Dungeon Crawl Stone Soup version 0.29-a0-275-g389c0b56f3 (webtiles) character file. Game seed: 18008193309884674303 156 Cecur the Shield-Bearer (level 5, -3/43 HPs) Began as a Formicid Fighter on Mar 10, 2022. Splashed by a jelly's acid (9 damage) ... in a sewer. The game lasted 00:02:39 (2475 turns). Cecur the Shield-Bearer (Formicid Fighter) Turns: 2475, Time: 00:02:39 Health: -3/43 AC: 0 Str: 23 XL: 5 Next: 64% Magic: 5/5 EV: 9 Int: 7 God: Gold: 129 SH: 4 Dex: 10 Spells: 4/4 levels left rFire . . . SeeInvis + j - +1 spear (freeze) rCold . . . Faith . c - +0 buckler rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.09/turn (no ring) @: corroded A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 129 gold pieces. Inventory: Hand Weapons a - a +0 trident j - a +1 spear of freezing (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery k - a ring of flight Scrolls e - a scroll of summoning {unknown} f - a scroll of enchant weapon {unknown} g - 3 scrolls of brand weapon {unknown} h - a scroll of teleportation {unknown} m - a scroll of identify {unknown} n - a scroll of amnesia {unknown} Potions d - a potion of might i - a potion of lignification {unknown} l - a potion of flight {unknown} o - a potion of resistance {unknown} p - a potion of magic {unknown} q - a potion of haste {unknown} Skills: + Level 4.4 Fighting + Level 3.0 Polearms + Level 4.3 Armour + Level 0.6 Dodging + Level 0.1 Stealth + Level 4.5 Shields You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History The jelly jiggles. Your unstable footing causes you to fumble your attack. The jelly hits you but does no damage. Your unstable footing causes you to fumble your attack. The jelly hits you but does no damage. The jelly barely misses you. You block the jelly's attack. The jelly closely misses you. You barely miss the jelly. The jelly hits you but does no damage. The rat splashes around in the water. You hit the jelly. You freeze the jelly. Your hands burn! The jelly is moderately wounded. The jelly misses you. The rat bites you but does no damage. You hit the jelly. You freeze the jelly. Your hands burn! The jelly is heavily wounded. The jelly barely misses you. The rat splashes around in the water. You hit the jelly. You freeze the jelly. You kill the jelly! The rat bites you. You hit the jelly. You freeze the jelly. The acid corrodes you! Your hands burn! The jelly is lightly wounded. The rat bites you. The jelly hits you. You are splashed with acid! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jelly. You freeze the jelly. Your hands burn! The jelly is moderately wounded. The rat barely misses you. The jelly hits you. The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * The jelly attacks as you move away! The jelly misses you. The jelly barely misses you. The rat attacks as you move away! The rat closely misses you. You enter the shallow water. Moving in this stuff is going to be slow. The rat attacks as you move away! You block the rat's attack. The rat attacks as you move away! The rat splashes around in the water. You closely miss the rat. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... ##≈ { ##≈≈ #### #... #.≈.# ##..###### # ≈.≈≈##.≈≈#≈J≈.## ≈#### #≈≈.#≈.≈≈@r≈÷∩## ....! { #≈≈..≈≈.≈##.≈≈# ≈..≈?_ #.≈≈≈÷.≈.##..# #≈≈..!. #≈.≈.##≈..#..##≈≈≈..# ##.≈≈.≈##.##..≈≈.≈# ##...≈≈..###≈≈.≈≈.## ###≈≈.≈##≈≈.≈≈≈.≈#### ##≈.÷..## #≈≈≈≈≈.## #.≈≈..## ##≈≈#### You could see a jelly and a rat. Vanquished Creatures A jelly (Sewer) 6 adders A river rat (Sewer) A worm (D:2) 2 dart slugs 4 bats 10 endoplasms 2 giant cockroaches 2 goblins (D:2) A hobgoblin (D:1) 2 jackals (D:1) 4 kobolds 4 quokkas 7 ball pythons 2 frilled lizards 9 rats 58 creatures vanquished. Vanquished Creatures (others) A fungus (D:3) 4 plants (D:3) 5 creatures vanquished. Grand Total: 63 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cecur the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 45 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 916 | D:2 | Reached XP level 3. HP: 30/30 MP: 3/3 1085 | D:2 | Reached XP level 4. HP: 32/37 MP: 4/4 1820 | D:3 | Found a glowing drain. 1824 | Sewer | Entered a sewer 1954 | Sewer | Reached XP level 5. HP: 24/42 MP: 5/5 2457 | Sewer | Found a viscous altar of Jiyva. 2475 | Sewer | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_a, layout_loops_ring, st_stairs_7 D:2: layout_loops_ring, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_c, corexii_corridor_pit D:3: layout_loops_corners, mainiacjoe_overflow_chevrons, gup_sewer_entry_bowl, shapermc_ecumenical_altar_gd, uniq_grinder Sewer: sewer_hellmonk_slimy_pipes Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Shields | 4 | 4.5 Armour | 4 | 4.3 Fighting | 4 | 4.4 Polearms | 3 | 3.0 Dodging | | 0.6 Stealth | | 0.1 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Trident | 46 | || 46 Spear | 27 | 166 || 193 Armor: Scale mail | 17 | 52 || 69 Dodge: Dodged | 23 | 68 || 91 Block: Buckler | 12 | 30 || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2506 | 2448 | 58 | 191 | 1809 | 4 | 626.5 | Dungeon | 1844 | 1786 | 58 | 0 | 1494 | 3 | 614.7 | Sewer | 662 | 662 | 0 | 191 | 314 | 1 | 662.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 883 daAuts D:2: 873 daAuts Sewer: 662 daAuts D:3: 88 daAuts