Cancer Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -29, D:1) a +0 club (8, -32, D:1) a +0 dagger (13, -13, D:1) a +0 ring mail (15, -11, D:1) 25 stones (21, 8, D:1) a +0 club (22, 6, D:1) a +0 dagger (31, -4, D:1) 11 arrows (32, -1, D:1) 22 arrows (33, 15, D:1) a +0 club 2 stones (39, -28, D:1) a +0 dagger (45, -7, D:1) 28 stones (56, -25, D:1) 31 stones Level 2 of the Dungeon (5, -37, D:2) a +0 dagger 3 stones (5, -2, D:2) a +0 dagger (15, -19, D:2) a +0 dagger (23, -31, D:2) a +0 whip (27, -11, D:2) 15 arrows (28, -26, D:2) a +0 short sword (40, -5, D:2) a +0 leather armour (41, -22, D:2) 13 sling bullets (52, -5, D:2) a +0 chain mail Level 3 of the Dungeon (11, -13, D:3) a +0 whip (11, -3, D:3) 16 poisoned darts 12 stones (18, 20, D:3) a +0 quarterstaff (19, -1, D:3) a +0 whip (20, -8, D:3) a +0 spear (20, -2, D:3) a +0 club (22, -15, D:3) a +0 long sword (24, -9, D:3) 20 bolts (24, 21, D:3) a +0 club a +0 hunting sling 21 stones (34, 0, D:3) a +0 flail (35, 0, D:3) a +2 halberd of venom (39, 6, D:3) 18 stones (39, 24, D:3) a +0 rapier (47, -4, D:3) 3 stones a +0 dagger (49, -5, D:3) 30 stones Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (9, -18, D:4) 19 stones (13, -8, D:4) a +0 leather armour (24, 11, D:4) a +0 leather armour (25, -8, D:4) a +0 club (29, -23, D:4) a +0 short sword (29, -9, D:4) a +0 hand axe (30, -16, D:4) a +0 short sword (30, -15, D:4) a +0 dagger (31, -4, D:4) 26 stones (36, -33, D:4) 32 arrows (37, -38, D:4) 27 stones (43, -1, D:4) a +0 giant spiked club (58, -12, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Epotzey's Assorted Antiques 3 scrolls of identify (144 gold) the +4 chain mail "Xioff" {rN+} (856 gold) rN: It protects you from negative energy. a +0 vorpal fustibalus (588 gold) a +0 pair of boots (108 gold) a +4 rapier of venom (643 gold) a scroll of enchant weapon (180 gold) a scroll of amnesia (84 gold) a +0 robe (16 gold) the +8 glaive "Ihonn" {protect, MP+9} (1768 gold) It grants its wielder temporary protection when it strikes (+7 to AC). MP: It affects your magic capacity (+9). 2 potions of mutation (384 gold) a +0 short sword (72 gold) (0, 0, D:5) 21 sling bullets (2, -4, D:5) a +0 whip of electrocution (7, -3, D:5) 12 bolts (9, -25, D:5) a +0 spear (12, -25, D:5) a +0 leather armour (14, -34, D:5) a +0 dagger (15, -19, D:5) a +0 dagger (16, -16, D:5) a +0 giant club (16, -12, D:5) a +0 giant spiked club (26, -2, D:5) 20 arrows (27, -2, D:5) a +0 robe (28, -2, D:5) 17 sling bullets (31, 16, D:5) a +0 club (35, 10, D:5) 13 arrows Level 6 of the Dungeon (6, 9, D:6) 17 arrows (9, -6, D:6) a +0 whip (10, -10, D:6) a +0 spear (13, 5, D:6) 24 arrows (27, 30, D:6) 18 stones (35, -13, D:6) a +0 hand axe (36, 17, D:6) 9 poisoned darts (37, 18, D:6) 29 arrows (40, -3, D:6) 18 sling bullets Level 7 of the Dungeon (0, 0, D:7) 23 sling bullets (2, 4, D:7) a water moccasin corpse (skeletalised by now) (4, 13, D:7) a +0 great sword 3 boomerangs a +0 ring mail a hound corpse (skeletalised by now) (6, 28, D:7) a +0 falchion (10, 43, D:7) the +6 war axe "Gargoyle's Bane" {vorpal, SInv} (still there?) It inflicts extra damage upon your enemies. SInv: It lets you see invisible. a +0 robe (still there?) 32 gold pieces (still there?) (12, 12, D:7) a +0 dagger (17, 7, D:7) 5 curare-tipped darts (17, 22, D:7) a bullfrog corpse (17, 37, D:7) the +5 dagger "Lalerosa" {drain, Fragile rElec Dex+2} A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+2). rElec: It insulates you from electricity. Fragile: It will be destroyed if unequipped. (21, 32, D:7) a killer bee corpse (28, 14, D:7) a +0 short sword a +0 dagger a +0 robe a +0 dagger a +0 leather armour the Ecumenical Temple