ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Version: Dungeon Crawl Stone Soup 0.28-a0-500-g121bc3e445 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 12842655928905145651, deterministic pregen: 1 Command line: /usr/games/crawl-git-121bc3e445 -name Cancer -rc /dgldir/rcfiles/crawl-git/Cancer.rc -macro /dgldir/rcfiles/crawl-git/Cancer.macro -morgue /dgldir/morgue/Cancer/ -webtiles-socket /crawl-master/webserver/sockets/Cancer:2021-09-20.02:47:54.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 29 stack frames. /usr/games/crawl-git-121bc3e445(_Z17write_stack_traceP8_IO_FILE+0x3f) [0x56362f06375f]: write_stack_trace(_IO_FILE*) /usr/games/crawl-git-121bc3e445(_Z13do_crash_dumpv+0x431) [0x56362f06b0a1]: do_crash_dump() /usr/games/crawl-git-121bc3e445(_Z20crash_signal_handleri+0x1fa) [0x56362f063bea]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x46210) [0x7f84ead2e210]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0xcb) [0x7f84eaeef24b]: /usr/games/crawl-git-121bc3e445(+0x41b7cd) [0x56362f06a7cd]: /usr/games/crawl-git-121bc3e445(+0x41b985) [0x56362f06a985]: /usr/games/crawl-git-121bc3e445(+0x3dc522) [0x56362f02b522]: /usr/games/crawl-git-121bc3e445(+0x3dc55b) [0x56362f02b55b]: /usr/games/crawl-git-121bc3e445(_Z16fill_status_infoiR11status_info+0x10e4) [0x56362f587344]: fill_status_info(int, status_info&) /usr/games/crawl-git-121bc3e445(_ZN14TilesFramework12_send_playerEb+0x1ed9) [0x56362f685589]: TilesFramework::_send_player(bool) /usr/games/crawl-git-121bc3e445(_ZN14TilesFramework6redrawEv+0xa6) [0x56362f689e86]: TilesFramework::redraw() /usr/games/crawl-git-121bc3e445(_ZN14TilesFramework17update_input_modeE10mouse_modeb+0x1a8) [0x56362f68a188]: TilesFramework::update_input_mode(mouse_mode, bool) /usr/games/crawl-git-121bc3e445(_ZN13mouse_controlC1E10mouse_mode+0x1d) [0x56362f2ab12d]: mouse_control::mouse_control(mouse_mode) /usr/games/crawl-git-121bc3e445(+0x6f4eab) [0x56362f343eab]: /usr/games/crawl-git-121bc3e445(_ZN14message_window4moreEbb+0x202) [0x56362f345692]: message_window::more(bool, bool) /usr/games/crawl-git-121bc3e445(_ZN14message_window8add_itemENSt7__cxx1112basic_stringIcSt11char_traitsIcESaIcEEE11prefix_typeb+0x3d0) [0x56362f345bf0]: message_window::add_item(std::__cxx11::basic_string, std::allocator >, prefix_type, bool) /usr/games/crawl-git-121bc3e445(_ZN13message_store10flush_prevEv+0x34a) [0x56362f3469fa]: message_store::flush_prev() /usr/games/crawl-git-121bc3e445(+0x6f1d3c) [0x56362f340d3c]: /usr/games/crawl-git-121bc3e445(_Z16do_message_print16msg_channel_typeibbPKcP13__va_list_tag+0xe9) [0x56362f341509]: do_message_print(msg_channel_type, int, bool, bool, char const*, __va_list_tag*) /usr/games/crawl-git-121bc3e445(_Z4mprf16msg_channel_typePKcz+0xb4) [0x56362f341a24]: mprf(msg_channel_type, char const*, ...) /usr/games/crawl-git-121bc3e445(+0x823bb3) [0x56362f472bb3]: /usr/games/crawl-git-121bc3e445(_Z13player_reactsv+0x608) [0x56362f474818]: player_reacts() /usr/games/crawl-git-121bc3e445(_Z12world_reactsv+0x6c5) [0x56362f694655]: world_reacts() /usr/games/crawl-git-121bc3e445(+0xa46b33) [0x56362f695b33]: /usr/games/crawl-git-121bc3e445(+0xa4751d) [0x56362f69651d]: /usr/games/crawl-git-121bc3e445(main+0x1a5) [0x56362efbe3e5]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf3) [0x7f84ead0f0b3]: /usr/games/crawl-git-121bc3e445(_start+0x2e) [0x56362efbeefe]: gdb not executable. Compilation info: <<<<<<<<<<< Compiled with GCC 9.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-git-121bc3e445/saves" -DSHARED_DIR_PATH="/crawl-master/crawl-git/saves" -DDATA_DIR_PATH="/crawl-master/crawl-git-121bc3e445/data/" -DWEB_DIR_PATH="/crawl-master/crawl-git-121bc3e445/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 7 Level id: D:7 Level build method = , level layout type = corridors, absdepth0 = 6 Level vaults: layout_loops_ring mainiacjoe_overflow_24_doors tgw_kikubaaqudgha uniq_maggie uniq_harold Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Vehumet accepts your kill. You finish channelling your searing ray. The howler monkey hoots and howls with incredible vigour! The jackal closely misses you. You see here a howler monkey corpse. You hit the jackal. The jackal is poisoned. You peck the jackal. The jackal is almost dead. You kill the jackal! Vehumet accepts your kill. The howler monkey hits you. You hit the howler monkey. The howler monkey is poisoned. The howler monkey is lightly wounded. The howler monkey hits you but does no damage. You hit the howler monkey but do no damage. The howler monkey looks as sick as possible! The howler monkey is lightly wounded. The howler monkey closely misses you. The howler monkey hits you but does no damage. You hit the howler monkey but do no damage. Your kick misses the howler monkey. The howler monkey is heavily wounded. The howler monkey barely misses you. You closely miss the howler monkey. Your peck misses the howler monkey. The howler monkey is heavily wounded. The howler monkey hoots and howls with