Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 17719087637514711396 103 CertainDeath the Conjurer (level 4, -1/36 HPs) Began as a Draconian Conjurer on Oct 3, 2022. Killed from afar by Natasha (6 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:04:58 (1793 turns). CertainDeath the Conjurer (Draconian Conjurer) Turns: 1793, Time: 00:04:58 Health: -1/36 AC: 5 Str: 9 XL: 4 Next: 51% Magic: 3/8 EV: 12 Int: 21 God: Gold: 67 SH: 0 Dex: 9 Spells: 2/8 levels left rFire . . . SeeInvis . b - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . (body armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.12/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: AC +5, unfitting armour, cold-blooded a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons b - a +0 short sword (weapon) Scrolls c - a scroll of teleportation {unknown} d - 3 scrolls of identify {unknown} Potions a - a potion of magic e - a potion of might {unknown} f - a potion of berserk rage {unknown} Skills: + Level 2.0 Fighting + Level 2.5 Dodging - Level 1.7 Stealth + Level 2.7 Spellcasting + Level 4.5 Conjurations + Level 0.5 Hexes You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 c - Dazzling Flash Conj/Hex 26% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 47% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You tail-slap the iron imp, but do no damage. The iron imp is lightly wounded. The jackal closely misses you. The iron imp hits you. Natasha closely misses you. The jackal closely misses you. You barely miss the iron imp. The iron imp is lightly wounded. Natasha closely misses you. The iron imp shouts, "Fly, thou baffled shard-borne clam!" The iron imp hits you. The jackal bites you. You hit the iron imp but do no damage. The iron imp is lightly wounded. The jackal misses you. Natasha barely misses you. The iron imp hits you. The jackal misses you. You hit the iron imp but do no damage. The iron imp is lightly wounded. Natasha claws you. The jackal barely misses you. The iron imp misses you. Natasha barely misses you. You hit the iron imp but do no damage. The iron imp is lightly wounded. The jackal bites you but does no damage. The iron imp hits you but does no damage. The jackal bites you but does no damage. Natasha closely misses you. You barely miss the iron imp. The iron imp is lightly wounded. The jackal barely misses you. The iron imp hits you! * * * LOW HITPOINT WARNING * * * Natasha claws you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Natasha Aim: Natasha (72% to hit) The searing ray hits Natasha! Natasha is heavily wounded. (Press . to maintain the ray.) The jackal misses you. Natasha stares at you and mumbles some strange words. The magic dart hits you. You die... #...... ### .......## #....#.# #... ........# #....#.# #.#. ........# #....#.# #.#. .......# #....... .... ...#.# #...##.####.#. #.#.# #...##.#.<#.#. ...####.h.###...##....#.## ...'....h@5†.......>#†...# ...###..l.####..###.#.#... #....# #..# #.#.##.# #....# #..# #.#)##.# ....... ...# #)#.##.# ......######.# #).)##.# ......## #.# #...##.# ..$...# #.# #...##.# .... #.# You could see an iron imp (summoned), Natasha, a jackal and a frilled lizard. Vanquished Creatures Natasha (D:2) Robin (D:2) 2 adders (D:2) 2 endoplasms 5 giant cockroaches 11 goblins 6 hobgoblins 2 jackals (D:2) 2 kobolds A quokka (D:2) 5 ball pythons 4 frilled lizards (D:1) 5 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | CertainDeath the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 299 | D:2 | Reached XP level 2. HP: 21/22 MP: 5/5 304 | D:1 | Learned a level 2 spell: Searing Ray 309 | D:1 | Found a faded altar of an unknown god. 546 | D:1 | Reached skill level 1 in Fighting 884 | D:2 | Noticed Robin 1027 | D:2 | Reached XP level 3. HP: 17/28 MP: 3/6 1164 | D:2 | Noticed Natasha 1179 | D:2 | Killed Natasha 1409 | D:1 | Learned a level 3 spell: Dazzling Flash 1467 | D:2 | Reached XP level 4. HP: 36/36 MP: 3/7 1520 | D:2 | Killed Robin 1780 | D:2 | Noticed Natasha 1793 | D:2 | Killed from afar by Natasha Illustrated notes Levels and vault maps discovered: D:1: ncdulo_watergridlock, layout_rooms, chequers_ecumenical_altar_simple, hangedman_decor_riveting, minmay_liquid_box D:2: minmay_roachtagon, layout_basic, st_stairs_8, uniq_robin, uniq_jessica, uniq_natasha D:3: layout_basic, hellmonk_ghost_happy_afterlife Skill XL: | 1 2 3 4 | ---------------+-------------+----- Dodging | 2 | 2.5 Fighting | 1 2 | 2.0 Stealth | | 1.7 Spellcasting | | 2.7 Conjurations | | 4.5 Hexes | | 0.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 11 | || 11 Short sword | 34 | 51 || 85 Tailslap | 4 | 4 || 8 Punch | 1 | || 1 Cast: Magic Dart | 25 | 2 || 27 Searing Ray | 5 | 4 || 9 Stab: Sleeping | 1 | 1 || 2 Armor: Skin | 22 | 17 || 39 Dodge: Dodged | 34 | 46 || 80