Cecur Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 17, D:1) a +0 club (25, 7, D:1) a +0 club (28, -23, D:1) a +0 whip (41, 3, D:1) a +0 club Level 2 of the Dungeon [Shop] Meun's Armour Shop a +0 ring mail (52 gold) a +1 cloak (149 gold) a +1 ring mail of cold resistance (208 gold) a +0 helmet (58 gold) the +0 helmet of Free Expression {rElec Str-3 Slay+2} (267 gold) Str: It affects your strength (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rElec: It insulates you from electricity. a +1 pair of gloves of stealth (214 gold) a +0 robe (9 gold) a +0 leather armour (26 gold) a +0 scale mail (52 gold) (0, 0, D:2) a +0 long sword (7, -40, D:2) a +0 cloak (8, -40, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 spear (19, 2, D:3) a +0 whip Level 4 of the Dungeon [Shop] Maeriff's Assorted Antiques a wand of iceblast (7) (253 gold) a +0 falchion (69 gold) a potion of resistance (230 gold) a +0 spear (69 gold) a scroll of identify (46 gold) a potion of brilliance (92 gold) a scroll of teleportation (69 gold) (0, 0, D:4) a +0 giant spiked club (22, 7, D:4) a +0 helmet (40, 10, D:4) the +0 ring mail of Free Will {rF+ rCorr} rF: It protects you from fire. rCorr: It protects you from acid and corrosion. Level 5 of the Dungeon [Shop] Usefeib's Hydra Hut a +1 glaive of flaming (243 gold) a +2 long sword of flaming (237 gold) a +2 great sword of flaming (308 gold) a +2 scythe of flaming (226 gold) a +1 scimitar of flaming (184 gold) a +1 arbalest of freezing (196 gold) a +2 scimitar of flaming (249 gold) (0, 0, D:5) a +0 robe (10, 12, D:5) a +0 leather armour (11, 8, D:5) a +0 chain mail a +2 flail of venom (18, 6, D:5) 5 boomerangs Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 club (1, -10, D:6) a +0 giant spiked club (1, 0, D:6) a +0 club 2 poisoned darts (2, -1, D:6) a +0 club (4, -1, D:6) a +0 club (4, 20, D:6) a +0 plate armour (5, 8, D:6) a +0 whip a +0 leather armour (5, 9, D:6) a +0 club (6, -16, D:6) a +0 giant club (6, 8, D:6) a +0 whip (6, 9, D:6) a +0 flail (7, 6, D:6) 3 poisoned darts (8, -21, D:6) a +0 hunting sling (12, -19, D:6) a +0 glaive a +0 plate armour (13, -21, D:6) a +0 whip a +0 leather armour (13, -20, D:6) a +0 flail a +0 dagger a +0 robe (14, -21, D:6) a +0 hand axe a +0 scale mail (17, 2, D:6) a +0 giant spiked club (26, -16, D:6) a +0 leather armour a +0 hand axe (28, -17, D:6) a +0 leather armour a +0 dagger a +0 flail a +0 dagger (30, -18, D:6) a +0 scale mail a +0 short sword (34, -2, D:6) a +0 spear (34, 13, D:6) a +1 short sword of chaos Level 7 of the Dungeon [Shop] Jibesoli's Fire Supplies the ring "Giloisea" {Fire *Corrode rElec rPois Int+4} (644 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+4). rF: It protects you from fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. a staff of fire (350 gold) a ring of fire (350 gold) a +1 plate armour of fire resistance (490 gold) a ring of protection from fire (350 gold) +0 fire dragon scales (840 gold) a +1 leather armour of fire resistance (196 gold) (0, 0, D:7) a +2 dagger of freezing Level 8 of the Dungeon (0, 0, D:8) a +3 great sword a +0 robe a +0 long sword a +0 robe a +0 mace a +0 robe a +1 battleaxe a +0 robe a +4 falchion a +0 robe (11, -25, D:8) a +0 war axe Level 9 of the Dungeon (0, 0, D:9) a +0 club (1, -1, D:9) a +0 whip a +0 chain mail (1, 1, D:9) a +0 dagger a +0 robe a +0 long sword 2 boomerangs a +0 chain mail (17, 10, D:9) a +0 hand axe (17, 11, D:9) a +0 plate armour a +0 mace (17, 12, D:9) a +0 morningstar (18, 11, D:9) 2 boomerangs a +0 club (48, 27, D:9) a +1 halberd of freezing a +0 robe (49, 27, D:9) a +4 flail a +0 robe (50, 