Dungeon Crawl Stone Soup version 0.31-a0-841-g038b102fc3 (webtiles) character file. Game seed: 3350592619600856709 6 Cadnt the Vexing (level 1, 0/15 HPs) Began as a Barachi Hexslinger on Sept 27, 2023. Slain by a rat (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:35 (79 turns). Cadnt the Vexing (Barachi Hexslinger) Turns: 79, Time: 00:00:36 Health: 0/15 AC: 2 Str: 9 XL: 1 Next: 90% Magic: 2/2 EV: 12 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/2 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Scrolls b - a scroll of poison Skills: + Level 1.2 Fighting + Level 2.2 Ranged Weapons + Level 2.5 Dodging + Level 1.1 Spellcasting + Level 3.2 Hexes + Level 1.1 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 18% N/A 11% 2 Sigil of Binding Hex 9% N/A 22% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Cause Fear Hex 4% N/A 58% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The sling bullet hits the jackal but does no damage. The jackal is severely wounded. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! A goblin comes into view. It is wielding a +0 dagger. A ball python and a jackal come into view. The jackal barks! A frilled lizard comes into view. The ball python moves out of view. You see here a jackal corpse. The frilled lizard hisses angrily. The goblin closely misses you. Things that are here: a hobgoblin corpse; a bat corpse Unknown command. You shoot a sling bullet. The sling bullet hits the goblin. The goblin is severely wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! A jackal comes into view. x2 You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barks! You hear an angry hiss. A rat comes into view. The jackal closely misses you. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * The rat barely misses you. A frilled lizard comes into view. You shoot a sling bullet. The sling bullet closely misses the jackal. The sling bullet hits the ball python. The ball python is severely wounded. The jackal closely misses you. The rat bites you. You die... #....#lthhw#....# #.8..#######..8.# #........)......# ###.8.......8.### ####.8.8.#### ###.######### #.........# ###.#####.# #.r@# ###h# #S.. ##h†# l.# ... ..#. l.#.# ... # You could see 2 jackals, a ball python, 2 frilled lizards and a rat. Vanquished Creatures A goblin (D:1) A hobgoblin (D:1) A jackal (D:1) A bat (D:1) 2 frilled lizards (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cadnt the Barachi Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 6 | D:1 | Noticed a hound 6 | D:1 | Noticed a polar bear 7 | D:1 | Noticed a snapping turtle 7 | D:1 | Noticed a wyvern 79 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_zoo_common, layout_rooms, serial_shops, shop, hex_medium, solitary_fountain Action || total ---------------------------++------- Fire: Sling || 30 Armour: Robe || 19 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 97 | 97 | 0 | 0 | 0 | 1 | 97.0 | Dungeon | 97 | 97 | 0 | 0 | 0 | 1 | 97.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 97 daAuts