Dungeon Crawl Stone Soup version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 17246906892232017812 38 Cecur the Magician (level 3, 0/24 HPs) Began as a Demonspawn Hedge Wizard on Mar 21, 2022. Slain by a goblin ... wielding a +0 club ... led by Robin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:57 (1800 turns). Cecur the Magician (Demonspawn Hedge Wizard) Turns: 1800, Time: 00:01:59 Health: 0/24 AC: 2 Str: 10 XL: 3 Next: 25% Magic: 0/8 EV: 12 Int: 17 God: Gold: 64 SH: 0 Dex: 12 Spells: 6/9 levels left rFire . . . SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois . Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.11/turn (no ring) @: very slightly contaminated A: claws 1, powered by pain 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Jewellery j - a ring of resist corrosion Scrolls e - 2 scrolls of identify {unknown} f - a scroll of teleportation {unknown} Potions d - a potion of magic g - a potion of curing {unknown} h - a potion of haste {unknown} i - a potion of attraction {unknown} Skills: + Level 0.1 Short Blades + Level 2.0 Dodging + Level 2.0 Stealth + Level 3.7 Spellcasting + Level 1.5 Conjurations * Level 1.0 Summonings + Level 0.8 Translocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 32% 1d4 9% 1 b - Call Imp Summ 6% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 16% 1 Blink Tloc 12% N/A 17% 2 Conjure Flame Conj/Fire 5% 6-21 34% 3 Mephitic Cloud Conj/Pois/Air 4% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You have sharp fingernails. You sometimes gain a little power by taking damage. Message History The hobgoblin closely misses you. The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. The magic dart hits the hobgoblin. The hobgoblin is severely wounded. The goblin hits you with a +0 club. The hobgoblin hits you. The magic dart hits the hobgoblin. You kill the hobgoblin! The goblin hits you with a +0 dagger. The goblin hits you with a +0 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin hits you but does no damage. You hit the goblin. The goblin is heavily wounded. The goblin barely misses you. The goblin closely misses you. You barely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin completely misses you. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (heavily wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The goblin hits you with a +0 club. You die... #...# #...... ######...#####.#.##.## ...............#.#..## ............ #.#.### ......... #...... #....†# ###.### #.....# #..# #.<†..# #.## #@g...# #.# #.)...# ####.#### ##.).## #...g...# ###)# #.##)##.. #.#####.##<##.. #...g.g..#..†.. .)....###..####.# ....†.. #.......# .##. ##.###### You could see a goblin. Vanquished Creatures 4 bats 2 endoplasms (D:1) 2 giant cockroaches (D:1) 9 goblins 6 hobgoblins 2 ball pythons (D:2) 4 kobolds 3 rats 32 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cecur the Demonspawn Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 268 | D:1 | Gained mutation: You sometimes gain a little power by | taking damage. [demonic ancestry] 268 | D:1 | Reached XP level 2. HP: 15/19 MP: 0/6 1527 | D:2 | Noticed Robin 1543 | D:2 | Discovered your monstrous ancestry. 1543 | D:2 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1543 | D:2 | Reached XP level 3. HP: 17/24 MP: 0/8 1698 | D:1 | Learned a level 2 spell: Call Imp 1800 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, serial_curves, eino_curves_03, eino_curves_03 D:2: layout_loops_cross, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | 2 | 2.0 Short Blades | | 0.1 Spellcasting | | 3.7 Conjurations | | 1.5 Summonings | | 1.0 Translocations | | 0.8 Action || total -------------------------++------- Melee: Dagger || 40 Cast: Magic Dart || 85 Armor: Robe || 6 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1801 | 1779 | 22 | 201 | 1367 | 2 | 900.5 | Dungeon | 1801 | 1779 | 22 | 201 | 1367 | 2 | 900.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1533 daAuts D:2: 268 daAuts