Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 15783769351703713856 74 CelestialAstral1 the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Oct 8, 2024. Slain by a lemure (3 damage) ... led by Pikel ... on level 4 of the Dungeon. The game lasted 00:08:28 (1567 turns). CelestialAstral1 the Conjurer (Deep Elf Conjurer) Turns: 1567, Time: 00:08:28 Health: -1/24 AC: 2 Str: 4 XL: 4 Next: 10% Magic: 1/12 EV: 11 Int: 25 God: Gold: 108 SH: 0 Dex: 13 Spells: 6/11 levels left rFire x . . g - +0 dagger rCold + . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ e - ring of ice HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 108 gold pieces. Inventory: Hand Weapons f - a +0 club g - a +0 dagger (weapon) Missiles d - 3 boomerangs (quivered) Armour a - a +0 robe (worn) Jewellery e - a ring of ice (left hand) Scrolls i - a scroll of identify j - a scroll of enchant weapon {unknown} Potions b - a potion of magic c - 2 potions of enlightenment h - a potion of attraction {unknown} Skills: - Level 2.9 Dodging - Level 3.0 Stealth + Level 4.0 Spellcasting * Level 5.3 Conjurations * Level 0.2 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Mercury Vapours Alch/Air 10% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 28% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Freezing Cloud Conj/Ice/Air 10% 6-21 77% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:4 Pikel Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Vapours (safe; 13% risk of failure) Press: ? - help, Dir - move target, f - lemure Aim: a lemure (almost dead, weak, chance to weaken: 59%) Fumes of mercury billow around the lemure! The lemure is poisoned. The lemure looks weaker. The jackal looks even weaker. The jackal barely misses you. The jackal completely misses you. Casting: Mercury Vapours (safe; 13% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - lemure, p - lemure Aim: a lemure (weak, 74% to hit) The searing ray misses the jackal. The searing ray hits the lemure. The lemure is almost dead. The searing ray hits the lemure. The lemure is lightly wounded. (Press . to maintain the ray.) You kill the lemure! That felt strangely unrewarding. You kill the jackal! The jackal closely misses you. x2 Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit the jackal. The jackal is severely wounded. Pikel hits you with a +2 whip of flaming! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * Pikel burns you. * * * LOW HITPOINT WARNING * * * The lemure shouts! You hit the lemure but do no damage. The lemure is lightly wounded. Pikel barely misses you. You closely miss the lemure. The lemure is lightly wounded. The lemure hits you. You die... ..#.......... #o....#####.. .#... .........#... ... ..##.##...... ... ..##......... ..# ...h......... #.# .##..#.......###.## .#####.......#.K..# ..#..........5h5@# ............#.##.# ..##...#... #..### .####..... #...## ..##.>....###....# ........##......## .........#...5.## ...#...........# ..###..........# You could see Pikel, 2 lemures and a jackal (weak). Vanquished Creatures 2 lemures (D:4) 2 adders (D:2) 3 dart slugs (D:1) An orc (D:4) 4 bats 4 endoplasms 4 giant cockroaches (D:1) 3 goblins 7 hobgoblins 2 jackals (D:4) 2 quokkas 2 ball pythons 2 frilled lizards (D:1) 5 kobolds 5 rats 48 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CelestialAstral1 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 312 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 879 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 1260 | D:2 | Reached skill level 5 in Conjurations 1372 | D:2 | Reached XP level 4. HP: 24/24 MP: 10/12 1421 | D:2 | Learned a level 2 spell: Searing Ray 1424 | D:2 | Learned a level 2 spell: Mercury Vapours 1457 | D:2 | Found a faded altar of an unknown god. 1489 | D:2 | You fall into a shaft and drop 2 floors! 1506 | D:4 | Noticed a black bear 1540 | D:4 | Noticed Pikel 1540 | D:4 | Noticed a lemure 1544 | D:4 | Noticed a lemure 1547 | D:4 | Noticed a lemure 1554 | D:4 | Noticed a lemure 1561 | D:4 | Killed a lemure 1564 | D:4 | Killed a lemure 1567 | D:4 | Slain by a lemure Illustrated notes Levels and vault maps discovered: D:1: roadster_arrival_rocket_small, layout_basic, nrook_uturn D:2: layout_rooms, shapermc_ecumenical_altar_flowoftime, hangedman_decor_growths, minmay_pentomino_p4 D:4: layout_cave_pools, hex_tiny, uniq_pikel, uniq_eustachio Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 3 | 3.0 Conjurations | 5 | 5.3 Spellcasting | 4 | 4.0 Dodging | | 2.9 Alchemy | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | | 28 || 28 Cast: Magic Dart | 86 | 5 || 91 Searing Ray | | 5 || 5 Mercury Vapours | | 3 || 3 Use: Scroll | 3 | 1 || 4 Armour: Robe | 2 | 9 || 11 Dodge: Dodged | 5 | 12 || 17