Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 10711991516791800378 26 CelestialAstral1 the Conjurer (level 2, 0/15 HPs) Began as a Deep Elf Conjurer on Oct 8, 2024. Slain by a kobold ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:59 (335 turns). CelestialAstral1 the Conjurer (Deep Elf Conjurer) Turns: 335, Time: 00:02:02 Health: 0/15 AC: 2 Str: 4 XL: 2 Next: 89% Magic: 2/8 EV: 11 Int: 22 God: Gold: 58 SH: 0 Dex: 13 Spells: 7/8 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 58 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of vulnerability {unknown} e - a scroll of blinking {unknown} Potions b - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.5 Spellcasting + Level 4.6 Conjurations * Level 2.0 Translocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Lesser Beckoning Tloc 24% N/A 8% 2 Maxwell's Portable Pile Tloc 12% (3-9)d3 16% 3 Teleport Other Tloc 12% N/A 16% 3 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 (+2d2 30% 4 Fulminant Prism Conj/Alch 7% 3d7 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the jackal but does no damage. The jackal bites you. The jackal misses you. The bat hits you. The magic dart hits the bat. The bat is moderately wounded. The bat closely misses you. x2; The jackal completely misses you. The bat misses you. The jackal attacks as it pursues you! The jackal bites you. The bat hits you. The jackal closely misses you. The bat hits you but does no damage. The jackal bites you but does no damage. An endoplasm comes into view. The bat misses you. The jackal attacks as it pursues you! The jackal bites you. The bat hits you but does no damage. The jackal attacks as it pursues you! The jackal barely misses you. The bat completely misses you. The bat closely misses you. The jackal barely misses you. The kobold hits you with a +0 club. The endoplasm quivers. The bat hits you but does no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The kobold barely misses you. The jackal bites you but does no damage. The kobold attacks as it pursues you! The kobold barely misses you. The jackal attacks as it pursues you! The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The bat barely misses you. The kobold attacks as it pursues you! The kobold completely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (100% to hit) The magic dart hits the bat but does no damage. The bat barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The kobold hits you with a +0 club. You die... #.........#.#.# #..........##..# #..........†#.... #>..)........#### ##>.......##### .. #..........## #.# #...........# #.# #...........###### ##.. #.......K@.......# #... #.......hb.......# #... ##........#††....######.#. ##......##..†)........†.. #####..#####.)..(.##.....#† #.....J....#......##.#..##. #..........#......##...###. #..........############# ## #..........# You could see an endoplasm, a jackal, a bat and a kobold. Vanquished Creatures 2 ball pythons (D:1) 6 bats (D:1) 3 endoplasms (D:1) A giant cockroach (D:1) A goblin (D:1) 2 jackals (D:1) A kobold (D:1) 2 quokkas (D:1) 3 frilled lizards (D:1) 3 rats (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CelestialAstral1 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 97 | D:1 | Reached skill level 1 in Translocations 128 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 335 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_rooms, amcnicky_mini_rare_corridor_liquid, minmay_tetromino_t2 Skill XL: | 1 2 | ---------------+-------+----- Translocations | 1 2 | 2.0 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.5 Conjurations | | 4.6 Action || total ---------------------------++------- Cast: Magic Dart || 44 Armour: Robe || 26 Dodge: Dodged || 39