Dungeon Crawl Stone Soup version 0.29-a0-321-gf1c400731a (webtiles) character file. Game seed: 16726654832169146909 18 Cecur the Digger (level 2, 0/17 HPs) Began as an Octopode Earth Elementalist on Apr 5, 2022. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (853 turns). Cecur the Digger (Octopode Earth Elementalist) Turns: 853, Time: 00:00:47 Health: 0/17 AC: 1 Str: 7 XL: 2 Next: 70% Magic: 1/5 EV: 13 Int: 17 God: Gold: 68 SH: 0 Dex: 12 Spells: 4/5 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . (no ring) rCorr . Rampage . (no ring) Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 68 gold pieces. Inventory: Missiles a - 17 stones Jewellery h - a +6 ring of strength Scrolls c - 4 scrolls of identify {unknown} d - 2 scrolls of blinking {unknown} e - 2 scrolls of magic mapping {unknown} Potions b - 2 potions of magic f - a potion of mutation {unknown} g - a potion of curing {unknown} i - a potion of berserk rage {unknown} Skills: + Level 0.1 Fighting + Level 2.0 Dodging + Level 3.0 Stealth + Level 0.3 Unarmed Combat + Level 2.1 Spellcasting + Level 1.0 Transmutations + Level 3.5 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Tmut/Erth 7% N/A 12% 2 Stone Arrow Conj/Erth 14% 3d7 28% 3 Petrify Tmut/Erth 9% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A kobold comes into view. It is wielding a +0 short sword. A jackal and a goblin come into view. The jackal barks! You hear a bark! A jackal comes into view. x2 The goblin moves out of view. The blast of sand hits the jackal but does no damage. The kobold shouts! The jackal barks! x2; The goblin shouts! You hear a bark! The blast of sand hits the jackal. The jackal is severely wounded. The jackal misses you. The blast of sand hits the jackal. You kill the jackal! The blast of sand misses the goblin. A jackal comes into view. The blast of sand hits the kobold! You kill the kobold! The jackal barks! The goblin hits you with a +0 dagger. You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! You are too depleted to draw on your mana recklessly! You barely miss the goblin. Your grab misses the goblin. The jackal bites you. The goblin hits you with a +0 dagger. The jackal closely misses you. The jackal bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! The goblin attacks as you move away! The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal misses you. The goblin attacks as you move away! The goblin closely misses you. The jackal misses you. The jackal barely misses you. The jackal attacks as you move away! The jackal closely misses you. The jackal attacks as you move away! The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as you move away! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... #.........##..§..§≈§≈≈ #.......#..###..§§...§ #............#####.... ####...#.........##### #..g................ #...g............... #..h................ #.hh)..........#.#.. #..@........####.#.. #...........#....... ##[..........#....... #............#....... #.................... #...............###.. #.................... #........#........... #........#........... You could see 3 jackals and 2 goblins. Vanquished Creatures 2 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds (D:1) A quokka (D:1) 5 bats (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Cecur the Octopode Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 110 | D:1 | Reached XP level 2. HP: 9/17 MP: 0/5 853 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 3 | 3.0 Fighting | | 0.1 Dodging | | 2.0 Unarmed Combat | | 0.3 Spellcasting | | 2.1 Transmutations | | 1.0 Earth Magic | | 3.5 Action || total -------------------------++------- Melee: Unarmed || 39 Constrict || 10 Tentacles || 9 Punch || 1 Cast: Sandblast || 13 Stab: Sleeping || 5 Armor: Skin || 4 Dodge: Dodged || 46 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 853 | 853 | 0 | 0 | 712 | 1 | 853.0 | Dungeon | 853 | 853 | 0 | 0 | 712 | 1 | 853.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 853 daAuts