Dungeon Crawl Stone Soup version 0.34-a0-36-g019d2f6b9b (webtiles) character file. Game seed: 11019389186142521976 347 Chad the Chiller (level 6, -15/48 HPs) Began as a Revenant Ice Elementalist on May 5, 2025. Demolished by an ogre ... wielding a +0 giant spiked club (35 damage) ... on level 4 of the Dungeon. The game lasted 00:08:38 (3208 turns). Chad the Chiller (Revenant Ice Elementalist) Turns: 3208, Time: 00:08:38 Health: -15/48 AC: 7 Str: 14 XL: 6 Next: 33% Magic: 1/8 EV: 10 Int: 14 God: Gold: 202 SH: 0 Dex: 9 Spells: 2/10 levels left rFire . . . v - +1 hand axe (flame) rCold + . . (no offhand) rNeg + + + w - +0 ring mail rPois ∞ (no helmet) rElec . s - +1 cloak rCorr . (no gloves) SInv . (no boots) Will ..... d - amulet of the acrobat Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.11/turn %: acrobat @: freezing walls, very slightly contaminated A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, mnemnophage, spellclaws a: Enkindle You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 202 gold pieces. Inventory: Hand Weapons b - a +0 flail h - a +0 mace j - a +0 war axe v - a +1 hand axe of flaming (weapon) Missiles i - 9 poisoned darts k - 2 silver javelins Armour a - a +1 robe e - a +2 robe of resistance o - a +0 plate armour s - a +1 cloak (worn) w - a +0 ring mail (worn) Jewellery d - an amulet of the acrobat (worn) m - a ring of protection from cold Scrolls c - a scroll of teleportation l - a scroll of identify n - 2 scrolls of noise r - a scroll of fog {unknown} t - a scroll of amnesia Potions f - a potion of moonshine {unknown} g - a potion of invisibility {unknown} p - a potion of heal wounds q - 2 potions of attraction u - a potion of curing {unknown} Skills: + Level 1.7 Fighting + Level 2.5(2.6) Axes + Level 0.1(1.5) Maces & Flails + Level 0.1 Armour + Level 3.0 Dodging * Level 3.8 Stealth + Level 0.5 Unarmed Combat + Level 2.6 Spellcasting + Level 5.4 Ice Magic You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 68% 1d8 4% 1 b - Kinetic Grapnel Frge 4% 1d4 43% 1 c - Frozen Ramparts Ice 34% 1d6 16% 3 d - Ozocubu's Armour Ice 17% N/A 16% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 9% 3d6 41% 3 Summon Ice Beast Ice/Summ 9% N/A 41% 3 Dazzling Flash Hex/Fire 2% N/A 80% 3 Mephitic Cloud Conj/Alch/Air 1% N/A 80% 3 Volatile Blastmotes Fire/Tloc 2% 2d10 80% 3 Fulminant Prism Conj/Alch 0% 3d5 99% 4 Iskenderun's Mystic Bla Conj/Tloc 1% 2d3 (+2d1 99% 4 Curse of Agony Necr 1% N/A 100% 5 Silence Hex/Air 0% N/A 100% 5 Forge Monarch Bomb Fire/Frge 0% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You can enhance your damage-dealing spells by burning harvested memories. You perform a melee attack whenever you cast damage-dealing spells. Message History The ogre shouts! You see here 7 gold pieces. You now have 202 gold pieces (gained 7). Casting: Freeze (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Frozen Ramparts (dangerous; 16% risk of failure) Press: ? - help, Dir - look around, f - activate A rock wall. The walls around you are covered in ice. You hit the ogre. You burn the ogre. The ogre is lightly wounded. The wall freezes the ogre but does no damage. The ogre hits you with a +0 giant spiked club! Casting: Frozen Ramparts (dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (lightly wounded, 100% to hit) You freeze the ogre. The ogre is lightly wounded. You hit the ogre. You burn the ogre. The ogre is moderately wounded. The wall freezes the ogre. The ogre barely misses you. Aiming: Freeze (safe; 4% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (moderately wounded, 100% to hit) You miscast Freeze. You are very lightly contaminated with residual magic. Nothing appears to happen. You hit the ogre but do no damage. The ogre is moderately wounded. The wall freezes the ogre. The ogre hits you with a +0 giant spiked club! You hit the ogre. You burn the ogre. The ogre is heavily wounded. The wall freezes the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ....##....###.######..... ....#........##.......... ........................ ..#......####.......... ##.....# ######..... #.....# #..... #.....# #...## #######O### #...## .......@# #..... .#####..# #...... ....# #.##### ..##.## #. # ## #. #J . .. ## You could see an ogre. Vanquished Creatures A scorpion (D:4) 2 bombardier beetles (D:4) A hound (D:4) An orc priest (D:3) 3 orc wizards (D:4) An adder (D:2) 15 orcs 5 endoplasms 4 giant cockroaches 4 hobgoblins 2 quokkas 3 ball pythons 5 bats 3 frilled lizards 8 goblins 7 kobolds 4 rats 69 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:4) 1 creature vanquished. Grand Total: 70 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chad the Revenant Ice Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 475 | D:1 | Reached XP level 2. HP: 17/20 MP: 5/5 953 | D:2 | Noticed Sigmund 1061 | D:2 | Reached skill level 5 in Ice Magic 1250 | D:2 | Learned a level 1 spell: Kinetic Grapnel 1250 | D:2 | Gained mutation: You can enhance your damage-dealing spells | by burning harvested memories. [Revenant growth] 1250 | D:2 | Reached XP level 3. HP: 14/26 MP: 3/5 1409 | D:2 | Learned a level 3 spell: Frozen Ramparts 1858 | D:3 | Reached XP level 4. HP: 29/34 MP: 2/6 1865 | D:3 | Reached skill level 1 in Axes 2463 | D:4 | Reached XP level 5. HP: 11/39 MP: 2/7 2585 | D:4 | Learned a level 3 spell: Ozocubu's Armour 2617 | D:4 | Reached skill level 1 in Fighting 3070 | D:4 | Reached XP level 6. HP: 38/47 MP: 4/8 3208 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: lightli_molten_gateway, layout_basic D:2: layout_basic, uniq_sigmund D:3: layout_loops_ring D:4: layout_loops_cross, solitary_fountain, hangedman_decor_clover_reticule Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ice Magic | 5 | 5.4 Dodging | 2 3 | 3.0 Axes | 1 2 | 2.5 Stealth | 3 | 3.8 Fighting | 1 | 1.7 Maces & Flails | | 0.1 Armour | | 0.1 Unarmed Combat | | 0.5 Spellcasting | | 2.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 52 | || 52 War axe | 54 | 93 || 147 Mace | 7 | || 7 Punch | 1 | || 1 Hand axe | | 13 || 13 Cast: Freeze | 11 | 21 || 32 Frozen Ramparts | | 6 || 6 Use: Scroll | | 10 || 10 Potion | | 2 || 2 Stab: Sleeping | 4 | 1 || 5 Armour: Robe | 68 | 68 || 136 Ring mail | | 8 || 8 Dodge: Dodged | 115 | 73 || 188 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3264 | 3264 | 0 | 376 | 1615 | 4 | 816.0 | Dungeon | 3264 | 3264 | 0 | 376 | 1615 | 4 | 816.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 978 daAuts D:3: 865 daAuts D:4: 784 daAuts D:2: 636 daAuts