Seeded DCSS version 0.32-a0-1762-gf39ece730e (webtiles) character file. Game seed: 11623670649161836669 (custom seed) 7 CInkIbrahim the Shooter (level 2, 22/22 HPs) Began as a Coglin Hunter on July 23, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:01:14 (699 turns). CInkIbrahim the Shooter(Coglin Hunter) Turns: 699, Time: 00:01:15 Health: 22/22 AC: 3 Str: 11 XL: 2 Next: 4% Magic: 2/2 EV: 11 Int: 8 God: Gold: 98 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . a - +2 sling {Minjee} rCold . . . d - +0 sling {Santos} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 98 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Minjee} d - a +0 sling (offhand) {Santos} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies g - a scroll of acquirement h - a scroll of identify {unknown} k - a scroll of immolation {unknown} Potions e - a potion of enlightenment {unknown} f - a potion of curing {unknown} j - 2 potions of mutation {unknown} l - a potion of brilliance {unknown} Skills: - Level 2.0 Fighting + Level 4.0 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You now have 49 gold pieces (gained 8). You now have 63 gold pieces (gained 14). You now have 75 gold pieces (gained 12). A rat comes into view. Found 13 gold pieces. The rat squeaks loudly. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You shoot a sling bullet. You now have 88 gold pieces (gained 13). You now have 98 gold pieces (gained 10). l - a green potion No target in view! You open the door. There is an open door here. You open the door. There is an open door here. There is an open door here. You see here a +0 club. Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Done exploring. No target in view! Search for what [Enter for "altar", or ? for help]? . Fire: a) +2 sling {Minjee} Press: ? - help, Q - select action Shift-Dir - straight line You shoot a sling bullet. x2 Okay, then. Blink to where? Press: ? - help, Dir - move target, f - you Blink to where? Press: ? - help, Dir - move target As you read the scroll labelled LOLILE FINU, it crumbles to dust. It was a scroll of blinking. This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........~..# #.# ≈..~.~.~...########.# ~~~~≈~~~~.~......##.# ≈≈~≈~~~≈~≈.##.......# ≈≈~~~~≈≈≈~.##.##.#### ≈≈~~..~≈~~~...##.# ~≈~♣_~~≈≈..#####(# ≈≈≈~..≈≈~~~# #.# ~≈≈~≈~~≈≈≈.#####@# ≈≈≈≈≈~≈≈≈~......§# ~≈~≈≈~≈~≈~.####### ≈~.≈~.~~.~.### ~~..~..~.....# ##### #####..#####.####...## #.........##..#..# #####...#........###.# ..........##..##..#..# There were no monsters in sight! Vanquished Creatures A ball python (D:1) 2 hobgoblins (D:1) A goblin (D:1) 2 kobolds (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CInkIbrahim the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 239 | D:1 | Found a faded altar of an unknown god. 426 | D:1 | Reached skill level 4 in Ranged Weapons 426 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 699 | D:1 | Identified a scroll of acquirement 699 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_loops_corners, chequers_ecumenical_altar_island, minmay_pentomino_p2 Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.0 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 34 Use: Scroll || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 708 | 695 | 13 | 0 | 644 | 1 | 708.0 | Dungeon | 708 | 695 | 13 | 0 | 644 | 1 | 708.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 708 daAuts