Dungeon Crawl Stone Soup version 0.32-a0-841-g4648e6c457 (webtiles) character file. Game seed: 13448469550708789152 22 Caestello the Apothecary (level 2, 0/19 HPs) Began as a Coglin Alchemist on Mar 27, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:05:09 (570 turns). Caestello the Apothecary (Coglin Alchemist) Turns: 570, Time: 00:05:12 Health: 0/19 AC: 2 Str: 8 XL: 2 Next: 91% Magic: 5/5 EV: 11 Int: 14 God: Gold: 59 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . d - +0 short sword {Nolwazi} rCold . . . e - +0 dagger {Fumito} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.09/turn (no gizmo) %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 59 gold pieces. Inventory: Hand Weapons d - a +0 short sword (weapon) {Nolwazi} e - a +0 dagger (offhand) {Fumito} Armour a - a +0 robe (worn) Potions b - a potion of magic f - a potion of heal wounds g - a potion of might Skills: + Level 2.0 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 1.2 Conjurations + Level 3.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 32% 1d5 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 17% 2 Kiss of Death Conj/Necr 12% 2d6 19% 1 Mephitic Cloud Conj/Alch/Air 6% N/A 36% 3 Olgreb's Toxic Radiance Alch 11% N/A 45% 4 Confusing Touch Hex 1% N/A 56% 3 Sticky Flame Fire/Alch 6% 2d4 73% 4 Dispel Undead Necr 1% 3d6 93% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You hit the jackal with your +0 dagger. You kill the jackal! The jackal bites you. You hit the jackal but do no damage. You hit the jackal with your +0 short sword. The jackal closely misses you. You completely miss the jackal with your +0 short sword. The jackal is lightly wounded. You hit the jackal but do no damage. The jackal bites you. You closely miss the jackal with your +0 dagger. The jackal is lightly wounded. You hit the jackal with your +0 short sword. The jackal bites you but does no damage. The jackal bites you. You barely miss the jackal with your +0 dagger. The jackal is heavily wounded. You hit the jackal with your +0 short sword. The jackal closely misses you. You barely miss the jackal with your +0 dagger. The jackal is severely wounded. The jackal barks! You hit the jackal with your +0 short sword. You kill the jackal! Things that are here: a jackal corpse; a jackal corpse You hit the jackal but do no damage. You hit the jackal with your +0 short sword. The jackal bites you. The jackal barely misses you. You closely miss the jackal with your +0 dagger. The jackal is severely wounded. You closely miss the jackal with your +0 short sword. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is severely wounded. You barely miss the jackal with your +0 dagger. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #...# #...# ############## #...# #. ..P..P... . ... #.P........... ... #..###...###.. #######.####..#.#PPb#.#. ...........####.#####.### ...###.#####............ .......h@†............... ..>.###.#####....))...... .. #.# ####......).# #.########........# ............#####.# ............#..P#.# #..##.##.##..# ..#.# ..### #.. ..##.###........#...#.# ....###.##................#####.# You could see a jackal. Vanquished Creatures A dart slug (D:1) 2 goblins (D:1) A hobgoblin (D:1) 3 jackals (D:1) 2 quokkas (D:1) 3 ball pythons (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 kobolds (D:1) 2 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Caestello the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 41 | D:1 | Reached skill level 1 in Conjurations 86 | D:1 | Found Guphiv's Assorted Antiques. 164 | D:1 | Reached XP level 2. HP: 10/19 MP: 0/4 570 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_wavy_path, layout_rooms, serial_shops, shop, serial_aquarium, aquarium_bridge_square [aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_bridge, aquarium_subvault_balcony], aquarium_window_2, aquarium_window_double, aquarium_view_2c, aquarium_view_2d, aquarium_balcony_double_1, aquarium_pool_2 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 1 | 1.2 Dodging | 2 | 2.0 Spellcasting | 2 | 2.0 Stealth | | 1.8 Alchemy | | 3.6 Action || total ---------------------------++------- Melee: Unarmed || 10 Short sword || 31 Dagger || 30 Cast: Sting || 11 Use: Scroll || 2 Stab: Sleeping || 2 Distracted || 1 Armour: Robe || 46 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 570 | 566 | 4 | 30 | 188 | 1 | 570.0 | Dungeon | 570 | 566 | 4 | 30 | 188 | 1 | 570.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 570 daAuts