Dungeon Crawl Stone Soup version 0.28-a0-1182-g381e24db82 (webtiles) character file. Game seed: 6452352467070469783 2839 Cancer the Destroyer (level 9, -8/45 HPs) Began as a Gargoyle Conjurer on Dec 16, 2021. Was a Believer of Vehumet. Engulfed by a cloud of steam (14 damage) ... on level 8 of the Dungeon. The game lasted 00:14:51 (9028 turns). Cancer the Destroyer (Gargoyle Conjurer) Turns: 9028, Time: 00:14:52 Health: -8/45 AC: 12 Str: 10 XL: 9 Next: 74% Magic: 14/21 EV: 12 Int: 24 God: Vehumet [**....] Gold: 365 SH: 0 Dex: 23 Spells: 21/24 levels left rFire . . . SeeInvis . n - +2 whip (venom) rCold . . . Faith . (no shield) rNeg + . . Spirit . x - +0 leather armour "Jarugg" {Dex+9} rPois ∞ Reflect . p - +0 helmet rElec + Harm . i - +0 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.15/turn m - +6 ring of dexterity MPRegen 0.17/turn (no ring) @: no status effects A: sickness immunity, AC +6, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 365 gold pieces. Inventory: Hand Weapons n - a +2 whip of venom (weapon) Armour a - a +0 robe i - a +0 cloak (worn) p - a +0 helmet (worn) x - the +0 leather armour "Jarugg" (worn) {Dex+9} (You found it on level 5 of the Dungeon) Dex: It affects your dexterity (+9). y - the +15 Maxwell's patent armour {-Cast -Tele rElec Will+ rCorr} (You found it on level 6 of the Dungeon) rElec: It insulates you from electricity. -Cast: It prevents spellcasting. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Magical Staves d - a staff of death z - a staff of earth Jewellery m - a +6 ring of dexterity (left hand) B - an amulet of guardian spirit Wands C - a wand of paralysis (10) Scrolls b - 2 scrolls of teleportation {unknown} c - 2 scrolls of vulnerability {unknown} e - a scroll of brand weapon {unknown} g - a scroll of magic mapping {unknown} h - a scroll of enchant weapon {unknown} k - 2 scrolls of acquirement {unknown} l - 2 scrolls of amnesia {unknown} o - 2 scrolls of immolation {unknown} q - 10 scrolls of identify {unknown} A - 2 scrolls of summoning {unknown} Potions f - 4 potions of curing {unknown} j - 4 potions of attraction {unknown} r - 2 potions of heal wounds {unknown} s - a potion of brilliance {unknown} t - a potion of mutation {unknown} u - 2 potions of resistance {unknown} v - 2 potions of might {unknown} w - a potion of lignification {unknown} Skills: - Level 4.0 Armour - Level 2.0 Dodging - Level 2.1 Stealth + Level 8.2 Spellcasting + Level 10.7 Conjurations You had 21 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 35% N/A 1% 2 Dazzling Flash Conj/Hex 70% N/A 2% 3 Flame Wave Conj/Fire 35% 2d7 9% 4 Fulminant Prism Conj/Hex 17% 3d11 9% 4 Iskenderun's Mystic Bla Conj/Tloc 35% 2d8 9% 4 Corpse Rot Necr/Air 18% N/A 13% 2 Poisonous Vapours Pois/Air 18% N/A 13% 2 Scorch Fire 18% 2d6 13% 2 Frozen Ramparts Ice 18% 1d3 26% 3 Inner Flame Hex/Fire 9% N/A 26% 3 Ozocubu's Armour Ice 9% N/A 26% 3 Cause Fear Hex 4% N/A 63% 4 Ice Form Ice/Tmut 9% N/A 63% 4 Summon Ice Beast Ice/Summ 9% N/A 63% 4 Metabolic Englaciation Hex/Ice 4% N/A 93% 5 Simulacrum Ice/Necr 4% N/A 100% 6 Summon Cactus Giant Summ 4% N/A 100% 6 Discord Hex 4% N/A 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Ru Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:1 ? D:3 *=* Annotations: D:1 water D:5 3 runed translucent doors, Dvallin's