Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 318421884772843969 553 Chadd the Grave Robber (level 7, -1/47 HPs) Began as a Demonspawn Necromancer on Aug 16, 2022. Slain by an orc warrior ... wielding a +0 trident (4 damage) ... on level 9 of the Dungeon. The game lasted 00:27:02 (7574 turns). Chadd the Grave Robber (Demonspawn Necromancer) Turns: 7574, Time: 00:27:02 Health: -1/47 AC: 3 Str: 12 XL: 7 Next: 8% Magic: 0/13 EV: 12 Int: 14 (17) God: Gold: 213 SH: 0 Dex: 13 (15) Spells: 6/15 levels left rFire . . . SeeInvis + B - +5 falchion of the Weasel {venom, Str+4 SInv} rCold . . . Faith . (no shield) rNeg + . . Spirit + a - +0 robe rPois . Reflect . (helmet unavailable) rElec . Harm . h - scarf {shadows} rCorr . Rampage . (no gloves) Will ..... q - +0 pair of boots Stlth ++........ (no amulet) HPRegen 0.15/turn n - ring of wizardry MPRegen 0.26/turn u - ring of positive energy @: no status effects A: antennae 3, magic shield, magic regeneration a: no special abilities You were on level 9 of the Dungeon. You visited 1 branch of the dungeon, and saw 7 of its levels. You collected 213 gold pieces. Inventory: Hand Weapons c - a +0 hunting sling d - a +0 hand axe A - a +0 war axe B - the +5 falchion of the Weasel (weapon) {venom, Str+4 SInv} (You found it on level 6 of the Dungeon) It poisons the flesh of those it strikes. Str: It affects your strength (+4). SInv: It lets you see invisible. Missiles i - 3 javelins x - 134 stones y - 3 boomerangs of dispersal z - 2 curare-tipped darts Armour a - a +0 robe (worn) h - a scarf of shadows (worn) q - a +0 pair of boots (worn) Jewellery n - a ring of wizardry (left hand) u - a ring of positive energy (right hand) Wands l - a wand of flame (1) (quivered) Scrolls b - a scroll of blinking {unknown} g - a scroll of fear {unknown} j - a scroll of teleportation {unknown} k - 2 scrolls of fog {unknown} o - 2 scrolls of identify {unknown} v - a scroll of torment {unknown} w - a scroll of vulnerability {unknown} Potions e - a potion of invisibility {unknown} f - a potion of curing {unknown} m - 2 potions of brilliance {unknown} p - 2 potions of magic {unknown} r - 2 potions of might {unknown} s - a potion of resistance {unknown} t - a potion of lignification {unknown} Skills: + Level 0.8 Fighting + Level 0.2 Axes + Level 1.1(1.2) Slings + Level 0.1(0.6) Throwing + Level 2.2 Dodging + Level 2.0 Stealth + Level 4.6 Spellcasting + Level 7.1 Necromancy + Level 0.2 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 92% 1d8 1% 1 b - Animate Skeleton Necr 46% N/A 1% 1 c - Animate Dead Necr 11% N/A 4% 4 d - Vampiric Draining Necr 23% 2d7 1% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dispel Undead Necr 23% 3d12 4% 4 Shock Conj/Air 12% 1d3 8% 1 Agony Necr 23% N/A 11% 5 Static Discharge Conj/Air 3% N/A 12% 2 Swiftness Air 3% N/A 22% 3 Airstrike Air 1% N/A 56% 4 Sticky Flame Conj/Fire 3% 2d3 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Hepliaklqana Kikubaaqudgha Vehumet Xom Shops: D:3 [ Innate Abilities, Weirdness & Mutations You have a pair of large antennae on your head. (SInv) When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. Message History Throw: 4 boomerangs (disperse) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest, p - orc warrior Aim: an orc priest, wielding a +0 flail of protection and wearing a +0 ring mail (60% to hit) You throw a boomerang of dispersal. The boomerang of dispersal closely misses the orc warrior. The boomerang of dispersal barely misses the orc priest. The boomerang of dispersal hits the orc priest but does no damage. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc warrior closely misses you. You hear a shout! Casting: Animate Dead (dangerous; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate Okay, then. