Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 11986018151472078960 192 CelestialAstral1 the Conjurer (level 5, -7/28 HPs) Began as a Deep Elf Conjurer on Oct 8, 2024. Mangled by a gnoll sergeant ... wielding a +1 trident of protection (11 damage) ... on level 4 of the Dungeon. The game lasted 00:16:08 (2479 turns). CelestialAstral1 the Conjurer (Deep Elf Conjurer) Turns: 2479, Time: 00:16:08 Health: -7/28 AC: 4 Str: 4 XL: 5 Next: 42% Magic: 13/14 EV: 11 Int: 25 God: Gold: 194 SH: 0 Dex: 13 Spells: 6/13 levels left rFire . . . r - +0 orcbow rCold . . . (shield currently unavailable) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . o - +1 pair of boots Will ..... i - amulet of magic regeneration Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.68/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 194 gold pieces. Inventory: Hand Weapons r - a +0 orcbow (weapon) Missiles n - 4 throwing nets Armour a - a +0 robe (worn) o - a +1 pair of boots (worn) Magical Staves j - a staff of death Jewellery i - an amulet of magic regeneration (around neck) Talismans d - a beast talisman h - a granite talisman Scrolls p - a scroll of teleportation Potions b - a potion of magic c - a potion of cancellation e - a potion of enlightenment f - 2 potions of brilliance {unknown} g - a potion of berserk rage {unknown} k - a potion of haste {unknown} l - a potion of heal wounds {unknown} m - a potion of curing {unknown} s - a potion of lignification {unknown} t - a potion of mutation {unknown} Skills: - Level 2.6 Dodging - Level 2.7 Stealth + Level 4.7 Spellcasting * Level 6.1 Conjurations + Level 1.9 Summonings You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 c - Sting Conj/Alch 84% 1d8 2% 1 d - Summon Ice Beast Ice/Summ 10% N/A 17% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 60% N/A 3% 1 Apportation Tloc 10% N/A 9% 1 Soul Splinter Necr 20% N/A 9% 1 Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Summon Mana Viper Hex/Summ 10% N/A 85% 5 Monstrous Menagerie Summ 7% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:4 Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your ice beast hits the gnoll sergeant but does no damage. The gnoll sergeant hits your ice beast with a +1 trident of protection. Your ice beast hits the gnoll sergeant but does no damage. You hear the slow hiss of an avalanche of sand nearby. The gnoll sergeant barely misses your ice beast. Your ice beast barely misses the gnoll sergeant. The gnoll sergeant closely misses your ice beast. Your ice beast barely misses the gnoll sergeant. Your magical contamination has completely faded away. The gnoll sergeant hits your ice beast with a +1 trident of protection! Your ice beast hits the gnoll sergeant but does no damage. The gnoll sergeant hits your ice beast with a +1 trident of protection. Your ice beast hits the gnoll sergeant but does no damage. The gnoll sergeant hits your ice beast with a +1 trident of protection! Your ice beast dies! Your ice beast disappears in a puff of smoke! Casting: Summon Ice Beast (quite dangerous; 17% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +1 trident of protection and wearing a +0 ring mail (82% to hit) The sting hits the gnoll sergeant but does no damage. The gnoll sergeant is poisoned. Fire: r) +0 orcbow Press: ? - help, Shift-Dir - straight line, f/p - gnoll sergeant Aim: a gnoll sergeant, wielding a +1 trident of protection and wearing a +0 ring mail (poisoned, 55% to hit) The gnoll sergeant hits you from afar with a +1 trident of protection! Ijyb screams, "It's all mine!" Casting: Sting (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. The gnoll sergeant looks more healthy. Ijyb stops to study her wand. The gnoll sergeant hits you from afar with a +1 trident of protection! You swap places. Your ice beast hits the gnoll sergeant but does no damage. The gnoll sergeant hits you from afar with a +1 trident of protection. * * * LOW HITPOINT WARNING * * * Your ice beast barely misses the gnoll sergeant. The gnoll sergeant hits you from afar with a +1 trident of protection! You die... # #.# #. ##########.# #.. #...g...##.# #... #.#.g...gg.# .....##.#g###.#### .......g..# #.# .#.###g### #.# ### ### # #Y#####.# #....... #.@.....# #.♣K♣.♣.# ######### #.......# #<....... #...K...# #.♣.♣.♣g# #....g.. ### ### # You could see a gnoll sergeant (ally target), Ijyb and a friendly ice beast (summoned). Vanquished Creatures Natasha (D:4) 3 gnolls An adder (D:2) A ribbon worm (D:3) A dart slug (D:1) 4 orcs (D:3) 7 ball pythons 5 endoplasms 4 giant cockroaches 6 hobgoblins 6 jackals 5 quokkas 4 bats 3 frilled lizards A goblin (D:3) 3 kobolds 5 rats 60 creatures vanquished. Vanquished Creatures (collateral kills) 5 gnolls A ball python (D:3) A goblin (D:3) A hobgoblin (D:3) A quokka (D:3) 9 creatures vanquished. Grand Total: 69 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CelestialAstral1 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 160 | D:1 | You fall into a shaft and drop 1 floor! 165 | D:2 | Reached XP level 2. HP: 15/15 MP: 5/8 351 | D:2 | Learned a level 2 spell: Searing Ray 353 | D:2 | Learned a level 1 spell: Sting 662 | D:1 | Found a faded altar of an unknown god. 768 | D:1 | Reached XP level 3. HP: 19/19 MP: 8/10 781 | D:1 | Reached skill level 5 in Conjurations 1327 | D:2 | Learned a level 3 spell: Summon Ice Beast 1675 | D:3 | Reached XP level 4. HP: 12/24 MP: 12/12 1756 | D:3 | Reached skill level 1 in Summonings 2120 | D:3 | Reached XP level 5. HP: 28/28 MP: 13/13 2417 | D:4 | Noticed Natasha 2423 | D:4 | Killed Natasha 2424 | D:4 | Reached skill level 6 in Conjurations 2443 | D:4 | Noticed Ijyb 2479 | D:4 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_basic, chequers_ecumenical_altar_simple_redux, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_l, chequers_hall_statues_y, corexii_leaking_fountain D:2: layout_loops_ring D:3: layout_rooms, roderic_roman_lattice, minmay_misc_feat_roman D:4: layout_loops_corners, temple_green, enter_ossuary_2, grunt_ministairs_3, uniq_ijyb, uniq_natasha Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.7 Summonings | 1 | 1.9 Dodging | | 2.6 Stealth | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Orcbow | | 4 || 4 Cast: Magic Dart | 67 | 56 || 123 Summon Ice Beast | 1 | 5 || 6 Sting | | 3 || 3 Searing Ray | | 1 || 1 Use: Scroll | 5 | 4 || 9 Armour: Robe | 2 | 10 || 12 Dodge: Dodged | 4 | 7 || 11