Dungeon Crawl Stone Soup version 0.27-a0-681-g0c81a3c1c3 (webtiles) character file. Game seed: 2206625949861983907 7896 Cancer the Thaumaturge (level 11, -10/61 HPs) Began as a Deep Elf Conjurer on Mar 19, 2021. Was a Priest of Sif Muna. Mangled by a four-headed hydra (16 damage) ... on level 1 of the Lair of Beasts. The game lasted 00:37:54 (10518 turns). Cancer the Thaumaturge (Deep Elf Conjurer) Turns: 10518, Time: 00:37:55 Health: -10/61 AC: 5 Str: 4 XL: 11 Next: 2% Magic: 21/30 EV: 16 Int: 27 God: Sif Muna [***...] Gold: 637 SH: 0 Dex: 13 Spells: 21/36 levels left rFire . . . SeeInvis . i - +1 falchion (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . x - +0 helmet rElec . Harm . I - +0 cloak rCorr . Rampage . (no gloves) Will ++... J - +0 pair of boots Stlth ++........ v - amulet of the acrobat HPRegen 0.20/turn y - +4 ring of evasion MPRegen 0.22/turn F - ring of the Evil One {+Blink Will+} @: no status effects A: no striking features a: Renounce Religion, Evoke Blink, Channel Magic, Forget Spell You were on level 1 of the Lair of Beasts. You worshipped Sif Muna. Sif Muna was most pleased with you. You visited 3 branches of the dungeon, and saw 12 of its levels. You collected 637 gold pieces. Inventory: Hand Weapons i - a +1 falchion of electrocution (weapon) Armour a - a +0 robe (worn) x - a +0 helmet (worn) A - a +0 chain mail of cold resistance H - the +3 ring mail "Hetrajia" {+Inv rF- rC+ Str+7} (You found it on level 8 of the Dungeon) It affects your strength (+7). It makes you vulnerable to fire. It protects you from cold. It lets you turn invisible. I - a +0 cloak (worn) J - a +0 pair of boots (worn) O - the +0 scale mail "Varucamm" {rF+++ Str+4 Dex-4} (You found it on level 9 of the Dungeon) It affects your strength (+4). It affects your dexterity (-4). It renders you almost immune to fire. Jewellery d - an amulet of magic regeneration l - the ring of Shadows {Umbra +Inv Stlth+} (You found it on level 10 of the Dungeon) [ring of stealth] It lets you turn invisible. It makes you more stealthy. v - an amulet of the acrobat (around neck) y - a +4 ring of evasion (right hand) D - an amulet of guardian spirit F - the ring of the Evil One (left hand) {+Blink Will+} (You took it off a wight on level 8 of the Dungeon) [ring of willpower] It affects your willpower, your defense against some magical effects. It lets you blink. Wands m - a wand of iceblast (37) n - a wand of charming (4) N - a wand of random effects (22) Scrolls b - 4 scrolls of blinking {unknown} e - 8 scrolls of identify {unknown} f - a scroll of noise {unknown} j - 4 scrolls of magic mapping {unknown} k - a scroll of fog {unknown} o - 4 scrolls of teleportation {unknown} p - 2 scrolls of immolation {unknown} z - a scroll of silence {unknown} L - a scroll of random uselessness {unknown} M - 2 scrolls of enchant armour {unknown} Q - a scroll of enchant weapon {unknown} Potions c - 2 potions of curing {unknown} g - 3 potions of brilliance {unknown} h - 2 potions of berserk rage {unknown} s - 4 potions of magic {unknown} t - 2 potions of attraction {unknown} u - 2 potions of cancellation {unknown} w - a potion of resistance {unknown} C - a potion of haste {unknown} K - a potion of heal wounds {unknown} Skills: + Level 4.3 Fighting - Level 3.0 Dodging - Level 3.0 Stealth + Level 13.0 Spellcasting + Level 11.7 Conjurations - Level 8.0 Hexes - Level 4.0 Translocations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 3d7 1% 2 c - Fulminant Prism Conj/Hex 31% 3d16 1% 4 d - Iskenderun's Mystic Conj/Tloc 56% 2d12 1% 4 e - Blink Tloc N/A N/A 1% 2 f - Slow Hex 57% N/A 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Corona Hex 63% N/A 1% 1 Shock Conj/Air 100% 1d9 1% 1 Ensorcelled Hibernation Hex/Ice 78% N/A 1% 2 Confusing Touch Hex 57% N/A 1% 3 Conjure Flame Conj/Fire 49% 6-21 1% 3 Dazzling Flash Conj/Hex 100% N/A 1% 3 Mephitic Cloud Conj/Pois/Air 38% N/A 1% 3 Static Discharge Conj/Air 49% N/A 1% 3 Tukima's Dance Hex 57% N/A 1% 3 Call Imp Summ 17% N/A 4% 2 Swiftness Air 17% N/A 4% 2 Lightning Bolt Conj/Air 24% 1d40 8% 5 Airstrike Air 8% N/A 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (10/15) Temple (1/1) D:5 Lair (1/6) D:10 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:7 !cyclops Lair:1 !8hy Message History c - 2 sapphire potions (gained 1) Found a leather armour. Found a chain mail. Found a stone staircase leading down. There is an escape hatch in the floor here. You see here a +0 leather armour. k - a scroll labelled SYMORH XUELE A four-headed hydra comes into view. Found a club. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! A fulminant prism comes into view. Your fulminant prism crackles loudly. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - four-headed hydra Aim: a four-headed hydra (ally target, 6% to evade) The searing ray hits the four-headed hydra! The four-headed hydra is lightly wounded. (Press . to maintain the ray.) The four-headed hydra bites you! x2; The four-headed hydra misses you. The four-headed hydra barely misses you. Your fulminant prism explodes! The blast of energy engulfs the four-headed hydra!! The four-headed hydra is severely wounded. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You erupt in a blast of force! The mystic blast hits the four-headed hydra!! The four-headed hydra is almost dead. The four-headed hydra bites you! The four-headed hydra bites you. The four-headed hydra bites you! * * * LOW HITPOINT WARNING * * * The four-headed hydra bites you! You die... ...........>..## .........[...... ## #.....>........ #. #####.....#.#.. #.########.......^.. #.............###.# #........#.#.## ### ##.########### #@.## #D..# #..## ##......). ##....... ....... ....... #...... ...... You could see a four-headed hydra. Vanquished Creatures A hydra (Lair:1) A two-headed ogre (D:9) A cane toad (Lair:1) A komodo dragon (D:10) 2 trolls 3 yaks (Lair:1) A water moccasin (D:9) An orc warrior (D:9) 5 ice beasts 3 sky beasts A necrophage (D:9) 9 ogres 2 centaurs 4 phantoms 2 kobold brigands Blork the orc (D:7) 9 bullfrogs 2 scorpions 5 killer bees (D:10) 6 wights (D:8) 2 bullfrog zombies A centaur zombie (D:6) 5 hounds A quasit (D:7) 7 orc priests 2 jellies (D:10) 2 centaur skeletons 4 iguanas 5 worker ants 4 orc wizards A hound zombie (D:5) A hound skeleton (D:8) A howler monkey zombie (D:5) 7 gnolls 11 adders 4 white imps An adder zombie (D:5) An ooze (D:3) 3 adder skeletons 3 worms 3 dart slugs 7 leopard geckos 22 orcs 8 giant cockroaches 10 goblins 6 hobgoblins 9 jackals 19 kobolds 11 quokkas 11 bats 8 frilled lizards A jackal skeleton (D:6) A leopard gecko zombie (D:9) 4 rats A bush (Lair:1) 247 creatures vanquished. Vanquished Creatures (others) 10 fulminant prisms A fungus (Lair:1) 31 plants 42 creatures vanquished. Grand Total: 289 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cancer the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 185 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 484 | D:1 | Learned a level 2 spell: Searing Ray 533 | D:1 | Reached XP level 3. HP: 19/19 MP: 6/10 1028 | D:2 | Reached skill level 4 in Spellcasting 1127 | D:2 | Reached skill level 5 in Conjurations 1200 | D:2 | Found a broken altar of Ashenzari. 1243 | D:2 | Reached XP level 4. HP: 24/24 MP: 2/12 1419 | D:2 | Learned a level 4 spell: Fulminant Prism 1424 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1761 | D:2 | Found a faded altar of an unknown god. 2094 | D:3 | Reached skill level 1 in Fighting 2109 | D:3 | Reached XP level 5. HP: 29/29 MP: 9/14 2119 | D:3 | Reached skill level 5 in Spellcasting 2906 | D:3 | Found a bloodstained altar of Trog. 3031 | D:3 | Found an opulent altar of Gozag. 3506 | D:4 | Reached XP level 6. HP: 35/35 MP: 9/16 3834 | D:4 | Found a shimmering altar of Xom. 3839 | D:4 | Found an ornate altar of the Wu Jian Council. 3839 | D:4 | Found a broken altar of Ashenzari. 3852 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 3855 | D:4 | Found a sparkling altar of Nemelex Xobeh. 4065 | D:5 | Entered Level 5 of the Dungeon 4254 | D:5 | Found a staircase to the Ecumenical Temple. 4257 | D:5 | Noticed an ice beast 4262 | D:5 | Killed an ice beast 4263 | D:5 | Reached skill level 6 in Spellcasting 4265 | Temple | Entered the Ecumenical Temple 4431 | Temple | Became a worshipper of Sif Muna the Loreminder 4523 | D:5 | Reached XP level 7. HP: 31/40 MP: 6/18 5023 | D:5 | Found a glowing silver altar of Zin. 5094 | D:5 | Reached skill level 7 in Spellcasting 5496 | D:6 | Found a radiant altar of Vehumet. 