (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f - spriggan rider Aim: a spriggan rider, wielding a +0 spear (moderately wounded, ally target) Poisonous vapours surround the spriggan rider! The spriggan rider is poisoned. The spriggan rider is hit by a branch! A tree reaches out and hits the goliath frog! The spriggan rider hits your dryad with a +0 spear. The goliath frog hits your dryad but does no damage. Your dryad hits the seven-headed hydra. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - spriggan rider Aim: a spriggan rider, wielding a +0 spear (heavily wounded, very poisoned, ally target) Poisonous vapours surround the spriggan rider! The spriggan rider looks as sick as possible! Trunks creak and shift. The spriggan rider is hit by a branch! A root lunges up near the goliath frog. The seven-headed hydra bites your dryad. The seven-headed hydra bites your dryad! The seven-headed hydra bites your dryad but does no damage. x2 The seven-headed hydra completely misses your dryad. The seven-headed hydra barely misses your dryad. x2 The spriggan rider completely misses your dryad. The goliath frog hits your dryad! Your dryad is splashed with acid! The acid corrodes your dryad! Your dryad calls out to the forest. Vines fly forth from the trees! Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Vapours (safe; 1% risk of failure) Press: ? - help, Dir - move target, f/p - spriggan rider Aim: a spriggan rider, wielding a +0 spear (severely wounded, extremely poisoned, ally target) Poisonous vapours surround the spriggan rider! The spriggan rider looks as sick as possible! A root smacks the spriggan rider from below! A tree reaches out and hits the goliath frog! You kill the spriggan! The seven-headed hydra bites your dryad! The seven-headed hydra barely misses your dryad. The seven-headed hydra bites your dryad! Your dryad dies! Your dryad's corpse disappears in a puff of smoke! The forest abruptly stops moving. The vines fall limply to the ground. The seven-headed hydra completely misses your lightning spire. The seven-headed hydra bites your lightning spire. x3 Your lightning spire shoots out a bolt of lightning at the hornet! The bolt of electricity hits the seven-headed hydra! The bolt of electricity hits the hornet! The hornet dies! The goliath frog barely misses your lightning spire. The goliath frog hits your lightning spire but does no damage. Casting: Poisonous Vapours (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The goliath frog barely misses your lightning spire. The goliath frog hits your lightning spire from afar! Your lightning spire is splashed with acid. The acid corrodes your lightning spire! Your wolf bites the seven-headed hydra! The goliath frog hits your lightning spire from afar! Your lightning spire is destroyed! Your lightning spire disappears in a puff of smoke! You scratch the seven-headed hydra but do no damage. The seven-headed hydra is heavily wounded. Your wolf bites the seven-headed hydra. The seven-headed hydra bites your wolf. The seven-headed hydra bites your wolf! The seven-headed hydra closely misses your wolf. x3 The seven-headed hydra bites your wolf. x2 Your wolf bites the seven-headed hydra. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Your wolf bites the seven-headed hydra. The seven-headed hydra bites your wolf. Your wolf dies! Your wolf's corpse disappears in a puff of smoke! The seven-headed hydra bites your cerulean imp! The seven-headed hydra bites your cerulean imp. Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The seven-headed hydra completely misses you. x2 The seven-headed hydra bites you! The seven-headed hydra completely misses you. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The seven-headed hydra closely misses you. The seven-headed hydra completely misses you. x2 You block the seven-headed hydra's attack. x2 The seven-headed hydra completely misses you. x2 The goliath frog completely misses you. The goliath frog attacks as it pursues you! The goliath frog completely misses you. You scratch the seven-headed hydra. Your bite misses the seven-headed hydra. The seven-headed hydra is severely wounded. The goliath frog completely misses you. Your warg bites the seven-headed hydra. The seven-headed hydra completely misses you. x5 You block the seven-headed hydra's attack. The seven-headed hydra barely misses you. You scratch the seven-headed hydra but do no damage. You bite the seven-headed hydra. The seven-headed hydra is severely wounded. The goliath frog completely misses you. Your warg bites the seven-headed hydra. The seven-headed hydra bites your warg! x3 Your warg dies! Your warg's corpse disappears in a puff of smoke! You block the seven-headed hydra's attack. The seven-headed hydra completely misses you. You block the seven-headed hydra's attack. The seven-headed hydra bites you. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Space becomes stable. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You block the goliath frog's attack. You barely miss the seven-headed hydra. You claw the seven-headed hydra. The seven-headed hydra is severely wounded. The goliath frog completely misses you. The seven-headed hydra completely misses you. The seven-headed hydra misses you. The seven-headed hydra bites you! The seven-headed hydra completely misses you. You block the seven-headed hydra's attack. x2 The seven-headed hydra misses you. Your wolf completely misses the seven-headed hydra. The goliath frog barely misses you. You scratch the seven-headed hydra. The seven-headed hydra is severely wounded. Your wolf barely misses the seven-headed hydra. The seven-headed hydra completely misses you. The seven-headed hydra barely misses you. x2 The seven-headed hydra completely misses you. x2 The seven-headed hydra barely misses you. The seven-headed hydra misses you. The goliath frog hits you from afar! The acid corrodes you! You are splashed with acid! Your wolf bites the seven-headed hydra. You pounce on the helpless seven-headed hydra from behind! You eviscerate the seven-headed hydra!!! You kill the seven-headed hydra! The goliath frog completely misses you. Your wolf closely misses the goliath frog. The goliath frog barely misses your wolf. Your wolf completely misses the goliath frog. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Your wolf misses the goliath frog. The goliath frog hits your wolf!! Your wolf is splashed with acid. Your wolf dies! Your wolf's corpse disappears in a puff of smoke! The goliath frog attacks as it pursues you! The goliath frog closely misses you. The goliath frog misses you. The goliath frog completely misses you. The goliath frog attacks as it pursues you! The goliath frog completely misses you. The goliath frog attacks as it pursues you! The goliath frog completely misses you. The goliath frog hits you from afar!! * * * LOW HITPOINT WARNING * * * You are splashed with acid. * * * LOW HITPOINT WARNING * * * You are no longer corroded. You feel much better. You block the goliath frog's attack. You block the goliath frog's attack. You scratch the goliath frog. You bite the goliath frog, but do no damage. The goliath frog is moderately wounded. The goliath frog completely misses you. You scratch the goliath frog. The goliath frog is moderately wounded. The goliath frog completely misses you. You claw the goliath frog! The goliath frog is heavily wounded. The goliath frog completely misses you. You barely miss the goliath frog. Your bite misses the goliath frog. The goliath frog is heavily wounded. The goliath frog completely misses you. You scratch the goliath frog. The goliath frog is heavily wounded. The goliath frog completely misses you. You scratch the goliath frog but do no damage. Your bite misses the goliath frog. The goliath frog is heavily wounded. The goliath frog completely misses you. You scratch the goliath frog but do no damage. You bite the goliath frog. The goliath frog is heavily wounded. The goliath frog completely misses you. You scratch the goliath frog but do no damage. You bite the goliath frog, but do no damage. The goliath frog is heavily wounded. The goliath frog completely misses you. x2 You claw the goliath frog! The goliath frog is severely wounded. The goliath frog completely misses you. You scratch the goliath frog but do no damage. The goliath frog is severely wounded. The goliath frog completely misses you. You claw the goliath frog! You bite the goliath frog. The goliath frog is almost dead. The goliath frog misses you. You scratch the goliath frog. The goliath frog is almost dead. The goliath frog completely misses you. You miss the goliath frog. The goliath frog is almost dead. You