Dungeon Crawl Stone Soup version 0.29-a0-284-gf9362112df (webtiles) character file. Game seed: 3420956510639063699 2414 Cecur the Arsonist (level 9, -10/52 HPs) Began as an Octopode Fire Elementalist on Apr 1, 2022. Was a Believer of Sif Muna. Shot with an arrow by a centaur (11 damage) ... on level 6 of the Dungeon. The game lasted 00:16:05 (9413 turns). Cecur the Arsonist (Octopode Fire Elementalist) Turns: 9413, Time: 00:16:05 Health: -10/52 AC: 1 Str: 14 XL: 9 Next: 47% Magic: 14/20 EV: 17 Int: 25 God: Sif Muna [**....] Gold: 356 SH: 5 Dex: 14 Spells: 15/22 levels left rFire . . . SeeInvis . l - +2 dagger (drain) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect + j - amulet of reflection rElec + Harm . i - +6 ring of strength rCorr . Rampage . x - +6 ring of intelligence Will ..... z - ring "Yrhem" {rElec EV+4} Stlth +++++..... (no ring) HPRegen 0.17/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: Renounce Religion, Channel Magic You were on level 6 of the Dungeon. You worshipped Sif Muna. Sif Muna was pleased with you. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 356 gold pieces. Inventory: Hand Weapons l - a +2 dagger of draining (weapon) Missiles A - a throwing net Magical Staves n - a staff of earth Jewellery d - an amulet of the acrobat i - a +6 ring of strength (left tentacle) j - an amulet of reflection (around mantle) t - a ring of positive energy x - a +6 ring of intelligence (right tentacle) y - an amulet of regeneration z - the ring "Yrhem" (on tentacle) {rElec EV+4} (You found it on level 6 of the Dungeon) [ring of evasion] EV: It affects your evasion (+4). rElec: It insulates you from electricity. Wands f - a wand of polymorph (12) v - a wand of acid (8) Scrolls k - 3 scrolls of blinking {unknown} o - a scroll of fog {unknown} p - a scroll of summoning {unknown} r - a scroll of vulnerability {unknown} s - a scroll of identify {unknown} Potions a - a potion of magic b - a potion of flight {unknown} c - a potion of haste {unknown} e - 2 potions of invisibility {unknown} g - a potion of degeneration {unknown} h - 4 potions of curing m - 4 potions of heal wounds {unknown} q - 2 potions of cancellation {unknown} u - 2 potions of mutation {unknown} w - a potion of attraction {unknown} Skills: + Level 0.6 Fighting + Level 2.7 Dodging + Level 4.2 Stealth + Level 1.3 Shields + Level 0.8 Unarmed Combat + Level 7.3 Spellcasting * Level 4.5 Conjurations + Level 8.2 Fire Magic You had 15 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Scorch Fire 100% 2d10 1% 2 c - Flame Wave Conj/Fire 41% 2d9 4% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Conjure Flame Conj/Fire 41% 6-21 1% 3 Inner Flame Hex/Fire 29% N/A 3% 3 Slow Hex 36% N/A 6% 1 Ensorcelled Hibernation Hex/Ice 18% N/A 10% 2 Passwall Tmut/Erth 7% N/A 10% 2 Confusing Touch Hex 9% N/A 19% 3 Swiftness Air 9% N/A 19% 3 Vampiric Draining Necr 9% 2d6 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Ashenzari Kikubaaqudgha Okawaru Sif Muna Uskayaw Xom Annotations: D:2 1 runed translucent door, Crazy Yiuf D:4 2 transporters, chopper's ghost, amateur GnFi D:6 2 runed translucent doors Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History