27, D:9) a +0 short sword a +0 robe (51, 27, D:9) a +0 mace a +0 robe Level 10 of the Dungeon (1, -41, D:10) a +0 mace (11, -47, D:10) a +0 robe (17, -29, D:10) a +0 spear a +0 ring mail a +0 dagger a +0 robe (18, -39, D:10) a +0 shortbow (18, -28, D:10) a +0 shortbow Level 11 of the Dungeon (0, 0, D:11) a +0 troll leather armour (34, 6, D:11) a +0 club (41, 6, D:11) a +0 robe a +0 dagger (48, 10, D:11) a +4 falchion a +1 robe of willpower a +0 whip a +0 leather armour 3 large rocks Level 13 of the Dungeon (1, 35, D:13) a +0 scale mail (21, 29, D:13) a +0 long sword a +0 robe Level 14 of the Dungeon (0, 0, D:14) the +1 ring mail "Ogibbele" {Fly rN+ Int+3 Slay+3} Int: It affects your intelligence (+3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). rN: It protects you from negative energy. Fly: It grants you flight. (38, -37, D:14) a +0 bardiche a +0 chain mail (43, -47, D:14) a +1 battleaxe of freezing (50, -47, D:14) a +5 vorpal hand axe a +0 robe (65, -49, D:14) the +3 leather armour "Sossos" {rC- Str+4 Int+5 Dex+3} Str: It affects your strength (+4). Int: It affects your intelligence (+5). Dex: It affects your dexterity (+3). rC: It makes you vulnerable to cold. Level 15 of the Dungeon (0, 0, D:15) a +1 broad axe of freezing (0, 2, D:15) a book of Armaments (1, 0, D:15) a +2 chain mail of willpower (1, 2, D:15) a +3 chain mail of poison resistance (2, 0, D:15) the Guide on the Volcanoes Spells Type Level a - Scorch Fire 2 b - Ignite Poison Fire/Transmutation/Poison 3 c - Starburst Conjuration/Fire 6 (2, 1, D:15) a book of Changes (57, -1, D:15) a +0 shortbow (58, -1, D:15) a +0 shortbow (59, -3, D:15) a +0 longbow (59, -2, D:15) a +0 shortbow (62, -5, D:15) a +0 buckler a +0 great sword a +0 ring mail Level 2 of the Orcish Mines [Shop] Rooptuad's General Store a potion of brilliance (48 gold) a potion of resistance (120 gold) a +0 robe (8 gold) a +0 robe (8 gold) a scroll of vulnerability (90 gold) a scroll of vulnerability (90 gold) a +0 leather armour (24 gold) [Shop] Mufrihud's Book Boutique a book of Sloth (504 gold) a book of Debilitation (280 gold) a book of Chaos (700 gold) a book of Lightning (504 gold) the Papyrus of Air (280 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Poisonous Vapours Poison/Air 2 c - Airstrike Air 4 a book of the Wilderness (532 gold) Sif Muna's Reference Book on Shifting Displacement (364 gold) Spells Type Level a - Irradiate Conjuration/Transmutation 5 b - Dispersal Translocation 6 a book of Necromancy (224 gold) [Shop] Upnooris's Antique Armour Boutique a +0 helmet (130 gold) a +2 chain mail of cold resistance (623 gold) the +6 scale mail of the Hairy God {*Corrode rN+++ Will+ Int-2} (1676 gold) Int: It affects your intelligence (-2). rN: It renders you almost immune to negative energy. *Corrode: It may corrode you when you take damage. Will: It increases your willpower. a +0 chain mail (130 gold) a +0 scale mail (116 gold) a +0 plate armour (667 gold) the +2 hood of the Assassin {Detection Stab+ Stlth++} (1740 gold) It allows the wearer to sense nearby creatures. It allows the wearer to make particularly effective stabbing attacks against helpless or unaware enemies with any weapon. Stlth: It makes you much more stealthy. a +0 pair of gloves (130 gold) [Shop] Vykkoerph's Antique Weapon Shop the +9 great sword of the Moth {flame, rCorr Int+2} (2205 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+2). rCorr: It protects you from acid and corrosion. the +5 hand axe of Law {holy, rN++ Will+ Str+4} (1857 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Str: It affects your strength (+4). rN: It greatly