ghost, novice NaFi Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +6) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History You see here 22 sling bullets. Found a stone staircase leading down. The searing ray hits the steam dragon! The steam dragon is moderately wounded. (Press . to maintain the ray.) The searing ray hits the steam dragon. The steam dragon is moderately wounded. The searing ray hits the steam dragon. The steam dragon is heavily wounded. The steam dragon breathes steam at you. The ball of steam hits you! The searing ray hits the steam dragon. The steam dragon is heavily wounded. You finish channelling your searing ray. You are engulfed in a cloud of scalding steam. The steam dragon bites you! The steam dragon barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - steam dragon Aim: a steam dragon (heavily wounded, catching its breath, 83% to hit) The searing ray hits the steam dragon. The steam dragon is severely wounded. (Press . to maintain the ray.) You are engulfed in a cloud of scalding steam. The steam dragon bites you! * * * LOW HITPOINT WARNING * * * The steam dragon closely misses you. The searing ray hits the steam dragon but does no damage. The steam dragon is severely wounded. You are engulfed in a cloud of scalding steam. The steam dragon breathes steam at you. The ball of steam hits you! * * * LOW HITPOINT WARNING * * * The searing ray hits the steam dragon! You kill the steam dragon! Vehumet accepts your kill. You feel your power returning. You are engulfed in a cloud of scalding steam. You die... ####### #...>.. #...... #>..... ##### ..)$... #...# ......†#############...# #.....§@(..........#...# #.#.#.§###########.....# #..#. ###...# ##.#. #...# #.#. #...# #.## .## #.### #.###..# #.# #.<.##.# #.# ###.##.# ##.# There were no monsters in sight! Vanquished Creatures Grinder (D:3) A steam dragon (D:8) 4 black bears An ice beast (D:7) 2 necrophages (D:5) An ogre (D:4) A centaur (D:6) 3 phantoms 2 kobold brigands 2 bullfrogs A scorpion (D:5) A water moccasin skeleton (D:4) 9 killer bees 2 centaur zombies A bullfrog zombie (D:5) 3 hounds 3 jellies An orc priest (D:7) Jessica (D:3) 3 iguanas 4 orc wizards 2 scorpion zombies (D:5) 3 hound zombies (D:5) 2 howler monkey zombies 11 gnolls A howler monkey skeleton (D:7) 4 adders An ufetubus (D:6) An adder skeleton (D:4) A worm (D:4) 2 dart slugs (D:1) 10 orcs 2 bats 4 endoplasms A giant cockroach (D:4) 11 hobgoblins 2 jackals 5 quokkas 4 ball pythons 4 frilled lizards 6 goblins 15 kobolds A rat (D:1) 140 creatures vanquished. Vanquished Creatures (others) A kobold (D:2) 1 creature vanquished. Grand Total: 141 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cancer the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 76 | D:1 | Found Hiemen's Magic Scroll Boutique. 196 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/5 1012 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/7 1390 | D:2 | Reached skill level 5 in Conjurations 1630 | D:2 | Learned a level 2 spell: Searing Ray 1773 | D:3 | Noticed Jessica 1775 | D:3 | Killed Jessica 1776 | D:3 | Reached XP level 4. HP: 24/24 MP: 4/8 2285 | D:3 | Found a bloodstained altar of Trog. 2436 | D:3 | Found Zulothim's Jewellery Boutique. 