a +0 club; 27 stones Found an escape hatch in the floor. You feel clever. x - a +6 ring of intelligence (right tentacle) z - the ring "Yrhem" (on tentacle) {rElec EV+4} A shadow imp comes into view. A shadow imp is nearby! Flames lash the shadow imp. You kill the shadow imp! Sif Muna accepts your kill. There is an escape hatch in the floor here. There is an open door here. Flames lash the centaur. The centaur shouts! The centaur is heavily wounded. The centaur's fire resistance burns away. You hear a shout! x3 The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow completely misses you. Flames lash the centaur. The centaur is burned terribly! The centaur is heavily wounded. The centaur shouts! The centaur wields a +0 shortbow. The centaur shoots an arrow. The arrow misses you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow closely misses you. Flames lash the centaur. The centaur is heavily wounded. The centaur's fire resistance burns away. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow hits you! The centaur shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow closely misses you. The centaur shoots an arrow. The arrow barely misses you. The centaur shoots an arrow. The arrow hits you! You die... ...≈≈≈≈≈≈≈≈≈≈≈..###'### ..≈≈≈≈≈..≈≈≈≈≈≈.#....... ≈≈≈≈≈≈.####)≈≈≈≈#.......# ≈≈≈≈≈≈.# ##.≈≈≈≈....... ≈≈≈≈≈≈.# ##cc≈≈≈....... ≈≈≈≈≈c.# ##...≈≈≈...... ≈≈≈≈≈c.# #....≈≈≈≈..).. ≈≈≈≈≈..# #c..≈≈≈≈≈#.# ≈≈≈≈≈........≈≈≈@≈#'###### ≈≈≈≈≈≈....c.≈≈≈≈≈≈.......######## ≈≈≈≈≈≈≈≈..≈≈≈≈≈≈≈≈.......'....... ≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈≈........######.# ≈≈≈≈≈≈≈≈≈≈≈≈≈≈############ #<##.# ..# ≈≈≈### #.##.# .# ... ##.##># .# ...#.# .# ############ #..#.# You could see 4 centaurs. Vanquished Creatures Sigmund (D:6) A water moccasin (D:3) 2 ice beasts 3 black bears (D:5) 3 ogres (D:5) A centaur (D:6) A phantom (D:5) A kobold brigand (D:6) 2 necrophages (D:4) 2 bullfrogs (D:6) 3 scorpions (D:5) 7 hounds 2 jellies A gnoll shaman (D:6) Ijyb (D:5) Terence (D:2) An orc wizard (D:5) Natasha (thrice) (D:2) 3 iguanas 10 adders 11 gnolls A shadow imp (D:6) An ufetubus (D:5) 2 worms 3 dart slugs (D:1) 2 orcs 7 ball pythons 4 endoplasms 3 giant cockroaches 6 goblins 4 hobgoblins 2 jackals (D:2) 2 quokkas 7 bats 4 frilled lizards 7 kobolds 3 rats 118 creatures vanquished. Vanquished Creatures (others) 356 foxfires 356 creatures vanquished. Grand Total: 474 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cecur the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 215 | D:1 | Reached XP level 2. HP: 9/17 MP: 5/5 1184 | D:2 | Found a runed translucent door. 1185 | D:2 | Noticed Crazy Yiuf 1249 | D:2 | Reached XP level 3. HP: 21/21 MP: 0/6 1346 | D:2 | Noticed Natasha 1349 | D:2 | Noticed Terence 2143 | D:2 | Learned a level 2 spell: Scorch 2160 | D:2 | Killed Natasha 2161 | D:2 | Reached XP level 4. HP: 27/27 MP: 2/7 2222 | D:2 | Noticed Natasha 2231 | D:2 | Killed Natasha 2237 | D:2 | Noticed Natasha 2821 | D:3 | Reached XP level 5. HP: 26/31 MP: 5/9 2865 | D:3 | Noticed a water moccasin 2873 | D:3 | Killed a water moccasin 2874 | D:3 | Reached skill level 4 in Fire Magic 3117 | D:3 | Reached XP level 6. HP: 21/36 MP: 0/11 3544 | D:2 | Killed Terence 3559 | D:2 | Killed Natasha 3931 | D:3 | Found a broken altar of Ashenzari. 