Dungeon Sprint DCSS version 0.31.0-12-g77e489cdc1 (webtiles) character file. Game seed: 4851452438806197904 0 CBP the Caller (level 1, -14/9 HPs) Began as a Felid Summoner on Mar 1, 2024. Demolished by an ogre ... wielding a +0 giant spiked club (23 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:01:51 (54 turns). CBP the Caller (Felid Summoner) Turns: 54, Time: 00:01:52 Health: -14/9 AC: 1 Str: 4 XL: 1 Next: 0% Magic: 4/4 EV: 17 Int: 18 God: Gold: 27 SH: 0 Dex: 16 Spells: 3/4 levels left Lives: 0 Deaths: 1 rFire . . . (weapon unavailable) rCold . . . (shield unavailable) rNeg . . . (body armour unavailable) rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv + (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.09/turn %: no teleportation @: no status effects A: very small, claws 1, fangs 3, see invisible, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch You collected 27 gold pieces. Inventory: Scrolls f - a scroll of blinking Potions a - 3 potions of magic d - a potion of haste e - a potion of berserk rage Skills: + Level 2.6 Dodging + Level 2.6 Stealth + Level 2.0 Spellcasting + Level 4.0 Summonings You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 32% N/A 5% 2 Call Canine Familiar Summ 16% N/A 11% 3 Summon Blazeheart Golem Fire/Summ 9% N/A 61% 4 Summon Lightning Spire Summ/Air 9% N/A 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb, Sigmund Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Ouch! That really hurt! Your quokka misses Ijyb. You feel much better. Your quokka bites Ijyb. Sorry, you're not good enough to have a special ability. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Ijyb zaps a wand. The puff of flame hits you. Your quokka closely misses Ijyb. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your quokka disappears in a puff of smoke! Ijyb zaps a wand. The puff of flame hits you! Ouch! That really hurt! You die... You rejoin the land of the living... Found 54 gold pieces. You now have 27 gold pieces. You open the door. An ogre comes into view. It is wielding a +0 giant spiked club. You see here 27 gold pieces. You close the door. Sorry, you're not good enough to have a special ability. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Nothing appears to happen. Casting: Summon Small Mammal (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Nothing appears to happen. You open the door. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Sigmund laughs darkly. You scratch the ogre. The ogre is lightly wounded. Your bat hits the ogre but does no damage. Your bat barely misses the ogre. Your bat completely misses the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ############## #