2485 | D:3 | Reached XP level 5. HP: 28/28 MP: 0/10 2675 | D:3 | Noticed Grinder 2693 | D:3 | Paralysed by Grinder for 4 turns 2856 | D:3 | Killed Grinder 2857 | D:3 | Reached skill level 6 in Conjurations 2857 | D:3 | Reached XP level 6. HP: 31/32 MP: 6/12 3402 | D:3 | Found Meajaz's General Store. 3489 | D:3 | Found Jatippine's Assorted Antiques. 3704 | D:4 | Found a staircase to the Ecumenical Temple. 3733 | D:4 | Reached skill level 7 in Conjurations 3733 | D:4 | Reached XP level 7. HP: 14/36 MP: 9/14 3749 | Temple | Entered the Ecumenical Temple 4026 | Temple | Became a worshipper of Vehumet 4192 | D:4 | Found a shadowy altar of Dithmenos. 4445 | D:4 | Reached skill level 5 in Spellcasting 4779 | D:5 | Entered Level 5 of the Dungeon 4902 | D:4 | Reached skill level 8 in Conjurations 5043 | D:5 | Reached XP level 8. HP: 41/41 MP: 10/16 5415 | D:5 | Found a runed translucent gate. 5616 | D:5 | Reached * piety under Vehumet 5616 | D:5 | Offered knowledge of Freeze by Vehumet. 5862 | D:5 | Found a runed translucent gate. 5862 | D:5 | Found a runed translucent gate. 5868 | D:5 | Noticed Dvallin's ghost (novice NaFi) 6068 | D:5 | Reached skill level 9 in Conjurations 6288 | D:5 | Identified the +0 leather armour "Jarugg" {Dex+9} 6457 | D:5 | Found a basalt altar of Yredelemnul. 6478 | D:5 | Reached skill level 1 in Armour 7097 | D:6 | Reached XP level 9. HP: 45/45 MP: 13/19 7212 | D:6 | Found the +15 Maxwell's patent armour {-Cast -Tele rElec | Will+ rCorr} 8023 | D:7 | Reached skill level 10 in Conjurations 8074 | D:7 | Offered knowledge of Static Discharge by Vehumet. 8220 | D:7 | Reached ** piety under Vehumet 8589 | D:7 | Found a blossoming altar of Fedhas. 8590 | D:7 | Found a glowing golden altar of the Shining One. 9028 | D:8 | Engulfed by a cloud of steam Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_lavapool, layout_basic, serial_shops, nicolae_shop_hallway_plus, chequers_serial_rivers_small_3 D:2: layout_basic, lemuel_old_faithful D:3: minmay_inner_zag, layout_basic, bloody_trog, serial_shops, shop, shop, nicolae_square_shop, uniq_jessica, uniq_grinder D:4: layout_basic, mainiacjoe_overflow_paths, minmay_temple_entry_glass, cheibrodos_gnoll_hut D:5: cheibrodos_thug_alley, layout_layer_cave, nicolae_yredelemnul_corpse_copse, ebering_ghost_rock_garden D:6: layout_basic, st_stairs_4, grunt_ministairs_9, sigmund_army D:7: layout_basic, mainiacjoe_overflow_divided_tiny, small_statue_intersection D:8: layout_rooms, marbit_many_paths, mainiacjoe_overflow_big_doors Temple: dshaligram_water_room_temple Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 9 10 | 10.7 Spellcasting | 3 4 5 7 8 | 8.2 Dodging | 2 | 2.0 Armour | 2 4 | 4.0 Stealth | | 2.1 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 11 | | || 11 Staff | 6 | 1 | || 7 Whip | | 22 | 150 || 172 Cast: Magic Dart | 45 | 34 | || 79 Searing Ray | 1 | 11 | 51 || 63 Stab: Sleeping | 1 | 2 | 3 || 6 Armor: Robe | 6 | 19 | 33 || 58 Leather armour | | | 86 || 86 Dodge: Dodged | 15 | 34 | 158 || 207 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9068 | 8414 | 654 | 716 | 6346 | 9 | 1007.6 | Dungeon | 8768 | 8114 | 654 | 716 | 6082 | 8 | 1096.0 | Temple | 300 | 300 | 0 | 0 | 264 | 1 | 300.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1909 daAuts D:3: 1494 daAuts D:2: 1351 daAuts D:4: 1122 daAuts D:6: 1071 daAuts D:1: 876 daAuts D:7: 841 daAuts Temple: 300 daAuts D:8: 100 daAuts