incredible vigour! You hit the howler monkey. The howler monkey looks as sick as possible! You peck the howler monkey. The howler monkey is almost dead. The howler monkey hits you but does no damage. You hit the howler monkey. You kill the howler monkey! Vehumet accepts your kill. No target in view! No target in view! Magic restored. You now have 176 gold pieces (gained 10). Partly explored, can't reach some items and places. Unknown command. Really fly into a travel-excluded area? The searing ray hits the ice beast! The ice beast is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ice beast. The ice beast is moderately wounded. The searing ray hits the ice beast! The ice beast is severely wounded. The searing ray hits the ice beast. The ice beast is severely wounded. You finish channelling your searing ray. The ice beast closely misses you. The searing ray hits the ice beast but does no damage. The ice beast is severely wounded. (Press . to maintain the ray.) The ice beast hits you but does no damage. The searing ray hits the ice beast! You kill the ice beast! Vehumet accepts your kill. You can now gain magical power from killing. Vehumet offers you knowledge of Freeze. You have reached level 8! You feel clever. Unknown command. Unknown command. o - 3 scrolls labelled MINOIT ISSIMM (gained 1) Partly explored, can't reach some places. There is a stone staircase leading down here. You fly downwards. Found four items. Found a stone staircase leading down. There is a stone staircase leading up here. The searing ray hits the adder! You kill the adder! Vehumet accepts your kill. (Press . to maintain the ray.) The searing ray hits the centaur skeleton! The centaur skeleton is moderately damaged. (Press . to maintain the ray.) The searing ray hits the centaur skeleton! The centaur skeleton is severely damaged. The searing ray hits the centaur skeleton! The centaur skeleton is almost destroyed. The centaur skeleton barely misses you. The centaur skeleton kicks you but does no damage. The searing ray hits the centaur skeleton! You destroy the centaur skeleton! Vehumet accepts your kill. You finish channelling your searing ray. Magic restored. An ufetubus comes into view. Found 9 gold pieces. The ufetubus hits you. x2; The ufetubus misses you. x2 You miss the ufetubus. The ufetubus closely misses you. The ufetubus hits you. You hit the ufetubus but do no damage. The ufetubus is poisoned. The ufetubus barely misses you. The ufetubus misses you. x2 The ufetubus closely misses you. The searing ray hits the ufetubus! You kill the ufetubus! Vehumet accepts your kill. (Press . to maintain the ray.) HP restored. You now have 192 gold pieces (gained 16). l - 2 smoky purple potions (gained 1) You now have 201 gold pieces (gained 9). A - 2 lumpy yellow potions Found a stone staircase leading up. A sky beast comes into view. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The searing ray hits the sky beast. The sky beast is lightly wounded. (Press . to maintain the ray.) The searing ray hits the sky beast. The sky beast is moderately wounded. The searing ray hits the sky beast. The sky beast is moderately wounded. The sky beast hits you. The sky beast shocks you. The searing ray hits the sky beast. The sky beast is heavily wounded. You finish channelling your searing ray. The sky beast hits you. The sky beast shocks you. The searing ray hits the sky beast. The sky beast is heavily wounded. (Press . to maintain the ray.) The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Something shocks you. You are too injured to fight recklessly! You see here a +0 mace. A sky beast appears from thin air! Reactivating autopickup. There is a stone staircase leading up here. You fly upwards. Level annotation: Dowan; Duvessa There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You fly downwards. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you. Something shocks you. Something hits you but does no damage. There is a stone staircase leading up, spattered with blood here. Something hits you but does no damage. You fly upwards. Level annotation: Dowan; Duvessa Reactivating autopickup. There is a stone staircase leading down here. Something hits you. Something shocks you. Deactivating autopickup; reactivate with Ctrl-A. Something completely misses you. A sky beast appears from thin air! Reactivating autopickup. The sky beast hits you but does no damage. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. A sky beast appears from thin air! Reactivating autopickup. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - sky beast Aim: a sky beast (75% to hit) The searing ray hits the sky beast! The sky beast is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the sky beast. The sky beast is moderately wounded. The sky beast barely misses you. The searing ray hits the sky beast. The sky beast is heavily wounded. