Dungeon Crawl Stone Soup version 0.29-a0-271-gd4eb659eea (webtiles) character file. Game seed: 1461654998115998275 21 Cecur the Conjurer (level 2, 0/20 HPs) Began as a Draconian Conjurer on Mar 8, 2022. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:00 (887 turns). Cecur the Conjurer (Draconian Conjurer) Turns: 887, Time: 00:02:01 Health: 0/20 AC: 4 Str: 15 XL: 2 Next: 62% Magic: 1/5 EV: 12 Int: 18 God: Gold: 36 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . SeeInvis . c - +0 arbalest rCold . . . Faith . (shield currently unavailable) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn d - +6 ring of strength MPRegen 0.09/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 36 gold pieces. Inventory: Hand Weapons c - a +0 arbalest (weapon) Jewellery d - a +6 ring of strength (left hand) Scrolls b - a scroll of teleportation {unknown} e - a scroll of identify {unknown} Potions a - a potion of magic Skills: + Level 0.2 Crossbows + Level 2.0 Dodging + Level 1.8 Stealth + Level 0.3 Unarmed Combat + Level 2.0 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 56% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Magic restored. Found a stone staircase leading up. A quokka comes into view. The quokka moves out of view. Found 26 stones. A quokka is nearby! The magic dart hits the quokka. The quokka is almost dead. The magic dart hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) A gnoll comes into view. It is wielding a +0 club. Found a golden potion. A gnoll is nearby! The magic dart hits the gnoll. The gnoll is lightly wounded. A gnoll comes into view. It is wielding a +0 spear. The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll shouts! The magic dart hits the gnoll. The gnoll is heavily wounded. The magic dart hits the gnoll. The gnoll is severely wounded. A gnoll comes into view. It is wielding a +0 spear. The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The gnoll shouts! You are too depleted to draw on your mana recklessly! There is a stone staircase leading up here. You shoot a bolt. The bolt barely misses the gnoll. You shoot a bolt. The bolt closely misses the gnoll. A gnoll comes into view. It is wielding a +0 halberd. The gnoll hits you from afar with a +0 spear. x2 The gnoll hits you with a +0 club. The gnoll completely misses you. The gnoll hits you from afar with a +0 spear! You die... ###........###.. #...............# #.......#######.# #........(..... #............## #.....#g##...# #.#.###g# ...# #.#.....# ..# #.####@g# .# #.#.....##. .# #.......... ###.##.###.. #.##.# .# . #.##.# .#... #.##.###...... #.##..<....... #.....##.##### You could see 3 gnolls. Vanquished Creatures A worm (D:2) 2 dart slugs (D:1) 2 endoplasms (D:1) 3 goblins (D:1) A quokka (D:2) 4 bats (D:1) 13 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 14 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cecur the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 424 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/5 887 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_rooms, serial_bayou, serial_bayou_shore_a, serial_bayou_pond_e, serial_bayou_crossing, serial_bayou_pond_c D:2: layout_loops_ring, chequers_serial_rivers_room_a, uniq_natasha, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.0 Crossbows | | 0.2 Stealth | | 1.8 Unarmed Combat | | 0.3 Spellcasting | | 2.0 Conjurations | | 4.5 Action || total -------------------------++------- Melee: Unarmed || 12 Tailslap || 3 Fire: Arbalest || 10 Cast: Magic Dart || 29 Armor: Skin || 3 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 909 | 888 | 21 | 0 | 776 | 2 | 454.5 | Dungeon | 909 | 888 | 21 | 0 | 776 | 2 | 454.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 781 daAuts D:2: 128 daAuts