block the goliath frog's attack. You miss the goliath frog. The goliath frog is almost dead. You block the goliath frog's attack. You closely miss the goliath frog. You bite the goliath frog, but do no damage. The goliath frog is almost dead. The goliath frog closely misses you. You barely miss the goliath frog. The goliath frog is almost dead. The goliath frog completely misses you. You barely miss the goliath frog. The goliath frog is almost dead. You block the goliath frog's attack. You scratch the goliath frog. The goliath frog is almost dead. The goliath frog closely misses you. You closely miss the goliath frog. The goliath frog is almost dead. The goliath frog completely misses you. You claw the goliath frog! You kill the goliath frog! Your base Stealth skill increases to level 13! You start resting. Magic restored. You start resting. HP restored. There is a stone staircase leading down here. You now have 2410 gold pieces (gained 15). You sense a monster nearby. An eight-headed hydra comes into view. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A tiny devil pulls itself out of the air. Casting: Call Imp (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. Your wolf bites the eight-headed hydra. The eight-headed hydra roars! The eight-headed hydra bites your wolf but does no damage. The eight-headed hydra bites your wolf! The eight-headed hydra bites your wolf. The eight-headed hydra bites your wolf but does no damage. The eight-headed hydra closely misses your wolf. The eight-headed hydra barely misses your wolf. The eight-headed hydra bites your wolf! The eight-headed hydra completely misses your wolf. Your wolf bites the eight-headed hydra! You hear a shout! Casting: Summon Guardian Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A forested plane collides here with a resounding crunch! Your dryad calls out to the forest. The forest starts to sway and rumble! Your wolf bites the eight-headed hydra! The eight-headed hydra bites your wolf but does no damage. The eight-headed hydra bites your wolf! The eight-headed hydra barely misses your wolf. The eight-headed hydra bites your wolf! Your wolf dies! Your wolf's corpse disappears in a puff of smoke! Casting: Summon Forest (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Tree limbs sway around you. A root smacks the eight-headed hydra from below! The eight-headed hydra bites your quokka! The eight-headed hydra bites your quokka. Your quokka dies! Your quokka's corpse disappears in a puff of smoke! Your cerulean imp hits the eight-headed hydra from afar with a +1 spear. A tree reaches out and hits the eight-headed hydra! Your cerulean imp hits the eight-headed hydra with a +1 spear. What are your orders? t - Meow! Orders for allies: a - Attack new target. r - Retreat! s - Stop attacking. g - Guard the area. f - Follow me. Anything else - Cancel. Gang up on whom? Press: ? - help, Dir - move target, f - eight-headed hydra Aim: an eight-headed hydra (heavily wounded, not watching you, ally target) Attack! A root smacks the eight-headed hydra from below! The eight-headed hydra bites your dryad! x6 The eight-headed hydra closely misses your dryad. The eight-headed hydra bites your dryad! Your cerulean imp closely misses the eight-headed hydra. Your dryad hits the eight-headed hydra! A root smacks the eight-headed hydra from below! Your guardian golem overheats! The eight-headed hydra bites your dryad! Your guardian golem disappears in a puff of smoke! Your guardian golem explodes! The fiery explosion engulfs your dryad!!! Your dryad is burned terribly! Your dryad dies! Your dryad's corpse disappears in a puff of smoke! The forest abruptly stops moving. The fiery explosion engulfs your quokka!! Your quokka dies! Your quokka's corpse disappears in a puff of smoke! The fiery explosion engulfs your cerulean imp!! Your cerulean imp dies! Your cerulean imp disappears in a puff of smoke! The mangrove smoulders and burns. You hear a shout! Your warg is engulfed in blazing flames. The eight-headed hydra bites your warg! The eight-headed hydra misses your warg. The eight-headed hydra bites your warg! The eight-headed hydra bites your warg. Your warg dies! Your warg's corpse disappears in a puff of smoke! Casting: Call Canine Familiar (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. Your guardian golem is