Seeded DCSS version 0.32-a0-1762-gf39ece730e (webtiles) character file. Game seed: 11623670649161836669 (custom seed) 7 CInkIbrahim the Shooter (level 2, 22/22 HPs) Began as a Coglin Hunter on July 23, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (405 turns). CInkIbrahim the Shooter(Coglin Hunter) Turns: 405, Time: 00:00:15 Health: 22/22 AC: 3 Str: 11 XL: 2 Next: 0% Magic: 2/2 EV: 11 Int: 8 God: Gold: 32 SH: 0 Dex: 17 Spells: 1/1 levels left rFire . . . a - +2 sling {Minjee} rCold . . . d - +0 sling {Santos} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 32 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Minjee} d - a +0 sling (offhand) {Santos} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies g - a scroll of acquirement h - a scroll of identify {unknown} i - a scroll of blinking {unknown} k - a scroll of immolation {unknown} Potions e - a potion of enlightenment {unknown} f - a potion of curing {unknown} j - 2 potions of mutation {unknown} Skills: - Level 2.0 Fighting + Level 4.0 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found 6 stones. No target in view! You open the door. Found a stone staircase leading down. No target in view! There is an open door here. You open the door. There is an open door here. There is an open door here. A goblin comes into view. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You shoot a sling bullet. j - 2 fuming silvery potions (gained 1) A kobold comes into view. It is wielding a +0 whip. You shoot a sling bullet. The sling bullet hits the kobold but does no damage. The kobold shouts! You shoot a sling bullet. The sling bullet closely misses the kobold. A kobold is nearby! You shoot a sling bullet. The sling bullet barely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold. The kobold is severely wounded. A kobold is nearby! You shoot a sling bullet. The sling bullet closely misses the kobold. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! Your Ranged Weapons skill increases to level 4! You have reached level 2! This is a scroll of acquirement! Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ### ##.## ##...## .#########.....## ## ...)...@........# #. #...######.....## ####. . ##...## #...# ##.## #..## #..## #.#.# #...# #.##. ##.## #.##. #.# #.##. #.# #.##. There were no monsters in sight! Vanquished Creatures A ball python (D:1) 2 hobgoblins (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CInkIbrahim the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 239 | D:1 | Found a faded altar of an unknown god. 405 | D:1 | Reached skill level 4 in Ranged Weapons 405 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 405 | D:1 | Identified a scroll of acquirement 405 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_stonehenge_12_columns, layout_loops_corners, chequers_ecumenical_altar_island, minmay_pentomino_p2 Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.0 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 410 | 410 | 0 | 0 | 370 | 1 | 410.0 | Dungeon | 410 | 410 | 0 | 0 | 370 | 1 | 410.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 410 daAuts