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. Something hits you but does no damage. You finish channelling your searing ray. Something hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something. (Press . to maintain the ray.) Something hits you but does no damage. Unknown command. The searing ray hits something! Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. Your Spellcasting skill increases to level 6! There is a stone staircase leading down here. You fly downwards. Found 9 gold pieces. Found a stone staircase leading down. There is a stone staircase leading up here. Found a ring mail. You now have 210 gold pieces (gained 9). Found a scroll labelled LOETEOVYATS. y - a scroll labelled LOETEOVYATS Found 12 gold pieces. Found a flail. Found a stone staircase leading down. You now have 222 gold pieces (gained 12). A necrophage comes into view. An orc wizard comes into view. It is wielding a +0 dagger. The orc wizard gestures at you while chanting. You are confused. You bump into the stone wall. An orc wizard comes into view. It is wielding a +0 dagger. You feel less confused. The orc wizard shouts! You hear a shout! x2 A sky beast comes into view. The orc wizard moves out of view. The orc wizard points at you and mumbles some strange words. You resist with some effort. The searing ray misses the orc wizard. (Press . to maintain the ray.) The searing ray hits the orc wizard. The orc wizard is moderately wounded. The searing ray hits the orc wizard! You kill the orc wizard! Vehumet accepts your kill. There is a stone staircase leading up here. An orc priest comes into view. It is wielding a +0 club. The necrophage hits you but does no damage. You fly upwards. Level annotation: Dowan; Duvessa There is a stone staircase leading down here. The necrophage closely misses you. The searing ray misses the necrophage. (Press . to maintain the ray.) The searing ray hits the necrophage! The necrophage is moderately damaged. The searing ray hits the necrophage. The necrophage is heavily damaged. The searing ray hits the necrophage! The necrophage is severely damaged. You finish channelling your searing ray. The necrophage hits you. The searing ray hits the necrophage! The necrophage is almost destroyed. (Press . to maintain the ray.) The necrophage hits you. You feel drained. The searing ray hits the necrophage. You destroy the necrophage! Vehumet accepts your kill. Your life force feels restored. Your Conjurations skill increases to level 10! HP restored. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up, spattered with blood here. Magic restored. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest shouts! (Press . to maintain the ray.) The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. The orc priest invokes the aid of Beogh against you. Pain shoots through your body! The searing ray hits the orc priest. The orc priest is severely wounded. You finish channelling your searing ray. The orc priest calls down the wrath of Beogh upon you. You struggle to resist. The searing ray misses the orc priest. (Press . to maintain the ray.) The searing ray hits the orc priest. The orc priest is severely wounded. The searing ray hits the orc priest. You kill the orc priest! Vehumet accepts your kill. Things that are here: a +0 club; a +0 chain mail; an orc corpse HP restored. You now have 237 gold pieces (gained 15). An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! The ogre moves out of view. There are no items here. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The searing ray hits the ogre! The ogre is severely wounded. The searing ray hits the ogre! You kill the ogre! Vehumet accepts your kill. An orc comes into view. It is wielding a +0 short sword of draining. Things that are here: a +0 giant club; an ogre corpse The orc shouts! The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. (Press . to maintain the ray.) g - 4 scrolls labelled JYTEMN YMUYLL (gained 2) You see here a +0 short sword of draining. Unknown command. You now have 248 gold pieces (gained 11). Pikel the Slaver comes into view. He is wielding a +0 whip of freezing and wearing a +1 robe of positive energy. Found 14 gold pieces. A steam dragon comes into view. Found a staircase to the Ecumenical Temple. You see here 14 gold pieces. The searing ray hits the steam dragon! The steam dragon is moderately wounded. The steam dragon hisses angrily. (Press . to maintain the ray.) The searing ray misses the steam dragon. The steam dragon breathes steam at you. The ball of steam misses you. The searing ray hits the steam dragon! The steam dragon is severely wounded. The searing ray misses the steam dragon. You finish channelling your searing ray. The searing ray hits the steam dragon! You kill the steam dragon! Vehumet accepts your kill. The steam dragon scales are intact enough to wear. (Press . to maintain the ray.) Things that are here: +0 steam dragon scales; a steam dragon corpse B - +0 steam dragon scales You now have 262 gold pieces (gained 14). You start removing your armour. You continue taking off your +2 robe of