engulfed in blazing flames. Your guardian golem is engulfed in blazing flames. The eight-headed hydra bites your guardian golem but does no damage. The eight-headed hydra bites your guardian golem! x3 The eight-headed hydra bites your guardian golem but does no damage. The eight-headed hydra bites your guardian golem. The eight-headed hydra bites your guardian golem! Your guardian golem is destroyed! Your guardian golem disappears in a puff of smoke! Casting: Summon Guardian Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. An eleionoma comes into view. The eight-headed hydra is engulfed in blazing flames. The eleionoma flows through the trees. An eight-headed hydra comes into view. Casting: Summon Guardian Golem (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A guardian golem appears, shielding your allies. Your guardian golem disappears in a puff of smoke! The eleionoma hurls a spray of splinters at you. The spray of wooden splinters misses you. You scratch the eleionoma but do no damage. You bite the eleionoma. The eleionoma is lightly wounded. You barely miss the eleionoma. The eleionoma is lightly wounded. The eight-headed hydra completely misses you. x3 The eight-headed hydra bites you. The eight-headed hydra completely misses you. The eight-headed hydra misses you. The eight-headed hydra completely misses you. You block the eight-headed hydra's attack. The eleionoma hurls a spray of splinters at you. The spray of wooden splinters misses you. You scratch the eight-headed hydra. The eight-headed hydra is almost dead. The eight-headed hydra completely misses you. x2 The eight-headed hydra bites you! The eight-headed hydra completely misses you. x2 The eight-headed hydra bites you! The eight-headed hydra completely misses you. x2 The eleionoma completely misses you. You scratch the eight-headed hydra but do no damage. The eight-headed hydra is almost dead. The eight-headed hydra completely misses you. The eight-headed hydra closely misses you. The eight-headed hydra misses you. The eight-headed hydra completely misses you. You block the eight-headed hydra's attack. The eight-headed hydra completely misses you. x2 The eight-headed hydra barely misses you. The eleionoma hits you! You scratch the eight-headed hydra. You bite the eight-headed hydra. The eight-headed hydra is almost dead. Space becomes stable. The eight-headed hydra completely misses you. The eight-headed hydra bites you but does no damage. The eight-headed hydra closely misses you. The eight-headed hydra completely misses you. x8 The eight-headed hydra closely misses you. The eight-headed hydra completely misses you. x4 The eleionoma flows through the trees. The eleionoma hurls a spray of splinters at you. The spray of wooden splinters misses you. An eleionoma comes into view. You scratch the eight-headed hydra but do no damage. The eight-headed hydra is almost dead. The eight-headed hydra completely misses you. x4 The eight-headed hydra misses you. x2 The eight-headed hydra completely misses you. The eight-headed hydra barely misses you. The eight-headed hydra completely misses you. x2 You block the eight-headed hydra's attack. The eight-headed hydra completely misses you. The eight-headed hydra closely misses you. The eight-headed hydra completely misses you. The eight-headed hydra barely misses you. The eight-headed hydra completely misses you. You scratch the eight-headed hydra. You bite the eight-headed hydra. The eight-headed hydra is almost dead. The eleionoma completely misses you. The eight-headed hydra closely misses you. The eight-headed hydra completely misses you. x4 You block the eight-headed hydra's attack. The eight-headed hydra completely misses you. The eight-headed hydra barely misses you. You barely miss the eight-headed hydra. The eight-headed hydra is almost dead. The eleionoma completely misses you. The eight-headed hydra completely misses you. x3 The eight-headed hydra barely misses you. The eight-headed hydra completely misses you. The eight-headed hydra misses you. The eight-headed hydra completely misses you. x2 The eleionoma closely misses you. The eight-headed hydra completely misses you. x3 The eight-headed hydra bites you. The eight-headed hydra completely misses you. x4 You scratch the eight-headed hydra. The eight-headed hydra is almost dead. The eleionoma hits you!! * * * LOW HITPOINT WARNING * * * The eight-headed hydra completely misses you. You block the eight-headed hydra's attack. The eight-headed hydra completely misses you. The eight-headed hydra bites you! You die... The eight-headed hydra bites you! The eight-headed hydra bites you but does no damage. The eight-headed hydra misses you. The eight-headed hydra bites you! The eleionoma hits you!! You rejoin the land of the living... Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ** ♣....~~§....... .~.,** ♣♣..~~~~~§~~~.. ♣ ~..,* ♣♣..~~~..~§~.♣ .. ..~♣* *.)..........♣ .~~ ~..♣♣*♣.~..♣~..†R.♣♣ .^.~,~♣§♣♣.~~~...~DRD~.. ~.$..~....♣~~~~..~~9~~~. ♣/..♣..~..÷.♣♣...~~~.. ♣.~.@..~♣..♣♣♣.~~~.~~ ~.~§..~~~~♣♣*~~..!.~~..~ ...~~....♣♣**♣.........~ .~.....♣♣♣ *D~....~~§.♣. ~~§..~♣ ,..~♣♣~.~~..~ ~~♣§.♣ ,..≈*♣.☼.○..~ . .~. ~,~~♣~.°.☼... .~.♣ ~{~♣~..○○♣.~ ~~*♣♣..♣♣♣♣♣ There were no monsters in sight! Vanquished Creatures An entropy weaver (Spider:1) A hydra (Swamp:1) 3 alligators (Swamp:1) 3 boulder beetles (D:12) 2 death yaks 2 orc high priests (Orc:2) A two-headed ogre (D:12) A sun moth (Spider:1) A goliath frog (Swamp:1) An orb spider (Spider:1) A steelbarb worm (Spider:1) 2 orc sorcerers (Orc:2) 2 wolf spiders (Spider:1) 2 deep elf pyromancers An ugly thing (D:12) 2 cyclopes A spectral centaur (D:11) A moth of wrath (Spider:1) 2 black mambas A gargoyle (D:12) A torpor snail (Lair:5) Psyche (D:10) 3 unseen horrors A rime drake (Lair:3) 2 komodo dragons A tengu conjurer (D:13) 2 trolls 8 blink frogs 3 tarantellas (Spider:1) A hornet (D:9) 4 slime creatures (D:12) 3 jumping spiders (Spider:1) 3 culicivoras (Spider:1) 2 yaks (Lair:5) A spriggan (Swamp:1) 2 basilisks 9 redbacks A vampire mosquito (Lair:3) A swamp worm (Swamp:1) 3 water moccasins A black bear (D:10) 4 orc warriors An ogre (Orc:1) 3 wolves 2 bullfrogs 6 killer bees 3 electric eels (Lair:2) A lava snake (D:8) 4 orc priests 3 orc wizards (Orc:2) 5 hell rats An adder (D:3) 6 orcs A goblin (D:1) A hobgoblin (D:1) A kobold (D:9) 126 creatures vanquished. Vanquished Creatures (collateral kills) 2 bunyips (Swamp:1) 3 hydras 2 centaur warriors (D:13) 3 two-headed ogres 6 death yaks Lodul (D:11) 2 orb spiders (Spider:1) A swamp dragon (Swamp:1) A bog body (Swamp:1) A lindwurm (Lair:5) 3 orc knights (Orc:2) A cyclops (D:12) 3 manticores (D:12) An orc sorcerer (Orc:2) A centaur zombie (D:11) 4 elephants A black mamba (shapeshifter) (D:13) 3 black mambas Maurice (D:13) 2 centaur skeletons (D:11) A gargoyle (D:12) 6 cane toads A kobold demonologist (D:12) 5 rime drakes 2 komodo dragons 3 polar bears 3 trolls A tarantella (Spider:1) 3 hornets 13 blink frogs A jumping spider (Spider:2) 2 slime creatures (Lair:4) A culicivora (Spider:1) 42 yaks A spriggan (Lair:1) A wraith (D:11) 2 vampires (D:12) 5 wyverns 4 basilisks 5 redbacks (Spider:1) A steam dragon (D:6) 10 vampire mosquitoes 2 wargs (Orc:1) 2 swamp worms (Swamp:1) 3 acid dragons A hell hound (Spider:1) 12 water moccasins 2 ice beasts (D:6) 6 orc warriors 11 ogres 2 black bears 8 wolves 4 centaurs 2 kobold brigands A gnoll sergeant (D:12) 8 bullfrogs 4 scorpions 10 wights 11 killer bees 5 howler monkeys 7 jellies A gnoll bouda (D:7) 6 orc priests 2 hounds 4 iguanas A sleepcap (D:6) 11 orc wizards 4 hell rats 15 gnolls 8 adders 2 white imps A dart slug (D:2) 41 orcs 5 ball pythons 6 endoplasms 3 goblins (D:1) 7 hobgoblins 4 jackals 20 kobolds 4 quokkas 7 bats 3 frilled lizards A rat (D:2) 412 creatures vanquished. Vanquished Creatures (others) A boulder beetle (D:10) 2 two-headed ogres An orc high priest (Orc:2) 3 death yaks Urug (Lair:1) A demonic crawler (Spider:1) A skyshark (Lair:5) Pikel (D:9) An orc knight (Orc:2) A cyclops (D:12) An ugly thing (D:12) A manticore (D:12) A centaur zombie (D:11) 5 elephants 3 cane toads A black mamba (Lair:1) A gargoyle (D:11) 2 ice devils (D:11) 4 komodo dragons A meliai (Lair:3) 4 polar bears 2 trolls 3 blink frogs A shadow (D:12) 19 yaks 2 wyverns A basilisk (D:12) An acid dragon (D:11) 2 vampire mosquitoes (Lair:3) A water moccasin (Lair:4) 2 orc warriors (Orc:2) 5 wolves (Lair:4) 5 ogres A centaur (D:12) A lemure (D:9) A wight (D:10) 4 killer bees (D:7) A sleepcap (D:6) 3 hell rats (Lair:4) An orc wizard (D:7) 4 orcs 5 snaplasher vines 102 creatures vanquished. Grand Total: 640 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Buttons842 the Felid Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 4/4 234 | D:1 | Reached XP level 2. HP: 11/11 MP: 3/6 286 | D:1 | Learned a level 2 spell: Call Imp 1163 | D:2 | Reached XP level 3. HP: 8/15 MP: 3/7 1413 | D:2 | Found Soukhainn's Armour Boutique. 