Dungeon Crawl Stone Soup version 0.31-a0-1163-gcee99d1eea (webtiles) character file. Game seed: 5390491788828480458 0 Cadnt the Conjurer (level 1, 13/13 HPs) Began as a Barachi Wanderer on Dec 9, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:31 (0 turns). Cadnt the Conjurer (Barachi Wanderer) Turns: 0, Time: 00:00:31 Health: 13/13 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/2 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . d - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour c - a +0 robe (worn) d - a +0 pair of boots (worn) Scrolls b - a scroll of teleportation Skills: + Level 1.7 Stealth + Level 1.1 Spellcasting + Level 4.3 Conjurations + Level 1.7 Necromancy + Level 1.0 Invocations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 40% 2d8 7% 1 Shock Conj/Air 28% 1d4 10% 1 Vampiric Draining Necr 6% 2d6 34% 3 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 69% 4 Sticky Flame Conj/Fire 7% 2d3 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Welcome, Cadnt the Barachi Wanderer. Are you destined to find the transcendent Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of teleportation, a +0 robe, a +0 pair of boots; and the following spells available to memorise: Kiss of Death, Shock, Vampiric Draining, Iskenderun's Mystic Blast, Sticky Flame. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) +###+ ##...## #.....# #..@..# #.....# ##...## ##### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cadnt the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Cadnt set off with the following items: a +0 dagger, a | scroll of teleportation, a +0 robe, a +0 pair of boots; and | the following spells available to memorise: Kiss of Death, | Shock, Vampiric Draining, Iskenderun's Mystic Blast, Sticky | Flame. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, st_stairs_4, chequers_arboretum Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+