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - orc priest, p - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour You draw life force from the orc priest! You feel life coursing into your body. The orc warrior hits you from afar with a +0 trident! * * * LOW HITPOINT WARNING * * * The orc priest casts a cantrip, but nothing happens. You don't have enough magic to cast this spell. You closely miss the orc priest. The orc priest is severely wounded. The orc warrior hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * The orc priest hits you but does no damage. The orc priest calls upon Beogh to heal the orc warrior. The orc warrior's wounds heal themselves! The orc warrior hits you from afar with a +0 trident. * * * LOW HITPOINT WARNING * * * You don't have enough magic to cast this spell. Aiming: Throw Flame Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - orc priest Aim: an orc priest, wielding a +0 mace and wearing a +0 leather armour (severely wounded, 68% to hit) The puff of flame hits the orc priest but does no damage. The orc priest is severely wounded. The orc priest barely misses you. The orc warrior hits you from afar with a +0 trident. You die... #.# #.# #.# #.# #.# #.# #.#####.###### #............. #.#####.#####. #.# #.# #.# #.# #.# #@# #.# #o# #.. .o. #.# ##o## #.# #.# #.# You could see an orc warrior and 2 orc priests. Vanquished Creatures An ogre (D:5) A black bear (D:4) 2 scorpions A water moccasin skeleton (D:5) 2 iguanas A hound skeleton (D:5) 3 adders An adder zombie (D:5) A worm (D:2) 2 dart slugs 11 orcs 10 endoplasms 2 giant cockroaches (D:1) 8 goblins 7 hobgoblins 7 jackals 4 kobolds 4 quokkas 10 ball pythons 3 bats 6 frilled lizards 9 rats 96 creatures vanquished. Vanquished Creatures (collateral kills) 3 orcs (D:5) 3 creatures vanquished. Grand Total: 99 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Chadd the Demonspawn Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 587 | D:1 | Gained mutation: You have a pair of small antennae on your | head. [demonic ancestry] 587 | D:1 | Reached XP level 2. HP: 9/19 MP: 0/5 1057 | D:1 | Reached skill level 5 in Necromancy 1117 | D:1 | Found a faded altar of an unknown god. 1661 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 1661 | D:1 | Reached XP level 3. HP: 21/24 MP: 1/6 3248 | D:3 | Found a radiant altar of Vehumet. 3355 | D:3 | Gained mutation: You have a pair of antennae on your head. | [demonic ancestry] 3355 | D:3 | Reached XP level 4. HP: 29/30 MP: 6/8 3500 | D:3 | Found a shimmering altar of Xom. 3696 | D:3 | Found Lysaoz's Armour Shoppe. 3844 | D:3 | Learned a level 1 spell: Animate Skeleton 3849 | D:3 | Learned a level 4 spell: Animate Dead 4886 | D:3 | Learned a level 3 spell: Vampiric Draining 5578 | D:4 | Noticed a black bear 5586 | D:4 | Killed a black bear 5587 | D:4 | Reached skill level 6 in Necromancy 5587 | D:4 | Gained mutation: You have a pair of large antennae on your | head. (SInv) [demonic ancestry] 5587 | D:4 | Reached XP level 5. HP: 35/35 MP: 0/10 6032 | D:5 | Entered Level 5 of the Dungeon 6202 | D:5 | Reached XP level 6. HP: 39/41 MP: 9/12 6330 | D:5 | Reached skill level 1 in Slings 7212 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 7219 | D:5 | Found a hazy altar of Hepliaklqana. 7390 | D:6 | Reached skill level 7 in Necromancy 7390 | D:6 | Gained mutation: When hurt, damage is shared between your | health and your magic reserves. [demonic ancestry] 7390 | D:6 | Reached XP level 7. HP: 33/47 MP: 6/13 7515 | D:6 | Identified the +5 falchion of the Weasel {venom, Str+4 | SInv} 7526 | D:6 | You fall into a shaft and drop 3 floors! 7574 | D:9 | Slain by an orc warrior Illustrated notes Levels and vault maps discovered: D:1: roderic_crossed_star, layout_loops_corners, basic_ecumenical_altar D:2: layout_rooms, hex_tiny D:3: layout_basic, tgw_xom, vehumet_altar_wand_db, serial_shops, nicolae_shop_trees D:4: layout_basic D:5: layout_cave_pools, mainiacjoe_overflow_big_doors D:6: layout_basic, minmay_temple_entry_statues_fountains D:9: layout_small_grid, lair_entry_dummy Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Necromancy | 5 6 7 | 7.1 Dodging | 2 | 2.2 Spellcasting | 3 4 | 4.6 Stealth | 2 | 2.0 Slings | 1 | 1.1 Fighting | | 0.8 Axes | | 0.2 Throwing | | 0.1 Evocations | | 0.2 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Unarmed | 23 | | || 23 Hand axe | 20 | 25 | || 45 Hunting sling | 4 | | || 4 War axe | | 4 | || 4 Falchion | | | 1 || 1 Fire: Hunting sling | | 13 | || 13 Throw: Stone | | 2 | || 2 Boomerang | | 1 | 1 || 2 Cast: Pain | 90 | 95 | 4 || 189 Vampiric Draining | | 9 | 1 || 10 Animate Dead | | 1 | || 1 Evoke: Wand | | 5 | 1 || 6 Use: Potion | | 2 | || 2 Armor: Robe | 12 | 12 | 1 || 25 Dodge: Dodged | 41 | 52 | 3 || 96