Dungeon Crawl Stone Soup version 0.29-a0-222-g5b244fca1f (webtiles) character file. Game seed: 12268216973962759329 952 Cecur the Conjurer (level 8, 0/47 HPs) Began as an Octopode Conjurer on Feb 28, 2022. Slain by a water moccasin (5 damage) ... on level 5 of the Dungeon. The game lasted 00:13:59 (6174 turns). Cecur the Conjurer (Octopode Conjurer) Turns: 6174, Time: 00:14:00 Health: 0/47 AC: 1 Str: 12 XL: 8 Next: 14% Magic: 1/15 EV: 13 Int: 21 God: Gold: 155 SH: 0 Dex: 12 Spells: 10/16 levels left rFire x . . SeeInvis . o - staff of conjuration rCold + + . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . n - +6 ring of strength rCorr . Rampage . s - ring of wizardry Will +.... c - ring of willpower Stlth ++++...... e - ring of ice HPRegen 0.15/turn (no ring) MPRegen 0.14/turn (no ring) (no ring) (no ring) @: lethally poisoned (0 -> -6) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles, cold resistance 1, screaming 1, subdued magic 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 155 gold pieces. Inventory: Hand Weapons a - a +0 dagger Missiles r - a throwing net Magical Staves o - a staff of conjuration (weapon) y - a staff of earth Jewellery c - a ring of willpower (on tentacle) e - a ring of ice (on tentacle) n - a +6 ring of strength (left tentacle) s - a ring of wizardry (right tentacle) u - an amulet of the acrobat Wands w - a wand of acid (6) x - a wand of flame (22) Scrolls b - 2 scrolls of identify {unknown} g - a scroll of summoning {unknown} l - 2 scrolls of teleportation {unknown} m - 2 scrolls of fear {unknown} p - a scroll of amnesia {unknown} q - a scroll of immolation {unknown} t - a scroll of fog {unknown} z - a scroll of noise {unknown} B - a scroll of holy word {unknown} C - a scroll of blinking {unknown} Potions d - a potion of cancellation f - a potion of degeneration {unknown} h - 2 potions of mutation i - a potion of magic {unknown} j - a potion of might {unknown} k - a potion of invisibility v - a potion of attraction {unknown} A - a potion of curing {unknown} Skills: + Level 0.4 Fighting + Level 2.6 Dodging * Level 5.9 Stealth + Level 4.8 Spellcasting + Level 6.6 Conjurations * Level 3.2 Earth Magic You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Stone Arrow Conj/Erth 58% 3d10 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 28% 2d8 1% 1 Passwall Tmut/Erth 7% N/A 2% 2 Dazzling Flash Conj/Hex 42% N/A 2% 3 Sublimation of Blood Necr 3% N/A 6% 2 Wereblood Tmut 3% N/A 6% 2 Fulminant Prism Conj/Hex 10% 3d9 10% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 10% 4 Summon Ice Beast Ice/Summ 5% N/A 36% 4 Summon Mana Viper Hex/Summ 3% N/A 71% 5 Monstrous Menagerie Summ 1% N/A 100% 7 Summon Hydra Summ 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Elyvilon Shops: D:1 ! Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Your flesh is cold resistant. (rC+) You occasionally shout uncontrollably at your foes. Your spells are a little easier to cast, but a little less powerful. Message History Aim: a water moccasin (moderately wounded, 57% to hit) You feel a surge of power! The stone arrow hits the water moccasin! The water moccasin is severely wounded. You feel very sick. The water moccasin closely misses you. You closely miss the water moccasin. Your grab misses the water moccasin. Your squeeze misses the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin barely misses you. x2 You closely miss the water moccasin. Your grab misses the water moccasin. Your squeeze misses the water moccasin. The water moccasin is severely wounded. You feel sick. The water moccasin closely misses you. The water moccasin bites you. You are more poisoned. The water moccasin poisons you! You barely miss the water moccasin. Your grab misses the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin closely misses you. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. Your connection to magic feels subdued. You feel the urge to shout. You feel resistant to cold. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. It was a potion of invisibility. You fade into invisibility! * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin barely misses you. It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You flicker back into view. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... ..... .. .... ..... #. ..... .[... #. .... .##.. #.. ##.###..#.. ....#### #... .......#.. ...# ##...###.$.).....###..## .?.....#..........##...### .......#.@S............... .......................... ...<...................... ........>.#.##............ ..........#.##......##.... ..........#.##.....###.... ..####....#..#....## #.#.. ..................# #...[ .......##..#.############. You could see a water moccasin. Vanquished Creatures 2 black bears (D:5) A sky beast (D:3) 2 ogres A gnoll sergeant (D:3) 4 jellies (Sewer) 2 orc priests A hound (D:5) 2 orc wizards 5 gnolls 2 river rats 3 adders A white imp (D:5) 3 worms A dart slug (D:1) 5 orcs 9 ball pythons 16 endoplasms 3 giant cockroaches 5 goblins 3 hobgoblins 3 jackals (D:2) 2 quokkas (D:1) 5 bats 7 frilled lizards 8 kobolds 6 rats 102 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cecur the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 220 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 598 | D:1 | Found a faded altar of an unknown god. 977 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1096 | D:1 | Found Hearas's Distillery. 2475 | D:3 | Reached skill level 5 in Conjurations 2485 | D:3 | Reached XP level 4. HP: 27/27 MP: 0/7 2591 | D:3 | Noticed a gnoll sergeant 2641 | D:3 | Learned a level 2 spell: Searing Ray 2645 | D:3 | Learned a level 3 spell: Stone Arrow 2762 | D:3 | Found a glowing drain. 2777 | Sewer | Entered a sewer 3154 | Sewer | Reached XP level 5. HP: 31/31 MP: 3/9 3308 | Sewer | Reached skill level 1 in Earth Magic 3401 | Sewer | Found a shimmering altar of Xom. 3480 | Sewer | Reached XP level 6. HP: 36/36 MP: 5/10 3681 | D:3 | Noticed a sky beast 3687 | D:3 | Killed a sky beast 4958 | D:3 | Reached XP level 7. HP: 39/41 MP: 2/12 5168 | D:4 | Reached skill level 5 in Stealth 5177 | D:4 | Reached skill level 6 in Conjurations 5302 | D:4 | Found a white marble altar of Elyvilon. 5743 | D:5 | Entered Level 5 of the Dungeon 6097 | D:5 | Reached XP level 8. HP: 47/47 MP: 4/15 6172 | D:5 | Gained mutation: Your spells are a little easier to cast, | but a little less powerful. [potion of mutation] 6172 | D:5 | Gained mutation: You occasionally shout uncontrollably at | your foes. [potion of mutation] 6172 | D:5 | Gained mutation: Your flesh is cold resistant. (rC+) | [potion of mutation] 6174 | D:5 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_loops_ring, serial_shops, nicolae_shop_stone, chequers_ecumenical_altar_simple_redux, minmay_misc_feat_square D:2: minmay_kobold_bridge, layout_loops_ring D:3: layout_basic, cheibrodos_sewer_entry_sluice, chequers_serial_rivers_small_a, hangedman_decor_opposing D:4: layout_basic, lemuel_crystal_altar D:5: layout_rooms, minmay_temple_entry_proselytizer Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 3 4 5 | 5.9 Conjurations | 5 6 | 6.6 Earth Magic | 1 2 3 | 3.2 Spellcasting | 3 4 | 4.8 Fighting | | 0.4 Dodging | | 2.6 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 8 | 3 | || 11 Constrict | 1 | 3 | 1 || 5 Tentacles | 1 | 5 | 1 || 7 Staff | | 6 | 4 || 10 Cast: Magic Dart | 81 | 119 | 65 || 265 Stone Arrow | | 6 | 7 || 13 Searing Ray | | 3 | || 3 Use: Potion | | | 3 || 3 Dodge: Dodged | 8 | 22 | 10 || 40 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6178 | 6064 | 114 | 959 | 4365 | 6 | 1029.7 | Dungeon | 5410 | 5296 | 114 | 959 | 3733 | 5 | 1082.0 | Sewer | 767 | 767 | 0 | 0 | 632 | 1 | 767.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1555 daAuts D:1: 1458 daAuts D:2: 1031 daAuts D:3: 1028 daAuts Sewer: 767 daAuts D:5: 337 daAuts