Dungeon Crawl Stone Soup version 0.31-a0-1163-gcee99d1eea (webtiles) character file. Game seed: 11967027511569998778 0 Cadnt the Destabilizer (level 1, 15/15 HPs) Began as a Barachi Wanderer on Dec 9, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:11 (0 turns). Cadnt the Destabilizer (Barachi Wanderer) Turns: 0, Time: 00:00:12 Health: 15/15 AC: 3 Str: 10 XL: 1 Next: 0% Magic: 2/2 EV: 13 Int: 10 God: Gold: 0 SH: 0 Dex: 16 Spells: 2/2 levels left rFire . . . a - +2 spear rCold . . . (no shield) rNeg . . . d - +0 robe rPois . (no helmet) rElec . b - +0 cloak rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +2 spear (weapon) Armour b - a +0 cloak (worn) d - a +0 robe (worn) Scrolls c - a scroll of blinking Skills: + Level 1.2 Fighting + Level 2.0 Polearms + Level 3.2 Dodging + Level 1.1 Spellcasting + Level 3.2 Transmutations You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 7% N/A 14% 2 Passwall Tmut/Erth 2% N/A 26% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Ran out of altars for temple! x3 Welcome, Cadnt the Barachi Wanderer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a club. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a +2 spear, a +0 cloak, a scroll of blinking, a +0 robe; and the following spells available to memorise: Wereblood, Passwall. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############### #.............# #.............# #......@......# #.............# #...........).# ######.>.###### #...# #.8.# #...# #.8.# #...# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cadnt the Barachi Wanderer began the quest for the Orb. 0 | D:1 | Cadnt set off with the following items: a +2 spear, a +0 | cloak, a scroll of blinking, a +0 robe; and the following | spells available to memorise: Wereblood, Passwall. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_hallway, layout_loops_ring, hellmonk_ecumenical_altar_slurped_away Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+