Seeded DCSS version 0.32-a0-1364-g0555720625 (webtiles) character file. Game seed: 4965291371327698046 (custom seed) 17 CInkIbrahim the Trooper (level 2, 24/24 HPs) Began as a Coglin Fighter on June 9, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:28 (192 turns). CInkIbrahim the Trooper (Coglin Fighter) Turns: 192, Time: 00:00:28 Health: 24/24 AC: 6 Str: 16 XL: 2 Next: 62% Magic: 2/2 EV: 7 Int: 7 God: Gold: 18 SH: 4 Dex: 13 Spells: 1/1 levels left rFire . . . a - +0 trident {Narong} rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth (ring unavailable) HPRegen 0.24/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) {Narong} Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Scrolls e - a scroll of noise {unknown} f - a scroll of poison {unknown} g - a scroll of acquirement h - a scroll of blinking {unknown} Potions d - a potion of might Skills: - Level 3.0 Fighting + Level 2.8 Polearms - Level 2.6 Armour - Level 2.1 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History No target in view! f - a scroll labelled AJIKIL FUKAN No target in view! g - 3 scrolls labelled KYUTZO TUSHY No target in view! Found a stone staircase leading down. No target in view! Okay, then. A quokka comes into view. You reach to attack! You puncture the quokka! You kill the quokka! You have reached level 2! There is a stone staircase leading down here. A gnoll comes into view. It is wielding a +0 flail. The gnoll shouts! A gnoll is nearby! You puncture the gnoll! The gnoll is heavily wounded. The gnoll completely misses you. The gnoll barely misses you. A gnoll is nearby! You puncture the gnoll! You kill the gnoll! You see here a +0 flail. h - a scroll labelled UKAONE FOAST No target in view! A quokka and a jackal come into view. Found 9 gold pieces. The jackal barks! A jackal comes into view. The jackal moves out of view. Found a rapier. The jackal barks! This is a scroll of acquirement! Something appears at your feet! A jackal comes into view. Something appears at your feet! The jackal barks! You hear a bark! A jackal comes into view. The quokka closely misses you. The jackal moves out of view. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##. .. #.. ###$. .....h ...h### #hr.# ###@# ##.#.# ####....# +.......# ####....# ###### ##.#.# .##..## ###)# ..#...# ###.# ......# #>..# You could see a quokka and 3 jackals. Vanquished Creatures A gnoll (D:1) A bat (D:1) An endoplasm (D:1) A hobgoblin (D:1) A kobold (D:1) A quokka (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CInkIbrahim the Coglin Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 172 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 190 | D:1 | Identified 3 scrolls of acquirement 190 | D:1 | Acquired 702 gold pieces 191 | D:1 | Acquired the scarf "Hero's Friend" {rC+ rF+, Will++} 192 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners Skill XL: | 1 | ---------------+----+----- Polearms | 2 | 2.8 Fighting | | 3.0 Armour | | 2.6 Shields | | 2.1 Action || total ---------------------------++------- Melee: Trident || 13 Use: Scroll || 2 Armour: Scale mail || 5 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 195 | 195 | 0 | 0 | 155 | 1 | 195.0 | Dungeon | 195 | 195 | 0 | 0 | 155 | 1 | 195.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 195 daAuts