CertainDeath Level 1 of the Dungeon (8, -12, D:1) a +0 club (10, 10, D:1) a +0 dagger (15, 27, D:1) a +0 dagger (31, 11, D:1) a +0 short sword (31, 37, D:1) a +0 spear (32, 35, D:1) a +0 dagger a +0 dagger (34, 33, D:1) a +0 short sword (37, 15, D:1) a +0 ring mail (38, -2, D:1) a +0 short sword (42, -17, D:1) a +0 dagger (47, -10, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -14, D:2) a +0 dagger (9, -7, D:2) a +0 ring mail (12, -1, D:2) a +0 short sword (13, -22, D:2) a +0 hammer (13, -20, D:2) a +0 hammer (14, -22, D:2) a +0 hammer (14, -21, D:2) a +0 hammer (14, -20, D:2) a +0 hammer (15, -22, D:2) a +0 hammer (15, -21, D:2) a +0 hammer (15, -20, D:2) a +0 hammer (17, -21, D:2) a +2 hammer of protection (18, -22, D:2) a +0 hammer (19, -22, D:2) a +0 hammer (20, -23, D:2) a +0 hammer (21, -22, D:2) a +0 hammer (22, -23, D:2) a +0 hammer (29, 9, D:2) a +0 whip (39, -15, D:2) a +0 club a stone (39, -14, D:2) a +0 club a +0 sling (39, -13, D:2) a +0 short sword (45, 13, D:2) a +0 mace a +0 ring mail (49, -11, D:2) a +0 club (54, -36, D:2) 4 stones (55, -28, D:2) a +0 club a +0 club (55, -27, D:2) a +0 dagger a +0 dagger (55, -26, D:2) a +0 dagger a +0 club (56, -27, D:2) a +0 club a +0 dagger Level 3 of the Dungeon (17, 5, D:3) 9 stones (23, -11, D:3) 4 stones (27, 6, D:3) a +0 robe (30, 20, D:3) a +0 robe a +0 scythe (31, 11, D:3) a +1 sling of freezing (37, -7, D:3) a +3 ring mail a +5 mace (40, 22, D:3) the +2 helmet of Distant Shores {rElec rF+ Str+3 Int+4} Str: It affects your strength (+3). Int: It affects your intelligence (+4). rF: It protects you from fire. rElec: It insulates you from electricity. a +0 animal skin a +0 club (41, 22, D:3) a +0 dagger a +0 sling (42, 22, D:3) a +2 dagger of venom a +0 club (44, 8, D:3) 7 stones (48, -6, D:3) a +0 short sword (49, -15, D:3) a +0 dagger (56, 11, D:3) 5 stones Level 4 of the Dungeon (4, -18, D:4) a +0 scale mail (6, -4, D:4) a +0 falchion (8, -34, D:4) a +0 spear (9, -35, D:4) a +0 spear (9, -33, D:4) a +0 halberd (29, -16, D:4) a stone (31, -23, D:4) a +0 leather armour (33, -34, D:4) the +7 falchion of Silly Defence {pain, rN+ Int+4} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Int: It affects your intelligence (+4). rN: It protects you from negative energy. (35, -13, D:4) a +0 dagger a +0 morningstar a +0 mace (36, -13, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) a +0 falchion a +3 leather armour of fire resistance (0, 2, D:5) a +0 leather armour of cold resistance (1, 19, D:5) a +0 mace (20, 39, D:5) a +1 dagger of chaos (27, 36, D:5) 5 stones (30, 18, D:5) a +0 leather armour a +0 whip (33, 27, D:5) a +0 mace (36, 15, D:5) a +0 ring mail of positive energy (49, 40, D:5) 3 stones a +0 club (49, 41, D:5) 3 stones a +0 short sword a +0 whip (49, 42, D:5) a +0 whip 4 stones a +0 dagger (50, 41, D:5) a +0 dagger (51, 41, D:5) a +0 club Level 6 of the Dungeon (0, 21, D:6) a +0 shortbow (3, -3, D:6) 4 stones (10, 23, D:6) a +0 scale mail (16, 30, D:6) a +0 mace (18, 2, D:6) a +0 scimitar (19, 25, D:6) a +0 falchion (23, 24, D:6) a +0 robe (24, 18, D:6) a +0 scale mail (26, 8, D:6) a +0 hand axe a +0 ring mail (27, 8, D:6) a +0 club a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (28, 8, D:6) a +0 hand axe (29, 38, D:6) a +0 pair of boots (36, 23, D:6) a +0 dagger (38, 11, D:6) a +0 pair of boots (45, 10, D:6) a scroll of torment Level 7 of the Dungeon (0, 0, D:7) a potion of attraction (7, 0, D:7) 43 gold pieces a +0 flail a +0 whip a +0 club a +0 whip a throwing net a +0 whip a +0 whip a +0 dagger a +0 robe (8, 0, D:7) 6 gold pieces a +2 short sword of venom 7 poisoned darts (10, 0, D:7) 13 gold pieces a +2 vorpal hand axe a +0 arbalest a +0 chain mail a +0 club (11, 0, D:7) 3 gold pieces a +0 morningstar a +0 leather armour (11, 1, D:7) 6 gold pieces a +0 whip the Ecumenical Temple