protects you from negative energy. Will: It increases your willpower. a +0 spear (90 gold) a +0 morningstar (120 gold) a +0 great sword (195 gold) a +2 falchion of holy wrath (522 gold) a +0 dagger (60 gold) a +2 whip of pain (546 gold) a +0 rapier (120 gold) (1, 13, Orc:2) a +0 chain mail a +2 vorpal long sword (2, 13, Orc:2) a +0 club (4, 10, Orc:2) a +0 robe a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 robe (0, 3, Lair:1) a +0 falchion (1, -10, Lair:1) a +0 falchion (58, -37, Lair:1) a +0 falchion of holy wrath Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 shortbow of flaming (0, 1, Lair:2) a +1 rapier of venom (15, 15, Lair:2) 4 poisoned darts (29, 9, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (42, 21, Lair:3) 6 poisoned darts Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 battleaxe Level 5 of the Lair of Beasts (14, 53, Lair:5) a +0 mace Level 6 of the Lair of Beasts (11, 21, Lair:6) 4 poisoned darts (12, 24, Lair:6) a +2 quarterstaff of draining Level 1 of the Snake Pit (0, 0, Snake:1) a +0 robe a +0 club a +0 trident (1, -1, Snake:1) a +0 hand axe a +0 dire flail a +0 robe (1, 0, Snake:1) a +0 trident a +0 flail (5, 35, Snake:1) a +0 spear a +0 robe (10, 7, Snake:1) a wand of flame (15) (11, 5, Snake:1) the +3 pair of boots of the Equator {rN+ Will- Str+2 SInv} Str: It affects your strength (+2). rN: It protects you from negative energy. SInv: It lets you see invisible. Will: It decreases your willpower. (12, 4, Snake:1) a potion of magic (13, 4, Snake:1) 21 gold pieces (14, 4, Snake:1) 12 gold pieces (39, -12, Snake:1) a +0 barding a +0 mace (40, -12, Snake:1) a +0 leather armour a +0 long sword a +0 trident (41, -12, Snake:1) a +0 trident (50, -27, Snake:1) a +1 scimitar of holy wrath a +0 robe (60, -25, Snake:1) a +2 kite shield a +0 mace (61, 39, Snake:1) a +0 leather armour Level 2 of the Snake Pit [Shop] Ekocheu's Jewellery Boutique a ring of protection from fire (325 gold) the amulet "Kiylul" {Spirit *Slow +Blink rElec} (590 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. rElec: It insulates you from electricity. +Blink: It lets you blink. *Slow: It may slow you when you take damage. an amulet of reflection (390 gold) a ring of magical power (260 gold) an amulet of magic regeneration (390 gold) a ring of wizardry (390 gold) the amulet of the Four Winds {rN+ Will+++ Clar} (570 gold) [amulet of nothing] rN: It protects you from negative energy. Clar: It protects you against confusion. Will: It greatly increases your willpower. a ring of positive energy (260 gold) the ring of Cowardice {rElec Str+4 Int+6 Stlth-} (1033 gold) [ring of intelligence] Str: It affects your strength (+4). Int: It affects your intelligence (+6). rElec: It insulates you from electricity. Stlth: It makes you less stealthy. a ring of protection from cold (325 gold) (0, 0, Snake:2) a +0 glaive (1, 0, Snake:2) a +0 shortbow of flaming (3, 9, Snake:2) a +0 ring mail (6, -2, Snake:2) a +0 hunting sling (15, 13, Snake:2) a +0 mace a +0 robe Level 3 of the Snake Pit (0, 0, Snake:3) a +0 vorpal mace (0, 19, Snake:3) a +0 spear (2, 19, Snake:3) a +0 glaive (13, -5, Snake:3) a +0 flail a +0 robe (18, 12, Snake:3) a +0 whip a +0 robe (33, 35, Snake:3) a +0 short sword a +0 dire flail (34, 35, Snake:3) a +0 flail a +0 trident (35, 35, Snake:3) a +0 long sword a +0 robe (36, 35, Snake:3) a +0 arbalest a +0 dire flail Level 4 of the Snake Pit (0, 0, Snake:4) a +0 war axe (still there?) a naga corpse (still there?) (2, 0, Snake:4) a +0 antimagic hand axe (3, -1, Snake:4) a +0 trident (3, 0, Snake:4) a +0 spear (10, 6, Snake:4) a +4 ring of protection