Dungeon Crawl Stone Soup version 0.31-a0-841-g038b102fc3 (webtiles) character file. Game seed: 1194889454766042441 385 Cadnt the Ruffian (level 6, -5/27 (28) HPs) Began as an Octopode Shapeshifter on Sept 27, 2023. Was an Initiate of Vehumet. Slain by a water moccasin zombie (6 damage) ... on level 4 of the Dungeon. The game lasted 00:13:07 (3690 turns). Cadnt the Ruffian (Octopode Shapeshifter) Turns: 3690, Time: 00:13:09 HP: -5/27 (28) AC: 1 Str: 14 (15) XL: 6 Next: 77% MP: 6/6 EV: 13 Int: 12 (13) God: Vehumet [......] Gold: 174 SH: 0 Dex: 9 (11) Spells: 5/5 levels left rFire . . . - Unarmed rCold . . . (shield currently unavailable) rNeg + . . (helmet restricted) rPois . (no amulet) rElec . q - ring of positive energy rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: flux-form, glowing, lightly drained A: glow, contaminating, reduced hp, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Begin Untransformation, Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You were something dangerously unstable. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 174 gold pieces. Inventory: Hand Weapons d - a +2 trident of venom f - a +0 dagger g - a +1 dagger Jewellery q - a ring of positive energy (left tentacle) Talismans b - a beast talisman c - a flux talisman (active) Scrolls h - a scroll of vulnerability j - a scroll of brand weapon l - 4 scrolls of teleportation Potions a - 2 potions of lignification e - a potion of heal wounds {unknown} Skills: + Level 1.7 Fighting + Level 0.3 Short Blades + Level 3.3 Dodging + Level 2.8 Stealth + Level 5.1 Unarmed Combat + Level 4.3 Shapeshifting You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Forest Summ/Tloc 0% N/A 100% 5 Summon Mana Viper Hex/Summ 0% N/A 100% 5 Conjure Ball Lightning Conj/Air 0% 3x3d6 100% 6 Summon Cactus Giant Summ 0% N/A 100% 6 Discord Hex 0% N/A 100% 8 Disjunction Tloc 0% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Vehumet The Shining One Annotations: D:4 Natasha Innate Abilities, Weirdness & Mutations You are something dangerously unstable. You glow with magical radiation, making you easy to see and hit. Foes you strike become dangerously contaminated with magical radiation. Your maximum health is decreased, since you lack skill for your form. You are incapable of wielding weapons or throwing items. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The water moccasin zombie bites you. The withered plant crumbles away. x3 The hound zombie bites the withered plant. The centaur skeleton hits you but does no damage. The centaur skeleton barely misses you. Natasha casts a spell. The centaur skeleton attacks as it pursues you! The centaur skeleton closely misses you. The centaur skeleton kicks you but does no damage. The hound skeleton bites the withered plant. The withered plant begins to crumble. The cerulean imp hits the withered plant with a +2 spear. The water moccasin zombie attacks as it pursues you! The water moccasin zombie closely misses you. The centaur skeleton hits you. The centaur skeleton barely misses you. The withered plant crumbles away. The water moccasin zombie closely misses you. The centaur skeleton hits you. * * * LOW HITPOINT WARNING * * * The centaur skeleton barely misses you. The centaur skeleton stops glowing. Something bites the withered plant. x2 The withered plant begins to crumble. Natasha mumbles some strange words. Natasha's front paws start to glow. The centaur skeleton attacks as it pursues you! The centaur skeleton hits you but does no damage. The centaur skeleton closely misses you. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The centaur skeleton barely misses you. x2 The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The cerulean imp closely misses you. As you read the scroll of fear, it crumbles to dust. You assume a fearsome visage. The cerulean imp looks frightened! x2 The centaur skeleton is unaffected. The water moccasin zombie is unaffected. The bullfrog zombie is unaffected. The centaur skeleton misses you. x2 The water moccasin zombie bites you. You die... ##### ##Z..♣♣♣♣♣ #ZZ555Z.P♣♣♣ #p#♣.h..ZZ.♣*** ####### #.#♣♣P..P...PP** ......# #.# ♣♣♣♣♣.Z..P,* #####.# #.# **....** #.# #####.#######*,.).,* #.# #............*,,8.,* #####.# #.####.#.###.**,,.** ......## ###.###.###.#*,****,♣♣## .......###..><>....###,>,,,**♣... You could see 3 cerulean imps, a water moccasin zombie, a hound zombie, a bullfrog zombie and a centaur skeleton. Vanquished Creatures A scorpion (D:4) A gnoll sergeant (D:4) A jelly (D:4) 6 adders 5 gnolls (D:4) 3 worms 5 dart slugs 12 orcs 6 endoplasms 7 giant cockroaches 6 goblins 8 hobgoblins 4 jackals (D:2) 4 quokkas 5 ball pythons 6 bats 4 frilled lizards 9 kobolds 8 rats 101 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cadnt the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 1/1 50 | D:1 | You fall into a shaft and drop 1 floor! 123 | D:2 | Reached XP level 2. HP: 18/18 MP: 2/2 260 | D:2 | Reached XP level 3. HP: 8/23 MP: 3/3 1159 | D:1 | Reached XP level 4. HP: 23/28 MP: 4/4 2142 | D:3 | Found a radiant altar of Vehumet. 2189 | D:3 | Found a glowing golden altar of the Shining One. 2225 | D:3 | Became a worshipper of Vehumet 2292 | D:3 | Reached skill level 4 in Unarmed Combat 2292 | D:3 | Reached XP level 5. HP: 16/33 MP: 5/5 2421 | D:3 | Reached skill level 1 in Stealth 3035 | D:4 | Reached XP level 6. HP: 22/38 MP: 6/6 3308 | D:4 | Reached skill level 5 in Unarmed Combat 3672 | D:4 | Noticed Natasha 3689 | D:4 | HP: 1/27 [water moccasin zombie (1)] 3690 | D:4 | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: reono_arrival_mine, layout_rooms, minmay_hedge_maze, minmay_quantized D:2: layout_loops_corners, grunt_ministairs_13, minmay_misc_feat_cross D:3: layout_rooms, mainiacjoe_overflow_catwalk_spiral, grunt_decor_junction D:4: nicolae_cairo_tiling, layout_loops_ring, led_sif_book, dilly_guarded_unrand_morg Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Unarmed Combat | 4 5 | 5.1 Stealth | 2 | 2.8 Shapeshifting | 4 | 4.3 Dodging | 3 | 3.3 Fighting | | 1.7 Short Blades | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 47 | 159 || 206 Constrict | 13 | 38 || 51 Dagger | 13 | || 13 Tentacles | 9 | 25 || 34 Punch | 1 | 1 || 2 Use: Scroll | | 10 || 10 Potion | | 5 || 5 Stab: Sleeping | 4 | 5 || 9 Armour: Skin | 23 | 96 || 119 Dodge: Dodged | 59 | 90 || 149 Form: | 2 | || 2 Beast | 2 | || 2 Flux | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3652 | 3652 | 0 | 100 | 2345 | 4 | 913.0 | Dungeon | 3652 | 3652 | 0 | 100 | 2345 | 4 | 913.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1315 daAuts D:3: 836 daAuts D:4: 834 daAuts D:1: 666 daAuts