Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 4064988554408102706 88 CelestialAstral1 the Conjurer (level 4, -2/24 HPs) Began as a Deep Elf Conjurer on Oct 8, 2024. Killed from afar by an orc wizard (6 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:10:09 (1627 turns). CelestialAstral1 the Conjurer (Deep Elf Conjurer) Turns: 1627, Time: 00:10:10 Health: -2/24 AC: 2 Str: 4 XL: 4 Next: 29% Magic: 9/12 EV: 10 Int: 25 God: Gold: 117 SH: 0 Dex: 13 Spells: 5/11 levels left rFire . . . f - staff of cold rCold + . . i - +0 buckler rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: confused A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 117 gold pieces. Inventory: Hand Weapons d - a +0 short sword h - a +0 whip of holy wrath Armour a - a +0 robe (worn) i - a +0 buckler (worn) Magical Staves f - a staff of cold (weapon) Wands k - a wand of quicksilver (7) Potions b - a potion of magic c - a potion of lignification g - a potion of brilliance {unknown} j - a potion of resistance {unknown} l - a potion of curing {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 0.3 Shields + Level 4.2 Spellcasting * Level 5.6 Conjurations - Level 1.0 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 2% 2 c - Volatile Blastmotes Fire/Tloc 14% 2d11 41% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 9% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 50% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Fedhas Trog Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the orc wizard but does no damage. The orc wizard barely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (100% to hit) The magic dart hits the orc wizard. The orc wizard is lightly wounded. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is moderately wounded. The orc wizard completely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc wizard Aim: an orc wizard, wielding a +0 dagger and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the orc wizard. The orc wizard is heavily wounded. The orc wizard points at you and mumbles some strange words. You are confused. You're too confused to cast spells. The orc wizard hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. You're too confused to cast spells. Unknown command. You hit the orc wizard. The orc wizard is severely wounded. The orc wizard barely misses you. The orc wizard points at you and mumbles some strange words. The magic dart hits you. You die... ..## #.........# #..#######.........### ######## ##...................# #..^.... .###............<.########....... .# #...............##............ .###..####.........##.####....... ...................#..# ####.### †....#####.....o...#.## #.# .#.### #......@....# #.# .#.# ##.........## #.# ##.# ##.......## #####.### ...# #...##### #........ #..# ####.## #........ #..### #....# #........ #....#####.########## #........ #.##.).....# #....# ##....### ......##########....# ##.#### You could see an orc wizard. Vanquished Creatures 3 adders (D:2) A dart slug (D:1) 4 orcs (D:3) 6 ball pythons 6 endoplasms A giant cockroach (D:3) 6 goblins 5 hobgoblins 6 jackals (D:1) 3 kobolds (D:1) 2 quokkas 2 bats (D:1) A frilled lizard (D:1) 3 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CelestialAstral1 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 193 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 327 | D:1 | Reached skill level 5 in Conjurations 441 | D:1 | Reached XP level 3. HP: 16/19 MP: 0/10 444 | D:1 | Learned a level 2 spell: Searing Ray 780 | D:1 | Learned a level 3 spell: Volatile Blastmotes 1315 | D:2 | Reached skill level 1 in Fire Magic 1315 | D:2 | Reached XP level 4. HP: 24/24 MP: 9/12 1439 | D:3 | Found a bloodstained altar of Trog. 1563 | D:3 | Found a blossoming altar of Fedhas. 1627 | D:2 | Killed from afar by an orc wizard Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_cross, layout_basic D:2: layout_rooms D:3: minmay_goblin_kobold_castle, layout_basic, grunt_temple_overflow_forces_of_nature, eat_drink_and_be_merry_uskayaw, bloody_trog, marbit_many_paths, skrybe_limestone_x, chequers_garden, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 5 | 5.6 Spellcasting | 4 | 4.2 Fire Magic | 1 | 1.0 Dodging | | 2.4 Stealth | | 2.4 Shields | | 0.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Staff | | 4 || 4 Cast: Magic Dart | 75 | 25 || 100 Searing Ray | 1 | || 1 Use: Scroll | 2 | 3 || 5 Potion | | 1 || 1 Armour: Robe | 6 | 30 || 36 Dodge: Dodged | 5 | 4 || 9 Block: Buckler | | 2 || 2