Seeded DCSS version 0.32-a0-1762-gf39ece730e (webtiles) character file. Game seed: 11623670649161836669 (custom seed) 4 CInkIbrahim the Shooter (level 1, 16/16 HPs) Began as a Coglin Hunter on July 23, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:21 (147 turns). CInkIbrahim the Shooter(Coglin Hunter) Turns: 147, Time: 00:00:22 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 60% Magic: 1/1 EV: 11 Int: 8 God: Gold: 32 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Minjee} rCold . . . d - +0 sling {Santos} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Minjee} d - a +0 sling (offhand) {Santos} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies g - a scroll of acquirement Potions e - a potion of enlightenment {unknown} f - a potion of curing {unknown} Skills: - Level 2.0 Fighting + Level 3.8 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold is severely wounded. A kobold is nearby! You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You shoot a sling bullet. f - a lumpy grey potion No target in view! g - a scroll labelled NEUWIT KIRU Things that are here: a +0 dagger; 4 stones No target in view! You open the door. There is an open door here. A hobgoblin comes into view. Found a scroll labelled PIS WINEAPHUGHOUR. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. Okay, then. A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. A hobgoblin is nearby! You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is severely wounded. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. The hobgoblin is severely wounded. A hobgoblin is nearby! You shoot a sling bullet. The sling bullet barely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..#......###....)....# .##.##.#.# ##.......## .#..####.# ##.....## ...## #.# ##...## ### #.# ##'## #.. #.# ....?## #.# #....#.## #.†@.# #.......... .......###### #...#..## ....##.## ##.# #. ... #. ## .. There were no monsters in sight! Vanquished Creatures 2 hobgoblins (D:1) A kobold (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CInkIbrahim the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 147 | D:1 | Identified a scroll of acquirement 147 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_loops_corners, chequers_ecumenical_altar_island, minmay_pentomino_p2 Action || total ---------------------------++------- Fire: Sling || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 149 | 149 | 0 | 0 | 127 | 1 | 149.0 | Dungeon | 149 | 149 | 0 | 0 | 127 | 1 | 149.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 149 daAuts