resistance. x4 You finish taking off your +2 robe of resistance. You feel hot and cold all over. You start putting on your armour. You continue putting on your +0 steam dragon scales. x5 You finish putting on your +0 steam dragon scales. Found a rapier. C - a scroll labelled YBREON XUN There is a staircase to the Ecumenical Temple here. You fly downwards. Welcome to the Ecumenical Temple! There is a staircase back to the Dungeon here. Found a glowing golden altar of the Shining One. Found a blossoming altar of Fedhas. Found a hide-covered altar of Uskayaw. Found a snail-covered altar of Cheibriados. Found an opulent altar of Gozag. Found a sparkling altar of Nemelex Xobeh. Found a white marble altar of Elyvilon. There is a white marble altar of Elyvilon here. Found a bloodstained altar of Trog. Found a sacrificial altar of Ru. Found a hazy altar of Hepliaklqana. Found a shimmering blue altar of Sif Muna. Key pressed, stopping explore. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. Done exploring. There is a staircase back to the Dungeon here. You fly upwards. Welcome back to the Dungeon! Level annotation: Pikel There is a staircase to the Ecumenical Temple here. You now have 278 gold pieces (gained 16). An orc comes into view. It is wielding a +0 club. The orc shouts! You hear a shout! x2 The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. (Press . to maintain the ray.) An orc warrior comes into view. It is wielding a +0 halberd. The searing ray misses the orc warrior. (Press . to maintain the ray.) An orc comes into view. It is wielding a +0 short sword. The searing ray hits the orc warrior but does no damage. You hear a shout! The orc warrior hits you from afar with a +0 halberd! An orc comes into view. It is wielding a +0 short sword. The searing ray hits the orc warrior! The orc warrior is moderately wounded. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. The orc warrior closely misses you. The searing ray hits the orc warrior! The orc warrior is heavily wounded. The searing ray hits the orc! You kill the orc! Vehumet accepts your kill. You finish channelling your searing ray. The orc warrior hits you from afar with a +0 halberd! The searing ray hits the orc warrior. The orc warrior is severely wounded. (Press . to maintain the ray.) The orc warrior hits you from afar with a +0 halberd. You are too injured to fight recklessly! The searing ray hits the orc warrior! You kill the orc warrior! Vehumet accepts your kill. You start resting. Magic restored. You start resting. HP restored. Things that are here: a +0 halberd; a +0 chain mail; an orc corpse Things that are here: a +0 short sword; a +0 short sword; an orc corpse Things that are here: a +0 club; an orc corpse Things that are here: a +0 short sword; a +0 short sword; an orc corpse A lemure comes into view. The lemure moves out of view. 2 lemures come into view. The lemure shouts! x2 A lemure comes into view. Pikel shouts! Things that are here: a +0 short sword; a +0 short sword; an orc corpse Things that are here: a +0 club; an orc corpse Pikel barely misses you. Pikel misses you. Pikel checks his coin pouch and frowns. The lemure misses you. The lemure completely misses you. The lemure hits you. Found a scroll labelled BOOTHRE FUONG. You miss the lemure. Your peck misses the lemure. The lemure misses you. Pikel says, "You'll feel the lick of my whip!" Pikel hits you with a +0 whip of freezing. Pikel freezes you. The lemure hits you. Things that are here: a +0 club; an orc corpse The lemure hits you but does no damage. Things that are here: a +0 short sword; a +0 short sword; an orc corpse Things that are here: a +0 halberd; a +0 chain mail; an orc corpse Pikel says, "Time is money, and you're costing me too much!" Pikel waves his whip at you. A phantom comes into view. Pikel says, "Time is money, and you're costing me too much!" Pikel says, "You'll feel the lick of my whip!" The phantom misses you. You see here a steam dragon skeleton. There is a stone staircase leading up, spattered with blood here. The phantom barely misses you. You fly upwards. Level annotation: Dowan; Duvessa There is a stone staircase leading down here. The searing ray hits the phantom! The phantom is moderately damaged. (Press . to maintain the ray.) The phantom closely misses you. The searing ray hits the phantom. The phantom is heavily damaged. The phantom hits you. The phantom blinks! You blink. The searing ray hits the phantom. The phantom is heavily damaged. (Press . to maintain the ray.) The phantom barely misses you. The searing ray hits the phantom! You destroy the phantom! Vehumet accepts your kill. Your Spellcasting skill increases to level 7! Your Conjurations skill increases to level 11! There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You fly downwards. Level annotation: Pikel The lemure closely misses you. Pikel completely misses you. The lemure closely misses you. There is a stone staircase leading up, spattered with blood