Seeded DCSS version 0.32-a0-1018-gb024fe692e (webtiles) character file. Game seed: 4965291371327698046 (custom seed) 259 CInkIbrahim the Poker (level 6, 47/47 HPs) Began as a Coglin Fighter on Apr 27, 2024. Quit the game on level 2 of the Dungeon. The game lasted 00:01:39 (1747 turns). CInkIbrahim the Poker (Coglin Fighter) Turns: 1747, Time: 00:01:39 Health: 47/47 AC: 23 Str: 18 XL: 6 Next: 17% Magic: 6/6 EV: 0 Int: 11 God: Gold: 833 SH: 0 Dex: 13 Spells: 5/5 levels left rFire . . . a - +4 demon trident (freeze) {Akhenaten} rCold . . . k - +0 trident {Narong} rNeg . . . j - +8 orange crystal plate armour {Archmagi, Int+3 Clar} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.27/turn (ring unavailable) MPRegen 0.10/turn (no gizmo) %: clarity, archmagi @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 833 gold pieces. Inventory: Hand Weapons a - a +4 demon trident of freezing (weapon) {Akhenaten} k - a +0 trident (offhand) {Narong} Armour b - a +0 scale mail c - a +0 buckler j - the +8 orange crystal plate armour (worn) {Archmagi, Int+3 Clar} (You acquired it on level 1 of the Dungeon) Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. Scrolls e - a scroll of noise {unknown} f - a scroll of enchant armour {unknown} g - 2 scrolls of poison {unknown} h - 4 scrolls of identify {unknown} i - a scroll of blinking {unknown} l - a scroll of immolation {unknown} n - a scroll of fear {unknown} o - a scroll of summoning {unknown} p - a scroll of acquirement Potions d - a potion of might m - a potion of heal wounds {unknown} Skills: - Level 3.0 Fighting + Level 5.7 Polearms - Level 2.6 Armour - Level 2.1 Shields You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 100% 1 Confusing Touch Hex 0% N/A 100% 3 Dispel Undead Necr 0% 3d6 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The endoplasm is almost dead. You hit the endoplasm with your +4 demon trident of freezing. You freeze the endoplasm. You kill the endoplasm! Jessica the Apprentice Sorceress comes into view. She is wielding a +0 dagger. Jessica is nearby! Jessica is nearby! You reach to attack! You hit Jessica with your +4 demon trident of freezing. You freeze Jessica. Jessica is moderately wounded. You closely miss Jessica with your +0 trident. Jessica casts a spell. Jessica seems to speed up. Jessica is nearby! You reach to attack! You puncture Jessica with your +4 demon trident of freezing! You freeze Jessica. You kill Jessica! Key pressed, stopping explore. No target in view! Things that are here: a +0 dagger; a +0 robe; the human corpse of Jessica Key pressed, stopping explore. No target in view! Found a stone staircase leading down. No target in view! A rat comes into view. The rat squeaks loudly. A rat is nearby! A rat is nearby! You reach to attack! You puncture the rat with your +4 demon trident of freezing! You freeze the rat. You kill the rat! Something appears at your feet! Something appears at your feet! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#..#..#... #. #...# ...#####.... ... ##.### ..#..# #.....#. #..# .#...# #. .#.. #.## #...#.# ## ... #.# ..#...# #.. ..##.# ##..... #...#.#..# .. #....#.## #...@.# #.......## .#......# ........# ........# ######### There were no monsters in sight! Vanquished Creatures Sigmund (D:2) Jessica (D:2) A gnoll (D:1) An adder (D:2) A dart slug (D:1) 2 ribbon worms (D:2) 2 ball pythons 2 bats (D:1) 4 endoplasms 2 giant cockroaches (D:1) 7 goblins 3 hobgoblins 6 jackals (D:1) 4 kobolds (D:1) 2 quokkas (D:1) A frilled lizard (D:2) 7 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CInkIbrahim the Coglin Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 39 | D:1 | Reached skill level 2 in Polearms 160 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 380 | D:1 | Reached skill level 3 in Polearms 399 | D:1 | Reached XP level 3. HP: 29/29 MP: 3/3 1022 | D:1 | Identified 3 scrolls of acquirement 1022 | D:1 | Acquired a +4 demon trident of freezing 1023 | D:1 | Acquired the +8 orange crystal plate armour {Archmagi, | Int+3 Clar} 1023 | D:1 | Found the +8 orange crystal plate armour {Archmagi, Int+3 | Clar} 1024 | D:1 | Acquired 751 gold pieces 1212 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 1474 | D:2 | Noticed Sigmund 1479 | D:2 | Killed Sigmund 1480 | D:2 | Reached skill level 5 in Polearms 1480 | D:2 | Reached XP level 5. HP: 41/41 MP: 5/5 1678 | D:2 | Reached XP level 6. HP: 45/47 MP: 6/6 1708 | D:2 | Noticed Jessica 1712 | D:2 | Killed Jessica 1745 | D:2 | Acquired 597 gold pieces 1746 | D:2 | Acquired 840 gold pieces 1747 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners D:2: layout_basic, amcnicky_mini_corridor_feature, minmay_splitting_lines, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 4 | ---------------+-------------+----- Polearms | 2 3 5 | 5.7 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Trident | 88 | 11 || 99 Demon trident | 9 | 15 || 24 Use: Scroll | 3 | 2 || 5 Armour: Scale mail | 38 | || 38 Crystal plate arm | 1 | 4 || 5 Dodge: Dodged | 32 | 1 || 33 Block: Buckler | 10 | || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1764 | 1739 | 25 | 0 | 1442 | 2 | 882.0 | Dungeon | 1764 | 1739 | 25 | 0 | 1442 | 2 | 882.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1107 daAuts D:2: 657 daAuts