Dungeon Crawl Stone Soup version 0.32.1 (webtiles) character file. Game seed: 6383682619699923598 94 CelestialAstral1 the Conjurer (level 4, 0/24 HPs) Began as a Deep Elf Conjurer on Oct 11, 2024. Slain by Robin ... wielding a +5 trident of protection (7 damage) ... on level 2 of the Dungeon. The game lasted 00:04:36 (1001 turns). CelestialAstral1 the Conjurer (Deep Elf Conjurer) Turns: 1001, Time: 00:04:38 Health: 0/24 AC: 2 Str: 4 XL: 4 Next: 38% Magic: 11/12 EV: 11 Int: 25 God: Gold: 39 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Missiles c - a throwing net Armour a - a +0 robe (worn) Scrolls e - 3 scrolls of amnesia {unknown} f - a scroll of teleportation {unknown} g - 4 scrolls of blinking {unknown} h - a scroll of brand weapon {unknown} Potions d - a potion of degeneration {unknown} i - a potion of curing {unknown} j - 2 potions of invisibility {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.3 Spellcasting - Level 5.7 Conjurations * Level 1.0 Fire Magic You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Inner Flame Hex/Fire 8% N/A 22% 3 Flame Wave Conj/Fire 22% 2d8 22% 4 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Sticky Flame Fire/Alch 8% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 [ Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your Fire Magic skill increases to level 1! The goblin no longer looks unusually strong. The goblin shoots a sling bullet. The sling bullet hits you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 sling (76% to hit) The searing ray hits the goblin. You kill the goblin! (Press . to maintain the ray.) Unknown command. Without enough magic to sustain it, your searing ray dissipates. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Robin throws the goblin at you! The goblin attacks as it pursues you! The goblin hits you with a +0 club. The goblin misses you. You closely miss the goblin. The goblin barely misses you. The goblin hits you with a +0 club. The goblin hits you with a +0 club. Magic courses through your body. The goblin hits you with a +0 club. The goblin hits you but does no damage. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (76% to hit) The searing ray hits the goblin. The goblin is severely wounded. The searing ray hits Robin but does no damage. The searing ray hits the goblin! You kill the goblin! (Press . to maintain the ray.) The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Robin hits you from afar with a +5 trident of protection! You die... Robin says, "And that's why I'm the boss." #.....)# #......### #........# #......#.# #......#.# #######...##.# ........####.# ........# #g####### ........# #@gg))).# ........# #######.##### ........# ...g........# ........# .ggg.g..$...# ........# .........[..# ........# ...g.....)..# ........# ..gg.......... ............### ............# You could see Robin and 2 goblins. Vanquished Creatures A bombardier beetle (D:2) Natasha (D:2) 2 dart slugs (D:1) 3 endoplasms 9 goblins 6 hobgoblins 3 quokkas A ball python (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 kobolds 4 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CelestialAstral1 the Deep Elf Conjurer began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 302 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 455 | D:1 | Reached skill level 5 in Conjurations 475 | D:1 | Found Quch's Antique Armour Boutique. 628 | D:1 | You fall into a shaft and drop 1 floor! 666 | D:2 | Noticed Natasha 670 | D:2 | Killed Natasha 671 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 674 | D:2 | Learned a level 2 spell: Searing Ray 697 | D:2 | Reached XP level 4. HP: 21/24 MP: 1/12 975 | D:2 | Noticed Robin 992 | D:2 | Reached skill level 1 in Fire Magic 1001 | D:2 | Slain by Robin Illustrated notes Levels and vault maps discovered: D:1: roderic_crop_circles_arrival_small, layout_loops_ring, serial_shops, nicolae_shop_real_fake_doors, minmay_tetromino_s4 D:2: layout_basic, uniq_natasha, uniq_robin Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 | 5.7 Spellcasting | 4 | 4.3 Fire Magic | 1 | 1.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 45 | 3 || 48 Searing Ray | 2 | 5 || 7 Use: Potion | | 1 || 1 Armour: Robe | | 12 || 12 Dodge: Dodged | | 7 || 7