1559 | D:2 | Reached skill level 5 in Summonings 1631 | D:2 | Reached skill level 3 in Dodging 2067 | D:2 | Reached XP level 4. HP: 18/18 MP: 3/8 2113 | D:2 | Learned a level 3 spell: Call Canine Familiar 2119 | D:3 | Reached skill level 1 in Fighting 2311 | D:3 | Found a sparkling altar of Nemelex Xobeh. 2617 | D:3 | Found a hide-covered altar of Uskayaw. 2739 | D:3 | Noticed an ogre 2828 | D:3 | Killed an ogre 2829 | D:3 | Reached XP level 5. HP: 22/22 MP: 2/9 2988 | D:3 | Found a shimmering altar of Xom. 3320 | D:4 | Found a staircase to the Ecumenical Temple. 3336 | Temple | Entered the Ecumenical Temple 3353 | Temple | Became a worshipper of Ashenzari the Shackled 3464 | D:3 | Gained mutation: You are covered in thick fur. (AC +2) | [Felid growth] 3464 | D:3 | Reached XP level 6. HP: 25/25 MP: 2/10 3594 | D:4 | Found a shadowy altar of Dithmenos. 3835 | D:4 | Found a transporter. 3836 | D:4 | Noticed Age's ghost (amateur MiFi) 3846 | D:4 | Found a transporter. 4243 | D:4 | Found a runed translucent door. 4244 | D:4 | Noticed Crazy Yiuf 4435 | D:5 | Entered Level 5 of the Dungeon 4442 | D:5 | Learned a level 3 spell: Summon Guardian Golem 4489 | D:5 | Found a runed translucent door. 4600 | D:5 | Reached XP level 7. HP: 28/28 MP: 5/12 4688 | D:5 | Reached skill level 4 in Dodging 4831 | D:5 | Found an opulent altar of Gozag. 4836 | D:5 | Found a burning altar of Makhleb. 4853 | D:5 | Found a blossoming altar of Fedhas. 5097 | D:5 | Reached skill level 1 in Hexes 5190 | D:5 | Reached * piety under Ashenzari 5190 | D:5 | Reached ** piety under Ashenzari 5679 | D:6 | Reached XP level 8. HP: 33/33 MP: 1/13 6163 | D:6 | Reached skill level 5 in Dodging 6464 | D:6 | Reached skill level 5 in Stealth 6942 | D:6 | Reached skill level 6 in Dodging 7977 | D:7 | Reached XP level 9. HP: 39/39 MP: 6/14 8737 | D:7 | Found a hazy altar of Hepliaklqana. 8919 | D:7 | Reached skill level 1 in Air Magic 9231 | D:7 | Identified the +3 spear "Vatacenost" {vamp, Will- Str+4} 9444 | D:7 | Identified the Atlas of the Map 9502 | D:7 | Found a radiant altar of Vehumet. 9987 | D:7 | Reached skill level 7 in Dodging 9987 | D:7 | Reached skill level 10 in Summonings 10060 | D:7 | Found a shimmering blue altar of Sif Muna. 10383 | D:8 | Found a bloodstained altar of Trog. 10516 | D:8 | Noticed a two-headed ogre 10520 | D:8 | Learned a level 2 spell: Poisonous Vapours 10536 | D:8 | Killed a two-headed ogre 10537 | D:8 | Reached skill level 1 in Poison Magic 11383 | D:9 | Found Usiej's Jewellery Shop. 11584 | D:9 | Reached XP level 10. HP: 43/43 MP: 8/17 12118 | D:9 | Identified a scroll of acquirement 12124 | D:9 | Found Matuk's Magic Scroll Emporium. 12148 | D:9 | Reached skill level 1 in Translocations 12243 | D:9 | Reached skill level 5 in Fighting 12443 | D:9 | Found Luibb's Assorted Antiques. 12527 | D:9 | Found a glowing golden altar of the Shining One. 12629 | D:9 | Found Zeulolu's Armour Shoppe. 12717 | D:9 | Noticed Pikel 12750 | D:9 | Killed Pikel 12751 | D:9 | Reached skill level 8 in Dodging 12751 | D:9 | Reached skill level 5 in Spellcasting 13084 | D:10 | Entered Level 10 of the Dungeon 13108 | D:10 | Noticed Psyche 13182 | D:10 | Noticed a boulder beetle 13266 | D:10 | Noticed a two-headed ogre 13567 | D:10 | Killed Psyche 13707 | D:10 | Found an ancient bone altar of Kikubaaqudgha. 13827 | D:10 | Noticed a two-headed ogre 13838 | D:10 | Killed a two-headed ogre 14068 | D:10 | Killed a two-headed ogre 14296 | D:9 | Learned a level 4 spell: Summon Lightning Spire 14497 | D:10 | Found a staircase to the Lair. 14527 | D:10 | Reached XP level 11. HP: 45/48 MP: 7/19 14881 | D:10 | Killed a boulder beetle 15341 | D:11 | Noticed Erolcha 15375 | D:11 | Noticed a two-headed ogre 15399 | D:11 | Killed a two-headed ogre 15403 | D:11 | Reached skill level 9 in Dodging 15521 | D:11 | Identified the +7 longbow "Uwkoy" {freeze, rF+ rCorr} 15555 | D:11 | Acquired the amulet "Nonkelap" {Reflect Fly Str-4 Dex+3 | SH+5} 15564 | D:11 | Lost strength. 