Dungeon Crawl Stone Soup version 0.27-a0-1322-gfdffb62a71 (webtiles) character file. Game seed: 16190083767733624730 16 Cancer the Conjurer (level 2, 0/15 HPs) Began as a Gargoyle Conjurer on June 22, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:02:11 (419 turns). Cancer the Conjurer (Gargoyle Conjurer) Turns: 419, Time: 00:02:12 Health: 0/15 AC: 4 Str: 10 XL: 2 Next: 54% Magic: 0/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 8 Spells: 4/5 levels left rFire . . . SeeInvis . d - +0 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons d - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 leather armour Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting + Level 4.8 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 3d4 3% 2 Dazzling Flash Conj/Hex 20% N/A 19% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is heavily wounded. The jackal closely misses you. You miss the jackal. The jackal is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is severely wounded. The jackal bites you but does no damage. x2 You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (severely wounded, 100% to hit) The magic dart hits the jackal. You kill the jackal! Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal but does no damage. The jackal is lightly wounded. The jackal barely misses you. The jackal bites you but does no damage. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You closely miss the jackal. The jackal is lightly wounded. The jackal bites you. You die... ##### #........... #.......#### ########.......###### ...........>......... #############.###.### ####.....# # #...h...## #...##.##h# # #h #@# #. #.# #. ..# ...... ...... ....... ........ .........# You could see a jackal. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) 2 hobgoblins (D:1) 7 jackals (D:1) A rat (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cancer the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 162 | D:1 | Reached XP level 2. HP: 14/15 MP: 0/5 419 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic Action || total -------------------------++------- Melee: Unarmed || 7 Club || 17 Dagger || 19 Cast: Magic Dart || 22 Armor: Robe || 20 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 423 | 423 | 0 | 0 | 297 | 1 | 423.0 | Dungeon | 423 | 423 | 0 | 0 | 297 | 1 | 423.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 423 daAuts