Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 2483161460154634970 129 CelestialAstral1 the Conjurer (level 4, -1/24 HPs) Began as a Deep Elf Conjurer on Oct 8, 2024. Slain by a sleepcap (5 damage) ... on level 4 of the Dungeon. The game lasted 00:06:37 (1924 turns). CelestialAstral1 the Conjurer (Deep Elf Conjurer) Turns: 1924, Time: 00:06:38 Health: -1/24 AC: 3 Str: 4 XL: 4 Next: 88% Magic: 7/12 EV: 11 Int: 25 God: Gold: 212 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (no weapon) rCold . . . d - orb {mayhem} rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . k - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: mayhem @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 212 gold pieces. Inventory: Armour a - a +0 robe (worn) d - an orb of mayhem (worn) k - a +0 pair of gloves (worn) Jewellery i - a ring of ice Scrolls j - a scroll of fog l - 2 scrolls of fear {unknown} n - a scroll of teleportation o - a scroll of silence {unknown} Potions b - 2 potions of magic c - a potion of attraction {unknown} e - 2 potions of ambrosia {unknown} f - 3 potions of curing {unknown} g - 2 potions of enlightenment {unknown} h - a potion of haste {unknown} m - 4 potions of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.6 Spellcasting * Level 6.1 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 72% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 10% 3d9 24% 4 Iskenderun's Mystic Bla Conj/Tloc 21% 2d6 (+2d3 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the iguana. The iguana is moderately wounded. The magic dart hits the iguana. The iguana is heavily wounded. The magic dart hits the iguana! The iguana is almost dead. The magic dart hits the iguana. The iguana is almost dead. The magic dart hits the iguana but does no damage. The iguana is almost dead. The magic dart hits the iguana. You kill the iguana! Your Conjurations skill increases to level 6! You see here an iguana corpse. You hear the rusting of a distant drain. Found a stone staircase leading up. A sleepcap and an endoplasm come into view. The magic dart hits the endoplasm. You kill the endoplasm! The magic dart hits the sleepcap but does no damage. The magic dart hits the sleepcap but does no damage. The magic dart hits the sleepcap but does no damage. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (100% to hit) The searing ray hits the sleepcap! The sleepcap is moderately damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. The searing ray hits the sleepcap! The sleepcap is severely damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. * * * LOW HITPOINT WARNING * * * The sleepcap releases spores at you. You die... #.#.# #.# #.#.# .. ... #.... #. #.# #.### #.. +.. . #.... #.. #.## ... #..## ...#<. .....###..# #####.#.#####.#.......# .......@f.....#######.# ......#.#############.# ......................# #######.############### #.. #### You could see a sleepcap. Vanquished Creatures A hound (D:4) An iguana (D:4) 2 adders (D:4) 2 dart slugs 4 orcs 5 endoplasms 2 giant cockroaches (D:2) 2 goblins 2 hobgoblins (D:2) 5 kobolds 4 ball pythons 6 bats 2 frilled lizards (D:1) 7 rats 45 creatures vanquished. Vanquished Creatures (collateral kills) An orc (D:3) A hobgoblin (D:4) A frilled lizard (D:3) A kobold (D:3) 4 creatures vanquished. Grand Total: 49 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CelestialAstral1 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 252 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 716 | D:1 | Learned a level 2 spell: Searing Ray 770 | D:2 | Reached skill level 5 in Conjurations 984 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/10 1640 | D:3 | You fall into a shaft and drop 1 floor! 1690 | D:4 | Found a sacrificial altar of Ru. 1779 | D:4 | Reached XP level 4. HP: 24/24 MP: 6/12 1857 | D:4 | Reached skill level 6 in Conjurations 1924 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic D:2: layout_loops_ring D:3: layout_rooms, lemuel_round_altar, nicolae_overflow_hidden_temple, st_stairs_14, grunt_ministairs_3, uniq_grinder D:4: layout_basic, nicolae_ru_awakened_eye, mainiacjoe_sewer_entry_somewhere_in_here_1, nicolae_elemental_shop Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.1 Spellcasting | 4 | 4.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 71 | 13 || 84 Searing Ray | 1 | 1 || 2 Use: Scroll | 3 | || 3 Armour: Robe | 2 | 4 || 6 Dodge: Dodged | 4 | || 4