Dungeon Crawl Stone Soup version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 5581380359419629140 26 Cecur the Insei (level 3, -8/23 HPs) Began as an Octopode Transmuter on Mar 24, 2022. Was an Initiate of Yredelemnul. Mangled by Terence ... wielding a +1 flail of protection (15 damage) ... on level 2 of the Dungeon. The game lasted 00:01:42 (704 turns). Cecur the Insei (Octopode Transmuter) Turns: 704, Time: 00:01:45 Health: -8/23 AC: 1 Str: 9 XL: 3 Next: 8% Magic: 6/6 EV: 13 Int: 15 God: Yredelemnul [......] Gold: 11 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . e - +2 dagger (venom) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Recall Undead Harvest You were on level 2 of the Dungeon. You worshipped Yredelemnul. Yredelemnul was noncommittal. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 11 gold pieces. Inventory: Hand Weapons e - a +2 dagger of venom (weapon) Scrolls d - a scroll of immolation {unknown} Potions a - a potion of lignification b - a potion of mutation {unknown} c - a potion of attraction {unknown} f - a potion of might {unknown} Skills: + Level 1.0 Fighting + Level 2.1 Dodging + Level 0.7 Stealth + Level 3.7 Unarmed Combat + Level 2.1 Spellcasting + Level 2.1 Transmutations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 16% N/A 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Wereblood Tmut 8% N/A 14% 2 Spider Form Tmut/Pois 4% N/A 38% 3 Ice Form Ice/Tmut 4% N/A 80% 4 Chain Lightning Conj/Air 0% 2d1 100% 9 Fire Storm Conj/Fire 0% 6d1 100% 9 Shatter Erth 0% 3d5* 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Yredelemnul Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Terence is lightly wounded. You constrict Terence, but do no damage. Terence misses you. Terence completely misses you. You hit Terence but do no damage. Terence looks as sick as possible! Terence is lightly wounded. You constrict Terence, but do no damage. Terence barely misses you. You hit Terence but do no damage. You squeeze Terence, but do no damage. Terence is lightly wounded. You constrict Terence, but do no damage. Terence hits you with a +1 flail of protection! Ouch! That really hurt! Terence misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence but do no damage. Terence looks as sick as possible! You squeeze Terence, but do no damage. Terence is lightly wounded. You constrict Terence. The orc shouts! You hear a shout! x2 Terence barely misses you. The orc shouts! You hit Terence but do no damage. Terence looks as sick as possible! Terence is moderately wounded. You constrict Terence, but do no damage. Terence hits you with a +1 flail of protection! Ouch! That really hurt! You die... Your body rises from the dead as a mindless zombie. .......<.....##.............# ###...)......##.............# ##.........#........##.#### #...................# .# #............###.##....# ..............# #.###..## .##............###.## ..# ..................# ..# ......Z@...# # ......@....# ##...........# .............# .#............. #.....#######.. #....# ⌠o #. ..... ooo You could see Terence (berserk, extremely poisoned, ally target), an orc priest, 3 orcs and a friendly hobgoblin zombie. Vanquished Creatures A ball python (D:2) A bat (D:1) 4 endoplasms 2 goblins 2 hobgoblins 3 jackals (D:1) A quokka (D:1) 3 frilled lizards (D:1) 2 kobolds (D:1) 3 rats (D:1) 22 creatures vanquished. Vanquished Creatures (collateral kills) A bat (D:1) 1 creature vanquished. Grand Total: 23 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cecur the Octopode Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 208 | D:1 | Reached XP level 2. HP: 17/18 MP: 5/5 420 | D:1 | Found a faded altar of an unknown god. 430 | D:1 | Prayed at the altar of an unknown god. 430 | D:1 | Became a worshipper of Yredelemnul the Dark 430 | D:1 | Reached * piety under Yredelemnul 636 | D:2 | Reached XP level 3. HP: 23/23 MP: 4/6 695 | D:2 | Noticed Terence 704 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_fairy_ring, layout_loops_cross, ebering_ecumenical_altar_rust, kennysheep_nondescript, minivault_23 D:2: cheibrodos_pilgrimage, layout_rooms, chequers_avenue, lemuel_flame_loot_1, uniq_terence Action || total -------------------------++------- Melee: Unarmed || 30 Kick || 14 Tentacles || 13 Constrict || 10 Dagger || 11 Cast: Beastly Appendage || 18 Stab: Sleeping || 5 Armor: Skin || 4 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 701 | 686 | 15 | 0 | 536 | 2 | 350.5 | Dungeon | 701 | 686 | 15 | 0 | 536 | 2 | 350.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 626 daAuts D:2: 75 daAuts