4369 | D:3 | Found a faded altar of an unknown god. 4376 | D:3 | Prayed at the altar of an unknown god. 4376 | D:3 | Became a worshipper of Sif Muna the Loreminder 4376 | D:3 | Reached * piety under Sif Muna 4420 | D:4 | Reached skill level 5 in Fire Magic 4440 | D:4 | Noticed chopper's ghost (amateur GnFi) 4441 | D:4 | Found a transporter. 4444 | D:4 | Identified the +6 great mace of Calamity {chaos, rC+ rN++ | Str-4} 4445 | D:4 | Found a transporter. 4583 | D:4 | Found a shimmering altar of Xom. 4829 | D:4 | Reached XP level 7. HP: 41/41 MP: 3/13 5331 | D:4 | Reached skill level 1 in Shields 5753 | D:5 | Entered Level 5 of the Dungeon 5790 | D:5 | Found a hide-covered altar of Uskayaw. 6231 | D:5 | Reached skill level 6 in Fire Magic 6231 | D:5 | Reached XP level 8. HP: 44/47 MP: 8/15 6292 | D:5 | Reached skill level 5 in Spellcasting 6782 | D:5 | Reached skill level 7 in Fire Magic 6968 | D:5 | Found an iron altar of Okawaru. 7161 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 7165 | D:5 | Noticed Ijyb 7176 | D:5 | Killed Ijyb 7176 | D:5 | Reached ** piety under Sif Muna 7368 | D:5 | Reached XP level 9. HP: 21/52 MP: 7/18 7610 | D:5 | Reached skill level 8 in Fire Magic 7787 | D:5 | Learned a level 4 spell: Flame Wave 7966 | D:6 | Identified the ring "Yrhem" {rElec EV+4} 8041 | D:6 | Noticed Sigmund 8239 | D:6 | Found a large runed translucent door. 8240 | D:6 | Found a large runed translucent door. 9243 | D:6 | Killed Sigmund 9413 | D:6 | HP: 1/52 [centaur/arrow (11)] 9413 | D:6 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, st_stairs_13 D:2: layout_basic, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_b, chequers_serial_rivers_micro_d, uniq_natasha, uniq_crazy_yiuf_cottage, uniq_terence D:3: layout_basic, mainiacjoe_overflow_alcove_2, dilly_ecumenical_altar_fadedgnrine, hex_medium, glass_columns_a D:4: layout_loops_ring, kennysheep_little_box, gammafunk_ghost_smash, patterned_corridor D:5: black_bear_nest_1, layout_basic, marbit_many_paths, eat_drink_and_be_merry_uskayaw, overflow_temple_1_default, kennysheep_another_room, minmay_quadrilaterals, uniq_ijyb D:6: layout_basic, jmf_multi_god_temple2, centaur_isle, uniq_sigmund Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Stealth | 3 4 | 4.2 Conjurations | 2 3 4 | 4.5 Spellcasting | 3 4 6 7 | 7.3 Fire Magic | 4 5 6 7 8 | 8.2 Shields | 1 | 1.3 Fighting | | 0.6 Dodging | | 2.7 Unarmed Combat | | 0.8 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 28 | 10 | || 38 Constrict | 9 | 1 | 2 || 12 Tentacles | 6 | 4 | 3 || 13 Dagger | | 2 | 9 || 11 Cast: Foxfire | 84 | 126 | || 210 Scorch | | 7 | 129 || 136 Stab: Sleeping | 2 | | || 2 Armor: Skin | 1 | 1 | 1 || 3 Dodge: Dodged | 19 | 25 | 56 || 100 Block: Other | | 2 | 21 || 23 Reflection | | | 6 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9435 | 9206 | 229 | 920 | 6893 | 6 | 1572.5 | Dungeon | 9435 | 9206 | 229 | 920 | 6893 | 6 | 1572.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 1855 daAuts D:2: 1746 daAuts D:6: 1623 daAuts D:4: 1519 daAuts D:1: 1353 daAuts D:3: 1336 daAuts