Dungeon Crawl Stone Soup version 0.31-a0-1388-g4b2ba238e7 (webtiles) character file. Game seed: 7049551192890130051 0 Cadnt the Chiller (level 1, 12/12 HPs) Began as a Gargoyle Wanderer on Dec 24, 2023. Quit the game on level 1 of the Dungeon. The game lasted 00:00:05 (0 turns). Cadnt the Chiller (Gargoyle Wanderer) Turns: 0, Time: 00:00:05 Health: 12/12 AC: 5 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 10 Spells: 1/2 levels left rFire . . . a - +0 quarterstaff rCold . . . (shield currently unavailable) rNeg + . . d - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . b - +0 pair of boots Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 quarterstaff (weapon) Armour b - a +0 pair of boots (worn) d - a +0 robe (worn) Potions c - a potion of attraction Skills: + Level 1.1 Fighting + Level 2.0 Staves + Level 1.5 Dodging + Level 1.0 Spellcasting + Level 3.0 Ice Magic + Level 1.0 Evocations You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 8% N/A 22% 2 Ozocubu's Armour Ice 9% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History Welcome, Cadnt the Gargoyle Wanderer. If you return without finding the Orb of Zot, so far below, it's all over! Press ? for a list of commands and other information. Found 7 gold pieces. Found a staircase leading out of the dungeon. You begin with the following items: a +0 quarterstaff, a +0 pair of boots, a potion of attraction, a +0 robe; and the following spell memorised: Freeze; and the following spells available to memorise: Ensorcelled Hibernation, Ozocubu's Armour. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...#~.~#≈≈.# #...#~.~#≈..# #...#...#...# #...........# #...........# #..........$# #...........# #.....@.....# #...........# ############# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cadnt the Gargoyle Wanderer began the quest for the Orb. 0 | D:1 | Cadnt set off with the following items: a +0 quarterstaff, | a +0 pair of boots, a potion of attraction, a +0 robe; and | the following spell memorised: Freeze; and the following | spells available to memorise: Ensorcelled Hibernation, | Ozocubu's Armour. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_quake, layout_basic Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+