15797 | D:11 | Mangled by an ice devil 16220 | D:11 | Reached *** piety under Ashenzari 16220 | D:11 | Reached **** piety under Ashenzari 16235 | D:11 | Noticed a two-headed ogre 16263 | D:11 | Killed a two-headed ogre 16410 | D:11 | Identified Jaumaqir's Discourse on Bruises 16820 | D:11 | Noticed Lodul 17256 | D:11 | Killed Lodul 17611 | D:12 | Noticed a green ugly thing 17638 | D:12 | Killed a green ugly thing 18068 | Lair:1 | Entered Level 1 of the Lair of Beasts 18077 | Lair:1 | Reached skill level 5 in Translocations 18220 | Lair:1 | Lost strength. 18220 | Lair:1 | Gained mutation: Your thick and shaggy fur keeps you warm. | (AC +3, rC+) [Felid growth] 18220 | Lair:1 | Reached XP level 12. HP: 53/53 MP: 8/22 18335 | Lair:1 | Reached skill level 10 in Dodging 18953 | Lair:1 | Reached skill level 11 in Dodging 19461 | Lair:1 | Noticed Urug 19478 | Lair:1 | Killed Urug 19838 | Lair:1 | Learned a level 5 spell: Summon Forest 20069 | Lair:2 | Reached skill level 12 in Dodging 20907 | Lair:2 | Noticed a 13-headed hydra 20908 | Lair:2 | Found a runed translucent gate. 20910 | Lair:2 | Found a runed translucent gate. 20911 | Lair:2 | Found a runed translucent gate. 20912 | Lair:2 | Noticed a 13-headed hydra 20912 | Lair:2 | Noticed Takou's ghost (journeyman AtFi) 21684 | Lair:2 | Reached skill level 10 in Translocations 22234 | Lair:3 | Reached skill level 13 in Dodging 22435 | Lair:3 | Reached XP level 13. HP: 57/57 MP: 8/24 22801 | Lair:3 | Found a hole to the Spider Nest. 23261 | Lair:3 | Reached skill level 14 in Dodging 23403 | Lair:3 | Found a runed translucent door. 23404 | Lair:3 | Noticed Ifaaq's ghost (journeyman MiFi) 23815 | Lair:3 | Reached skill level 15 in Dodging 24509 | Lair:3 | Found a staircase to the Swamp. 25140 | Lair:4 | Found a gate leading to a gauntlet. 25845 | Lair:4 | Found a runed translucent door. 25855 | Lair:4 | Identified the +1 leather armour of Dithmenos's Generosity | {rElec rF- Int+6} 26275 | Lair:4 | Reached skill level 10 in Stealth 26409 | Lair:4 | Found a staircase to the Slime Pits. 26439 | Lair:4 | Found a viscous altar of Jiyva. 26523 | Lair:4 | Acquired the ring "Zaqad" {Fly rElec rC- Str+3 Dex+4} 26525 | Lair:4 | Lost strength. 26571 | Lair:5 | Entered Level 5 of the Lair of Beasts 26765 | Lair:4 | Reached ***** piety under Ashenzari 26765 | Lair:4 | Reached ****** piety under Ashenzari 26789 | Lair:5 | Reached skill level 1 in Unarmed Combat 27079 | Lair:4 | Reached skill level 16 in Dodging 27522 | Lair:5 | Learned a level 3 spell: Teleport Other 27591 | Lair:5 | Learned a level 3 spell: Gell's Gravitas 28147 | Lair:5 | Reached XP level 14. HP: 63/63 MP: 2/27 30186 | Lair:4 | Reached skill level 17 in Dodging 30968 | Lair:5 | Found a runed translucent door. 31952 | D:12 | Found a staircase to the Orcish Mines. 34522 | Orc:1 | Entered Level 1 of the Orcish Mines 35343 | Orc:2 | Entered Level 2 of the Orcish Mines 35621 | Orc:2 | Found a staircase to the Elven Halls. 37221 | Orc:2 | Found Vovuwnusist's Armour Emporium. 37221 | Orc:2 | Found Qatzesm's Book Shop. 37223 | Orc:2 | Found Kietroodo's Magic Scroll Emporium. 37223 | Orc:2 | Found Pues Viu's Jewellery Shop. 37231 | Orc:2 | Bought a scroll of blinking for 90 gold pieces 37241 | Orc:2 | Learned a level 6 spell: Dispersal 37390 | Spider:1 | Entered Level 1 of the Spider Nest 37419 | Spider:1 | Reached XP level 15. HP: 67/67 MP: 15/29 38067 | Spider:1 | Reached skill level 10 in Spellcasting 38335 | Spider:1 | Learned a level 2 spell: Blink 38385 | Spider:1 | Reached skill level 18 in Dodging 38727 | Spider:1 | Noticed Louise 38727 | Spider:1 | Noticed Agnes 39549 | Spider:2 | Noticed Azrael 40153 | D:13 | Noticed Maurice 40305 | D:13 | Killed Maurice 40871 | Swamp:1 | Entered Level 1 of the Swamp 41719 | Swamp:1 | Reached skill level 15 in Translocations 42054 | Swamp:1 | Mangled by an eight-headed hydra 42055 | Swamp:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_b, layout_basic D:2: layout_basic, serial_shops, shop, st_stairs_1 D:3: minmay_general_purpose_star, layout_basic, tgw_xom, nemelex_altar_shiori, nicolae_uskayaw_murder_on_the_dancefloor, minmay_box_of_dots D:4: layout_rooms, grunt_dithmenos_smoke, minmay_temple_entry_waves, gammafunk_ghost_arena, serial_park_tiny_1, uniq_crazy_yiuf_cottage D:5: layout_cave_pools, minmay_overflow_temple_star_quad, lightli_church_of_beogh D:6: layout_loops_corners, st_stairs_10, hangedman_abyss_or_decor_stabs D:7: layout_loops_corners, lemuel_blue_sif_altar, nicolae_hepliaklqana_hippocampus, vehumet_altar_wand_db D:8: layout_loops_ring, mainiacjoe_overflow_cross_hatched, grunt_decor_junction D:9: layout_irregular_city, nicolae_tso_carved_into_rock, serial_shops, shop, shop, shop, shop, uniq_pikel D:10: layout_basic, nicolae_kikubaaqudgha_miasma_corner, david_lair_generic, uniq_psyche D:11: layout_gridville, portal_ice_cave_demonic_guard, minmay_variable_closet, hangedman_weighted_door, kennysheep_generic_room_8, uniq_lodul, uniq_erolcha D:12: nzn_winding_woodlands_medium [nzn_winding_woodlands_5x5_closed_star, nzn_winding_woodlands_5x15_sidewinder, nzn_winding_woodlands_5x5_cross, nzn_winding_woodlands_5x5_perimeter, nzn_winding_woodlands_center_lodge, nzn_winding_woodlands_5x5_three, nzn_winding_woodlands_5x5_default, nzn_winding_woodlands_5x15_split_checker, nzn_winding_woodlands_hourglass], layout_loops_corners, orc_0_dummy, hangedman_corner_corridor D:13: layout_cave_pools, lightli_vaults_fourway_checkpoint, serial_column_ruins, column_ruins_circle_small, column_ruins_corridor_corner, column_ruins_open_tiny, column_ruins_open_medium, column_ruins_columns_dead_end, column_ruins_open_medium, hangedman_decor_opposing, kennysheep_another_room, grunt_ministairs_4, uniq_josephine, uniq_maurice Temple: nicolae_temple_cloud_nine Lair:1: layout_cave_pods, grunt_forest_large_clearing_hut, uniq_urug Lair:2: layout_chaotic_city, gammafunk_ghost_hydra_chop, chequers_serial_rivers_small_b, disabler_island Lair:3: layout_gridlike, minmay_swamp_entry_swarm, hellmonk_spider_entry_not_the_bees, gammafunk_ghost_grave Lair:4: layout_regular_city, minmay_slime_entry_pillars, gauntlet_entry_generic, minmay_hedge_maze, pf_torpor_hydra Lair:5: guppyfry_lair_end_dragon, layout_gridlike, wormcave, grunt_megastairs_2 Swamp:1: layout_basic_swamp, infiniplex_staircase_pool, swamp_pool4, nicolae_swamp_nymph_family_reunion Spider:1: layout_spider_delve, uniq_louise, uniq_agnes Spider:2: layout_chambers, nicolae_spider_moth_buddies, hangedman_spider_tarantella_strand, uniq_nikola, uniq_arachne, uniq_azrael Orc:1: layout_caves, basic_altar, nicolae_orc_bridge_out Orc:2: grunt_orc_tribal_feast, layout_caves, basic_altar Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 | ---------------+----------------------------------------------+----- Stealth | 3 6 7 9 11 12 13 | 13.0 Summonings | 5 6 7 8 9 10 12 13 | 13.0 Dodging | 3 4 6 7 8 9 13 16 17 18 | 18.9 Fighting | 1 2 3 4 5 6 7 8 9 | 9.6 Spellcasting | 3 4 5 6 7 8 9 10 | 10.0 Hexes | 2 4 | 4.0 Air Magic | 2 3 4 | 4.0 Poison Magic | 1 3 | 3.6 Translocations | 4 5 10 13 15 | 15.0 Unarmed Combat | 2 | 2.9 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 | 13-15 || total ---------------------------+-------+-------+-------+-------+-------++------- Melee: Unarmed | 9 | 9 | 5 | 44 | 336 || 403 Bite | 1 | | 1 | 8 | 60 || 70 Punch | | | | | 16 || 16 Cast: Summon Small Mamm | 47 | 63 | 37 | 74 | 78 || 299 Call Imp | 18 | 39 | 49 | 77 | 148 || 331 Call Canine Famil | | 3 | 78 | 111 | 207 || 399 Summon Guardian G | | | 38 | 73 | 71 || 182 Poisonous Vapours | | | 11 | 78 | 327 || 416 Summon Lightning | | | | 13 | 78 || 91 Summon Forest | | | | 1 | 7 || 8 Gell's Gravitas | | | | | 54 || 54 Teleport Other | | | | | 4 || 4 Invoke: Curse Item | | | 1 | 1 | 1 || 3 Use: Scroll | | 3 | | 1 | 4 || 8 Potion | | | | | 6 || 6 Stab: Sleeping | | 1 | 1 | | 5 || 7 Distracted | | 1 | | 2 | 14 || 17 Armour: Skin | 1 | 3 | | 7 | 15 || 26 Dodge: Dodged | 16 | 24 | 31 | 121 | 861 || 1053 Block: Other | | | | 20 | 145 || 165 Reflection | | | | | 5 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38868 | 37449 | 1419 | 17725 | 5872 | 24 | 1619.5 | Dungeon | 20410 | 19808 | 602 | 8527 | 3889 | 13 | 1570.0 | Temple | 20 | 2 | 18 | 0 | 0 | 1 | 20.0 | Lair | 12759 | 12108 | 651 | 6204 | 1324 | 5 | 2551.8 | Swamp | 1108 | 1108 | 0 | 642 | 38 | 1 | 1108.0 | Spider Nest | 2085 | 2057 | 28 | 1360 | 36 | 2 | 1042.5 | Orcish Mines | 2483 | 2365 | 118 | 990 | 583 | 2 | 1241.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:12: 3894 daAuts Lair:4: 3527 daAuts D:7: 2563 daAuts D:11: 2537 daAuts Lair:2: 2477 daAuts Lair:5: 2299 daAuts Lair:3: 2285 daAuts Lair:1: 2169 daAuts Spider:1: 1990 daAuts D:6: 1987 daAuts D:9: 1754 daAuts D:10: 1707 daAuts Orc:2: 1628 daAuts D:3: 1147 daAuts Swamp:1: 1108 daAuts