Seeded DCSS version 0.32-a0-1762-gf39ece730e (webtiles) character file. Game seed: 11623670649161836669 (custom seed) 2 CInkIbrahim the Shooter (level 1, 16/16 HPs) Began as a Coglin Hunter on July 23, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (134 turns). CInkIbrahim the Shooter(Coglin Hunter) Turns: 134, Time: 00:00:15 Health: 16/16 AC: 3 Str: 11 XL: 1 Next: 40% Magic: 1/1 EV: 11 Int: 8 God: Gold: 32 SH: 0 Dex: 17 Spells: 0/0 levels left rFire . . . a - +2 sling {Minjee} rCold . . . d - +0 sling {Santos} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.07/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Minjee} d - a +0 sling (offhand) {Santos} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies g - a scroll of acquirement Potions e - a potion of enlightenment {unknown} f - a potion of curing {unknown} Skills: - Level 2.0 Fighting + Level 3.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You now have 7 gold pieces. You now have 15 gold pieces (gained 8). A rat comes into view. The rat moves out of view. No target in view! You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You shoot a sling bullet. You now have 27 gold pieces (gained 12). You now have 32 gold pieces (gained 5). Found a stone staircase leading down. No target in view! Found a leather armour. No target in view! e - a fizzy emerald potion No target in view! Found a club. No target in view! You see here a +0 club. You open the door. A kobold comes into view. It is wielding a +0 dagger. There is an open door here. You shoot a sling bullet. The sling bullet hits the kobold. The kobold shouts! The kobold is severely wounded. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold is severely wounded. A kobold is nearby! You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You shoot a sling bullet. f - a lumpy grey potion No target in view! g - a scroll labelled NEUWIT KIRU Things that are here: a +0 dagger; 4 stones No target in view! This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ##..#.#.###.# #)# ##..#.#..##.# #.# ....#.##.##.# ##'## ....#.......###...## #...####.#####.....## #......#.# ##.......## ..[.#....###.........# ...........+.........+ ..#......###....@....# .##.##.#.# ##.......## .#..####.# ##.....## ...## #.# ##...## ### #.# ##+## #.. ... There were no monsters in sight! Vanquished Creatures A hobgoblin (D:1) A kobold (D:1) A rat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CInkIbrahim the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 134 | D:1 | Identified a scroll of acquirement 134 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_loops_corners, chequers_ecumenical_altar_island, minmay_pentomino_p2 Action || total ---------------------------++------- Fire: Sling || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 135 | 135 | 0 | 0 | 119 | 1 | 135.0 | Dungeon | 135 | 135 | 0 | 0 | 119 | 1 | 135.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 135 daAuts