Dungeon Crawl Stone Soup version 0.33-a0-1320-g83d59caeef (webtiles) character file. Game seed: 9898007089708574841 258 Chad the Chiller (level 5, -5/42 HPs) Began as a Revenant Ice Elementalist on Apr 9, 2025. Slain by a wight ... wielding a +0 flail (9 damage) ... in an ossuary. The game lasted 00:11:17 (3322 turns). Chad the Chiller (Revenant Ice Elementalist) Turns: 3322, Time: 00:11:17 Health: -5/42 AC: 15 Str: 11 XL: 5 Next: 94% Magic: 6/8 EV: 10 Int: 19 God: Gold: 169 SH: 5 Dex: 15 Spells: 1/9 levels left rFire . . . d - +0 falchion rCold + . . (no offhand) rNeg + + + t - +3 ring mail of Music {Will+ Int+4 Dex+4} rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will +.... j - amulet of reflection Stlth + g - +4 ring of protection HPRegen 0.27/turn (no ring) MPRegen 0.11/turn %: reflection @: mighty, ice-armoured, freezing walls A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 169 gold pieces. Inventory: Hand Weapons d - a +0 falchion (weapon) k - a +0 spear l - a +0 hand axe p - a +0 spear Armour a - a +0 robe n - a +0 scale mail s - a +1 ring mail t - the +3 ring mail of Music (worn) {Will+ Int+4 Dex+4} (You found it on level 3 of the Dungeon) Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Dex+4: It affects your dexterity (+4). Jewellery g - a +4 ring of protection (worn) i - the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} (You found it on level 2 of the Dungeon) [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). j - an amulet of reflection (worn) Scrolls m - a scroll of poison {unknown} u - a scroll of acquirement {unknown} Potions e - a potion of moonshine {unknown} f - a potion of heal wounds {unknown} h - 2 potions of attraction o - a potion of enlightenment {unknown} q - a potion of haste {unknown} r - a potion of resistance {unknown} Skills: + Level 2.5 Fighting + Level 2.3 Long Blades + Level 0.4 Armour + Level 2.4 Dodging + Level 2.5 Stealth + Level 0.7 Shields + Level 0.9 Unarmed Combat + Level 2.7 Spellcasting + Level 5.2 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 88% 1d9 4% 1 b - Shock Conj/Air 8% 1d3 36% 1 c - Frozen Ramparts Ice 44% 1d7 14% 3 d - Ozocubu's Armour Ice 22% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 12% N/A 36% 3 Fugue of the Fallen Necr 2% N/A 75% 3 Leda's Liquefaction Alch/Erth 1% N/A 98% 4 Detonation Catalyst Fire/Alch 2% 2d3 100% 5 Lee's Rapid Deconstruct Erth 1% 3d4* 100% 5 Permafrost Eruption Ice/Erth 6% 2x4d2 100% 6 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Okawaru Sif Muna Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History The wight hits you but does no damage. The wall freezes the burial acolyte. You slash the wight! The wight is almost destroyed. The wight hits you but does no damage. The wight resists. The wall freezes the wight. The wight hits you but does no damage. The wall freezes the burial acolyte. The burial acolyte drones a funeral chant. The wight is empowered. x2; The wight closely misses you. You hit the wight but do no damage. The wight is almost destroyed. The frozen ramparts melt away. You block the wight's attack. The wight closely misses you. The wight barely misses you. Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 14% risk of failure) Press: ? - help, Dir - look around, f - activate A stone wall. The walls around you are covered in ice. You hit the wight but do no damage. The wight is moderately damaged. The wight no longer looks unusually strong. The wight is no longer moving quickly. The wight hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The wall freezes the wight but does no damage. You block the wight's attack. The wall freezes the burial acolyte but does no damage. You slash the wight! You destroy the wight! The wight no longer looks unusually strong. The wight is no longer moving quickly. The wight barely misses you. The wall freezes the burial acolyte. Your Long Blades skill increases to level 2! You hit the burial acolyte. You kill the burial acolyte! The wight hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * You barely miss the wight. The wight is moderately damaged. The wight hits you with a +0 flail! You die... ######################### ........................