Dungeon Crawl Stone Soup version 0.33-a0-1192-gbf953fe936 (webtiles) character file. Game seed: 7511393442061084506 227 Chad the Chiller (level 5, -1/41 HPs) Began as a Revenant Ice Elementalist on Apr 2, 2025. Slain by a gnoll zombie (4 damage) ... in an ossuary. The game lasted 00:06:26 (3013 turns). Chad the Chiller (Revenant Ice Elementalist) Turns: 3013, Time: 00:06:26 Health: -1/41 AC: 3 Str: 13 XL: 5 Next: 70% Magic: 0/8 EV: 11 Int: 17 God: Gold: 158 SH: 0 Dex: 9 Spells: 4/9 levels left rFire . . . o - +2 whip (elec) rCold + . . (no offhand) rNeg + + + t - +1 robe "Qimiax" {Str+2 SInv} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.11/turn %: no passive effects @: freezing walls A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were in an ossuary. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Ossuary. You collected 158 gold pieces. Inventory: Hand Weapons e - a +0 dagger o - a +2 whip of electrocution (weapon) w - a +0 long sword Missiles g - 4 atropa-tipped darts Armour a - a +0 robe n - a +0 ring mail t - the +1 robe "Qimiax" (worn) {Str+2 SInv} (You found it on level 2 of the Dungeon) Str+2: It affects your strength (+2). SInv: It lets you see invisible. Jewellery u - the ring of Foolhardiness {rCorr Int+6 Dex+3} (You found it on level 3 of the Dungeon) [ring of intelligence] rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). Wands v - a wand of flame (19) Scrolls d - a scroll of brand weapon {unknown} h - a scroll of fear {unknown} i - 2 scrolls of identify {unknown} j - a scroll of blinking {unknown} k - a scroll of poison {unknown} m - 2 scrolls of butterflies {unknown} p - 2 scrolls of teleportation {unknown} q - a scroll of noise {unknown} s - a scroll of revelation {unknown} Potions b - 2 potions of magic c - a potion of curing {unknown} f - a potion of mutation {unknown} l - a potion of attraction {unknown} r - a potion of haste {unknown} Skills: + Level 1.9 Fighting + Level 0.7 Short Blades + Level 1.8 Maces & Flails + Level 1.0 Armour + Level 2.6 Dodging + Level 3.0 Stealth + Level 2.6 Spellcasting + Level 5.3 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 80% 1d9 1% 1 b - Kinetic Grapnel Frge 8% 1d4 19% 1 c - Frozen Ramparts Ice 40% 1d7 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 20% N/A 6% 3 Apportation Tloc 4% N/A 19% 1 Poisonous Vapours Alch/Air 8% 1d2 19% 1 Summon Small Mammal Summ 8% N/A 19% 1 Summon Ice Beast Ice/Summ 11% N/A 19% 3 Inner Flame Hex/Fire 2% N/A 50% 3 Flame Wave Conj/Fire 2% 2d4 88% 4 Sticky Flame Fire/Alch 2% 2d4 88% 4 Alistair's Walking Alem Alch/Frge 2% N/A 99% 5 Nazja's Percussive Temp Frge 1% 4d4 99% 5 Forge Phalanx Beetle Frge 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Ossuary (1/1) Temple: D:4-7 Altars: Nemelex Xobeh Qazlal Shops: D:4 ( Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History You destroy the jackal zombie! The orc zombie completely resists. The wall freezes the orc zombie but does no damage. The orc zombie hits you. * * * LOW HITPOINT WARNING * * * The gnoll zombie completely resists. The wall freezes the gnoll zombie but does no damage. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You closely miss the jackal zombie. The jackal zombie completely resists. The wall freezes the jackal zombie but does no damage. The jackal zombie closely misses you. The gnoll zombie resists. The wall freezes the gnoll zombie. The orc zombie resists. The wall freezes the orc zombie. The orc zombie hits you. * * * LOW HITPOINT WARNING * * * You hit the jackal zombie. The jackal zombie is severely damaged. The jackal zombie completely resists. The wall freezes the jackal zombie but does no damage. The jackal zombie closely misses you. The orc zombie completely resists. The wall freezes the orc zombie but does no damage. The orc zombie hits you but does no damage. The gnoll zombie completely resists. The wall freezes the gnoll zombie but does no damage. You hit the jackal zombie. You destroy the jackal zombie! You hit the orc zombie. The orc zombie is severely damaged. The orc zombie completely resists. The wall freezes the orc zombie but does no damage. The orc zombie closely misses you. The gnoll zombie resists. The wall freezes the gnoll zombie. You hit the orc zombie. Lightning courses through the orc zombie! You destroy the orc zombie! The gnoll zombie completely resists. The wall freezes the gnoll zombie but does no damage. The gnoll zombie hits you. You die... ######### #### #∩..