Dungeon Crawl Stone Soup version 0.28-a0-535-g6f645e4c1d (webtiles) character file. Game seed: 11936441131389119465 14 Cancer the Conjurer (level 2, 0/15 HPs) Began as a Gargoyle Conjurer on Sept 27, 2021. Slain by a jackal (1 damage) ... on level 1 of the Dungeon. The game lasted 00:01:26 (725 turns). Cancer the Conjurer (Gargoyle Conjurer) Turns: 725, Time: 00:01:26 Health: 0/15 AC: 4 Str: 10 XL: 2 Next: 41% Magic: 0/5 EV: 11 Int: 18 God: Gold: 17 SH: 0 Dex: 8 Spells: 2/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg + . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn e - ring of willpower MPRegen 0.09/turn (no ring) @: no status effects A: sickness immunity, AC +2, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 17 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery e - a ring of willpower (left hand) Scrolls b - a scroll of noise {unknown} Potions c - 2 potions of haste {unknown} d - a potion of degeneration {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.4 Spellcasting + Level 4.7 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 20% N/A 21% 3 Fulminant Prism Conj/Hex 5% 3d7 54% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 54% 4 Chain Lightning Conj/Air 5% 3d6 100% 9 Fire Storm Conj/Fire 5% 8d1 100% 9 Shatter Erth 1% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +2) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You are too depleted to draw on your mana recklessly! Without enough magic to sustain it, your searing ray dissipates. The endoplasm hits you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm misses you. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm hits you but does no damage. You hit the endoplasm but do no damage. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! There is an open door here. You see here a +0 dagger. The searing ray hits the endoplasm. The endoplasm is severely wounded. The searing ray misses the jackal. (Press . to maintain the ray.) The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The searing ray hits the endoplasm. You kill the endoplasm! The searing ray hits the jackal. The jackal is moderately wounded. The searing ray misses the jackal. The jackal bites you. * * * LOW HITPOINT WARNING * * * You closely miss the jackal. The jackal is moderately wounded. The jackal misses you. The jackal barely misses you. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal bites you. You die... ...# #.# #.#.#.# ...# #.# #.#.#.# +######.####.#.#.# ...........>.#.#.# .......#####.#.#.# ######.#.....#.#.# #.#.#####.#.# #.#.# #.#.# #.#.# #.#@# #.#.# #.#h# #.#.# #.#.# #.#.# #.#.# #.#.#####.#.# ######.#.......#.# .......#########.# .......#########.# .......'.........# You could see a jackal. Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:1) 3 goblins (D:1) A jackal (D:1) A quokka (D:1) A frilled lizard (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cancer the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 213 | D:1 | Reached XP level 2. HP: 5/15 MP: 1/5 453 | D:1 | Learned a level 2 spell: Searing Ray 664 | D:1 | Found a faded altar of an unknown god. 725 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_basic, hellmonk_ecumenical_altar_pennies_from_heaven, minmay_tiny_reverse_x Action || total -------------------------++------- Melee: Unarmed || 15 Cast: Magic Dart || 14 Searing Ray || 4 Armor: Robe || 9 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 725 | 725 | 0 | 0 | 579 | 1 | 725.0 | Dungeon | 725 | 725 | 0 | 0 | 579 | 1 | 725.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 725 daAuts