Dungeon Crawl Stone Soup version 0.33-a0-1476-g11d99efb1b (webtiles) character file. Game seed: 18034206860194730910 13 Chad the Grave Robber (level 2, 19/19 HPs) Began as a Mummy Necromancer on Apr 23, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:02:04 (360 turns). Chad the Grave Robber (Mummy Necromancer) Turns: 360, Time: 00:02:04 Health: 19/19 AC: 2 Str: 11 XL: 2 Next: 24% Magic: 4/5 EV: 11 Int: 14 God: Gold: 24 SH: 0 Dex: 12 Spells: 5/6 levels left rFire x . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) Scrolls c - a scroll of teleportation {unknown} f - a scroll of poison {unknown} Potions d - a potion of lignification {unknown} e - 2 potions of heal wounds {unknown} Skills: + Level 1.6 Dodging + Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.4 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 84% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 42% 2d10 5% 2 Vampiric Draining Necr 21% 2d7 11% 3 Animate Dead Necr 21% N/A 34% 4 Curse of Agony Necr 21% N/A 69% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You do not drink. You have a special connection with the divine. (Faith) Message History The bat misses you. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (chance to affect: 67%) You feel a surge of power! The bat struggles to resist. The bat closely misses you. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a bat (chance to affect: 67%) You feel a surge of power! A fragment of the bat's soul is dislodged from its body. The bat looks weaker. The bat barely misses you. The bat misses you. You hit the bat. The bat is severely wounded. The bat hits you but does no damage. The bat closely misses your soul wisp. You hit the bat. You kill the bat! Your soul wisp disappears in a puff of smoke! A goblin comes into view. It is wielding a +0 club. A goblin is nearby! The goblin shouts! Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a goblin, wielding a +0 club (chance to affect: 67%) You feel a surge of power! A fragment of the goblin's soul is dislodged from its body. The goblin looks weaker. Your soul wisp touches the goblin. The goblin hits you but does no damage. You miss the goblin. The goblin is moderately wounded. Your soul wisp touches the goblin. The goblin dies! Things that are here: a +0 club; a goblin corpse Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. No target in view! Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) .............#####.#####.## ########.###.#PPP#.#PPP#.# #.###.#P⌠P#.#P⌠P#.# #..##.#PPP#.#PPP#.# ##....#####'#####.# ###..............# ########.##......# ##########.........# .......*@....#.....# #########.#.######## ...#.# ...###.# ...## #.. ## ## You could see a friendly soul wisp (summoned). Vanquished Creatures 2 jackals (D:1) A ball python (D:1) A bat (D:1) A goblin (D:1) 5 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) 2 jackals (D:1) A ball python (D:1) A goblin (D:1) A kobold (D:1) 7 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chad the Mummy Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 152 | D:1 | Found a faded altar of an unknown god. 182 | D:1 | Reached XP level 2. HP: 14/19 MP: 3/5 360 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern Action || total ---------------------------++------- Melee: Dagger || 41 Cast: Soul Splinter || 11 Armour: Robe || 32 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 360 | 360 | 0 | 0 | 221 | 1 | 360.0 | Dungeon | 360 | 360 | 0 | 0 | 221 | 1 | 360.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 360 daAuts