here. Pikel hits you with a +0 whip of freezing. Pikel freezes you. The lemure closely misses you. You fly upwards. Level annotation: Dowan; Duvessa There is a stone staircase leading down here. Pikel says, "You'll freeze in Cocytus!" The searing ray hits Pikel. Pikel is lightly wounded. The searing ray hits the lemure. The lemure is lightly wounded. (Press . to maintain the ray.) The searing ray hits Pikel. Pikel is lightly wounded. The searing ray hits the lemure. The lemure is moderately wounded. Pikel closely misses you. The searing ray hits Pikel. Pikel is lightly wounded. The searing ray misses the lemure. Pikel hits you with a +0 whip of freezing. Pikel freezes you. The searing ray hits Pikel! Pikel is moderately wounded. You finish channelling your searing ray. Pikel hits you with a +0 whip of freezing. Pikel freezes you. The lemure barely misses you. The lemure closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of freezing and wearing a +1 robe of positive energy (moderately wounded, 79% to hit) The searing ray hits Pikel but does no damage. Pikel is moderately wounded. The searing ray hits the lemure! The lemure is heavily wounded. (Press . to maintain the ray.) The searing ray misses Pikel. Pikel barely misses you. The searing ray misses Pikel. Pikel closely misses you. The searing ray hits Pikel! Pikel is heavily wounded. You finish channelling your searing ray. Pikel hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Pikel Aim: Pikel, wielding a +0 whip of freezing and wearing a +1 robe of positive energy (heavily wounded, 79% to hit) The searing ray hits Pikel! Pikel is severely wounded. (Press . to maintain the ray.) Pikel closely misses you. The searing ray hits Pikel! Pikel is almost dead. Pikel hits you with a +0 whip of freezing. Pikel freezes you. The searing ray hits Pikel! You kill Pikel! Vehumet accepts your kill. With Pikel's spell broken, his former minion thanks you for its freedom. The lemure departs this earthly plane. You have reached level 9! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. Things that are here: a +0 whip of freezing; a +1 robe of positive energy; the kobold corpse of Pikel D - a +1 robe of positive energy There is a stone staircase leading down here. You start resting. Magic restored. You start resting. HP restored. You fly downwards. There is a stone staircase leading up, spattered with blood here. There is a stone staircase leading up here. You now have 292 gold pieces (gained 14). Found 18 sling bullets. The orc wizard shouts! The orc wizard casts a spell. The orc wizard flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A magic dart appears from out of thin air! The magic dart hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits something! (Press . to maintain the ray.) Something hits you but does no damage. Unknown command. The searing ray hits something! Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. You now have 302 gold pieces (gained 10). Things that are here: a +0 dagger; a +0 robe Magic restored. E - a red potion You reach down and open the door. There is an open door here. Found 22 arrows. You now have 308 gold pieces (gained 6). You now have 316 gold pieces (gained 8). You now have 332 gold pieces (gained 16). You now have 346 gold pieces (gained 14). You reach down and open the door. There is an open door here. A sky beast comes into view. The searing ray hits the sky beast. The sky beast is moderately wounded. (Press . to maintain the ray.) The searing ray hits the sky beast! The sky beast is heavily wounded. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. The searing ray hits something! The searing ray hits something! Vehumet accepts your kill. Reactivating autopickup. You feel a bit more experienced. You finish channelling your searing ray. You see here a sky beast corpse. Things that are here: a +0 robe; a +0 dagger You can't see any susceptible monsters within range! (Use Z to cast anyway.) The searing ray hits the sky beast! The sky beast is moderately wounded. (Press . to maintain the ray.) The searing ray hits the sky beast! The sky beast is heavily wounded. The searing ray hits the sky beast! You kill the sky beast! Vehumet accepts your kill. You see here a +0 club. F - a scroll labelled BOOTHRE FUONG Done exploring. Unknown command. Unknown command. There is a stone staircase leading down here. You fly downwards. Found a scroll labelled TIUSAR RIRGH and a dented jasper amulet. There is a stone staircase leading up here. e - 2 scrolls labelled TIUSAR RIRGH (gained 1) An acid dragon comes into view. The acid dragon spits acid at you. The splash of acid hits you! You resist. Search for what [Enter for "pois", or ? for help]? rcorr Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - acid dragon Aim: an acid dragon (catching its breath, 83% to hit) The searing ray hits the acid dragon. The acid dragon is lightly wounded. (Press . to maintain the ray.) Unknown command. The searing ray hits the acid