5562 | D:6 | Reached * piety under Sif Muna 5571 | D:6 | Reached XP level 8. HP: 48/48 MP: 13/21 5651 | D:6 | Learned a level 2 spell: Blink 5654 | D:6 | Learned a level 2 spell: Slow 5745 | D:6 | Reached skill level 8 in Spellcasting 6017 | D:6 | Reached skill level 1 in Hexes 6279 | D:7 | Reached skill level 1 in Translocations 6412 | D:7 | Reached skill level 9 in Spellcasting 6655 | D:7 | Noticed Blork the orc 6693 | D:7 | Reached XP level 9. HP: 50/52 MP: 20/24 6768 | D:7 | Found a stormy altar of Qazlal. 6848 | D:7 | Noticed a cyclops 7026 | D:7 | Killed Blork the orc 7026 | D:7 | Reached ** piety under Sif Muna 7031 | D:7 | Found a shimmering blue altar of Sif Muna. 7118 | D:8 | Reached skill level 10 in Spellcasting 7385 | D:8 | Identified the ring of the Evil One {+Blink Will+} 7628 | D:8 | Identified the +3 ring mail "Hetrajia" {+Inv rF- rC+ Str+7} 7712 | D:8 | Reached skill level 5 in Hexes 8097 | D:9 | Reached skill level 11 in Spellcasting 8178 | D:9 | Found a basalt altar of Yredelemnul. 8266 | D:9 | Noticed a two-headed ogre 8279 | D:9 | Killed a two-headed ogre 8280 | D:9 | Reached skill level 10 in Conjurations 8280 | D:9 | Reached XP level 10. HP: 56/56 MP: 16/27 8358 | D:9 | Identified the +0 scale mail "Varucamm" {rF+++ Str+4 Dex-4} 8407 | D:9 | Found a hazy altar of Hepliaklqana. 8413 | D:9 | Found a white marble altar of Elyvilon. 8731 | D:10 | Entered Level 10 of the Dungeon 8740 | D:10 | Reached *** piety under Sif Muna 8854 | D:10 | Reached skill level 12 in Spellcasting 9298 | D:10 | Found the ring of Shadows {Umbra +Inv Stlth+} 9557 | D:10 | Found a staircase to the Lair. 9710 | Lair:1 | Entered Level 1 of the Lair of Beasts 9928 | Lair:1 | Noticed an eight-headed hydra 9936 | Lair:1 | Killed an eight-headed hydra 9937 | Lair:1 | Noticed a cane toad 9942 | Lair:1 | Killed a cane toad 10106 | Lair:1 | Reached skill level 13 in Spellcasting 10314 | Lair:1 | Reached XP level 11. HP: 45/61 MP: 17/30 10513 | Lair:1 | Noticed a four-headed hydra 10518 | Lair:1 | Mangled by a four-headed hydra Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_ring, solitary_fountain, st_stairs_14 D:2: layout_loops_cross, chequers_ecumenical_altar_grove, hangedman_decor_growths, ashenzari_altar_1 D:3: layout_basic, nicolae_overflow_hidden_temple, trog_butcher_becter D:4: layout_basic, minmay_overflow_temple_star_hex D:5: layout_basic, marbit_many_paths, minmay_temple_entry_ruins D:6: layout_basic, nicolae_vehumet_radiance, minmay_misc_feat_ornament D:7: layout_rooms, nicolae_qazlal_general_emergency, chequers_serial_rivers_marsh, tgw_sif D:8: layout_basic D:9: layout_layer_cave, gammafunk_temple_overflow_pools, old_standard_altar, minmay_tree_intersection D:10: layout_rooms, david_lair_shrubbed Temple: jpeg_temple_alley_garden Lair:1: wad_woods_04, layout_cave_pods, chequers_serial_rivers_micro_a Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Stealth | 3 | 3.0 Spellcasting | 4 5 6 7 9 11 13 | 13.0 Conjurations | 5 6 7 8 10 11 | 11.7 Dodging | 3 | 3.0 Fighting | 1 2 3 4 | 4.3 Hexes | 2 6 8 | 8.0 Translocations | 2 4 | 4.0 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Falchion | | 10 | 6 | 49 || 65 Cast: Magic Dart | 67 | 133 | 110 | 33 || 343 Searing Ray | | 16 | 53 | 35 || 104 Fulminant Prism | | | 4 | 6 || 10 Iskenderun's Myst | | | | 1 || 1 Stab: Sleeping | | 1 | | || 1 Armor: Robe | | 5 | 1 | 2 || 8 Dodge: Dodged | 4 | 18 | 50 | 35 || 107 Rpst.: Falchion | | 3 | 17 | 10 || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10541 | 10126 | 415 | 812 | 7027 | 12 | 878.4 | Dungeon | 9526 | 9145 | 381 | 636 | 6685 | 10 | 952.6 | Temple | 193 | 169 | 24 | 0 | 0 | 1 | 193.0 | Lair | 822 | 812 | 10 | 176 | 342 | 1 | 822.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1273 daAuts D:6: 1045 daAuts D:4: 1003 daAuts D:2: 951 daAuts D:1: 920 daAuts D:9: 893 daAuts D:10: 889 daAuts D:5: 887 daAuts D:8: 868 daAuts Lair:1: 822 daAuts D:7: 793 daAuts Temple: 193 daAuts