# ∩.....................∩.# ......###########.......# .....##.........##......# ....##...##'##...##.....# ...##...##...##...##....# ...#...##.???.##@..#....# ...'...#..!!!..#)z.#....# ...#..z##.?.!.##...#....# ...##z..##...##...##....# ....##...#####...##.....# .....##..z......##......# ......###########.......# ∩.....................∩.# ........................# You could see a wight. Vanquished Creatures A wight (Ossuary) A burial acolyte (Ossuary) Terence (D:2) 2 mummies 3 adders 3 ribbon worms A dart slug (D:1) 4 orcs 7 bats 2 endoplasms (D:1) 3 giant cockroaches 3 goblins 5 hobgoblins 3 jackals (D:3) 2 kobolds (D:1) 2 quokkas 6 ball pythons 6 frilled lizards 7 gnoll skeletons (Ossuary) 6 kobold skeletons (Ossuary) 5 orc skeletons (Ossuary) 4 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chad the Revenant Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 179 | D:1 | Reached XP level 2. HP: 19/22 MP: 5/5 818 | D:2 | Noticed Terence 1086 | D:2 | Found the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 1098 | D:2 | Learned a level 1 spell: Shock 1098 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1098 | D:2 | Reached XP level 3. HP: 27/27 MP: 5/5 1100 | D:2 | Got the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} 1197 | D:2 | Learned a level 3 spell: Frozen Ramparts 1502 | D:2 | Killed Terence 1503 | D:2 | Reached skill level 1 in Fighting 1503 | D:2 | Reached XP level 4. HP: 27/36 MP: 0/7 1676 | D:2 | Reached skill level 5 in Ice Magic 1826 | D:3 | Found an iron altar of Okawaru. 1872 | D:3 | Reached skill level 1 in Long Blades 1983 | D:3 | Found a shimmering blue altar of Sif Muna. 2419 | D:3 | Identified the +3 ring mail of Music {Will+ Int+4 Dex+4} 2950 | D:4 | Noticed a scorpion 3037 | D:4 | Found a sand-covered staircase. 3051 | Ossuary | Entered an ossuary 3056 | Ossuary | Learned a level 3 spell: Ozocubu's Armour 3074 | Ossuary | Reached XP level 5. HP: 41/41 MP: 4/8 3322 | Ossuary | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_quiet, layout_basic, amcnicky_mini_corridor_feature D:2: layout_rooms, minmay_cupped, uniq_terence D:3: layout_basic, mainiacjoe_overflow_paths, mainiacjoe_overflow_concentric_impassable, serial_bayou_lagoon_b D:4: layout_rooms, gup_ossuary_entry_pyramid, uniq_natasha Ossuary: ossuary_due_mausoleum Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.4 Fighting | 1 2 | 2.5 Ice Magic | 5 | 5.2 Long Blades | 1 2 | 2.3 Armour | | 0.4 Stealth | | 2.5 Shields | | 0.7 Unarmed Combat | | 0.9 Spellcasting | | 2.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 23 | || 23 Falchion | 76 | 176 || 252 Cast: Freeze | 24 | 4 || 28 Frozen Ramparts | 1 | 3 || 4 Ozocubu's Armour | | 1 || 1 Ability: Enkindle | | 1 || 1 Use: Scroll | 1 | 3 || 4 Potion | | 2 || 2 Stab: Sleeping | 2 | || 2 Armour: Robe | 75 | || 75 Scale mail | | 89 || 89 Ring mail | | 77 || 77 Dodge: Dodged | 75 | 101 || 176 Block: Other | 2 | 51 || 53 Reflection | | 1 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3397 | 3397 | 0 | 296 | 1381 | 5 | 679.4 | Dungeon | 3113 | 3113 | 0 | 296 | 1381 | 4 | 778.2 | Ossuary | 284 | 284 | 0 | 0 | 0 | 1 | 284.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1329 daAuts D:1: 926 daAuts D:2: 825 daAuts Ossuary: 284 daAuts D:4: 31 daAuts