dragon! The acid dragon is heavily wounded. The searing ray hits the acid dragon! The acid dragon is almost dead. The searing ray hits the acid dragon but does no damage. The acid dragon is almost dead. You finish channelling your searing ray. The acid dragon barely misses you. The acid dragon claws you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - acid dragon Aim: an acid dragon (almost dead, 83% to hit) The searing ray hits the acid dragon! You kill the acid dragon! Vehumet accepts your kill. The acid dragon scales are intact enough to wear. (Press . to maintain the ray.) Your Spellcasting skill increases to level 8! Your Conjurations skill increases to level 12! Things that are here: +0 acid dragon scales; an acid dragon corpse G - +0 acid dragon scales H - an amulet of magic regeneration You start putting on your amulet. You continue putting on your amulet of magic regeneration. x5 You finish putting on your amulet of magic regeneration. The amulet cannot attune itself to your exhausted body. H - an amulet of magic regeneration (around neck) Unknown command. Magic restored. Your amulet attunes itself to your body and you begin to regenerate magic more quickly. HP restored. You now have 361 gold pieces (gained 15). There is a stone staircase leading up here. Harold the Weathered comes into view. He is wielding a +0 scimitar. Unknown command. Unknown command. There is a stone staircase leading up here. Found 8 gold pieces. Found a scroll labelled JYTEMN YMUYLL. Found 17 stones. g - 5 scrolls labelled JYTEMN YMUYLL (gained 1) Found an escape hatch in the ceiling. You now have 369 gold pieces (gained 8). An ufetubus comes into view. The ufetubus shouts! A bullfrog skeleton comes into view. The searing ray misses the ufetubus. (Press . to maintain the ray.) The ufetubus hits you. The ufetubus hits you but does no damage. The searing ray misses the ufetubus. The searing ray hits the bullfrog skeleton. The bullfrog skeleton is moderately damaged. The ufetubus hits you but does no damage. The ufetubus completely misses you. The ufetubus closely misses you. The ufetubus barely misses you. The searing ray misses the ufetubus. The searing ray hits the bullfrog skeleton! The bullfrog skeleton is heavily damaged. The ufetubus hits you but does no damage. The ufetubus closely misses you. The searing ray hits the ufetubus! You kill the ufetubus! Vehumet accepts your kill. The searing ray hits the bullfrog skeleton! The bullfrog skeleton is severely damaged. You finish channelling your searing ray. The searing ray hits the bullfrog skeleton! You destroy the bullfrog skeleton! Vehumet accepts your kill. (Press . to maintain the ray.) Found 3 boomerangs. A wight comes into view. It is wielding a +0 dire flail. A wight comes into view. It is wielding a +0 great sword. The searing ray hits the wight! The wight is severely damaged. (Press . to maintain the ray.) The searing ray hits the wight. You destroy the wight! Vehumet accepts your kill. You feel your power returning. The searing ray misses the wight. The searing ray hits the wight! The wight is heavily damaged. The searing ray hits the wight! The wight is almost destroyed. You finish channelling your searing ray. The searing ray hits the wight. You destroy the wight! Vehumet accepts your kill. (Press . to maintain the ray.) A wight comes into view. It is wielding a +0 flail. Things that are here: a +0 great sword; a +0 robe Things that are here: a +0 dire flail; a +0 robe The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) The searing ray hits the wight. The wight is severely damaged. The searing ray hits the wight. The wight is almost destroyed. The searing ray hits the wight. You destroy the wight! Vehumet accepts your kill. You feel your power returning. You finish channelling your searing ray. A wight comes into view. It is wielding a +4 morningstar. Things that are here: a +0 flail; a +0 robe The searing ray misses the wight. (Press . to maintain the ray.) The searing ray hits the wight. The wight is lightly damaged. The searing ray hits the wight! The wight is heavily damaged. The searing ray hits the wight. The wight is almost destroyed. You finish channelling your searing ray. The wight misses you. The searing ray hits the wight but does no damage. The wight is almost destroyed. (Press . to maintain the ray.) The wight closely misses you. A wight is nearby! The searing ray hits the wight. You destroy the wight! Vehumet accepts your kill. Things that are here: a +4 morningstar; a +0 robe Found 28 stones. Found 25 sling bullets and a falchion. You see here 25 sling bullets. Found a stone staircase leading down. Found a stone staircase leading down. Found a stone staircase leading up. There is a stone staircase leading up here. You now have 378 gold pieces (gained 9). Found 5 silver javelins. You see here 5 silver javelins. Found a stone staircase leading down. There is a stone staircase leading down here. A wight comes into view. It is