#...#?!?!# #...'.∩.#??$?+ #...#...#????# #...##### #### #...# #@### #Z).# #...# #...# #...# #+### You could see a gnoll zombie. Vanquished Creatures A water moccasin zombie (Ossuary) A burial acolyte (Ossuary) A sleepcap (D:5) 4 gnolls (D:4) An adder (D:4) 2 ribbon worms (D:2) A bat (D:1) 4 endoplasms 2 giant cockroaches 2 goblins (D:1) 3 hobgoblins 4 jackals (D:2) 3 quokkas 4 ball pythons 2 frilled lizards 4 jackal zombies (Ossuary) 4 kobolds An orc zombie (Ossuary) A rat (D:2) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chad the Revenant Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 519 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 1697 | D:2 | Identified the +1 robe "Qimiax" {Str+2 SInv} 1732 | D:2 | Learned a level 1 spell: Kinetic Grapnel 1732 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1732 | D:2 | Reached XP level 3. HP: 20/27 MP: 5/5 2331 | D:2 | Found a faded altar of an unknown god. 2472 | D:3 | Identified the ring of Foolhardiness {rCorr Int+6 Dex+3} 2503 | D:3 | Found a stormy altar of Qazlal. 2556 | D:3 | You fall into a shaft and drop 2 floors! 2556 | D:5 | Entered Level 5 of the Dungeon 2564 | D:5 | Noticed a wyvern 2587 | D:5 | Learned a level 3 spell: Frozen Ramparts 2622 | D:5 | Reached skill level 1 in Fighting 2622 | D:5 | Reached skill level 5 in Ice Magic 2711 | D:5 | Found a sparkling altar of Nemelex Xobeh. 2730 | D:4 | Reached XP level 4. HP: 33/35 MP: 3/6 2739 | D:4 | Reached skill level 1 in Maces & Flails 2953 | D:4 | Found Fejeng's Antique Weapon Boutique. 2968 | D:4 | Found a sand-covered staircase. 2973 | Ossuary | Entered an ossuary 3004 | Ossuary | Reached XP level 5. HP: 4/40 MP: 4/8 3006 | Ossuary | Reached skill level 1 in Armour 3009 | Ossuary | HP: 2/41 [orc zombie (1)] 3013 | Ossuary | Slain by a gnoll zombie Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_pentagram, layout_loops_ring, serial_forest, infiniplex_forest_lined_1, infiniplex_forest_clump_curved, infiniplex_forest_clump_double, infiniplex_forest_lined_room_2, infiniplex_forest_clump_cross, bh_walls_and_bars D:2: layout_basic, shapermc_ecumenical_altar_mp_urbaneastern, minivault_14, nicolae_titane D:3: layout_loops_ring, mainiacjoe_overflow_chevrons D:4: layout_loops_ring, okawaru_trees_2, lightli_ossuary_entry_decrepit_ruins, index_necropolis_entry_not_quite_thereafter, serial_shops, shop D:5: layout_basic, lemuel_mausoleum_altar_yredelemnul, bloody_makhleb, chequers_temple_overflow_statue_of_worship Ossuary: ossuary_tomb_2 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.6 Fighting | 1 | 1.9 Ice Magic | 5 | 5.3 Maces & Flails | 1 | 1.8 Armour | 1 | 1.0 Stealth | 3 | 3.0 Short Blades | | 0.7 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 90 | || 90 Unarmed | 4 | || 4 Whip | 52 | 39 || 91 Cast: Freeze | 10 | 2 || 12 Frozen Ramparts | 1 | 3 || 4 Evoke: Wand | | 1 || 1 Stab: Sleeping | 3 | || 3 Armour: Robe | 95 | 35 || 130 Ring mail | 38 | || 38 Dodge: Dodged | 116 | 31 || 147 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3007 | 3007 | 0 | 198 | 1727 | 6 | 501.2 | Dungeon | 2967 | 2967 | 0 | 198 | 1727 | 5 | 593.4 | Ossuary | 40 | 40 | 0 | 0 | 0 | 1 | 40.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1210 daAuts D:2: 1160 daAuts D:4: 251 daAuts D:3: 180 daAuts D:5: 165 daAuts Ossuary: 40 daAuts