Cancer Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, 29, D:1) a +0 club (6, -12, D:1) a +0 club (10, 6, D:1) a +0 whip (14, -1, D:1) a +0 short sword (24, -3, D:1) a +0 dagger (26, 4, D:1) 10 sling bullets (32, 2, D:1) a +0 club (36, 9, D:1) 7 sling bullets (39, 1, D:1) a +0 hand axe (40, 23, D:1) a +0 club (41, 1, D:1) a +0 scale mail (50, 19, D:1) a +0 club Level 2 of the Dungeon (1, -10, D:2) a +0 scale mail (2, -6, D:2) a +0 ring mail (3, -12, D:2) a +0 ring mail (14, -19, D:2) 16 stones (18, 0, D:2) a +0 ring mail (32, -30, D:2) a +0 short sword 5 stones (34, -29, D:2) a +0 dagger (36, -32, D:2) 10 stones Level 3 of the Dungeon (0, 0, D:3) a +0 chain mail (17, -17, D:3) 18 stones (18, -9, D:3) a +0 whip (28, -9, D:3) a +0 whip 2 stones (33, -17, D:3) a +0 dagger a +0 dagger (48, -13, D:3) 4 javelins (50, -4, D:3) 27 stones (56, -13, D:3) a +0 war axe 27 stones Level 4 of the Dungeon (0, 0, D:4) a +0 hunting sling (still there?) 20 stones (still there?) (1, -8, D:4) 17 stones (7, -6, D:4) a +0 dagger (7, -5, D:4) a +0 dagger a +0 club (19, -2, D:4) a +0 club (23, 20, D:4) a +0 whip (24, 8, D:4) a +0 spear (24, 16, D:4) a +0 club (26, 8, D:4) a +0 halberd (26, 10, D:4) a +0 mace (31, 10, D:4) 20 stones (44, -4, D:4) a +0 giant club (45, -4, D:4) 14 poisoned darts (47, 12, D:4) 18 stones (48, -10, D:4) a +0 hand crossbow (49, 24, D:4) 14 stones Level 5 of the Dungeon (0, 0, D:5) the amulet of Mutualism {Acrobat rElec SInv} [amulet of the acrobat] It increases your evasion while moving and waiting. rElec: It insulates you from electricity. SInv: It lets you see invisible. (7, -12, D:5) a +1 flail of protection a +0 scale mail (15, -6, D:5) a +0 robe the kobold corpse of Pikel (18, -23, D:5) 22 stones (21, 13, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (23, 14, D:5) a +0 pair of boots (24, 11, D:5) a +0 leather armour (40, -34, D:5) 9 poisoned darts (42, 16, D:5) 6 bolts (43, -24, D:5) a +0 leather armour (51, -1, D:5) a +0 dagger