wielding a +3 great sword of freezing. The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) A wight comes into view. It is wielding a +0 mace. The searing ray hits the wight. The wight is heavily damaged. The searing ray misses the wight. The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight. The wight is almost destroyed. A wight comes into view. It is wielding a +0 hand axe. The searing ray misses the wight. The searing ray hits the wight. The wight is almost destroyed. You finish channelling your searing ray. The searing ray hits the wight. The wight is severely damaged. The searing ray hits the wight. The wight is severely damaged. (Press . to maintain the ray.) A wight comes into view. It is wielding a +4 falchion. The searing ray hits the wight! You destroy the wight! Vehumet accepts your kill. The searing ray hits the wight. The wight is almost destroyed. The searing ray hits the wight. You destroy the wight! Vehumet accepts your kill. The searing ray hits the wight but does no damage. The searing ray hits the wight. The wight is moderately damaged. You finish channelling your searing ray. The searing ray hits the wight. The wight is heavily damaged. The searing ray hits the wight. The wight is lightly damaged. (Press . to maintain the ray.) The searing ray hits the wight! You destroy the wight! Vehumet accepts your kill. You feel your power returning. The searing ray hits the wight. The wight is moderately damaged. The searing ray misses the wight. The searing ray hits the wight. The wight is heavily damaged. You finish channelling your searing ray. The wight hits you with a +4 falchion. You feel drained. The searing ray hits the wight. The wight is almost destroyed. (Press . to maintain the ray.) The wight hits you with a +4 falchion! You feel drained. The searing ray hits the wight. You destroy the wight! Vehumet accepts your kill. Items here: ))) [[[. Okay, then. Things that are here: a +3 great sword of freezing; a +0 robe A wight comes into view. It is wielding a +2 mace. The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) The searing ray hits the wight. The wight is moderately damaged. The searing ray hits the wight. The wight is severely damaged. The wight closely misses you. The searing ray hits the wight but does no damage. The wight is severely damaged. You finish channelling your searing ray. The wight closely misses you. The searing ray hits the wight! You destroy the wight! Vehumet accepts your kill. (Press . to maintain the ray.) Things that are here: a +2 mace; a +0 robe A howler monkey comes into view. No target in view! No target in view! No target in view! A howler monkey comes into view. There is an open door here. The searing ray hits the howler monkey! The howler monkey is severely wounded. The howler monkey howls! (Press . to maintain the ray.) The howler monkey howls! You hear a shout! The howler monkey hoots and howls with incredible vigour! The searing ray misses the howler monkey. The searing ray hits the howler monkey. The howler monkey is lightly wounded. The searing ray hits the howler monkey! You kill the howler monkey! Vehumet accepts your kill. The howler monkey completely misses you. The howler monkey hits you but does no damage. Your life force feels restored. The searing ray hits the howler monkey! The howler monkey is severely wounded. You finish channelling your searing ray. The howler monkey misses you. You hit the howler monkey but do no damage. The howler monkey is poisoned. The howler monkey is severely wounded. The howler monkey hits you. You closely miss the howler monkey. The howler monkey is severely wounded. The howler monkey completely misses you. You hit the howler monkey but do no damage. The howler monkey looks as sick as possible! Your kick misses the howler monkey. You peck the howler monkey, but do no damage. The howler monkey is almost dead. The howler monkey closely misses you. Maggie the Vainglorious comes into view. She is wielding a +0 glaive of flaming. Okay, then. Unknown command. Okay, then. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Okay, then. Unknown command. You kill the howler monkey! Vehumet accepts your kill. There is an open door here. Press: ? - help, v - describe, . - travel Here: Maggie, wielding a +0 glaive of flaming and wearing +0 steam dragon scales The floor. Maggie casts a spell. Maggie attempts to bespell you! You are mesmerised by Maggie! You break out of your daze! Things that are here: a +0 dire flail; a +0 robe Things that are here: a +0 great sword; a +0 robe Maggie mumbles some strange words. Maggie attempts to bespell you! You resist with some effort. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. There is a stone staircase leading down here. You fly downwards. Level annotation: Harold; Maggie There is a stone staircase leading up here. Maggie is nearby! Maggie shouts! Maggie casts a spell at you. The bolt of fire misses you. Maggie mumbles the words to a spell, but in the wrong order. Maggie gestures wildly while chanting. Maggie attempts to bespell you! You are mesmerised by Maggie! You cannot move away from Maggie! You cannot move away from Maggie! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Maggie Aim: Maggie, wielding a +0 glaive of flaming and wearing +0 steam dragon scales (mesmerising, 83% to hit) The searing ray hits Maggie. Maggie is lightly wounded. (Press . to maintain the ray.) The searing ray hits Maggie! Maggie is moderately wounded. Maggie hits you from afar with a +0 glaive of flaming. Maggie burns you. The searing ray hits Maggie! Maggie is heavily wounded. Maggie closely misses you. The searing ray misses Maggie. You finish channelling your searing ray. Maggie closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +0 glaive of flaming and wearing +0 steam dragon scales (heavily wounded, mesmerising, 83% to hit) The searing ray hits Maggie. Maggie is heavily wounded. (Press . to maintain the ray.) Maggie hits you from afar with a +0 glaive of flaming! Maggie burns you. The searing ray hits Maggie! Maggie is heavily wounded. Maggie hits you but does no damage. The searing ray hits Maggie. Maggie is severely wounded. Maggie completely misses you. The searing ray hits Maggie. Maggie is severely wounded. You finish channelling your searing ray. Maggie hits you from afar with a +0 glaive of flaming. Maggie burns you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Maggie Aim: Maggie, wielding a +0 glaive of flaming and wearing +0 steam dragon scales (severely wounded, mesmerising, 83% to hit) The searing ray hits Maggie! Maggie is almost dead. (Press . to maintain the ray.) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.28-a0-500-g121bc3e445 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_CAST_SPELL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Cancer] Species: Tengu Job: Conjurer HP: 28/48; mods: 0/0 MP: 22/31; mod: 0 Stats: 7 (7) 22 (22) 13 (13) Position: (60, 34), god: Vehumet (6), turn_is_over: 1, banished: 0 Standing on/in/over feature: floor Skills (mode: manual) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 2 | 150 | 0/150 Short Blades | X | 0 | 0 | 0 | 0 | 0/42 Long Blades | X | 0 | 0 | 0 | 0 | 0/42 Axes | X | 0 | 0 | 0 | 0 | 0/42 Maces & Flails | X | 0 | 0 | 0 | 0 | 0/42 Polearms | X | 0 | 0 | 0 | 0 | 0/42 Staves | X | 0 | 0 | 0 | 0 | 0/42 Slings | X | 0 | 0 | 0 | 0 | 0/50 Bows | X | 0 | 0 | 0 | 0 | 0/42 Crossbows | X | 0 | 0 | 0 | 0 | 0/42 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 0 | 0 | 0/42 Dodging | X | 0 | 0 | 2 | 151 | 25/126 Stealth | X | 0 | 0 | 2 | 127 | 1/126 Shields | X | 0 | 0 | 0 | 0 | 0/50 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/42 Spellcasting | X | 1 | 50 | 8 | 2453 | 313/535 Conjurations | X | 1 | 50 | 12 | 2813 | 316/505 Hexes | X | 0 | 0 | 0 | 0 | 0/84 Summonings | X | 0 | 0 | 0 | 0 | 0/35 Necromancy | X | 0 | 0 | 0 | 0 | 0/42 Translocations | X | 0 | 0 | 0 | 0 | 0/70 Transmutations | X | 0 | 0 | 0 | 0 | 0/70 Fire Magic | X | 0 | 0 | 0 | 0 | 0/42 Ice Magic | X | 0 | 0 | 0 | 0 | 0/59 Air Magic | X | 0 | 0 | 0 | 0 | 0/29 Earth Magic | X | 0 | 0 | 0 | 0 | 0/84 Poison Magic | X | 0 | 0 | 0 | 0 | 0/50 Invocations | X | 0 | 0 | 0 | 0 | 0/59 Evocations | X | 0 | 0 | 0 | 0 | 0/50 Spell bugs: Durations: Attributes: #12: 378 #23: 7069 #24: -1416780111 #36: 1 #49: 471 Mutations: beak: 1 (innate) talons: 3 (innate) nimble flight: 1 (innate) Inventory bugs: Equipment: eq slot #0, inv slot #0: +0 dagger of venom eq slot #1, inv slot #15: +2 cloak of preservation eq slot #6, inv slot #27: +0 steam dragon scales eq slot #7, inv slot #5: ring of magical power eq slot #9, inv slot #33: amulet of magic regeneration }}}}}}}}}}} Webtiles message buffer: {"msg":"player" Webtiles JSON stack: start: 0 end: 15 type: } Screenshot: .##.#####.# #.# #.# ..........# #.# #.# ###.####### #.# #.# #.# #.# #.###### #.# #.# #......# ###.# #.## ######.# ....# #.@# #.# .#### ##.# #.# .# #@# #.# .# #.# #.# .# #.# #.# .# #.# #.# .# #.# #.# .# ##.## #.# .# ##...## #.# <# ##.###.## #.# .# ##.## ##.## #.# clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (25, 23): {{{{ CLASS: TriggerableFunction repeated: true listeners: func: CLASS: FunctionWrapper name: callback.tgw_kikubaaqudgha_kill_human fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer type: player_los activating: false dgn_trigs_by_type: 64: 1: 1 activated: true data: triggered: false turns: 7331 tc: 0 }}}} Lua marker 1 at (25, 23): {{{{ CLASS: TriggerableFunction repeated: false listeners: func: CLASS: FunctionWrapper name: callback.tgw_kikubaaqudgha_zombify fn: [type function] props: triggerers: 1: CLASS: DgnTriggerer target: dslave type: monster_dies activating: false dgn_trigs_by_type: 256: 1: 1 activated: true data: }}}} Lua marker 2 at (28, 23): {{{{ CLASS: PortalDescriptor props: slave_name: zombie }}}} >>>>>>>>>>>>>>>>>>>>>> ASSERT((duration[DUR_MESMERISED] > 0) == !beholders.empty()) in 'behold.cc' at line 66 failed. Recursive crash.